portfolio of henry han Email: email@example.com Tel: 323-350-4563
education University of Southern California [Undergraduate] Bachelor of Architecture | 2014.09-2019.05 Major: Architecture
Meiji University Tokyo [Exchange School] Major: Architecture | 2017.09.01-2017.09.30
HongKong University [Exchange School] Major: Architecture | 2017.10.01-2017.12.10
University of Columbia [Summer School] Program: Consumer Marketing | 2014.06-2014.08
University of Pennsylvania [Summer School] Program: Architecture | 2013.06-2013.08
St. Georgeâ€™s High School Vancouver | 2008.09-2014.06
Work Experience Architecture Intern, DPlus Architects | 2016.06-2016.08 Schematic Design / Communication with Client / 2D drawing
Architecture Intern, MAD Architects | 2018.06-2018.08 Schematic Design/ Preliminary Study/ Communication with Client/ AutoCAD
table of content 1. Los Angeles CALA Gallery Landscape as architecture
2. Heavy Timber Comprehensive Studio Mass Timber structure as sustainable material for future midrise 3. Point Cloud Research Studio Point Cloud as digital design tool 4. Cliff House Housing as an assembled object
5. Portable Phone Booth Full scale phonebooth for portable use
Other work 6. A Sculptural Residence Discover the communal space 7. Silicon Casting Casted silicon mold for mass production
8. Reestablishing DingHaiQiao An urban proposal for an underdeveloped district
9. Product Design Selected product designs from 2014-current
10. Professional Work Project worked on during Intern at MAD Architects
1. Los Angeles CALA Gallery Landscape as architecture USC Arch 302b: Spring 2017 Instructor: Maria Esnaola Location: Los Angeles, CA Project Length: 3 months Individual Work
This project is located in LA Downtown. The location is critical to this project as it the site connects residential apartments, Grand Central Market, commercial plazas together with a metro station. My design aims to not only bridge the connection between city programs, but also bring people together from various locations, jobs, and social classes in Downtown Los Angeles. The site is situated in the famous Angel Knoll which is a deeply sloped hillside. I want to utilize the landscape and create circulations between the metro station and food court downhill and market place uphill. As a result, the landscape becomes the architecture itself where roof and ground are indistinguishable. This allowed interaction between human and architecture.
Street Pedestrian The site is situated in one of the most busy street South Grand Avenue in downtown Los Angeles. With programs such as bank, resturaunt, apartments and government buildings along the street, it is imparative to design to unify pedestrians from different programs in downtown.
Outdoor Public Space
10” x 14” steel Column
Skylight Opening Structural Frame
60’ of Cantilever
Double Reinforced Concrete Beam
Diagrid Structure My design utilizes a diagrid structure from steel columns and concrete beams. It is mainly used to construct the building as a whole that not only supports stairs and walkable woof, but also allows 60 feet of cantilever.
Exterior Metal Cladding
Glass Curtain Wall
Third Floor Ground Entry
Second Floor Ground Entry
First Floor Ground Entry
Adaptable Skin Render A First Floor Ground Entry
Render A - Human perspective @ 3rd Roof
Render B - Human perspective @ 2nd Roof
1/8th Scale Sectional Model
Under the Skylight
A Concrete Steel
20’x20’ Chunk Detail
Rigid Insulation Wood Batt Insulation
A. Skin Cladding Detail
B. Foundation Detail
C. Skylight Detail
Landscape, building and Pedestrians
2. heavy Timber comprehensive studio Mass Timber structure as sustainable material for future midrise USC Arch 500a: Fall 2018 Instructor: Charles Lagreco Location: Los Angeles, CA Project Length: 3 months
This project aims to develop a critically and disciplinary relevant comprehensive building design. As the potential for mass timber to become the dominant material for future sustainable cities has gained huge traction in 2018, evolving codes and increasing availability of mass timber, I wanted to explore the growth and potential of CLT panels and mass timber structure as it provides fast onsite fabrication, sustainable design, and a natural aesthetics. The concept of my design is to challenge the idea of a open floor office plan. Inspired by the game Tetris, I want to divide the building into pieces in section and turn them into interlocking pieces that allow access between units, double height spaces, and non-repetitive interior space.
Exploration of Open Space My project exploit a 12’x12’ column spacing heavy timber structral frame. The structure, thus, divide the architecture into 12’ x 12’ modules. Exploring the possibilities within the modular block, I selected and combined several modules to create open space on all four sides and construct a volume that interlocks with the rest of interior on different levels.
Wood Joint Study Models The series of photos above shows the progress of constructing a wood joint that is used in my heavy timber structure. The three pieces, columns and beams, interlock with each other that forms a rigid structure
24‘ 12‘ 12‘
Back Street View
Front Street View
Interlocking Units and Programs By interlocking different programs and units in both plans and sections, I have created a spatial condition where the boundary of office, exterior space, and lounge are no longer limited by floor areas. People can work, relax, and entertain at the same level and units can expand vertically that allows vertical circulation and more interactions.
Open Floor Plan
Open Floor Plan
Mixed Units Floor Plan
Unit Type Layout Different type of units are formed through the exploration of modular blocks. There are three different programs - private office space for 5 to 20 people, open plan office space for startup incubator, and common lounge for socializing. Open Floor Plan A
Unit A - 5-15 people
Open Floor Plan B
Unit B - 5 people
Common Lounge A
Unit C - 20 people
Common Lounge B
Wood Joist Electricity Wire CLT Floor Panel
HVAC Sprinkler/Pipe Register Vent Grill
Exterior Skin Louver Glass CLT 3ply 1/2’ x 2’ Deep Glulam Ceiling Hang Structure Beam Ceiling Light 1.5’ x 1.5’ Column
Unit C Section
Natural Ventilation Exterior Mullioin Double Glazing Glass Sealed Glazing Unit Snap Cap Pressure Plate Drainage Path Operable Gate for ventilation Rigid Insulation Formed Metal Base Waterproof Membrane CLTWood
Curtain Wall Details
Unit B Office Space
Double Glazed Window
Open Plan Office Space
Double Height Public Space
Open Plan Office Space
3. Point CLoud Research studio Point Cloud as digital design tool USC Arch 402b: Spring 2018 Instructor: Lisa Little Location: Los Angeles, CA Project Length: 3 months
This project aims to conduct research on the potential impact of point cloud as a digital design approach for architecture and further applications. I explored methodologies for introducing disorder and disruption into the otherwise infertile digital design process, testing the effects of hansiness, craft and other agent of technical surprise by the inhuman perfection of conventional digital design. The process of the project includes four stages: From 3Dscan point cloud to scripting, from scripting to object, from object to digital fabrication and finally from digital fabrication to architecture. Each stage is significant in its own way as it develops the potential of point cloud and provides a comprehensive understanding toward this topic.
Connection between points
Various degress of force
2.1 From 3d scan to scripting The first part of the project utilize the software Agisoft to 3D scan an object, in this case a sneaker, and extract the point cloud data. I further explored the relationship within the point cloud to generate a script that simulates various degrees of gravitational attractor from selected points that pulls nearby connected curves toward the center.
Point cloud extracted from a 3D shoe scan
Applied scripts to point cloud
various degress of force/tension
2.2 From script to object The second part of the project is to apply the script I generated to a hand craft object. The analog practice and physical craft of the â€œhandâ€? is therefore critical as it generates unevenly distributed point cloud data. My goal is to utilize the imperfection and create a sense of motion and structure by introducing variations of attractor force, object displacements, and curve square contours.
Structure and motion
2.3 From object to digital fabrication
The third part of the project is to explore the possibilities of digital fabrication using objects and drawings generated before. What can be discovered/realized/learned when computationally derived perfect lines, created in the virtual world, are made â€œrealâ€? through physics, tectonics and making by robocraft.
Robot Arm Automation
Drawing Generated by Robot Arm
2.4 From digital fabrication to architecture The Last part of the project is to turn everything I learnt into an architecture. Thus, the concept is to combine the script I generated, object Iâ€™ve chosen, and the idea of motion and structure. The diagram on the right shows the process of transforming the object, generating different results from the scripts, and producing movement and structure of the architecture.
3D Printed Model
3D Printed Skin
4. Cliff house A home without a context USC Arch 302a: Fall 2016 Instructor: Rob Berry Location: Los Angeles, CA Project Length: 3 Weeks
The house resides on a cliff of a mountain. Rather than responding to a site, the project focuses purely on the form of the building without any context. The building is sliced, shifted, and rotated as a formal exercise which produces the interior and exterior space. By inserting the building into a cliff of a mountain, I want to express the idea that this building, similar to an object, can exist anywhere in the world.
House as an assembled object The diagram above shows the manual of constructing the house as if it is an ikea furniture. In fact, I see this house the same way I see an ordinary object in my life such as a water bottle or an iphone that can be disposable but also can be mass produced.
Level 2 Plan
Level 1 Plan
Interior Level 1
5. Portable phonebooth Full scale phonebooth for portable use USC Arch 202b: Spring 2016 Instructor: Rick Gooding Location: Los Angeles, CA Project Length: 2 weeks In collaboration with Soo Kim and Gaurav Sawhney
The project aims to build a full scale, fully operational mobile phone booth with viable materials, usabilities, and structures. The overall form is constructed with a honeycomb structure and the surface is reinforced by fiberglass. The project was made impossible only by the advancement in computer-aided design. The structure performance was simulated and optimized in computer before fabrication. The patterns of honeycomb allows multiple applications on user interface such as social media, entertainment, and communications.
Structure, Material, Mobility, and technology The project focuses on structure, material, mobility and the integration of technology. The concept is to tuilize the form of hexagons to create fodable honeycomb shell that incoporates screens, openings, and entertainment hubs. The material is critical to create a workable phone booth at the full scale. After several experiments, I chose foam reinforced with fiberglass to make modulated surfaces that are functional at the full scale. In addition, the folding between each modules allow the mobility of the phone booth
6. a sculptural residence Discover the communal space USC Arch 202b: Spring 2016 Instructor: Rick Gooding Location: Los Angeles, CA Project Length: 6 weeks The problem with residentail apartments today is the lack of focus on public space. I believe we have ignored the importance of communal space which ended up isolating outselves from neighbours. The concept of my project is to construct a organic sculpture that integrates into a courtyard typology which create circulations, facades, and openings. The sculptures are strecthed to create a large area of communal space that provokes more interactions and communications between residences.
7. silicon casting Casted silicon mold for mass production In collaboration with Matthew Boroditsky The goal of this project is to develop a method and a technique of iterative prototyping as a design methodology. At first, I have explored the process of computer automation, 3D printing and silicon casting as a way to fabricate complicated geometries. Following modeling the sculpture digitally using T-splines, a 3D printed model at 1/4 scale is prepared for casting. The process of making silicon mold to duplicate the original properties and accuracy is tested through multiple cast. The goal is to have an accurate mold a technique that can be produced at a massive scale.
8. reestablishing dinghaiqiao An urban proposal for an underdeveloped district Dinghaiqiao is an french dominated district during WW2 but was left undeveloped over the centuries. I have proposed an urban development with a HuTong typology with several alleyway in between. The goal is to enrich the lifestyle of the local residence with economic warefares. People are able to establish commercial stores on the first floor while living on the second floor
Two Pieces Wall Shelf 2018 Designed and manufactured two pieces of wall shelf for personal use as well as for a local showroom. The furniture was manufactrued through CNC milling with walnut wood
9. Porudct design Selections of product designs Location: Vancouver, BC / Los Angeles, CA Project Length: 2014-Current
2016 The design is an entry for Vancouver H2H competition. The goal is provide an affordable design for students in Yuxi, China by using materials bought in dollar store
I started my own to provide a susta local Vancouver b design and manu 2014 and have sold
able Water Bottle 2014
n business Ecofold in 2013 ainable bottle solution for bikers. I came up with the ufactured the product in d over 3,000 units over the years
3D Logo Design 2014 The 3D logo is designed for a local mountain biking shop in Vancouver named Simon Bikeâ€™s Shop. I wanted to create a sense of courage, pride and advanatge through its form and pattern which allow the consumer to engage with the brand values.
Perfume Design 2014 This is a project designed for consumer marketing program at Columbia University in 2014. Conducting market research on 500 people in Manhatton, I created a brand that would fit the specific interest of my target market.
10. Professional Work LeCheng KinderGarden Floating Kindergarden Above Historic Beijing Couryard Year: 2018 Summer Job: MAD Architects Intern Responsibilities: 3D Modeling, Rendering, Autocad, Physical Model
Selected work from USC undergraduate architecture 2014-2018