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August 2014 ISSUE 4

An independent magazine aimed at bringing the works of the young and talented to the whole world. Believing in ideas, thoughts and concepts, Garde Magazine follows the principle of simplicity and honesty.

Founders Cleo Tse

Natasha Chan

Copy Editor Marie-JosĂŠe Kelly

Creators Amelia Mullins

Kay Humelt

Marie Molterer

Max Danger

Michelle Kliman

Monette Larsen

Shu Sien Goh

Taylee Morris

TimothĂŠe Mion

Yan Lamb Tse

Contributors Sage Basilio

Tammy Ha

We Are Getting There (we hope)


And so we think we’re getting there…

In all honesty, we never expected to be out with issue 4 this soon. We now have up to 50 creators in our database, which is a huge deal for us and we are extremely excited! We have been trying to explore new subjects with different directions in every issue. Although there might not be obvious changes, we guarantee there will always be something different in every issue (we’re not BSing). In this issue, nine of the creators were hunted down in graduation shows in London this year and one was from last year. It was a fruitful trip as we saw lots of bright creators with great potential. Apart from product design, which is kind of the leading subject in this issue, we are continuing to feature textiles in a different light, as well as jewellery and metalworks, graphic design and illustration.

The fresh new subject in this issue is glass and

ceramics. Although there is only one creator featured from this subject, it refreshes our content in our magazine and makes it all the more intriguing to our range of readers. Interestingly, some creators of different mediums have similar inspiration for their works (look at our website to find out who they are!) We love to find connections between creators and see those who have the same goal: that is, creating a wonderful journey for all creativity lovers with their unique works and styles. Since March, we have been imagining all the progresses of publishing an online magazine and trying to put everything in order. We admit, we’re not always 100% successful and there are always some unexpected pops up and obstacles that drive us crazy. But in the end, we think we are getting there…

Happy reading!

Cleo & Natasha

CONTENT Michelle Kliman // Textiles Movement and interaction

Monette Larsen // Glass and Ceramics Through the looking glass

TimothĂŠe Mion // Product Design

A balance between art and science

Max Danger // Jewellery and Metal

The Danger who cares about the endangered

Amelia Mullins // Textiles Surrounded by art

Yan Lamb Tse // Product Design Making a difference

Marie Molterer // Textiles Patterns with stories

Kay Humelt // Product Design

The spontaneous storyteller

Shu Sien Goh // Illustration

A big step closer to her dream

Taylee Morris // Graphic Design

The real world and the digital world

Movement and interaction Michelle Kliman Textiles

On the morning of the first day of the graduation show at the Royal College of Arts in London, Michelle stood around discretely, waiting for people to pass by her work. As a student of printed textiles, Michelle’s project stands out because it does not resemble a piece of fabric or anything that can actually be worn. Michelle, wouldn’t you agree that printed textiles are usually wearable? “Textiles is a material, basically a sheet of material, that can be used for many different kinds of applications, like paper or metal. It is a type of surface that can be designed, constructed and manipulated to create functional objects used for the body and for space,” she said.

Michelle’s final project, Curl, is an interactive in-

stallation. It is made up of several small surfaces with gradually changing colours. Visitors can choose to curve any individual pieces to form special shapes and patterns themselves.

“There was amazingly positive feedback from everyone. It was great to see people discover what Curl could do and look at their reactions. People found it really fun and engaging, which is what I was hoping for.”

How did you get the inspiration for the project? Having recently graduated, Michelle now possesses an array of skills that include both graphic design and textile design. We asked her a hypothetical question and she gave us an interesting answer.

“I went to the RCA to explore surface and realised that transformation was an important theme in my work and had been for a while. I wanted to investigate that idea in depth and as a result my work became about ‘moving surface,’” she said. If you could only choose one occupation, what would you want to be the most? It is beautiful and fun for people to look at and play with, but as a general rule, “Idea Machine/Set Designer/Place creators do not like people touching their Maker/Experience Architect/Photo Jourworks because of their fragility. nalist for National Geographic,” she said. Can you tell us more about it? “My work is about encouraging touch, interaction, and creative engagement. Without that I wouldn’t be able to communicate my ideas and engage people with my work the way I want to. Curl is a working prototype and could be developed into a more sturdy and longer lasting piece, which would allow it to have a life of its own,” she said.

This makes us wonder what “/” represents – is it and or or? No matter what, all of the occupations evoke creativity and excitement. But before figuring out what she really wants to do, it is important for her to master her own style, which she is set on doing. “I am always reading, watching and looking at the world. People, places, and things inspire colour, shapes and ways to

improve the systems we live in…” “I design through making and my process usually starts with models and prototypes and evolves from there. Each time I try or test something, I learn a little bit more about the idea, the functionality, the materials and so on, until I have a final result I am happy with,” she said. “I recently realised that movement and interaction have been an important part of my work for the past 8 or 9 years,” she added. These days, Michelle describes herself as an Experience Architect. So, what exactly is an Experience Architect? “An Experience Architect builds experiences that engage with people’s imagination, creativity, and desires to touch and make a mark on the world around them. The experience could be a place, a space, inside, outside, with a group or a single person.” Any future plans? “I am now continuing my ‘Moving Surface’ research and I hope to continue making, designing and giving people fun, engaging and inspiring experiences.” Michelle hopes to have Curl reinstalled somewhere else in order to continue its mission: to be enjoyed.

Michelle Kliman - Curl Curl is a kinetic and interactive surface that brings a sense of magic and playfulness to any space and engages the audience’s imagination and innate desire to touch, explore, and create. The viewer becomes the user. Through a simple mechanical pull and lock system, users are invited to activate the surface and manipulate the texture and color in a single motion. By revealing new layers of color underneath, the surface and, in turn, the space is transformed. By raising parts of the surface, new textures form and unique patterns can be created.

Through the Looking Glass Monette Larsen Glass and ceramics By Kristine Basilio

Having spent a huge amount of years understanding glass as a material and experimenting with its qualities, Monette is practically a glass aficionado. What more, she has decided to share her discoveries and expertise with the world in the form of glass sculptures and masterpiece merchandise. Monette sits down with Garde to talk about her explorations and breakthroughs in her many years working as one of the world’s avant-garde glass art savants. “My work is partly based on the theory that the things we find beautiful in the natural world is because we consciously or unconsciously recognise patterns in the underlying structure of that thing,�

Monette explains. “So I look at underlying structures and patterns in the natural world and interpret them to make pieces in glass where you might recognise a link to the natural world.” Monette pushed her new body of work—a new divine collection—for her MA graduate show, which featured her love for the natural world mixed together with explorations of glass. “I look at the underlying structure of corals not wanting to mimic nature, but to create references to it,” she says.

“Most misinterpretations about my work is related to how it is made,” Monette says, talking about some of the challenges she has encountered with art newbies in her field of work. “Many people think it is made like water splashes but glass does not behave like water, it is not possible to simply throw it about in air or water to create the elements.” “All my makings are done in a kiln,” she says. “Although glass is a liquid, the heating and cooling of it is very important. A lot of my makings revolve around getting melting temperatures right so the glass melts the right amount and does not come out as one puddle.”

Monette also encourages artists to be true to themselves. “There are so many distractions in the art world – seeing what other people create and the current trends,” she says. “While you go through the process of creating, you hear a lot of opinions about what you should and should not make and which direction you should take your work that it gets difficult to hear your own voice.”

in 10 years? “I want to see where my work takes me one step at a time. The next step being me starting a residency this September to explore the environmental aspects of my work further.”

Monette incorporates into her work the raising of awareness on what is happening with the coral habitats and how we humans affect coral growth by contributing to the acidification of the sea. “My work aims to “I have found it very important open the viewer’s eyes to seeing the to follow my heart, making the work reference to the natural world and I that feels right to me and developing want to develop my work further to enhance the focus on what we are doit according to my concept.” ing to the beautiful nature around us.” Where does she see herself

Monette Larsen - In Motion my installation work that uses many small glass elements to create large wall-based pieces. The influence for these elements comes from the underlying structure of corals and how they grow and move in the sea. I focus on exploiting the aesthetics of working with glass, such as light and shadow, and I aim to create static pieces that suggest movement whilst pushing the material to illustrate the fragility found in the natural world.

A balance between art and science TimothĂŠe Mion Product Design By Kristine Basilio

“Since the beginning, my family has been behind me, pushing me to do what I wanted to do, but it was [difficult] to make the choice to go into art studies because it was completely unknown territory to my family. [Then] when the choice was made, everything went pretty smoothly.” Having started out with a foundation year in Paris—the dome of all art hubs—and now having just graduated from Central Saint Martin’s, Timothée Mion is without a doubt a staple artist with something to deliver on paper as well. With an immense talent in product design, Timothée is quickly on his way to something big. And it has always been like that with him—a good balance between art

TimothĂŠe Mion - M Proejct

A Speaker that gives a new dimension to digital Music, by giving back materiality to the sound.

In our digital world, connection with the music object is fading away. Le ‘M’ materialises the music to give this connection back to the user. It creates unique patterns out of the digital sound, using electromagnets and iron filings. By being able to visualise physically the music, you get a deeper listening experience. You simply need to synchronise your bluetooth playing device to le ‘M’ and you can experience your music in a completely new way.

and physics. In the world of creativity, there are just so many possibilities. “At school I had always been very interested in the sciences,” Timothée says. “Physics, chemistry and mathematics were my favourite subjects. On the other hand, creating, building, inventing and drawing were something I loved to do too. Product design seemed to me to be the best field to use those two [parts of me] to the fullest.”

“At a really early stage, I thought about architecture,” he says. “I guess because it is more known and accessible. But after an internship in an architecture studio, I realised that it was not for me. It was a good experience that led me on to where I am now.” His latest creation “Le M” and Level are absolutely excellent

products that open the door to a new world of intricate design and necessity. “Those two projects started with a great amount of research,” he says. “Primary and secondary research are the keys to great insights, and great insights are the key to successful and meaningful products. That is the way we learn at Saint Martins. Always design for a reason.” “The comparison of analogue and digital experience, rituals and connections with the music objects was extremely important in the development of Le M speaker. The purpose of this object was to answer to this lack of connection in the experience of digital music.” While he has already managed to work with actual clients in some projects, Timothée believes the real experience is to do a project with no limits. The actual self-revelation and absolute satisfaction and success come when one is able to be really creative and innovative without any restrictions. “In 10 years, I want to do what I do now— designing, creating. I really believe I have found my way. I want to continue what I am only just starting and learn from professionals and develop my design skills to create meaningful objects.”

The Danger who cares about the endangered Max Danger Jewellery and Metals

The intricate details and decorations of Max Danger’s project will immediately capture your attention. Not only are there a few well crafted bees in different boxes and scenarios, but also some drawings and illustrations hanging from the ceiling. Every single piece is impressive enough to make you stand and gaze in appreciation for a while. His last name is Danger. But Max doesn’t look dangerous at all, he looks like a typical Dane: if one doesn’t talk to them,

they might look angry; if one talks to them, they are surprisingly so much nicer than one would have assumed.

Max is typical in this way.

It is not difficult to guess what he likes after seeing his work because he transforms what he cares about in his project, Let it Bee! “My jewellery represents me, although the pieces are based on a profound concept. It is individually carrying a quasi-narrative, illustrative background,” he said. “I use quirky, imaginative design to highlight important global issues, which echoes my interest in the suburban environment and the revolutionary mine it maintains. “Throughout time, I have always been inspired by the environment. From Island tours to freight hopping, it all adds to the outcome of a given project,” he said. But, are his creations always so heavy? Max’s

answer is unexpected. “I have an ability to make all my illustrations quite humorous, even when I try my hardest not to. I almost always end up with a little smile when I am done. Some people in Denmark named me Mr Cartoon because of my personality, so I guess the illustrations reflect me quite well,” he said. Combining his love for shiny materials ever since he was young with the influence of artists such as M.C. Escher, Don Rosa, Eric Joyner and Walton Ford, Max extends his imagination without any limitations. He grew up with skulls, voodoo dolls, gore movies, robots and comics (as he told us), which somewhat explains where his interesting thoughts derive from. Yet as a jewellery designer with so many ideas in mind, it might not be possible to put everything into real life creations.

“Integrating the sculptural and narra-

tive with wearable jewellery, while keeping it aesthetic and functional is difficult,” he said. “If you insist on working in gold, you should expect a big cost in the beginning, but hopefully this will turn out to be an investment,” he added. For Let it Bee! Max used gold to craft the delicate bees. He spent one month for each small bee and realised his illustration skills and understanding for things in general simply grew with him as he embarked on his journey of creativity.

“Making is about thinking, seeing

Max Danger - Let it bee! This project speculates the future of the bees and how they would look should they have to adapt to the present changes. We meet the queen, the worker, the killer and the human made robot bee, who will be performing the task of the bee should it go extinct. The propaganda starts here. Spread the word about saving the bees, as they are crucial for the future of the human beings and a world without them will be grey and dusty

and finding solutions. For the bees, I did at least one drawing a day, for a month. A culmination of all these variations of bees led to the gold pieces,” he said. “The actual pieces don’t have a sketch. I have an overall image in my head that transforms as it is being made.” Max is going to keep his upcoming project a secret, yet he revealed that it would still be about bees. He hopes to be able to live on his designs since he has opened a workshop in London and commissioned in sculpting, jewellery and illustrations.

Surrounded by art Amelia Mullins Textiles By Tammy Ha

“In every conceivable manner, the family is the link to our past, bridge to our future.” — Alex Haley (writer of Roots : The Saga of an American Family) BEGINNINGS Whether we like it or not, there is an unbreakable connection between our family and ourselves. It’s all written in our DNA. No matter how much one may want to break away, we are hugely affected by our families, one way or the other – our perspectives, our habits, our choices in life… etc. For Amelia Mullins, the kind of influence she got from her diversely artistic family was mostly positive. They inspired her in her utmost passions in life: fine arts and fashion.

Her grandfather was a painter, her father an

Amelia Mullins - Light Upon

architect, her mother a fashion lecturer and her aunt a fine arts printer. Amelia grew up surrounded by art. As children, while most of us were busy running around playgrounds, rolling around on the ground, Amelia and her brother were running around the back stages of fashion shows and rolling around in fabrics. At a young age, she was already hooked to all of the bubbling creativity and excitement of fashion shows. She naturally also developed a love for drawing and painting, always practicing and learning – from the more dated artists like Klint to more modern artists like Max Bill. This made it easier for Amelia when came the time to think carefully about her future and career. “By the time I got to university I knew I wanted to work with clothing, but in a way in which I could apply my love for fine arts and fabric together, thus why I chose to follow the route of printed textile design.” INSPIRATION

Her mother’s background in fashion helped

Amelia develop a sense of construction, design and fabric, while her father and aunt’s background in architecture and fine arts respectively, gave her insight into structural design and where to look for further inspiration. Amelia’s family seems to have done very well indeed as nowadays, Amelia is able to find inspiration everywhere – from the extraordinary beauty of nature to the uniqueness of each human being – the way they behave, their beliefs, culture and identity. In fact, Amelia’s love for textile design does not only come from the fact that it allows her to effectively express herself creatively, but also the effect her designs may have on people. This motivates her. “The part of the design process which I love the most is when you begin to see your research come to life in design form...when an idea becomes real and takes shape… Then when that design is printed and made into a garment and you see it on someone looking so confident in it, that really gives me a great sense of excitement and pride.”

FUTURE Amelia has already achieved some great levels of success by designing for Julien Macdonald, a prominent luxury fashion house as well as global brand Esprit. With overflowing creativity and inspiration, Amelia only aspires to grow as a designer and be able to work with more international fashion houses. Amelia’s artistic ventures will no less consist of her family, for surprise, surprise – Amelia’s brother, Alex Mullins is also a part of the fashion industry. Alex himself has established his own menswear label and Amelia collaborates with him frequently. “I’m always so proud and excited by the work he does.” Amelia Mullins is the girl surrounded by art.

Making a difference Yan Lamb Tse Product Design

EcoEnzyme, Sewing and Speaker - all of people away,” said the native Hong Kong product deYan Lamb Tse’s past projects - share a central theme signer. about the environment. Each of her works encompass the idea of sustainability. Having witnessed the environmental differences between Hong Kong and the United King “I suppose sustainability is an important con- dom, Lamb became determined to do something to cept nowadays, yet I do not want to turn my work prove that being an environmentalist was not just an into anything too serious. Otherwise, it would scare urban legend.

Yan Lamb Tse - The Workshop Waste - Sewing Kit A combination of soft and hard textures. Spools of thread are hold on the wood block neatly. A pin cushion to keep pins and needles organ- ised and handily accessed.

“Consumers are always misled that organic or eco-friendly products are more expensive than their usual products and then they hesitate,” she said. “But it is only a marketing trick. The general public often thinks along these lines: ‘why should I pay more? I don’t see the difference by using the eco-one.’ Or ‘why should I trouble myself to make my own? I can afford to buy it.’ I wish to make it more of a common practice and more accessible.” While living in London, Lamb noticed recycling was a natural habit in the UK, it was “just like breathing,” she said. Rather than throwing used news-

Yan Lamb Tse - The Workshop Waste - Sewing Kit In the workshop, small pieces of wood disposed in the bin. This project explore the second life of abandon resources. Acoustic Speaker Placing the smart phone in the slot, music will get emanated from the yellow round disk with a broadened sound.

papers away, she saw commuters leaving the free dailies in train carriages for the next passengers to pick up. This behaviour impressed her. She became inspired early on and soon came up with her graduation project, EcoEnzyme, which made use of sugar, water and fresh food waste that were brewed into detergent. Lamb experimented with different food waste and realised that the given fragrance varied. “Broccoli smelt really gross, yet lemon and pineapple gave the fragrance of cider which is quite pleasant to freshen up the smell of a kitchen or bathroom,� she said.

Yan Lamb Tse - EcoEnzyme Brewing Kit ECO ENZYME is a fermentation of fresh food waste, brown sugar and water, for household cleaning. With the easy-to-use ECO ENZYME BREWING KIT by simplifying the making process can be simple and fun. A balloon provides an elastic space for the gas to escape and visualize the fermentation process. Cleaning with ECO ENZYME is a smart way to avoid using hazardous chemicals. Diluted one portion of enzyme, one portion of dishwash to eight portions of water. Gas releases during the fermentation process. After 3 months, the enzyme should have a darkbrown color is ready to be used. Lemons have a fresh fragrance.

Using EcoEnzyme to dilute dish detergent can minimise the exposure of hazardous chemicals and reduce the risk to skin and our health. Lamb said it worked just the same as regular detergent. However, even though it proved to be efficient, there was one thing that made people hesitate to use EcoEnzyme. “The fermentation normally takes 3 months, which made volunteers reluctant to try it out because it takes too long,” she said. “I tried to add yeast to speed up the fermentation from 3 months to 3 weeks but an expert of eco-enzymes told me that life should compose naturally,” she added. In separate projects, Lamb made used of disposed wood from a workshop and started to explore a new life for the materials. She created a loudspeaker and a sewing kit that gave meaning and purpose to the disposed materials that alternately may have been left as “rubbish.” “I was highly inspired by a book called Food Wasted written by Leila Chan. It is well written and mentions ‘most of the garbage is misplaced resources, food waste is not garbage’ on the cover, which is the theme of the book,” she said. For her product design, Lamb clearly remembers that it was a tutor in her higher diploma degree that influenced her onto this path.

“‘A good design can change the world! Just like a microwave oven!’ That was what my tutor said,” said Lamb. “Since my higher diploma degree, I thought the best solution of a lot of design problems is about the sustainable materials, the right production methods and ergonomics. If it could refer to cultural elements or to latest technologies, it would be an even better selling point.” Product designers do not only provide solutions to problems, but they also put aesthetics into consideration. Lamb understands this completely and shares her own viewpoints. “Through research and interviews with target users, you can understand and begin to analyse the real scenario,” she said. “The result will always guide you to do designs in terms of usage, production method and materials. The product aesthetic is always based on the designer’s personal taste. I intend to use geometric forms with bright colours. Beyond functionality, I wish to create eye candy that ultimately lights up our lives.” Lamb is going to participate in the When Arts Meet 2014 exhibition, which is organised by the Hyphen Project. “The next step is to promote EcoEnzyme,” she said. “Branding is definitely needed. The EcoEnzyme movement is rising in Asia, but still less known in Europe. Making your own cleaning product is an idea that is worth sharing. I did not invent this formula yet I want to promote it. It will be a nice opportunity to test out how people react to EcoEnzyme.”

Patterns with stories Marie Molterer Textiles By Marie-JosĂŠe Kelly

“I had a lot of time to bringing as a quiet one; she and dream, think and draw.” her friends would often play in the forest and make up their own Growing up in small vil- games. lage tucked away at the edge of Teutoburg Forest in North West It was through drawing Germany, Marie-Molterer had that Marie discovered her interest a lot of free time to explore her in fashion early on. creativity. “I always liked to scrib She remembers her up- ble and when I was 13 I started

to draw fantasy dresses and costumes,” she said. “Sometimes I made up fictional characters and then imagined their wardrobe. The more I think about it, the more I realise fashion as storytelling has always interested me more than trend led design.” As a teenager, Marie became bored with what she considered at the time to be the “middle of nowhere.” She packed up her bags and moved to Bristol, where she lived for a year. She then moved to Berlin and later to Antwerp. “At the age of 20, I decided to go to London to study Fashion design.” Bauhaus influence “During my studies, I was never really interested in high fashion. Instead I became very intrigued by Oskar Schlemmer's 'Das Triadische Ballet.'” Schlemmer’s ballet is of one the first examples of multi-media theater. His work is still of significance today because of the German artist’s original design.

“While watching a modern video re-enactment of it in the college library I had a real aha-moment of how amazing things can happen on the cross section between applied and fine arts,” she recalled. “Inspired by this I produced a collection of six outfits: brightly coloured sculptural shapes made from neoprene leftovers. “Along with this, to justify this crazy and completely non-commercial collection, I designed a range of textile prints that originally started as artworks; big A2 sheets collaged from layers of gouache painted cardboard. Luckily enough these got selected for Texprint and I was able to sell them in Paris at Indigo. So the beginning of my interest in textile design was collaging, painting and cutting out paper shapes.” Merging of talents and ideas Inspired by the Bauhaus aesthetic, folklore textiles, geometric toys and different forms of storytelling, Marie’s work always revolves

around the same three themes: “intuitive craft, design by play and paper cut.” “Paper cutting and collaging are recurring themes in my work because they are, besides drawing with pen and biro, my work method and how I make my imagery.” In the process, Marie hardly restricts herself and enjoys experimenting. “It is very important for me to leave room for unexpected outcomes, to be playful and be bold,” said Marie. She remembers being inspired during her collaboration with the social co-design project Carpet of Life and her contribution has influenced her belief that creativity can often be subdued by thinking too far ahead. “While working with Moroccan craftswomen on Boucherouite carpets last year, I became fascinated by their attitude to 'design:' they do not plan, but let intuition guide them whilst making a carpet. The results were often wildly creative and incredibly beautiful,” she said. Garde Magazine asked Marie whether she has any projects in the works to which she responded very simply: “my plan is to stay curious and produce more artwork.”

The spontaneous storyteller Kay Humelt Product Design

For Kay, it would be more suitable to say that she is a storyteller rather than strictly a product designer. The purpose of her design is always the same: to emphasise the story that comes across through every project. “I always had many passions and probably the biggest of them were stories. I enjoy creative writing, illustration, graphic and 3D design - all these disciplines I am good at can be put together into something that has much more impact. I realised that combining media into bigger projects is a way of creating more complete narratives. It simply makes people understand more, and when you are a storyteller, this is what means most to you.� But really, by definition, product design is intended to solve the every day problems that we encounter to improve the quality of life. Kay uses her imagination, instinct and work ethic to give it new meaning. “One thing that is almost always there is research and inspiration so that there is solid ground for your work. Then come ideas and practical work - this is the stage that is the most irregular. At the end, I always take a break and

Kay Humelt - Wa Wa is a family of bar glassware designed for an Italian glass manufacturer Bormioli Rocco. The client was looking to target a younger, more trend-aware audience and to differentiate themselves from the competitors. I designed a family of carafes and glasses for the new up and coming Asian-themed bars and restaurants, the numbers of which are mushrooming in Europe. The family, inspired with the Japanese tradition of sharing, includes three types of glasses: water, wine and sake. References to Japanese tableware are visible throughout the collection. The design of branding and packaging was just as important as the glassware itself. Finally, I also prepared and directed the photoshoot, which was probably the most fun part of the project.

get back to the outcomes so that I to over-define something that lives in can verify if the communication is the mind - like spoiling the intangible beauty of a book by turning it into a coherent and well executed. film. I almost didn’t feel the need to “I don’t think this ever is shoot or film anything - just the fact a completely conscious decision - of having the masks around made more often it works as a sort of gut my imagination boil with narratives feeling. Now when I think about it, it and scenarios. But I knew the stories just seems to be an instinct that tells had to be mediated somehow. So I you what to do next. Fortunately, this organised my own photo shoot and then a friend of mine, a photograinstinct is most often right.” pher, asked me to use the masks in her own scenario. It was great to see The Untold Grimm tales that what I created inspired other Moving away from design, artists as well.” Kay used her imagination to recreKay enjoys taking in-depth ate the well-known Grimm’s fairy tales. She conducted a photography looks into the subjects and projects project, where she created the masks that she works on. She said that reof the characters herself. The series search is probably the most importtook place in a snowy forest, where ant part of every single project. one character wore a deer and the other a wolf mask, to compose a “I target various subjects - some of them are light but some new tale. are serious and difficult to tackle. In “At first I was a bit worried some cases it is enough to rely on a

gut feeling. But often you need to read, talk to people and test your concepts and ideas many times. I think that no matter what kind of a project you are working on, it is always about gaining enough knowledge on the subject so that you at least realise where you are lacking.” Wa Wa, yet another completely different project that Kay worked on, was one of her favourite ones to research. The visual satisfaction enriched her with inspiration and more cultural understanding. “Wa is Japanese for ‘ring.’ The name refers to the subtle circular rim on the bottom of each piece in the family, which is also a very distinctive feature of traditional Asian drinking vessels.” Kay went to the Victoria and Albert Museum to do research, where she became fascinated with a lacquered picnic set.

“The description mentioned sake bottles, cups and plates, but I could not tell the difference between the cups and the plates - they seemed identical. Only when I bent down and lowered my eye level I realised what the difference was. All the plates rested flat on the table surface and the cups were subtly elevated on these delicate rims. I decided it was something I had to include in my design.” Aetas Combining the “functions” of a pet and music to enhance human beings’ music experience, Aetas is Kay’s final graduation project. “For me, this was a very conceptual, thinking-based project, although the results are pretty tangible. Music has always been an integral part of my life. At some stage in my life I realised that the sounds that we love so much and have such an emotional load in them most of the time live in a plastic box.”

Kay Humelt - The Untold Grimm Tales What happens when fairytales come to live? This question inspired the Untold Grimm Tales – an art direction project that brings together costume and set design as well as photography. Both masks was hand crafted in Kay’s studio in Poland.

people’s passion for music with the love they Noticing the paradox, she hoped to have for their pets.” make emotional sounds more durable than a plastic box. That was when the idea of a pet As the interview came to an end, we came in. asked Kay if there was anything planned for the future. “I was trying to find a model of the “At the moment I am combining a perkind of user-product relationship I wanted to trigger. And I though ‘Hey! What if elec- sonal publishing project with freelance work. tronics were like pets?’ I can’t imagine you I don’t have a very clear one yet. I would like would throw away a dog like you do with a to continue my own work but also find a job pair of headphones. So I decided to combine that really satisfies me.”

Kay Humelt - Aetas Aetas is an attempt to create an electronic product that can resist planned obsolescence. It is inspired by the strong emotional bonds between humans and their pets. In this way, bridges the gab between a static object and something as personal as your favourite music through the way the sound is mediated physically. Just like a pet, Aetas responds to a person’s presence through adjusting the volume and bass levels. It uses conductive textile to detect human body. When held close, it reduced the volume but turns up the base, so that the music physically flows through the body. When Aetas is away from a person, the volume is increased and the sound becomes more balanced.

A big step closer to her dream Shu Sien Goh Illustration

It took about seven years before Shu Sien Goh could eventually pursue what she really wanted to do since she was a child. After gaining knowledge and experience in her bachelor degree of fashion design in Singapore, Shu Sien finally took up the courage to study illustration in London, which was her dream school for a long time.

ion as much as I love illustration. It is very satisfying when I see my drawings appear on clothes and accessories.”

Reality might once have won over her when she finished high school, but not in 2011. In that year, Shu Sien participated in a summer course organised by Central Saint Martins, a well-known arts “I always wanted to study illustration and ex- school in London, which triggered her to spend her perience studying in the UK since I was a young girl. time in the metropolitan city for a while longer. However, back in Asia, illustration is not a popular subject and I didn't have enough courage to study it “The diversity of London is really attractive. after I finished high school,” said Shu Sien. Not only the multinational population and the mix of new and old styles of arts such as architecture, but Although she took a little detour in terms of also the artsy atmosphere that encourages people to what she wanted to do, pursuing other interests is look for more and more creativity,” she said. also worthwhile. “I really enjoyed my study of fashThe summer course and the illustration deion design as it gave me chances to draw. I love fash-

gree did not disappoint Shu Sien. “My study in illustration made me more confident to build my own route for creative development. I realised the importance of research on subject matter, critical thinking and experimentation. Technically, I learned the print making skills and the usage of digital software, which would help my practice in the future.” When Shu Sien was working in the fashion industry, it was always different as it was business and not only about creativity. It was a lot more about trends and the preference of consumers. In one way, she wanted to be creative, while it was necessary to also keep in mind the sales of the company she worked for. For her inspiration and originality, Shu Sien has her muse whom she loves deeply. “I think my mother is fabulous and she has great taste in styling. She is crazy for high heels and knows how to enjoy fashion. She was a singer back in the 70s, so she collected many pieces from the old days and that always inspires me. She always dresses according to occasions and never goes overboard. Most importantly, she is a single mum and yet she can still manage to maintain her style well,” she said. As Shu Sien told us, her designs are more popular among mature ladies not only because she uses her mother as her imagined

model, but also because it is her favourite theme of design. “I like Florentine patterns and Renaissance paintings and architecture. My current favourite art movement is impressionism. That’s why my graduation project Marine Dream has its direction set towards them,” she said. Having understanding in both textile print and illustration, Shu Sien has combined her expertise to produce works in more formats. After researching for ideas, she tries to illustrate on a blank surface or test a particular illustration on scarf prints. “When I design a scarf pattern, I need to consider the actual scale and shape (square or rectangle) the border design, artwork repetition, the colour way (often I have to consider minimum 2 colour ways in 1 artwork) and the final draping effect on the human body. Even if I simply illustrate something, I always consider the final usage for the artwork beforehand,” she said.

In the future, Shu Sien wants to go further. “In the short term, I am looking for a job that relates to my practice in textile print. I wish to set up my own cross-disciplinary studio, which I think my home will be an ideal place. I also want to visit the Indigo Textile Fair in Paris this September to gain more exposure.” But it’s not only these; Shu Sien is ambitious enough to have even more plans. Other than Renais-

sance and impressionism, the environment is also one of her interests. “In the long term, other than setting up my own scarf brand, I wish to publish my own picture book. It is something I have in mind: an illustration book that targets fashion consumers. The context of the book would be exploring the eco-friendly idea and challenging the sustainability issue in fast fashion.”

The real world and the digital world Taylee Morris Graphic Design

Born in Chicago, Illinois, Taylee Morris grew up as an only child. Family heritage was always important, among other things such as travelling and learning about different cultures. These are the very reasons why she went to London to complete her undergraduate degree at the Camberwell College of Arts. Getting to know Taylee

to work with a few others from our course on the website for the play Adler and Gibb by Tim Crouch.” Currently, Taylee is in the middle of another big move to Minneapolis, Minnesota. After finishing her degree, she felt it was time for a change in scenery and to explore a new city for inspiration.

Her character “My personality defiantly reflects two sides of things; I can be serious and logical and a bit sarcastic. Then in other situations I can be playful, go with the flow with a bit of wanderlust. I like doing logic puzzles, science and knowing how things work, along with their technical aspects. This is what helps me incorporate technology into my projects to allow for interaction from audiences. Then on the other hand, I favour things that are playful, a bit childish and dorky, which is what makes me We went on to designer her personal inclined towards interactive projects.” website and have since been working on portfolio websites for others. As well, we were able Hobbies and interests Where she is now “At the moment, I am working with a fellow graduate (Mai Trinh) as a collaborative duo name TMMT designing and building websites. We started working together over the summer before our third year for one of our tutors. The Expanded Designer website was for one of the writing portions during the 2nd year of our course that our tutor (Luise Vormittag) wanted future years to be able to look at what had been created by previous students.

Taylee Morris - Compliment Machine It is made up of a simple acrylic box, which holds a receipt printer an a Arduino microcontroller. The Arduino holds a program that randomly prints a compliment when the machines button is pressed. When I was contemplating what to make for the degree show, I realised that I wanted to make something that was interactive with a positive message and intent. From this I started to think about what things tend to brighten up someones day and compliments was the standout idea. Taking inspiration from fortune cookies, and various artwork by Yoko Ono and Felix Gonzalez-Torres I started to design the compliment machine. Choosing the receipt printer was one of the most important steps, it creates a certain visual identity and specific selection of limits for typographic design. I chose this printing method and material because it would be easily relatable to everyone. Each day we get multiple receipts for the things we purchase, and these pieces of paper are either blank on one side or advertise more for the company you just shopped at. The other side documents how much of your money you spent in that instant. These slips of paper are usually lost, discarded, forgotten about and never looked at again. I wanted to print a receipt for an experience where people paid no money, where people would receive something that would brighten their day, and that they would hopefully remember.

“Music and books have been my interests ever since I can remember. They were a big part of growing up. Other interests are photography, tennis, technology, playing the cello, learning French, sewing and baking. Food, especially deserts, is my favourite thing to make besides art, especially when decorating with frosting comes into hand. “The most important things to me are music, literature and travel. Mostly, because each can transport you into a completely different world (both literally and figuratively) than the one you are in or used to. As well, they have a great power to play with your emotions and tend to make one think. These three things are how I get some of my greatest inspiration to create my work, and are an

important part of my process.” Understanding her works Her passion “I’ve always been passionate about design but it took the Foundation course at Camberwell College of Arts to point me towards graphic design. For the first part of the course we worked on projects that related to each of the different subjects they offered. I found that with graphic design it combined the vast array of interests that I have. It seemed like there were endless possibilities for creating work, and that is the main reason why I am passionate about graphic design. You don’t have to just stick to one thing, one day you could be working on a website

and the next you could be working on a book or a video project. “What I love most about graphic design is the myriad of methods that are included in the subject area. There are so many styles and media to take inspiration from that it makes creating work a lot of fun.” Her creations “My own works are really focused on the interaction between people and the digital world, as well as creating a connection between physical times and digital information. Much of my work is made up of a digital part and a physical object of some sort. The subject of my own work is usually related to human qualities such as emotions or how we interact with each other. Technology is becoming such an integrated part of our everyday lives and I think that we sometimes forget what makes human interaction amazing and worthwhile. “I usually get my inspiration from music and books. Technology and what artists and designers have been doing with it has been an amazing resource for inspiration lately. As well, contemporary and modern art are a big motivator for me.

“One of the projects I worked on this past year

Taylee Morris - The Inspiration Post Through this box of cards, I wanted to create a place where visual media could be presented but inside each card I could write my thoughts or analysis. This project represents and shows my way of thinking and is a physical representation of my mental process for many of my projects and creative work. My hope is that it continues to expand, for the cards to be continuously reorganised, and that if someone was to go through them they would find inspirations of their own but also have an insight into my creative process.

is a QR code playlist. It really encompasses most of the goals that I have for my design work. One is for a project to be physical as well as digital. In this case, the QR code allowed me to design a deck of cards, design the graphics for the cards and the packaging. This also allowed me to design the website where the music content was held. Each card had a different QR code on it, that once scanned would bring up a music video. This project was titled “Your Sound of Love” and was about the different emotions that can be found in love songs, and for a user to create their own love “playlist” with the cards provided in the deck. This is an example of another purpose or aim for my designs. I like looking at the qualities that make us human, of how we think, feel and interact trying to take a snap shot of ‘human nature.’” The Compliment Machine “My favourite project that I’ve worked on has to be the Compliment Machine. It is an interactive piece that I designed over the last few months on my course. The Compliment Machine is a simple acrylic box that holds a thermal receipt printer connected to an Arduino. This piece is my favourite because it brings smiles and laughter from those who have received a compliment from pushing its button. That reaction of enjoyment is the greatest thing that I could have hoped for from someone viewing my work.” Facing the challenges “I tend to get some creative block part way through my process. Normally, it happens if I’ve spent

Taylee Morris - Your sound of love Your Sound of Love is a “physical playlist,” it is a deck of cards and on every card is a QR code to a different music video hosted on an accompanying website. As the title suggests the songs are all related to the theme of love, but various emotions and genres are represented as well in the song choices. In my work I like working with digital media, and QR codes have interested me for a long time. Artists such as Douglas Coupland, have used them for paintings and other means then their original purpose of basic information and advertising. With this project I wanted to explore how these visual codes could enrich our everyday lives and print media through moving images and sound.

too much time thinking about one project. My process really benefits when I have a few different things going at the same time. Each project brings up different subject matter and different ideas and they tend to be able to crossover and help improve one of the other projects I am working on. So changing what I am working on or even my location really helps my mind shift and find new ideas. Some of my best designing time has happened on the bus ride between home and uni. “The start of any project is usually of me going through my notebooks and looking at the various things I have written down for inspiration and then putting them up on big sheets of paper on my walls. From there, I will create

mind maps of ideas of what I want to communicate, what materials to try or notes of inspiration to go back and look at. Then I will usually start trying out all of these things till I find something that I particularly like or find effective. This part usually takes a while and can be difficult to get through because of that. Often, I’ll get stuck and need a break or someone else to come in and give feedback. This cycle keeps happening though with fewer options being narrowed down till final touches are being made on one end product.” A memorable journey Despite the difficulties and challenges, Taylee has been successful with her works and gained wonderful experiences and memories along the way.

“On our final week long group video project we worked on during third year with Alex Reuben. We had to get into groups of 8 and create a video presentation for a make-believe client to sell our collaborative studio. We chose to present ourselves as a “Graphic Design Hotline” called “Octogram” (hinting at the 8 of us). That first day was great, we went around and wrote on the wall how we would describe each other and it was really amusing trying to sum each other up into words that formed alliteration. “But the funniest part was the next day during our filming. Each of us had a prop. I got to play a computer keyboard like it was keytar. One of the other girls

was holding coloured pencils like she was Wolverine. We got some of the best bloopers coming up with cheesy things to do with our props. Though one of the last scenes was the best, where we split the screen and pulled inspiration from The Brady Bunch show when it’s each of their heads in a box and they all look in certain directions. It took a lot of logistics but it was a fantastic ending for the whole video.” “My most memorable creation that I’ve made actually came from my senior year in High School. There are other pieces since then that I love but this one just sticks with me. We were asked to create a self portrait, however we wanted to. I chose to make a bow out of wire and thick strips

of paper that flowed down the wall and onto the floor. Hand written on the strips was important quotes, dates, places, names and descriptions of events from my life. I think it would be interesting to redo this piece now and see how these last four years of my life will have changed the project.”

I’m working on now are growing my collaborative website business with Mai Trinh, as well as building my own brand as a freelance designer, maybe looking into cards and other stationary.”

Aside from her great music knowledge and song suggestions, Taylee is kindhearted and a great listener. But if there was anything that Taylee would like people to What the future holds “Currently my future goals remember her by, she said it would and aspirations have been chang- be for “being a good global citiing almost on a daily basis. There zen.” just seems to be too much that I want to do in life. I would love She also passes on a vital tip for to work as a curator for a gallery creators, which is: pay attention. or museum and design their ex- “There is so much to be observed hibitions. Though, I also aim to in the world around you for inspiwork on designing publications, ration. You just have to take the which would be amazing with my time to notice.” love for literature. Some goals that

Garde Magazine #4  

With 10 creators in this issue, Garde Magazine brings you surprises of creativity.

Garde Magazine #4  

With 10 creators in this issue, Garde Magazine brings you surprises of creativity.