North Pointe-Volume 51-Issue 10 - March 6, 2019

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INSIDE PAGE 5

Featured reviews on Avril Lavigne's new album "Head Above Water," Disney's remake on "Kim Possible" and film "Alita: Battle Angel."

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ZV RI A ED SY

By Michael Hartt PAGE EDITOR Juniors Nia Crutcher and Naudia Hargress are hoping to tackle issues of diversity by starting the Black Student Alliance this spring. Crutcher said the BSA will be a place for African American students to meet and discuss problems they face in their daily lives. “We want to create a place, to be able to have a voice,” Crutcher said. “We want to talk about the struggles we go through and educate others, while having fun and building a community.” Though the name of the club includes the description of only one group, it is open to all students, regardless of race, to advocate for the rights of African Americans Clubs that advocate for the awareness of specific minority groups have become increasingly popular in recent years. Universities in Michigan have numerous student-directed clubs revolving around minorities of all kinds. For instance, Wayne State University has the Muslim Student Association, the University of Michigan has the KoreanAmerican Scientists and Engineers Association and Michigan State University has the International Student Association. The rise in minority-inclusive groups has been spreading down to the high school level. Sophomore Connor Rossman

said he has heard of many schools in the area that have clubs similar to the BSA, promoting the awareness of diversity. “I know that Liggett, Cranbrook, and South all have similar clubs to the BSA, so I am honestly surprised that North doesn’t already,” Rossman said.

We want to talk about the struggles we go through and educate others, while having fun and building a community. Nia Crutcher JUNIOR

Although there is already a Diversity Club, Crutcher said she and Hargress wanted to create one specifically about African American students because they make up such a large portion of the student body. In addition, Crutcher said she does not feel that African American students have a place to talk openly about the problems that they face, especially in community like Grosse Pointe, where according to www.statisticalatlas.com, the

percentage of the total population that is white is 89.9 percent, while blacks make up a mere 2.1 percent. Spanish teacher Michael Spears said he is excited a club like the BSA is starting, and he thinks that it is much needed. “I am very glad to see this (organization form),” Spears said. “I think that the African American students in the school can greatly benefit from it and I think that the school can benefit from it as well.” While Crutcher said the BSA is still in its early stages of becoming a full-functioning organization, it has been on her mind for a long time. In order to start, Crutcher said she and Hargress have a few more things to take care of, including the need to find an advisor who would be willing to guide the students as they start the club. They also plan on filling out paperwork and getting the club officially approved. Once approved, the two can start posting messages on the announcements and recruiting students. To Crutcher, the most surprising thing about working to start the BSA is that no one has already done it. “I do believe that somebody should have created this a while ago, whether it was a teacher or a student, but maybe the climate just wasn’t right,” Crutcher said. “With all the tension that’s been in the media and politics

Research explores effectiveness of video games, brain training platforms on adolescents By Hannah Zalewski & Farrah Fasse PAGE EDITOR & STAFF REPORTER Over the past year, the entertainment industry has been enthralled with video games notorious for their actionpacked plotlines, such as “Fortnite,” “PlayerUnknown's Battlegrounds” and “Red Dead Redemption 2.” Despite some parents chastising their children for playing these games too often with claims of "they’re rotting your brain," english teacher Katie Maki feels that exposure to video games can have positive effects on the minds of adolescents. “I think it’s a good way for students, or just anyone who plays, to develop strategy skills. A lot of video games require strategybased skills in order to figure out your next step,” Maki said, “especially with puzzle or quiz games.” According to research done this year published on www.sciencedirect.com, some video games have been proven to help adolescents’ development of executive brain function. Executive function can be described as the processes one uses to manage themselves such as emotional control, organization and memory. However, this study does not include all video games. In fact, it cited that action or off-theshelf video games such as "Mario Kart" or "Fortnite" do not significantly improve cognitive function. Instead, it was found that puzzle games, like “Portal,” directly challenge

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an executive function, and are more likely to improve adolescent abilities. Math teacher Kelly Maisel, an avid video game enthusiast, agrees that only some games are beneficial to brain development. “I feel like (video games cause) some good and some bad. If you surround yourself with video games, it can be slightly hurtful,” Maisel said. “But there are video games that help you problem solve, and you’re trying to learn reasoning and logic. I think developing those skills are very beneficial.” Freshman Paul Ciaravino, who spends his days playing “Clash of Clans,” believes there is a fine line between playing for entertainment and playing with an academic purpose. “I think it’s true,” Ciaravino said. “Some games help you learn more than others. Some are just for fun.” While this study shows that games like "Fortnite" would not be cognitively

I really love

the ability to kind of lose yourself in

a world that isn't real. Kelly Maisel TEACHER

VOLUME 51 | ISSUE 10

AMELIA NOWICKI

Thursday, March 14 from 5 - 8 p.m.

Students soon-to-attempt creating new club promoting African American rights

CONFERANCES

WEDNESDAY, MARCH 6, 2019

A possible addition?

PARENTTEACHER

I

EVENTS

BLOOD DRIVE Wednesday, March 13 from 8 a.m. 2 p.m. in the Performing Arts Center

NORTHPOINTENOW.ORG

Black Student Alliance:

UPCOMING SAT TESTING Saturday, March 9 at 8 a.m.

SINCE 1968

beneficial to students, it signifies the emergence of focused computer games in the classroom that could lead to an increase in students’ cognitive functional skills. However, there is no evidence that supports the effectiveness of targeted brain training games such as "Lumosity." Maki believes that in addition to improving brain function, video gaming consoles can also aid in giving students experience working in teams, which she believes is an important skill that transfers to many students’ day-to-day lives. “For me, I really like video games because they’re interactive, you can play with almost anyone, and I think it’s a good way to relieve stress. I also think that it’s helpful with reasoning skills,” Maki said. “It gets you more involved with other people. It’s good team-building, if you’re playing with others. It’s better to play a game with others than by yourself.” Maisel, however, focuses more on the entertainment factor than the academic intent. She said she enjoys being able to shed the stress of her day and discover things that are unfamiliar to her alongside her friends. “I really love the ability to kind of lose yourself in a world that isn’t real. I think it’s cool to explore things that aren’t typical,” Maisel said. “I really enjoy playing games like “Super Smash Bros” or “Mario Kart,” so I can play with my friends. It’s kind of a way to get everybody together. It’s a good time.”

News Life

DECA goes to States, members prepare for upcoming competition By Maggie Carron & Arzoo Chhaya PAGE EDITORS For junior Annabel Schlachter, who has been a member of Distributive Education Club of America since her sophomore year, going to States is something she is looking forward to while trying to exercise as much caution as she can. “I’ve never been to States before, so I’m excited to experience it for the first time and maybe meet new people,” Schlachter said. “I am nervous because it can feel like a lot of pressure when presenting and competing against so many other people, but I'm just going to present myself well and just seem confident even if I’m not.” DECA is a club that incorporates different aspects of business such as marketing, advertising and customer service. With the goal of giving students real life experience in different scenarios, DECA helps to prepare students for common experiences like job interviews and meetings. It strives to help high schoolers understand policies they may be unfamiliar with in the business field, helping them to find a career decision based on their interests. Students also learn how to present themselves in a professional manner while gaining knowledge on marketing and advertising concepts. Schools all over Michigan meet and compete to demonstrate their capabilities in specific categories. This year, States will be held on March 8-10. To junior Hannah Davis, a member of DECA since freshman year and a previous State attendee, DECA has proven to be very helpful in widening her horizons. Davis said she has already been exposed to many life lessons and real-world situations. “DECA has taught me a lot about the marketing world, which is specific to me since (in) all three of my years so far I have been involved in marketing-related categories (in competition),” Davis said. “It also has given me somewhat of public speaking confidence and experience, and even though I’m only presenting my thoughts to one or two judges in a span of a few minutes, it has taught me how to seem poised and collected, even if I’m super nervous.” Senior Hunter Adelson is preparing to go to States for the second time, and appreciates both the social and educational aspects of being involved in DECA. “(It) has been a great learning and a fun experience each time,” Adelson said. “You get to meet many people with similar interests to you from all over Michigan.” There are three competitions that DECA competes in annually: Districts, States and Nationals. At each one, students participate in a timed test and a judged role play. During the role play, they are given a scenario of an issue regarding their category (for example, apparel and accessories marketing) and are given 10 minutes to create a presentation on their solution to the problem and present it to the judges. “The test is just a multiple choice test revolved around business. The role play is what DECA is truly about,” Adelson said. “For example, my event was apparel and accessories, so one of my scenarios was how to make a company's pop-up shops more successful.” Through DECA, Adelson, Davis and Schlachter have become accustomed to different aspects such as the working business world, and feeling prepared to take it head-on in a few years. Adelson said that by participating in this club, he has learned essential life skills that he is confident will be used in his near future. “I'd say the most important thing I've learned is networking,” Adelson said. “It is one of the most important things you need to do in order to be successful in life.”

1 Editorial 3 Reviews 5 2 Indepth 4 Sports 6

By Hannah Zalewski & Kylie Duke


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