kent state university
BA interior design
emma weaver
a portfolio
I’m an interior design student, small business owner, musician, artist, and writer. My mission is to tell stories in every possible way I can. I believe that a good story can single-handedly change the course of someone’s life and consequently change the world. As a design student, I aspire to create designs that tell these stories. I chose to study interior design because it allows stories to be activated in a three dimensional space, which provides lots of opportunity for creativity. It also allows designers to tell stories of the user group, the client, and the historical location. To design without considering the stories of the past and future users is detrimental to the success of the project.
the line-up
I am a storyteller.
My name is Emma Weaver, and this is how I tell stories through design.
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a story of workplace applied drama + autism
a prison becomes an arts community
a festival of local artists
3 pilgrims move to tokyo creative storytelling
A OFSTORY WORKPLACE
Inspired by the variety of home offices that popped up during the pandemic, the Story of Workplace project aims to design a corporate office for the clothing and lifestyle brand Anthropologie, which provides for 75% remote and/ or hybrid employees. Anthropologie’s mission statement inspired the concept for this design: The Park Typology. This concept focuses on a kit of parts found in parks that can be applied to an office space to allow for employee agency and multifunctionality in a hybrid workspace. This story is told through the narratives of 4 Anthropologie employees, who each have different modes of working in and out of the office. The focal point of the floor plan is the 3-level fashion library and archive that exists in the center of the office and can serve as a "town hall" collaboration space or an individual research zone.
Software used: revit, enscape, and photoshop
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interior design studio 3: fall 2021
characters MEET THE
& their home offices
ASHLEY: creative director with a hybrid schedule; lives in the suburbs Philadelphia with her husband + kids
HANNAH + ADDIE: remote interns living as roommates in Philadelphia come into the office biweekly
JACK: personal stylist in the Philadelphia office who is transitioning back fully in-person
suburbs of Philadelphia who back to
park typology
inspired by Perkins & Will: Special Use Park
space utilization
meeting: 16% collaboration space
personnel: 27% workstations and offices
ancillary: 12% employee support spaces
amenity: 6% typical recreation spaces
circulation: 35%
“paved” spaces around site
THE
level 12
neighborhood 1
A maker space and open office area for 16-20 employees. Partial walls with privacy curtains allow the space to flex with the type of work occuring. Modular desks are available for those employees who prefer a more traditional workplace, while slim tables with bar stools are available for those who are working on a hands-on project. Acoustic baffles hang from the ceiling with mismatched chandeliers to illuminate the area and reduce echoes. The neighborhoods are situated on the corners of the floor so that they receive the maximum amount of light.
conference room
A meeting space for 20 people with easy remote connection and presentation. Linen curtains allow abundant light to enter the space while also removing glare from the projector screen. Exposed brick walls extend to meet the waffle ceiling, while a drop ceiling and baffles provide acoustic privacy and reduce echoes. A storage shelf with hanging rods exists to hold prototypes and designs that are being discussed in the room.
middle level archive
In between the 12th and 13th floor, there is a smaller level that extends off of the stair landings on each side. The fashion archives on the first floor are stacked so that the second half is accessible through this middle level. The gallery on the middle level has areas for pin-up as well as built-in benches for employees to work. There are plants along the railing that flourish in the natural light. The ceiling of the middle level becomes a collaboration space on level 13.
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HOW DO YOU COMPETE WITH THE HOME OFFICE?
AND APPLIED DRAMA AUTISM
The Center for Applied Drama and Autism in Akron, Ohio focuses on applied drama and creative writing to help their students on the Autism Spectrum develop social and life skills and gain self confidence. In order for this space to represent CADA’s vision and the belief system upheld by their unique teaching method, the concept of unstructured: a paradoxical approach to sensory design, will be applied. This is achieved in the environment by creating contrasting spaces of high structure and seemingly unstructure (although unstructure is really just structure at the molecular level). Design strategies to convey this concept include layered textures, colors, form, patterns, lights, and acoustics, and will allow the students to find refuge, release energy, or be with others to find comfort. These gradients of layering will address the hypo and hypersensitive needs of individuals with ASD, while also giving them the opportunity to explore different sensitivity levels. By designing an environment that adapts to their growth, this unstructured space will encourage students to explore the interactive interior at their own pace. Since unpredicted change is stressful for people with ASD, the layout and program of the space will stay consistent, legible, and repetitive, and the sensory details will be infused throughout the space with responsive and adaptable forms. These forms will have the ability to flex and adapt to the current sensory need, creating an inclusive environment for students and staff on the Autism Spectrum.
Software used: revit, enscape, photoshop, illustrator, indesign
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interior design studio 5: fall 2022
partner: kara mayor
neurodiversity DESIGNING FOR
inspired by “Design Across the Spectrum”,
written by Dr. Ceridwen Owen
unstructured a paradoxical approach to sensory design
“ ” WHEN I LOOK AT NATURE, I RECEIVE A SORT OF PERMISSION TO BE ALIVE IN THIS WORLD
naoki higashida, The Reason I Jump
Inspired by this quote from Naoki Higashida’s documentary, The Reason I Jump, the concept for this project aims to mimic the seemingly unstructured feel of nature while actually being extremely structured. By taking this paradoxical approach, the students who enter CADA won’t feel like they are walking into a facility specifically for people with Autism, but instead are walking into a space that is theirs, personally. They will be able to feel comfortable and focus on learning through applied drama because their environment won’t hinder their senses and overwhelm them. It’s a sanctuary for these students where they can be completely themselves without being ashamed of their neurodiversity.
space planning applied research
1: student entrance
2: reception + check in
3: screening room
4: sensory nook
5: private office
6: private office
7: staff lounge
8: hyposensitive classroom
9: universal restrooms
10: prop studio
11: creative community atrium
12: open offices
13: auxiliary entrance + stairwell
14: recording studio
15: hypersensitive classroom
16: universal restrooms
element axon
ceiling
main level lower level 1 10 2 11 3 12 4 13 14 15 5 6 8 9 7 16
prop studio
The decision to add a prop/set/costume design studio to the program originated from the idea that not all students like to perform on a stage, and would rather contribute in other introverted ways. CADA teaches through applied theatre, which can include the crafting of stage elements in order to help tell the story along with the performers. Specific elements of this space include the craft storage wall at the back with a pegboard, a couple of clothing racks for costumes, 2 communal studio desks with variable seating, and acoustic baffles with task lighting.
community atrium
This atrium was designed to serve as a visual connection between the two floors, as well as a community landing pad where CADA students can interact with the community in a controlled and comfortable environment. On the first floor, there is a small library, lounge space, and informal stage for impromptu performances. On the top is the reception and entry followed by a screening room and a sensory nook. Connected by a large acoustic ceiling element that doubles as art, this atrium gives the chance for hypersensitive and hyposensitive students to interact with each other even though their classrooms are on different floors.
A PRISON BECOMES AN ARTS COMPLEX
Located in historic Florence, Italy, the Le Murate complex is a site full of culture and experience. It originally served as a convent before transitioning into a prison, and is now a center for the arts and a series of apartments. What had previously been an inmate courtyard is now the home to the popular cafe, Cafe Letterario. For this project, Cafe Letterario was to be redesigned in partnership with IDeAL (Italian Design and Arts Lab) to become a large celebration of the arts. The entire complex needed to serve the communities’ needs as well as represent the rich artistic history of Florentine architecture and industrial design.
Heavily inspired by the radical design group Superstudio, this design aims to inspire younger generations of artists through the use of history, representation, and playfulness.
Software used: sketchup, enscape, photoshop, indesign
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interior design studio 4: spring 2022; florence, italy
THE
courtyard kiosk
to be deployed in the cafe letterario courtyard
A kiosk designed to be a point of information for IDeAL that can be closed and moved to new locations across Florence to advocate for the arts. Consisting of 12 individual pieces to form 6 different functions, this kiosk is multifunctional when opened. When closed, it is a monolithic cube resemblant of Superstudio’s Continuous Monument.
open kiosk section
rendered floor plan
spatial layout
Taking inspiration from the multifunctional kiosk, the design of this plan aims to create a seamless path of travel through each space. The exhibit and cafe provide an impactful entrance before guests continue through the space into the outdoor area, second exhibit, or the workshop/lecture space at the back.
THE LE MURATE COMPLEX
conceptual space plan
cafe letterario
This renovated cafe is set in the existing footprint of the current Cafe Letterario. The cafe needed to be able to function independently from the rest of the space, so it was given a second entrance for guests who wish to only get coffee and leave. The grid design of the kiosk that exists in the adjacent courtyard continues into this cafe to provide a seamless transition.
cafe exhibit
In between Cafe Letterario and the outdoor courtyard is a redesigned extension of the existing structure. The exterior reacts to the design of the kiosk, while the interior serves as a temporary exhibit space for short term exhibits.
gift shop
Placed in an alcove towards the end of the guests journey, this gift shop advertises and sells items from the artists who are being exhibited, along with IDeAL merchandise. The design of this space is inspired by the Italian designer Ettore Sottsass and his bright, bold designs.
HOW CAN A HISTORICAL BUILDING BE BROUGHT BACK TO LIFE THROUGH PLAYFULNESS AND CHILDHOOD NOSTALGIA?
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A LOCAL OF FESTIVAL ARTISTS
The Waterloo Arts Festival, located in the Waterloo Arts district in North Collinwood, Cleveland, is an annual festival that aims to bring the community together through art. The local artists each get a kiosk that they can set up in the parking lot to display their art and have hands-on activities that allow people to interact with their art. The goal for this project was to design every aspect of the festival including the parking lot layout, wayfinding signage, flexible shelving, and the overall festival experience. The kiosks were to be inexpensive and sustainable, and the design of the festival was to emphasize the importance of art in building community.
software used: rhino, photoshop, illustrator, and indesign
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interior design studio 2: spring 2021
site plan
This festival is designed in a way where each artist and their kiosk is deliberately placed to interact with guests. Guests will follow corresponding stickers on the cement to guide them along their journey. The yellow path guides them from their entry through one path of kiosks, and then they are greeted by the teal path at the end which brings them back to the entrance of the second path of kiosks. The dark blue path guides them to support spaces inside the neighboring building.
site perspective
Throughout the site are green flexible areas where events and activities can take place, such as yard games during the day and dancing at night. Also throughout the site are curved installations displaying Waterloo Arts branding and featured artists. All of these things lead guests to the back of the site where a “What Makes Waterloo” interactive wall encourages guests and artists to speak out about what makes them live in the Waterloo Arts District.
kiosk elevation
Each kiosk was designed to be a flexible pod that could meet the needs of any artist. Design elements include exterior pegboard signage, a movable cashier stand, and flexible cube storage and display. The doors on the front of the kiosk are typical size, and the doors at the back serve as a “shed” door that opens completely.
HOW DO YOU DESIGN A FLEXIBLE SPACE THAT MEETS THE NEEDS OF A VARIETY OF USERS?
kiosk perspective
The interior of the kiosks are given to the artists with nothing inside so that they can add their own design elements. This allows each kiosk to provide a completely different experience for guests regardless of which artist they are visiting. This specific local artist, Josette, creates large scale paper flower arrangements.
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3 PILGRIMS MOVE TO TOKYO
The task was to design a space for a potter, musician, and astronomer to live and grow together in. Each of the pilgrims were to have their own space where they could reach a level of self-fulfillment in their career and personal life. The site was Tokyo, Japan.
Research was done on Japanese culture, Sou Fujimoto, and each of the pilgrims before any design work was done. That research was the basis for the entire project. Understanding each of the pilgrim’s needs and what it meant to live in . Tokyo was crucial to the success of the design. Fujimoto was to be an ally, an influence.
Models and drawings were derived from that research to reveal a conceptual space for those 3 pilgrims.
Software used: rhino, vray, photoshop, hand crafting
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interior design studio 1: fall 2020
Vaulted, tectonic roof to mimic a concert hall, giving the pianist a chance to achieve their wildest dreams. lots of filtered sunlight. they simultaneously feel at peace, and like a rockstar.
Low, horizontal space to be physically close to the earth. includes a firing kiln to allow the potter to finish their process. they feel like a friend to the earth, as if they help each other throughout the day.
musician potter astronomer
Vertical space to physically and intellectually ascend to the stars. many layers to view the stars from different perspectives. they feel inspired by the magic of space and the unknown.
HOW CAN ONE SPACE PROVIDE FOR 3 COMPLETELY DIFFERENT NEEDS AND PATHS OF LIFE?
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CREATIVE STORYTELLING
My favorite part of the design process is the presentation and representation where designs come to life through graphics, technology, and manual techniques. I love being able to tell the story of a space through these unique mediums.
I also explore different creative techniques outside of class through my Etsy shop. During the COVID-19 pandemic, I started an online shop to sell art prints and it has given me so many opportunities to develop my storytelling skills. Along with running my shop, I take custom orders and freelance graphic design projects as well.
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nerdy bird print co.
retro + subtle fanart
https://www.etsy.com/shop/NerdyBirdPrintCo
Average 5-star review and nearly 2000 sales
custom logo
Using a blend of Procreate, Photoshop, and Illustrator, I design retro fanart that I print and ship to customers. I also design all of my branding, social media posts, and conduct flatlay photography for my listing photos. My store has grown out of the closet I was originally running it from, and has since expanded into its’ own room.
WHY CAN’T FANART BE AESTHETIC, TOO?
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media exploration
MIDDLE LEFT: retro perspective render
BOTTOM LEFT: retro section render
TOP RIGHT: interactive children’s exhibit render
BOTTOM RIGHT: collage based on environmental repair
contact: eweave20@kent.edu @emmaweaverdesigns www.linkedin.com/in/emma-weaver-4a3b3b191 thanks for visiting!