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58 Overlords x5 58-100 21 Roaches (Push out as soon as all Roaches complete) 100 Overlord x2 100-116 Speedlings Morph in 20+ Banelings across the field and bust. The Second Barrel (10:30-11:30) - 2 Overseers, 21 Speed Roaches, 20 Speed Banelings, 20 Speed Zerglings with +1/+1 Upgrades (Exact count/time may vary)

Note: Supply becomes very tentative / situational for remainder of this build order, so I will just list the important steps. More details will be given in the “Benchmarks” section. Start a third base (could be started as early as 8:00 or as late as 11:00).

Start 2-2 Upgrades and then an Infestation

September/October 2013 017

58 - At 58 Supply, you should have fullysaturated 2 bases with all the gas, with at least one extra drone at your natural expansion. This extra Drone can be used to start your third base at the time that you see fit (Before, during, or after the second barrel). The timing of your third is really a stylistic preference - getting it earlier delays your bust slightly but is more economical; getting it later is less economical but lets you hit the earliest and strongest timing.

Pit. Infestors and/or Spire are optional. Some players like having 12~ Mutalisks with constantly upgraded air attack to 1) help shut down drops and 2) transition into Broodlords later. Some players like to get mid-game Infestors to use Fungal Growth. Both tech options can be useful, but will delay Ultralisk tech. For this reason, I prefer skip them both and relying on Zerglings/ Banelings/Static Defence to shut down drops, then later mix in a few Infestors to fungal for cost-efficient late-game engagements. Choose the approach that appeals to you. Regardless of your stylistic preference, you should aim to fully-saturate your third base, with the gases (66+ Drones). Once you’ve reached full three-base saturation, you should take a fourth and produce nothing but Speedlings (with some Banelings in case you’re pressured). You can produce a macro hatch if your injects/larva production slips. Start your Hive (roughly 13:00-14:00~)

This is the period of the game where you’re most spread out, so Terran can push and drop you. Plant static defense as necessary (but do not let this cut into your 3-base saturation!), and make sure you’re frequently spending your Larva on Zerglings, periodically adding some Banelings. Map vision is also essential (Overlords, Xel-Naga, Spotting Ling). You must have some static defenses at your main and 3rd, and eventually at your fourth. My usual preference is 2 spine/2spore at the main, third, and fourth. Try creeping to your fourth and breaking any impeding rocks to help you defend, and don’t be afraid to split your army up at different locations to deal with multi-pronged aggression. Produce some Drones for your 4th (aim for about 75-80 Workers on 4 bases) and get your 7th/8th gases ASAP. Defend your

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44-54 Drones 54 Evo Chamberx2 (6:30~, you should have roughly 100-150 gas and be mining off 2 geysers) Drones to 56 56 Double Gas Drone to 60 (Aim for 44+ Drones to fill all four gases with16 Drones per Mineral Field). 60 Upgrade +1 Carapace/+1 Melee 60 Lair, Roach Warren, Baneling Nest (All this should happen around 8:00).


GLHF Magazine Issue #7