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The Matters of Building By Tyler Brandt

of Hunter’s Machete allowed for new levels of diversity within the jungle, while Sightstone opened up the support role to new champions. Meanwhile, Black Cleaver and Liandry’s Torment introduced new, tankier damage alternatives for bruisers and mages. Riot’s broadest change was seen in the global movement speed upgrade. By increasing the base move-speed across the board, Riot eliminated the growing standard of Boots of Speed and Health Potions across the lanes at level 1. It’s no question that Riot’s Season 3 changes turned stagnant build strategy on its head, but the central question remains: how did the pro circuit react to Riot’s numerous changes?

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Perhaps the most consistent change among pro and amateur builds was seen in the jungle. The new addition of Hunter’s Machete allowed champions with low DPS in



In competitive gaming, balance is key. Any large title is going to be in a constant state of flux as developers seek to find that sweet spot. Riot Games’ League of Legends is no exception; in fact the fluidity of Riot’s changes are a great example of this. But how in sync were Riot’s Season 3 changes with the pulse of the professional player community? Here we’ll take a look at the Season 3 additions and changes of items and how they were utilized in the LCS World Championship. With Season 3, Riot sought to stir the meta out of its concrete form in Season 2. The elimination of Heart of Gold, for example, broke the standardized bruiser/ jungle early build. The removal of Madred’s Bloodrazor and Force of Nature sought to eliminate such hard-to-balance, late-game powerhouse items in favor of streamlined, counter-able alternatives like Blade of the Ruined King and Spirit Visage. The addition

GLHF Magazine Issue #7  

In this special issue of GLHF we expand our coverage to include League of Legends and Dota 2. As part of the first of many such pieces, we f...

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