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P3 JULY/AUGUST 2019 www.psneurope.com • Twitter.com/PSNEurope • Facebook.com/ProSoundNewsEurope • Instagram.com/PSNEurope EDITORIAL Editor: Daniel Gumble daniel.gumble@futurenet.com • +44 (0)203 871 7371 Staff Writer: Fiona Hope McDowall fiona.hopedowall@futurenet.com • +44 (0)798 3168221

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I

t feels like an eternity since I last sat down to write one of these, and now I find myself writing two on the same day (you’ll find another inside the accompanying PSNLive). As is custom for PSNEurope at this time of year, our July and August issues are bound together to make a bumper, expanded edition. So, if it feels like it’s been a while since you last picked up a copy of the mag, well, that’s why. In producing this July/August special, we’ve been burrowing into every nook and cranny of the industry to bring you a comprehensive update on what’s been happening throughout the business over the past two months. From the latest tech trends affecting theatre sound and the most high tech audio installations, through to the biggest challenges facing the evergrowing festival sector and the increasing production values in broadcast sound. As you’ll see on p6, one of the most enlightening (and concerning) conversations I’ve had over the last couple of months was with UK Music CEO Michael Dugher who, in updating us on the status of the UK’s live music industry, highlighted the stark contrast that continues to exist between the live music

business as a whole and the grassroots circuit. While the country’s festivals and large scale gigs contribute around £1 billion to the economy every year, attracting music tourists from across the globe, the number of grassroots venues has dropped by around 35 per cent over the past 10 years. A worrying sign for all, as without those small spaces, the festivals and tours that pass through this country and provide such lucrative opportunities for much of the pro audio community will simply cease to exist. Elsewhere, as you’ll have gleaned from our cover this month, we have gained some equally fascinating insights into the rapidly accelerating complexities of TV sound. I was fortunate enough to speak with four of the key members of the sound crew on the brilliant BBC series Killing Eve about their working processes on the show, as well as how TV productions on the whole are beginning to resemble those of high budget Hollywood blockbusters. For now, normal order resumes and work begins on our September issue, in which we’ll bring you an exclusive interview on Focsurite’s high profile ADAM Audio acquisition (news of the deal broke as we were going to press). See you next month. n

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PSNE 88 July / August 2019  

In for the kill - Up close and personal with the Killing Eve sound crew.

PSNE 88 July / August 2019  

In for the kill - Up close and personal with the Killing Eve sound crew.