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subsidizing each league team and its players’ salaries,” and that’s just the tip of the iceberg of financial and staff dedication. Since Riot essentially makes these players “employees”, they abide to Riot’s expectations and contractual agreements. This leads to very low participation in other potential events who were once keen on being part of League of Legends. Thus, this exclusivity leads to a “Do or Die” situation and very much limits the survivability of teams who do not perform adequately. The Do or Die situation associated with players only playing in LCS matches means that, should a team fail to perform in the league, their salary and contract is cut and they are eliminated. With exclusive participation in only LCS matches and the issue above, there aren’t many other competitions for teams to perform in, and thus, very few opportunities outside LCS to sustain an organization. In turn, this means newer teams are on shaky ground based purely on their performance while long-established team organizations must wait out the “split” (9-10 week season) to participate again. In regards to this situation, Riot has recently announced their Coke Zero partnership that will help give exposure to challenger league teams, ultimately leading up to the entry of LCS. Though challenger league teams will not be as financially sustained as

The Season 3 World Championship is the final tournament to wrap up a full year of seasons/splits (Spring & Summer). Fourteen of the best teams from North America (top 3 of the summer playoffs), Europe (top 3 of the summer playoffs), South Korea, China, and South-East Asia/Hong Kong/ Taiwan will compete to ultimately win 1 million dollars and come home with the Summoner’s Cup, a majestic trophy. In short, this annual series of seasons/ splits (for North-America and Europe) is rather simple. It is comprised of rewarding those at the top and allowing the leastaccomplishing competitors to revalidate their ability to compete. While that system is simple for the players, they are also exclusively bound to following this full-time league, here is the basic gist of how each of the three major aspects of this scene is affected: When Riot announced LCS back in 2012, it showed how much effort and dedication a company can put into eSports. They announced they would be paying players; giving competitors a proper salary to play full-time and can reside anywhere as long as they can travel to the studio for important matches. According to PCGamesn. com, “Riot spends about $175,000 a month

September/October 2013

WORLD CHAMPIONSHIP

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The Do or Die situation associated with players only playing in LCS matches (League of Legends Championship Series) means that, should a team fail to perform in the league, their salary and contract is cut and they are eliminated.

glhfmag.com

finals of the playoffs are offline, live and are a best-of-five series. Known as the up & down series (relegation/promotion tournament), the lowestscoring (win/loss ratio) 4 spring season/ split LCS teams are challenged against 8 rising challenger teams to maintain their position as competing LCS season competitors. Challenger teams are rising competitors who have earned top ranks in Riot’s online ladder matchmaking system. They qualified as “challengers” through partnered events similar to how the spring qualifiers are conducted.


GLHF Magazine Issue #7