giacomo bergonzoni www.bergonzoni.org
1 BIOSPHERA 2.0 3 VILLA MANERBIO 4 VILLA SAVOSA 5 REGIONAL WINERY 6 stretching the Sky 9 SAN DISMA CHURCH 11 CIMS RESEARCH 13 ReCycle Harbor 14 eXagon 15 InBO 21 TREEHOUSES IN PARADISE
24 FLOWING SPACES 25 ECOTONES 26 (TRANS)FORMATIONS 27 MVA 28 CHURCH FLOWER OF MADAGASCAR 29 WORKSHOP 29 SAIENERGIA 30 LIVING & WORKING ALONG THE CENTER 33 CASA DI LUCA 34 CORE HOUSE
After the succesfull experience of BIOSPHERA that was presented at MADEexpo 2012 in Milan, ZEPHIR - PASSIVHAUS ITALIA with Armalab s.r.l. decide to repeat it and bring to perfection the design for a prototype of a micro-passivhaus that can be easly transported with a truck. The mission is sensibilise the italian customers and the monitoring the energetic performances and the quality of air and life inside a passivhaus in extremly cold and hot clima.
Modeling with Rhinoceros 5.0 & Grasshopper Solar Analysis with Ecotect 2010 Rendering with 3ds Max Design 2014 & Vray Editing with Photoshop Passivhaus certification with PHPP 8
April 2014 Trento, Italy for ZEPHIR- PASSIVHAUS ITALIA and Armalab s.r.l.
Pilot project for the use of a BIM workflow for the design of a detached villa in cross laminated timber with high energy efficiency. Were created custom parametric families like windows, doors, beams and joists to get to a 3D model that reflects the building actually constructed. I joined the Work Management during the construction phases.
Modeling with Revit 2014 Rendering with Revit 2014
February 2014 Brescia, Italy for Armalab s.r.l.
Design of a villa for three families. The location is a little space inside an hairpin bend that is used for build the maximum surface possible. The openings are heading south to watch the Lake Lugano and sized according to the passivhaus standard.
Modeling with Revit 2014 Rendering with 3ds Max Design 2014 & Vray Editing with Photoshop
December 2013 Lugano, Switzerland for Armalab s.r.l.
Abbiamo ripensato l’Enoteca Regionale dell’Emilia Romagna in una chiave culturale. Il percorso al suo interno come una visita ad una biblioteca o un museo. Abbiamo inserito una cortina di espositori luminosi in acciaio corten sospesa che guida il percorso lungo le gallerie. Le pareti diventano il luogo su cui si proiettano librerie multimediali, la visita può essere arricchita di approfondimenti fatti tramite QR-code con smartphone o tablet.
Modeling with Rhinoceros 5.0 Rendering with 3ds Max Design 2014 & Vray Editing with Photoshop
October 2013 Rocca di Dozza (Imola), Italy for ALBA progetti
Thesis design of a catholic church at Ottawa. In the lot where the church of Saint Charles (135 Barrette Street, Ottawa, Canada) on Beechwood Avenue I have designed the new church with the adjoining parish buildings. Through a careful analysis of the site I enhanced the strengths of the previous building and I have integrated it with a contemporary architecture. The sacred architecture has been developed with reference to the archetype of the tent.
Modeling with Rhinoceros 4.0 & Grasshopper & Kangaroo Rendering with 3ds Max Design 2013 & Mental Ray Editing with Photoshop, Lightroom, After Effects CS5
stretching the Sky
See also the animation: https://vimeo.com/57334246, https://vimeo.com/64026178
March 2013 Ottawa (ON), Canada
This project by 2045 architetti and LADO architetti is a new church for the little parish â€œLe Mura San Carloâ€? of San Lazzaro di Savena, Bologna. The concept is to start from the archetype of church and add the idea of welcoming to all brothers and sisters. The four surfaces of the church are like doors ajar for the faithfull that wants to enter. There is a long cut that divides the church in two parts, like the veil of the temple that is torn when Jesus dies and welcomes St. Dismas.
Modeling with Revit 2013 Rendering with 3ds Max Design 2013 & Mental Ray Editing with Photoshop & Lightroom
October 2012 - April 2013 San Lazzaro di Savena (BO), Italy for LADO architetti
SAN DISMA CHURCH
My work at CIMS is presently focused on the CDMICA Project which consists of building on a record of collaborative research in the fields of heritage conservation, and documentation and digital archiving. Specifically, he is involved in the recording of Canadian built heritage and translating it into a 3D model using Building Information Modelling (BIM).
Modeling with Revit 2012 Rendering with Revit 2013 Editing with Photoshop
April-September 2012 Ottawa (ON), Canada
Shipbuilding industry has been hardly struck by crisis: while great arsenals are in distress, medium and small ones ceased to work time ago. Which future to imagine for such areas? This is the challenge YAC proposes designers. The competition “Smart Harbor” invites to redesign an old dismissed harbor area in a play-area that can take advantage of the particular situation between the sea and the city. The aim is to offer tourists and citizens a modern and appealing wellness
and entertainment centre. ReCycle Harbor is an answer of this question: why convert an area while the same function could be a source of job? The simple transformation from a shipbuilding to shipbreaking can be the solution. The harbor can be a new recycle neighbourhood with linear park, restaurants, laboratories, workshops all feeded by a sustainable cycle, using the “cradle to cradle” philosophy. finalist project
Young Architects Competitions
June 2013 Pesaro, Italy with Five Core
The competition â€œCONTANIMA - Outside the Box_Low and High Technologies for the Emergenciesâ€? is focused on identifying design ideas for resolving various problems in emergency situations. The Box is a small temporary structure capable of offering various services: a small space for work, a centre of organisation and meetings. All uniting two unavoidable aspects of contemporary design: sustainability and parametric design.
Modeling with Rhinoceros 4.0 & Grasshopper Rendering with 3ds Max Design 2012 & Mental Ray Editing with Photoshop, Lightroom, After Effects CS5 See also the animation: https://vimeo.com/39394082 finalist project CONTANIMA
January 2012 Bologna, Italy with Five Core
Project for the examination of the course of â€œArchitecture and architectural composition 3â€?, Faculty of Engineering / Architecture, University of Bologna. The complex is located in traffic roundabout Grazia Verenin of Bologna. It consists of a covered square with an information point for tourists, a restaurant, a viewing tower, a bike rental, a picnic area, a pedestrian and cycle bridge.
Modeling with Rhinoceros 4.0 & Grasshopper Rendering with 3ds Max Design 2012 & Mental Ray Editing with Photoshop, Lightroom, After Effects CS5 See also the animation: http://vimeo.com/26760320
July 2011 Bologna, Italy
International competition for design a treehouse for a tropical island resort. The competition is simple: To design the perfect structure in the perfect place where everything you need is acessible. a challenge to reveal a remarkable abilty to form images and ideas of things never directly experienced in day-to-day life. Here also is a celebration of the creative process. Very few of the typical restrictions will hamper the schemes and dreams of the architects,Artists and designers, allowing for an unusual level of freedom: the structure has to be stabilized in coconut palm trees
well above ground, few if any walls are required. no heat or cooling mechanisms are necessary, and there are no building codes to adhere to. These high tec low cost treehouse structures will allow the world a glimpse into an architectural future that is deeply respectful of the environment, a current trend that will one day truly become the standard in building design.
TREEHOUSES IN PARADISE
Modeling with Rhinoceros 4.0 & Grasshopper. Rendering with 3ds Max Design 2012 & Mental Ray.
finalist project Young Italian Architects
August 2011 Bologna, Italy with Five Core
Workshop for students at the University of Bologna held by prof. Alessio Erioli (http://www.co-de-it.com/). Project for a playground inside Bolognaâ€™s Public Library. With the use of Processing I simulated the movement of a swarm within a physical environment consisting of cubes, nets and wires. A ball moves in the room by removing the objects it encounters. Once created the necessary paths for the use of the playground, the system was frozen
and exported to Rhinoceros for final editing and animation. Modeling with Processing & Rhinoceros 4.0.
FLOWING SPACES See also the animation: http://vimeo.com/24716487
May 2011 Bologna, Italy with Gianluca Tabellini
Workshop for students at the University of Bologna held by prof. Alessio Erioli (http://www.co-de-it.com/). Project for a noise barrier for the Highway near Bologna. Study of the surrounding ecosystems for a responsive design.
Drawings fully parameterized with Rhino 4.0 & Grasshopper. . April 2011 Bologna, Italy
Workshop for students at the University of Bologna held by prof. Alessio Erioli (http://www.co-de-it.com/). Experiments to acquire manual skills with 3ds Max Design 2011 used in a parametric way.
Project for a Folly fully parametric in a public park in Bologna.
March 2011 Bologna, Italy
3D modeling, rendering and light analysis for the exam of Modellazione Virtuale per lâ€™Architettura/ Virtual Modeling for Architecture. Modeling with 3ds Max Design 2011, Rendering with Mental Ray. See also the animation: http://vimeo.com/19546488
January 2011 Bologna, Italy with Matteo Cominetti
In summer â€˜10 with the collaboration of Architect Alessandro Gatti, the non-profit association Masc of Mantua and the vincentian missionary Father Eugenio Schenato, I went to Mahasoa, a small village near Ihosy, in south-center of Madagascar. While I was there I tried to get close to the reality of that land and to understand their construction techniques. I finally developed an urban masterplan that includes the mission school, an hospital, convents and gardens. My main task
was to finalize the village church designed by Father Eugenio, and in particular I was involved in fundraising, executive design project, delimitation of the construction site and rendering. August 2010 Mahasoa, Madagascar with Masc ONLUS, Matteo Cominetti
CHURCH FLOWER OF MADAGASCAR See also the animation: http://vimeo.com/14762798
In 2009 the University of Bologna selected its top students for a 5 days workshop at Saienergia in collaboration with the magazine “Ottagono”. The theme of the workshop was “The future of the built environment”, with a particular eye at the ’80 popular residential towers in Bologna’s suburbs.
After a careful analysis and lots of interviews with residents, we proposed an aesthetic and energetic improvement through the use of renewable energy, increasing thermal insulation, solar greenhouses and forced ventilation.
October 2009 Bologna, Italy
TIn cooperation with the City of Formigine (MO), the issue concerned the definition of a new centrality, public space for Casinalbo (fraction of Formigine). The targets: the relationship with the existing fabric, the design for bands (Via Giardini, rail and residence); hypothesis of enhancement of green home built with commercial activities; converting the ex-former â€œsausage Malettiâ€? into the Museum of salami. The Five Core agree to develop urban design from the initial idea to create a central role not static but in motion! To achieve this the focus of the project is the creation of a joint home shopping street that runs through the project area, from which you can then access the residential area, public park enhanced by the presence of a library, and the new square in front of Maletti former sausage factory, in continuity with the existing central courtyard of the church. Another target
was the dominant design for the identification of bands enriched a small stream that follows the route of an ancient river now partially buried. From masterplan was then passed to the specific study of two buildings facing the street, investigating the architectural quality and functional mix of residence, commercial and public services. Particular attention was paid to the passive design strategies for saving energy (solar radiation and summer shade). Modeling with Revit 2009 Rendering with Revit 2009
LIVING & WORKING ALONG THE CENTER See also the animation: http://vimeo.com/17285325
June 2009 Bologna, Italy with Five Core
Architect Mario Bioni Zuzi (UXA), Supervisor at the Laboratory of Architecture and Architectural Composition I, decided to entrust us with the rendering of a project he was working on. It is the design solution for a dwelling in Modenaâ€™s countryside.
CASA DI LUCA
June 2008 Modena, Italy with Five Core
First project for Five Core group. We were asked to design a building in a residential context, given the different design parameters (structural mesh, maximum height, housing requirements, minimum distances, etc.). Five Core opted for a reinterpretation of the rationalist style in a modern way. The building is characterized by a clear distinction between the street front (more chaotic, like the city itself) and the back facade facing the garden (simpler and linear to create a more familiar and relaxing environment). The House is divided into 5 luxury apartments (of which 3 are double height), a terrace/solarium on the roof, hall, underground parking and shops on the ground
floor. Different solutions were studied for the internal distribution and furnishing. Materials are plastered masonry (white) and reinforced concrete walls. Modeling with Revit 2008 Rendering with Maxwell Render See also the animation: http://vimeo.com/15133459
June 2008 Bologna, Italy with Five Core