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MINH (FIONA) TIEU I STUDENT NO.: 643679 SEMESTER 1, 2013 I GROUP 7 Virtual Environments


The Infinite Staircase by Olafur Eliasson in Germany In regards to week 3 lecture, “Camouflage and Effects�, I was intrigued by Olafur Eliasson artwork in one of the slide show so I've decided to further research his accomplishments. As I feel that I can relate to some of his many brilliant artworks. The infinite Staircase caught my eyes due to its continuous line of movement, hint of sparrow was used to highlight the concept of movement in this context. By observation, I'm feel that this could've been achieve by twisting a circular shape in various of ways.

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Olafur Elliassion This is another example of Olafur Elliassion's artwork that I thought was quite fascinating in relation to the lighting effects. Consisting of triangles and semi sparrow feel.

The Magic Carpet- John Leung I thought the concept of the inference of pattern to create movement was quite clever. I'm aiming to in cooperate this concept within my lantern design to create a sense of movement.

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DEVELOPMENT OF PATTERN Tracing Pattern was traced and drawn as close to one another as possible noticing that the size and pattern of each individuals are not identical





Experimenting Pattern was drawn out and cut along the outside lines, follows by folding, the middle area was then cut out as well. By folding the pattern gives the design more texture ad form.

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Method 1: Produce contour by tracing profile curves. The outline of model #2 gave me a very simple contour so I've decided to contour model #1 as well, seeking for a more complex, unique and intriguing contour to work with.

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CONTOURING Model #1: Panelling After contouring my model, panelling tool was used to create grids in order to create surfaces. Squared based triangular prism was used to create a 3-D panel. This panel suggest that there are some errors within the shape that creates a messy interface.

Model #1: RE- contouring Another contour was created by tracing profile curves. Several ovals was drawn in different sizes much like the clay model the lofting was used in creating the contour. Individual ovals was adjusted creating a more intriguing structure, keeping the contour neat and clean for panelling

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Top View

Perspective View

Front View

Right Side View

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PANELLING FROM GRID After creating grids from the contoured model, different surface was added using panelling tool

2D Box

3D Pyramid 1

2D Tribasic

3D Pyramid 2

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PANELLING TOOL Exploring Panelling Tool Rather then continue to use geometric shapes from rhino as the surface, I'e decided to use the pattern design that I've created earlier. Using grid and 'panel custom 3D�, using the same pattern with the same extrusions I've managed to create the surface of the design as illustrated below. The resulted image looks very messy and confusing rather than unique and intriguing. So I've decided to continue to experiment different surfaces, aiming to create a logical and intriguing pattern.

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PANELLING TOOL Experimenting: Using similar patterns in creating surfaces

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PAPER MODELLING Development of Pattern Using the same concept of paper folding from the original pattern design, instead for a more assembled and logical design. I've decided to instead of creating random sequences of the flower, it'll be consisted with 5 identical paper strips that goes around with a centre point where they all meet.

Design 1 With a centre point, the outer edges was stuck to one another.

1. Paper Strip (3cmx9cm)

Design 2 Much like Design 1, except the outer was stuck on in an angle.

2. Identical paper strips x 5

Design 3 Much like Design 2, except the angles are more exaggerated.

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PAPER MODELLING Lighting Effects

Design 1

Design 2

Design 3

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PAPER MODELLING Development of Design 3

Attachments: Identical patterns was created(x4), then stuck together by having a central point where the 4 edges met. Centre pattern: The new pattern are more assembled, however the central focus is still messy. So I've decided to join the side faces together creating a series of triangles.

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PAPER MODELLING Development In order to create a full centre, I've decided to add another strip of paper as we all know that we need 6 triangles to create a full round of 360 degree. With the same procedure except this time I used 6 strips of paper rather than 5. 1. Paper strips x 6

3. Sticking

4. Three Edges was joined instead of 4

2. Circulations

5. Lighting Effects

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READING RESPONSE Discussed how Heatherwick uses design to create spatial effects? Use one Project to illustrate you discussion. Thomas Heatherwick suggests that larger scales building appear to be soulless and cold whilst much smaller scales object such as ceramic pots are soulfulness. Throughout the video, I’ve came to defining spatial effects as making use of space in the most efficient way. For example, he spoke about the power station that was built in Britain; it was bound to be 250 foot high with surrounding neighbours. With surrounding houses of civilians, Heatherwick also made use of the height of the structure by offering a much like sky view for visitors. Also he mentioned the apartment that was built in Malaysia, in the context he created spatial effects by making the bottom of the building small and have a larger upper body. In doing so 90% of the site was turned into a rainforest and also since the bottom part was lowest in value, by re-arranging the shape of the building creates a greater commercials value. What are the keys differences between abstraction and reduction? Can you relate these ideas to process analysis you undertook in M1 (and the reading by Polling)? It is said that models are “abstractions of reality”, meaning the models are made by reducing the complexity of reality to a level where it could be described and managed. In other word, abstraction is about reducing the amount of information within objects. In contrast to Reduction, it is said as “re-writing the description without altering the context”. Abstractions are much like Analytical drawing where we simplify our patterns then highlighting certain parts in portraying intended principles. Follows by a recipe which I thought are like reductions, so we are adding information within the context of our natural pattern.

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virtual environments