FREDERICK GIBBONS 27 Heaton Grove Heaton Newcastle Upon Tyne NE6 5NN email@example.com +44 7712 235297
Academic Achievements: GSCE: 10 Passing grades including A’s in Maths and Physics and B’s in Business Studies and ICT and C’s in English. A-Level: Physics - D Art - C Art History - C Business Studies - D Foundation: Art and Media Diploma - Merit After my GCSE’s I studied, Physics, Business Studies, Art, and Art history as A levels at the Sixth Form College, Colchester. After this I undertook a UAL Foundation Diploma in Art and Design (Design & Media) at Ravensbourne University. Here I studied Graphic Design, LBM (Lens Based Media), Fashion and 3DD as part of a rotational period, and specialized in 3DD. Ravensbourne gave me a great experience and helped me realize I wanted to be a 3D designer and gave me the tools I needed to leave with a Merit Grade.
I am currently Studying Design For Industry at Northumbria University in Newcastle. Northumbria has helped me develop and hone my skills. I feel that my ability to sketch and render has improved greatly thanks to the Design Communication Lectures. I have also developed skills in Photoshop, InDesign, Illustrator, Solid Works, and prototyping in the workshop. As a student I have not yet created a niche for my designs and my opinion on craft is constantly changing, right now I believe very strongly in the beauty of a simple design, and I try to instill this in all of my work, but Iâ€™m expecting this to change many times over the next few years.
Experience: 2 Weeks of work experience at a graphic design consultancy called DewGibbons + Partners, working under the creative director (at the time) Shaun Dew.
Key Skills: Photoshop InDesign Illustrator Sketchwork
- Photo Editing - Image Rendering - Page Layout/Design - Design - Initial Sketching - Iteration - Pen Rendering
Prototyping CAD software - Rhinoceros - Solid Works - Alias Photography
This project helped me improve my skills in Photoshop, Model Making, Sketchwork and Idea Generation.
Friendly Project This Is a night light designed for children with a love of science and wonder. Below is a prototype of the final light. To the right is a graphic demonstration of how the night light would work. After turning it on the light will remain at its brightness for 30 minutes and then gradually dim until finaly turned off over a period of 15 minutes. This is to save battery life, protect the childâ€™s eyes, and to not wake the child up with a sudden light change.
These are some sketches for the final design of the night light
This project helped me improve my skills in Modle Making, Sketchwork
The Clock We were tasked to create a unique clock. Initialy i had two ideas. The idea behind this first was to create a lanmp that rotated around a rod; the shadow cast by the rod would be the hour hand.
The clock is designed to be easily read whether placed on a desk or high up on a wall. The design allows for the colours of both the hand and the face to be easily changed, accomodating peoples different tastes.
Final model of clock
This project helped me improve my skills in Photoshop, InDesign, Illustrator and Sketchwork.
Shower Gel I was tasked to create a shower product for a pre-existing brand, I chose Lego. Shown are a few initial sketches.
This is my final design for the Shower Gel. Itâ€™s designed for children but also usable for adults. It can be held in one hand. You use your finger tips to rest it, your thumb then pushes the top and the gel comes from the mouth.
Outdoor and Underground posters for the shower gel. The former aimed at children, the latter adults.
This project helped me improve my skills in Photoshop, InDesign and Illustrator.
This project helped me improve my skills in Model Making, Sketchwork, Photoshop and working in a group.
Design for Disability (Group Project) From the start we had decided to look into shavers for men with arthritis. We started by trying to understand how arthritis inhibits movement. To simulate this we wound tape around our handsâ€™ joints.
We subsequently developed three different design directions for the shaver.
From there we settled on two designs. Here I have applied a Photoshop render to the finalised sketchwork.
We made a soft modle of the first idea, you can see by the inages that in testing we realised that even with the larger grip space of the device it would still put strane on the joints.
After the faliure of the first design a second soft modle was made to test the second idea. The prototype worked well when tested on a man with arthuritus.
Finnaly a CAD model was made to represent the final idea.
This project helped me improve my skills in Photoshop, Modle Making.
This is my entry into the Lexus Design Award 2013. The subject was â€œCuriosityâ€?. My idea is to produce an obsticle course that pushes people to the hight of their curiosity and places a marker where it fails them. This will slowly produce a map that shows an average of peoples curiosity. Because of its simple style this temporary structure could be placed anywhere from a park to a large museum or gallery space. The dots are stickers; a person will be given one at the start of the course and told to place it at the furthest point they are willing to go. This ads interaction with the public, it will push their curiosity and provide a way of documenting it.
THE COLOURED DOTS ARE A REPRESENTATION OF WHERE PEOPLES CURIOSITY STOPS AND THEY TURN TO LEAVE.
“WE KEEP MOVING FORWARD, OPENING NEW DOORS. AND DOING NEW THINGS, BECAUSE WE’RE CURIOUS AND CURIOSITY KEEPS LEADING US DOWN NEW PATHS.” -Walt Disney
WHAT WOULD YOU DO TO FOLLOW YOUR CURIOSITY?
WOULD YOU RUN?
WOULD YOU JUMP?
WOULD YOU CRAWL?
WOULD YOU SWIM?
This project helped me improve my skills in Modle Making, Sketch Work and Idea Generation.
Non-Litteral Product Here I was tasked with producing an electrical product with no use. This was to remove the idea that form must follow function.
THANK YOU FOR TAKING THE TIME TO LOOK THROUGH MY PORTFOLIO