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When I ﬁrst met him, Abel was dressed in a simple leather tunic and soft leather boots and leaning on a walking stick - an obvious medieval fashion statement. He gives the impression of someone happy in his own skin - someone who has found his passion in life and lives it every day. From this man comes some of the best medieval-themed castles and accessories in Second Life. I had a chance to sit down with Abel Dreamscape to discuss Morphe Inc. and the creative process. MB: How long has Morphe been around, and how did it get its start? AD: On December 22, 2007 I found myself laying in bed exhausted from the holiday preparations, the show rise of the video game vol5 was on, this is when I got my ﬁrst glimpse of what SL was. There was a good portion of the show committed to virtual worlds. I stumbled out of bed grabbed a pen that didn’t work and jotted down the information on the back of an envelope, which turned into just imprints from the pen because it wasn’t working. The next day I woke and after doing the daily stuff I realized that I wrote those addresses down. After creating my account with SL that day, I had been fascinated with what I had seen, I immediately started learning the ropes of building. For the next 3 or 4 months I basically just explored, searched out the best things that could be made in SL. At that point I decided I needed to start with a name, which is Morphe Inc. By summer of 2008 I had a mainland region, a name and a branding, but didn’t know what I was going to be making or selling - that part was still unclear because there were so many fantastic creations already made, and I had no idea what I enjoyed making. I did have an ad out to do custom work which is a good way to start any business in SL... MB: So then, did you come to SL with a strong background in building,
creating, computer programming, graphic design, or some other skill that translated into this world? AD: Well, I came into the game with a slight understanding of 3d design, a strong background in graphics, but more importantly a desire and a passion. MB: Indeed, the most important ingredient. AD: I only stumbled into castle design by chance. MB: Did you choose Morphe then, as a metaphor for what you were doing, in essence learning what you wanted and growing in SL? AD: Yes indeed. Morphe is the abbreviated word for Morpheus, the Greek god that was in charge of shaping dreams, I found that suitable to what I wanted to accomplish in SL. MB: You do seem to be able to bring dreams to life, to make what is imagined become real. What pushed you along the path to building castles then? AD: Well, as I did a few small custom jobs as well as a few sim projects (which kept me aﬂoat) I had a customer approach me about possibly doing a castle for her and her BDSM RP. I had never thought about building a castle before, it seemed that there were many fantastic castles already made, but I accepted the challenge. 2 weeks later I had produced Castle Midnight, Morphe’s very ﬁrst castle. I enjoyed it so much I decided to start another castle soon after, which was an even bigger success... and things just started to roll in that direction. MB: There is no doubt that you can see somewhat of a journey when one looks at your castles. Midnight is not as polished as some of the others (though I love the
design), and they just seem to get better (WilliamShire is a good example). Do you ever think about going back to old designs and adding your new knowledge and skills to the build? AD: Actually I do think about that a lot. I have never came to the decision of actually doing it though. Although through the 2 years of building, new technologies and abilities such as sculpting would and could change some older castles drastically, reducing prim counts and actually looking better. I just always feel like I should be working forward, creating the newest thing. It seems like there is a wall there when you try to go back and make something more current. MB: Yes, I understand that wall - I’ve experienced it before in writing. When you’re done, you’re done. Art is often that way, I suppose, and what you do is much more art than anything else. Obviously, castles are a passion for you now, but you make other things as well, right? AD: Oh yes indeed I do! Usually castles will take anywhere from 1 month to three months of work, in that time span I have to break, stop looking at the same walls and the same prims... it will make you want to stab your eyeballs out... so I will take a week off from building... only to ﬁnd myself on the other side of my work area building something else, smaller... lol. I do enjoy trying my hand at new things, furniture pieces, my organ, bridges (as the old saying goes, “It’s better to build bridges rather then walls.”) I have also recently released sculpt sets, although they are building components that I use in my builds, I love the fact that I give others the ability to use what I use in their design, some say “That’s competing with yourself,” which may be the case, but I am a true creator, and I can share the passion that others have for building. MB: Do you restrict yourself to the medieval realm, or do you branch out beyond that? AD: So far I have mainly stayed in the medieval realm. Its what I am good at, I enjoy it. Taking the opportunity to do something you enjoy in life and turn it into a living means is a dream come true in itself. I have done some pretty successful projects in the past for fun such as some avatars like Buzz Lightyear and bob the builder ( which was sooo fun) but yes, I currently mainly stick to Gothic and medieval items.
MB: That leads me to another question... very few SL residents ever manage to work their time here into a real world job. Does that mean that you’ve managed to achieve that elusive dream? AD: As of late summer of 2009, I have shifted to Second Life being my main and only source of income. Yes, it is possible to do. The downside to this is that I will ﬁnd myself working 14 hours a day, everyday. The luxury is that I work from my home ofﬁce. To be successful in SL I believe it takes a lot of determination and discipline. Hopefully I will enjoy the sunshine a little bit more this summer and cut those hours down a to 13 a day lol MB: It’s not really work if you love it. Do you ever have “builder’s block?” I would imagine that if this is a RL job, then there might be some pressure to produce. AD: That is a GREAT question. Builders block is something that happens to everyone! Usually builders block is solved by either gooﬁng off for a few days, like getting some friends together and shooting yourselves out of a cannon (like the one behind you) for a few hours, or unplugging the internet and thinking about other things for a few days. I get so obsessed and involved in my projects that I will lay in bed and fall asleep thinking about what I can “create” the next day. MB: When I ﬁrst walked into Oferion, I was so blown away by its look, that, honestly, I felt my eyes water. There is something so powerful in that build, with its atmosphere, sheer size and scope, and just presence. At the same time it feels so REAL. Do you use real-world castles for inspiration in your design? AD: I think that it’s a special set of ingredients that I use to build. I get asked a lot about how I design my castles, “Do you draw them out?”, “Do you use reference pictures?”, “Do you create it based of something IRL?”. The answer is yes and no to all of them. Designing a castle is a long process, I think I start with the overall feel I am wanting to achieve along with its skyline. I deﬁantly use Real Life castle elements that I like, it would be hard not to, but a lot of the design involves sitting for hours at a time starring at a certain part of the castle and asking myself “What do I want this to look like?”, “What emotion do I want to inﬂict?”. That is probably the worst part of the process, the hours of sitting and staring. Oferion has been said to really pull in the human and
“live” element. My goal with Oferion was to do just that, to make you feel like the castle itself has history, it has seen many days and can tell many stories. I wanted Oferion to tell a story, I wanted it to feel like its alive. MB: Ah, that is why you have the books on podiums around the castle. It’s almost museum-like when you tour it. AD: :-) yes. As much as I would love to give tours to everyone that enjoys seeing it, I thought placing the books out would be a great way to let people see and understand the castle without forcing them to take note cards via auto scripts. Its an option. MB : I think it works well although I wonder if part of your goals in designing Oferion included making more money for Linden Labs - it’s over 2000 prims! AD: LOL it is indeed. I felt that for what I wanted to accomplish, I should cut no corners. If that involves people having to buy more land from LL to put Oferion out, then I’m sorry. Maybe I should write LL to see if I can get commissions for that land, in which I can secretly turn it back over to the customer! MB: I would appreciate that! Do you create everything in your builds, including sounds, scripts, textures, scultpies, and so on? AD: Its really a mix. I do a lot of sculpt work myself, but also enjoy promoting other creators by using their sculpt work. Same with textures, although I don’t make most of the textures I use, I do a lot of modiﬁcations or “Derivative” work on them. Basically meaning I start with a base set of textures and modify the hell out of them in graphics to get the “effect” I am looking for. MB: You Take What You Want and Perfect It? AD: haaa....exactly!
MB: What kind of tools do you use to create? AD: Is this when I get to contact people about kickbacks for promoting them? lmao....j/k MB: <laughs> AD: I use a slew of programs for sculpts, anyone who builds knows this is basically what you have to do in order to achieve your best results. I am a heavy fan of Skidz Partz, having a texture organizer like his is key when you are trying to accomplish large amounts of work in short time spans, along with his primz toolz. I started out building in skidz isle, which is his sandbox, so I might be biased, but his building tools are far superior to any others out there. I also use Sculpt studio for my sculpts along with rokuro, blender tatara sculpt paint. I use Adobe Fireworks for my graphics.....I have been stuck on it for about 10 years now....lol I don’t suggest anyone switch from Photoshop to ﬁreworks! MB: Wow. So you used it way back in the Macromedia days. I’ve always thought ﬁreworks was one of the most under-rated graphics programs made. I reach for it more often than anything else, but everyone seems to think it’s Photoshop or nothing else. AD: Yes I started when it was Fireworks 4. hahah is that dating myself? MB: Only because I used to use it too... AD: Yes, I started with the whole package, Flash, Dreamweaver and Fireworks. back then they all worked well together and Photoshop was really just for photos. MB: Have you noticed any difference from the “economic downturn” in your business? Some SL’ers have suggested that there has been a boost in SL because it’s where you can have what you can’t have in RL. AD: I have pondered this thought. I, myself have not felt it, Thanks to all my wonderful customers, I have been growing more each month. That could be gauged off of many factors... I have always thought winter months always do better than summer months, so I guess time will tell.
I think that [the] SL economy is very stable. With the improvements that LL is making and the 2.0 viewer coming into the mix it is only going to expand, probably faster than it has ever expanded. I think the econ is going to sky rocket soon with the addition of shared media which will allow RL business to move into SL more efﬁciently. MB: That’s an interesting take on the future of Second Life. I hadn’t thought of the impact of shared media, but you’re right - it will have an impact and join SL to the rest of the world. AD: I do believe that shared media is the ﬁrst step towards a 3d internet. MB: You’ve done some amazing things, and I’m obviously a big fan of your work. With respect to your design and work here in SL, what are you most proud of? AD: As far as builds go, it would be Oferion. There are a few other builds that are dear to me, But Oferion took a lot of love and passion to build and I was very happy with the outcome. I also want to note that I take pride in having the customers and friends that I have. MB: Is there anything, AD, that you’d like to add to what’s been said? Something perhaps that I haven’t hit on? AD: To anyone that might be reading and wanting to create your dreams in SL... I want to give you some advice. Don’t stop, you have been given a world in which to do that, always try to make what you want better “take what you do well and perfect it”. Focus on your goal and never say “ I can’t do that” but instead ﬁnd a way to do it, its possible. I think anything is possible with imagination, passion and perseverance. MB: Wonderful advice, AD, and a great note to end on. Thanks so much for your time! --Mathews Beaumont--
The sun begins to rise over the beach claimed by The Circle of Darkness family. I have arrived early for my meeting with the Queen of the Coven Glitta Magic. I take in my surroundings. It looks like a beach you would ﬁnd any human sun bathing upon. I gained the ability to walk unharmed in the sunlight many centuries ago. I decided it best to meet her in the light of day. Safety ﬁrst as the saying goes. As I walk along the beach, I come across a message scrawled upon the face of a large stone formation. I read the words: “The smoke clears, and under the black and purple sky the setting sun reveals the last standing from the epic battle. The Hybrid Queen gathers her remaining warriors and their allies under her banner to wipe the planet once and for all of those that oppose her.” And in larger letters underneath appear the words: “Welcome to The Circle of Darkness...” Underneath the menacing welcome are what appear to be the personal marks of some of the members of the coven. I glance over some of the names: Alexia Frostwych, Megan Lexington, PlayerMaster Vaher. I suddenly feel the familiar approach of an immortal. “Welcome Sir Grathum…” comes the simple greeting so beautifully laced with an accent of Australian origin that it immediately catches the attention and draws the eye towards the source. “Lady Glitta. A pleasure as always,” I respond with a closed mouth smile. She returns my smile and extends her arm to lead the way as we begin a tour of her family land. As we walk she tells me about her origins and what it is like to be a member of her family. I now relay the result of that conversation to you. How did you ﬁnd SL? Actually nothing in particular, it was just an ad I happened upon one day. I read the info and thought really what do I have to lose? Now I have met some awesome people had a lot of fun times and plenty of laughs. How did you become interested in vampire games? At the time I became a vampire I wasn’t sure
what SL was all about. Being a vampire and meeting the people I did taught me a lot about all the different aspects of SL and helped me to meet a lot of new people. Hunting helped me to spark up many a conversation as I am a shy kind of person. How were you born to darkness? I was a wanderer. I made friends here and there but I was always on the go. It was through these friends that my liege found me. He watched me and eventually took me as his own. We broke off from our ﬁrst clan to form our current family The Circle of Darkness. Our family has evolved to inhabit several universes within the larger SL community. What breed are you and why? I became a hybrid in Bloodlines after being a vampire for quite a while and when we found Nitebreedz decided to remain hybrid. What led you to the vampire systems you use? I was turned into a vampire in bloodlines basically saying: “I will give it a go” lol and was introduced to people in that clan that I am still friends with today. We left that clan went on to another then we started our current Bloodlines clan. I found Nitebreedz doing a search for Vampire role play games. I came here with a member of my clan and the more we learned about it and the more people we met, the more we liked it. Several members of our Bloodlines clan joined a coven, and after learning the game we then decided to lead our own house, also called The Circle of Darkness. Now our Bloodlines clan spans over all breeds in Nitebreedz and several different houses. Does your family follow speciﬁc guidelines or RP? No. We are a close net group of friends that spend time together using the vampire games as a social outlet. No pressure. Just fun! Every Friday night we get together either at a club or as a group, go to a place of interest in SL and spend time
catching up and having fun:) We have also been known to DCS2 ﬁght and many of our members are a part of Nitebreedz, so we hang out on the Nitebreedz home SIM and take on each other in the city. Do you have a speciﬁc leadership style that you hold to? I just go with the ﬂow and deal with issues if and when they present themselves. I love keeping our family atmosphere and bringing everyone together on clan night. Do you ﬁnd recruitment for vampire games challenging in the current SL environment? Recruiting can be challenging as some people are quite wary of vampire games. Basically, my recruiting for bloodlines is focused on friendships and family fun. What are some of the other activities you ﬁnd enjoyable in SL? SHOPPING! Breeding Ozimal bunnies, and I have just started comanaging the Nitebreedz club, The Haven with Denny Denver. What is your favorite song? Tear you apart - by She Wants Revenge as it is mine and my Kings song. What is your favorite book? I think one all time favorite was If Tomorrow Comes by Sidney Sheldon, read it once a year for quite a few years (at least 10 years if not more). What is your favorite movie? I love heaps of silly comedies :) Does your interest in vampires extend to RL? Actually I just got to catch Trueblood, it was introduced to me last month and it was great! Also I love several Vampire movies such as Interview with the Vampire,Twilight, and a few others. Other than that.... (cringes a little).... I was totally into Buffy the Vampire Slayer when it was on ;) LOL - Grathum Seriman-
MZ: I am terrible with interviews, I apologize in advance. All answers should be taken with a grain of salt. Perhaps an entire salt lick.** EP: You have been on Second Life for over 6 years! That has to be almost a record of some sort. What has kept you here in Second Life for so long? MZ: I have no idea. I should leave. Being here for six years is like a testament to my having no life. My partner has mostly. He keeps telling me he’ll hurt me worse if I ever try to leave. Which is weird because he takes off all the time and leaves me here alone but....I don’t want to upset him. EP: Are you a designer or artist in your ﬁrst life? MZ: No, of course not. EP: “In Nomine” is Latin for the phrase “In the name of”. Where did the inspiration for the name of your store come from? MZ: I am so fucking happy to get this question. Almost everyone assumes it’s pronounced “no-mine.” The name was actually a joke that nobody got. I couldn’t think of a name for my store, and thus...I named it “name.” EP: Give us three words that describe your store and the style it reﬂects MZ: Egregious. Slutty. Chai. See also - vicodin. EP: Do the styles you create for Nomine reﬂect your personal style in ﬁrst life? MZ: Yes. I wear dresses in ﬁrst life that are held up entirely by my amazing tits. I suppose a little bit. I used to be goth, once upon a time, when I had time. EP: What target audience is drawn to your store? MZ: Answer you’d like to hear Goths. Answer you’re going to get - people with gigantic prim boobs, hermaphrodite centaurs, baboons, and goths. Please do not lump these people together. I don’t know any of them.
EP: What kind of creative process do you have? Do you just go with the ﬂow and see what happens or are you a control freak on your designs MZ: I’m a SUPERFREAK, thank you. I can’t answer this question, I have no idea what i’m doing. I’ve been doing this for six years and I still don’t have a clue what I’m doing. I drink a lot of coffee. I listen to music incessantly. I think my earbuds are actually growing into my ear canals. It’s kind of gross. EP: Tell us what you greatest creation has been that you are the most proud of. MZ: I just made some gargoyles that kick some serious ass. I think I’m still proudest of my work on my partner’s avatar. Mainly his skin. It’s beautiful. I’ve managed to not let this place drag me to an early grave yet. That’s a pretty big accomplishment. EP: What creation has been a complete ﬂop? MZ: ell...the std skins didn’t go over so well. Amazingly the “ fat, balding and lonely” male skinline was a pretty big ﬂop. EP: Do you ﬁnd it hard to balance a personal life and business life here in SL? MZ: I have a personal life? My friends and my partner are amazingly tolerant. That’s all I can say. I work far too much. EP: Copybotting has become a huge problem for creators in Second Life. How do you deal with this situation and have you seen your items duplicated? MZ: *rubs her eyes* Yes I’ve been ripped off. No, I’m not going to talk about it. We’re losing too many fantastic designers to this shit, people are closing up shop all over, I’m really tired of it. EP: What has been the best change that you have seen made to the game? MZ: This is a game? I must be dating the end boss. This level is really hard. I’m a big fan of sculpties, because they make it easier for people like me to make cool stuff without having to know anything. EP: Do you ﬁnd keeping your prices so reasonable has increased your patrons? MZ: Not really. In this economy I don’t think it matters much.
EP: Do you sell your products on xstreet? How do you feel that beneﬁts your selling of your items? MZ: I do, it’s better exposure. EP: You are under construction right now. Can you reveal to us what the future has in store for Nomine? Is there a feel that you are trying to achieve? MZ: We’re turning it into a ghost town of sorts. I love what it’s become. Putrid Gloom and Horrid Twine rock my small self centered universe. All the credit goes to them. It’s Black River Falls now, in all it’s horrible glory. I just wish we could set custom lighting on our sims, it would be so much prettier. Buy my stuff. EP: In the future would you like to expand to other markets or products? MZ: I don’t think so, no. I might make some stuff for the amish. Really low tech stuff. Thanks for answering all the questions with such candor and honesty - we look forward to seeing what you come out with next!! -Esme Violet-
Noma Falta - QUEEN OF THOSE DAMN BLUES! Albeit all too rare, every now and then, something exciting happens in your life (yes even you’re Secondlife). You know it when it happens because all of your senses awaken at once and something in your brain goes BOOM! You’re left standing there with your mouth agape, your eyes the size of saucers while rubbing a wonderful case of goosies that you pray never ends! It is simply that damn good! This internal adrenaline rush always occurs when the blues diva Noma simply opens her mouth to say hello, but when she starts to sing you ﬁnd yourself completely immersed into the world of Falta, as though you have been propelled into an exceptional astral projection experience, au-natural without even the faintest hint of hallucinogens. Noma Falta, long considered to be not only one of the best entertainers on the grid, but also one of the, sweetest and most humble, sat down with me and gave of herself an openness rarely found in Secondlife. PP:: Hi Noma! I know you’re a busy person and I very much appreciate your sitting down with me today for a chat, as I ﬁnd you to be one of the most phenomenal artists/performers that my ears have ever had the pleasure of hearing. NF: Aww thank you :) PP: I read that you started experimenting with your musical talents on the piano at the age of 4 and at the age of 7 moved onto the violin (which is to me is one of the most beautiful sounding instruments btw). Do you still pick up that violin? NF:: WELL, I just bought a new violin (I sold my old one long ago) and I am practicing some to get the tone ok, and trying to incorporate some in my original tunes. PP:: Ohhh Sweet! So we might be hearing you with the violin on air soon?
NF: hmmm I am not sure how soon as that tone is kind of cat like now, as it’s been a long time. :) LOL PP: I think it would be amazing. NF: I am going to give it a shot. PP: I managed to get inside info and we’re not past the ﬁrst question yet! LOL NF: heheh, you did I am easy! PP: As we all know, there is usually a particular person in our lives that inﬂuence and encourage those talents to help them to surface. Who was that person in your life and can you give us a bit of insight as to that portion of your history? NF: Well I know my parents were responsible for me taking lessons and encouraging me to do my best and outside of my parents all those old teachers I had were the ones that encouraged me. I was a very, very shy child and I found my way in music and art PP: Ahhhh. So music helped you overcome that shyness. NF: Most deﬁnitely. It kind of gave me a voice :) PP: You made a statement that gospel and blues are the foundations of your music. Most artists usually have at least one revelation or awakening, to validate that they indeed are called to do what they are doing. What was your validation? NF: I found my singing voice at a young age when I was singing with my friends at their homes singing black gospel. They really encouraged me. I was about 12. I hung with my friends a lot doing round the room singing to an old piano and guitar and drums. PP: Was that in Atlanta? NF: no it was in Alabama where I grew up. I am a native Texan and my parents moved to Auburn, Alabama. My father was a professor. PP: Alabama is riddled with old muddy blues and gospel, what a great foundation for a start. NF: Oh yeah! I really love Alabama. Yes! I was raised on that old blues style and soul music. It’s funny I just did a blues gospel gig at a church. I
didn’t know how I would feel under bright lights and singing in church (it’s been so long) but I was shocked. They all, stood and clapped. I got standing ovation. PP: Now that, I would of loved to have seen. Oh I am certain you were awesome. NF: It was very different form the last time I was in a church. I was invited from a woman who heard me do a blues show, and I am going back end of this month. It is a new avenue :) PP: Well they must have loved you but they will just have to scoot over as we had you ﬁrst. Hehe NF: I loved them too! It was pretty BIG! PP: haha I have a feeling you love most people Noma. NF: Well I do. I mean let’s say I never hold a grudge. I just can’t. PP: When did you start writing your own songs and actually taking yourself serious as a valid song writer? NF: Well I was writing a bit in the 80’s and I fell into the road in such a hard way I kind of let that go (if ya know what I mean) and I have always done others songs. Being in SL for awhile afforded me the opportunity to start writing again. PP: Emotions usually inﬂuence all artistic outlets, have you found that one particular emotion produces the best songs for you and if so, which emotion and why do you think that is? NF: I would have to say highs and lows and when I mean lows I mean when I get out of the “lows”. It’s a little hard for me to see clearly in the moment. When I am over something that hurt me or makes me sad I can write after the turmoil has passed. PP: So you’re referring to the “recovery” stage, when you see things more clearly as to why you felt the way you did? NF: Yes, exactly. It’s too easy to write angry bitter things in the middle of things. Sometimes you can catch a good thing but mostly it is all muddied by the moment PP: You started carrying your musical talents on the road at 16 years of age. Can you tell us how that came about? What was “the BIG break”
into professional music for you? NF: Wow I was already on road trips with symphony at a young age so it was kind of a natural progression. I thought I was really doing something when I played a coffee house duo in Montgomery Alabama, then immediately I decided that was too tame for me. Then I had a beer bash and invited players. We sang, and then were offered a gig by some people there and it was on the road since. I was a heavy road hitter for many years. PP: What was your big “WOW” realization moment, the one where you have to pinch yourself to see if it’s real? NF: I think my WOW moment came when I played at a gig that had over 10K there. I was doing backup for a guy out of Birmingham in Coconut Grove in Miami. It was wild for me. I was so young. I was hit from every direction that weekend. I was offered a gig to sing on the midnight special show. I was even asked to model. LOL PP:: You just had it ALL going on didn’t you! LOL NF:: NO was not model material. I was just k skinny. LOLOL PP:: Oh I remember so well that show! I think it was everySaturday night... somewhere near the King Biscuit Flower Hour. NF:: Yes. I was asked to do backup singing behind the curtain but I didn’t do it I was young and not thinking I was “ready”. PP: Behind the curtain?? Why? NF:: Well, some people can’t sing, or they need backup when they do a show. There are bands that back up artists on shows so I would have been one of the people that prop up. Like American idol has a band and backup singers. You don’t really see the band that much but that’s the prop up. It was hidden more in those days back in the 70’s. I don’t regret not doing that. PP:: Can you tell us some of the real life artists that we might know that you have worked with?
NF: Usually just local folks. I have done work on Francine Redd’s CD’s as backup singer, Oscar Tony Jr. an old soul singer, Kodak Harrison (our local Bob Dylan). PP: You’re not doing back up anymore are you? I simply see you in the forefront, to me that is where you belong. NF: Well I always have fronted bands and I do backup anytime I am called to studio for work, which is a good gig to get. PP: I’ve noticed that beside your obvious amazing talent, you also carry a most positive energy as to your stage presence. You deﬁnitely have a way with a crowd. People love hearing you but they love being around you. Noma is a walking performing PARTY! Was this a learned or natural ability? NF: Thanks :). I just do what I love and life is short! I just love music and being around people that love it too :). It kind of cycles thru us all I fed off energy of LIVE performance in real life so I am same here as in real life. PP: What is it about doing live shows, whether it is in Secondlife or Real Life that you enjoy most? NF: The anxiousness, the fear and the positive energy. I love in REALIFE to feed off of the energy of the players and where the music may go. PP: You deﬁnitely have energy about you Noma. If you don’t mind, I would like to switch gears just a bit and hit up on a touchy subject. As a musical artist how do you feel about peer to peer programs which allow folks to download music without paying for those tunes? NF: Oh I am still thinking about that. I mean it’s kind of hard to stop. I don’t do it. PP: Noma, in closing is there anything that you would like for those reading to know about you, about events, etc? NF: Well, I guess I am still going to keep up the good ﬁght for musicians in SL-in other words-grow and write and keep playing :) PP: :-) I hope your there until the ship caves in! NF: Me too gah can you imagine the panic if LL closed the doors? The shot heard around the world! Hahah. Well I know what I would be saying, and it wouldn’t be pretty!
PP: Anything you would like to add to this interview Noma? Anything at all... Just throw it out there! Save the Whales or anything like that? RoďŹ‚ NF: Be true to yourself. You canâ€™t go wrong! -Paeoti PomerayHow to follow Noma: www.nomafalta.com http://www.ustream.tv/channel/nomafalta