COMMAND & CONQUER
PUB: ELECTRONIC ARTS DEV: VICTORY GAMES PLATFORMS: PC ETA: 2013
THE RTS DADDY RETURNS
he name Command & Conquer has been around for 17 years. That’s almost two decades’ worth of spin-offs, reboots, expansions, browser games and Facebook tie-ins. Westwood’s series has been everywhere and done seemingly everything, yet that doesn’t mean Victory Games’ take on the series isn’t at least refreshing. Powered by DICE’s Frostbite 2 engine and focusing on the Generals universe, 2013’s C&C is a free-to-play online-only RTS with players choosing from three different factions – the well-financed European Union, the infantry-focused
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Asian-Pacific Alliance and the MiddleEastern Global Liberation Army. This new C&C is promoted as a multiplayer-focused experience, based around competitive PvP, including free-for-all matches, AI skirmishing and more imaginative modes like Capture The Flag. Excitingly, Victory Games aren’t ruling out the Tiberium or Red Alert universes being added to the game post-launch, and the inclusion of new single-player campaigns are also being teased. This C&C seems new yet encouragingly familiar, but you know what? That’s exactly how we want it.
Published on Mar 21, 2013
Issue three of FirstLook Magazine is the biggest one we've put together to date and we have to say we're very proud of our work. We've got n...