Digital Design - Module 01 Semester 1, 2019 Heidi Peel
993998 Jun Han Foong Studio 6
Reading: Zeara Polo, A. 2010. Between Ideas and Matters. According to Zeara-Polo, the diagram does not play a representational role in the design process but provides an organisational and can have a performative quality depending on how it is deployed. Explain how Diagram is different from Signs and Symbols?
Signs and symbols, have been classified into three categories by Charles Peirce: icons, indexes and symbols. Each have a relationship with the form they represent, whether it be a material/property expression, or a formal representation. Diagrams however do not directly represent their form but communicate information on a process. As defined by Zeara-Polo, a diagram is a â€œtool that describes relationships and prescribes performances in space,â€?. So a diagram must be specific to a space (not necessarily metric or geometric) whether that be location, scale, frame, and they must precisely define moments in a process.
Top Left, Isometric View.
Fig 3. Top Right, Isometric View interior sections on display.
Fig 4. Bottom Left, Isometric View showing structural elements.
Fig. 1 Lanoo, Julien. Peter Zumthorâ€™s Serpentine Gallery Pavillion, 2011. Photograph. 16/3/19. https://www.dezeen.com/2016/02/12/video-interiview-peter-zumthor-serpentine-gallery-pavilion-2011-solitude-calm-movie/
Basic structure was modelled using the reference images provided. Most used functions included: extrude and boolean difference. The exterior was removed in some areas to show interior and structural details.
Reading: Hertzberger H. 2005. The in-between and The Habitable Space Between Things, from Lessons for Students in Architecture. Herzberger discusses how design should not be extreme in its functionality. Use your precedent study to explain how the pavilion allows for an appropriation of use.
Zumthor’s 2011, Serpentine Pavilion does an impressive job incorporating Herzberger’s design principle ideas. The space has flexibility in it’s function and experience. For example, a person may choose their own path when entering, either taking the fastest route or travelling further around the corridors. In the central pavilion space there are the built in benches circling the garden which can be used either to sit on, or to place items ect. The space also gives a choice to experience the space alone or with company, with the addition of chairs to make it a more social space.
Isometric Of Peter Zumthor’s Serpentine Pavillion I chose to show Zumthor’s pavillion in three thirds: the first third on the left shows the interior form, and how Zumthor’s design allows for interresting passages and routes to be explored whilst choosing different entry and exit points with the doorways unalligned. The middle section shows timber framing used in the pavillion. As this design has an interresting cantilevered roof, is it important to see how this has been achieved. the final section on the right shows the exterior structure. This section really highlights the sloped roof face, and shows how the structure emphasises the garden area in the centre of the pavillion. this overall structure has also been shown in transparent form across the other thirds in order to show the dynamic symetric design. The ciruculation in this design is interresting, as there are various ways you can experience this pavillion. the shortest route would be one way. experiencing two thresholds and then the garden. Yet one could also journey around in the narrow passages, a contemplating space, and then enter and exit the garden at different points.
Week Two Diagrams
Spit into the roof and the ground, the arrows on the ground show some possible circulation routes through the pavillion, and the above roof helps to relate back to the overall structure.
the threshold spaces in this pavillion are defined by the 10 openings, 6 on the outside (bottom level) and 4 on the inside (middle level) these thresholds help to define the way in which the space is explored.
The first step taken was to scale the base image based on the sizing information I could find. I then created a base, based on the plan and section image provided.
I then built another base underneath just to help define the area. I then traced around the structural section provided, which gave me the shape to then extrude on all four sides of the pavillion. Where these sides met at the corners, I built a box and put it on an angle ready to use the boolean difference command, and delete the crossing over sections. This step also shows the section for the garden having been made also with the boolean difference tool.
the left images also show how i went about making the spaces such as the doors openings. again, the boolean difference command.
After creating the doors and all the interior corridors, as well as the seating spaces, I stated thinking about how i wanted by isometric view to look, and decided that the thirds model was a good way to show all elements of the structure. So again I boolean differenced the unwanted parts away.
This image shows my structure after removing the unwated parts.
I then created the timber frame. This was done by tracing the structural section image again as shown in the second step, but this time only extruded an appropriate thickness for each individual frame part. The noggins were also created by making a long rectangular prisim, and boolean differencing the crossovers. The door opening was also made in this technique.
Next I used the â€œmake2dâ€? function and exported from rhino to Abobe illustrator, where I used the pen tool to fill in all the colours and give more form to the pavillion. This technique was also used for the 2 diagrams in illustrator, as well as the paintbrush tool for the arrows.