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uld by shooters today and frankly we’re at a loss to explain why.

“Victory has been democritised in such a way that it isn’t players who have the most skill which win matches” What’s the purpose of all this choice when it

comes to weapons, attachments, classes and perks if all they do is muddy the competitive waters? Victory has been democritised in such a way that it isn’t players who have the most skill which win the most matches on regular servers, instead it’s often those who simply have the most amount of time to play or at worst, have purchased the appropriate weapon-granting DLC to give an unfair advantage when compared with their vanilla-arsenaled cousins. Halo, Call of Duty, Gears of War and even the cherished PC-darling Team Fortress 2 has

CLASH OF TITANS

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Players are never under any illusions regarding their skill level in ShootMania Storm. Boasting a similar leaderboard structure to TrackMania 2, players earn ranking and Planets for competing in matches. Ladder ranking updates on a match-to-match basis, with players able to search for the best players in a particular game type, as well as their particular region or country. Servers are also subjected to a similar structure, so it’s possible to not only search for them via game type, but also country and sub-location. Take England, for instance. That zone boasts nine different sub-locations with London, Yorkshire and the Midlands all boasting their own servers. Players can rent their own servers from Nadeo with the Planets currency which is earned simply by playing.

FirstLook Videogames Magazine Issue 3  

Issue three of FirstLook Magazine is the biggest one we've put together to date and we have to say we're very proud of our work. We've got n...

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