Portfolio KUAN-YING CHIU
Contents work 1.
Photography & drawings
Folly April 2012, personal work in FA. School Instructed by Hata Lo
Folly architecture is a building non-functional but still suggesting by its appearance some other purpose. In this project, I want to express a notion that I learned from my observation of a place. I would like to create a folly which can lead people to walk in and aware of the relation between peopleâ€™s scale and the boundaries with different heights.
Site Observation Where I choose is a park located at an old community in Taipei city. The community are comprised of some stores, old apartments, congregate housing, and a traditional market, and these areas are strongly connected with this park by the residentsâ€™ activities. The park is an important place for intimate interactions, forming a bond between the residents. What I observed is that people act differently due to their body's scale and the relative height of the boundary. I found that adults and kids act differently on the same height of boundary.
old apartments congregate housing
The boundary around the playground becomes a table where the elderly played chess together. The handrail of the skating rink serves general purpose for kids but serves as convenient facilities for the adults who need stretching. When I walked by the pavilion, I saw the old man tend to stand on the stage and take the chessboard on the roof. The stage the man stood on seems unlikely to climb up for a kidâ€™s scale.
Outline of city I observe the park and its surroundings, finding that it is a relative lower plane comparing with nearby concrete buildings. Such level difference presents in two scales, various boundaries in the park and the park in outline of city.
park or green area
boundaries in the park
I imagine that the park is built up by digging and destroying the continuity of outline of city. When certain volumes disappear, the park as an open space and various boundaries emerge. Comparing with the discontinuity caused by digging, Iâ€™d like to extend the boundaries within the park by intruding peopleâ€™s scale into a solid cube, which creates the continuity of boundaries in the park.
Model experiment Model 1
I choose plaster as the material for the solid cube and peopleâ€™s scale in a photo taken from the park. Firstly, I take each person as a prepared volume to be dug out of the solid cube, and it turns that the created space and the level difference appears only on the surface of the cube.
Sight line (3)
In order to enhance the interaction between the folly and people, such as leading people to walk from one side to the other passing through the cube, I replace the connected sightlines influenced by the boundaries for peopleâ€™s scale. The subtraction makes the cube transparent and creates some space series in it.
Sight line (1) Sight line (2)
I locate the folly at the center of the park where most people do the activities, so it connects the surrounding facilities and becomes a landmark of this place. Such strong connection would lead people to pass through and perceive the continuous boundaries in the park.
pavilion skating rink Folly pavilion
Materials March 2013, personal work in NCTU Instructed by Wenyuan Peng
This work aims to explore the properties of materials. What I choose is the cork mat, which is widely used in daily life. Because of its manufactured process, pieces of cork mat would be fragile and easily broken under not much pressure. I would like to rebuild the cork mat in new structural way with other assistant materials, which may explore the other possibility of cork application.
Unit development I cut the cork mat into strips, bend every strip to a 8-shaped unit, and use the brad to fix them. After I make several units, I find that these 8-shaped units are able to be arranged in order regularly. Because there are two holes in every unit, I think of rope which can keep these units well-arranged by getting through the holes.
Comparison When bending them in circle, I find the thicker cork has large ultimate curvature, which allows us to make bigger holes in 8-shaped unit before meeting the material limitation. Comparing with the cork mat which has not been sliced, the rope makes these units built back together to become a piece again. I find the new structrual piece of cork shows better ability to bend, and has less posssibility to be broken.
units made of thin cork mat shows apparent deformation under bearable tension and compression force.
Folding October 2011, personal work in NTUST Instructed by Meihuei Li
Folding represents the process of building from plane to space. Depending on two ways of folding, the results can be simply divided into three kinds of results, continuity, similarity, and confusing space. Every unit is developed from a square of paper. When I fold the square, it shows the relation between triangle and square in geometric way. Without glue or other assisting materials, I connect the units to generate the relation between space and geometry.
Unit Development Continuity
similarity folding 1
Confusing space folding 2
Confusing space In this type, the paper is folded in the second way, which only makes triangle elements during the process. By connecting and overlapping the units, it is developed into a shape of pipe. The series of triangles inside indistinct the wall and the ground, which makes interior looks like being twisted from general situation.
Dwelling unit design Nov-Dec 2012, 3-member work in NTUBP Instructed by Mu Sih Mian
This project is to design an 8-square meter dwelling unit based on an imaginary scenario. We characterize three roles and imagine their daily life to create a scenario. Because all the roles are set to be from social vulnerable groups, we have to consider their bad economic situation when designing the living space. After the script was completed, we developed the space by making collages in two-dimensional way and then made the model based on the collage paper.
We wrote a story which is about a single parent family. The family includes a single mother who works as an accountant, a sister who majors in culinary art in college, and a brother who studies in senoir high school. When doing the collage, we put ourselves in the place of the roles during the discussion so as to make the dwelling space meet each family member’s need as much as possible.
Bay window In the living room, we make a cozy window seat for relaxation. It creates additional space and induces sufficient light into the living room. In brotherâ€™s bedroom, we use a small bay window to gain more space for the work desk. Considering the wind direction, we make it into triangular shape so as to avoid strong seasonal winds but still make the bedroom properly ventilated. N
Living room & Dining room In order to use the space efficiently, we set a rectangular table which can serve for both living and dining functions. By putting the table in different direction, we expect how it affects the way users walk by and imagine the activities happening in the space. Routes
Bedroom We tried to have three of them use one bedroom in the first place, which we expected to build a more intimate and strong bond in this family. However, when we discussed repeatedly with ourselves acting in this scenario, the younger brother as a senior high student figured that itâ€™s necessary for him to have his own privacy. Therefore, we design a single room with a loft bed combined with a work space underneath to meet brotherâ€™s need and save the space.
Bathroom allocation In our script, the three members get up in the morning at the same time. Considering the rush to use the bathroom, we separate toilet, shower cubicle, and washstand so that each space can be used at the same time.
Campus Decoration Nov 2011 - Mar 2012, 5-member work, Team Competition in NTUST, Ranked 7th place out of 44 teams and earned the funds to accomplish the design project. Instructed by Mei-Hui Lee
This competition aims to decorate the space in the campus by installation art or other conceptual designs, concerning about eco-friendly issues. Our team planned to improve an open space by solving the muddy problems in rainy days.
Muddy ground after rainy days made this place unusable. Most students would pass by instead of using this place. We intended to design a shelter-shaped pavilion around these tables and chairs.
We use water pipe as the main structure frame, and the woodchip as the exterior layer. The way of combination can shelter users from the rain and reduce the muddy condition.
Photography & Drawings
Media: pen (water-based ink), cover paper
Media: mechanical pencil, cover paper
Media: pen (water-based ink), cover paper
Media: pencil, sketch paper
Details in daily life can be aesthetically appealing when you catch them from different angles.
KUAN-YING CHIU 12F.-2, No.28, Ln. 88, Sec. 3, Minsheng E. Rd., Zhongshan Dist., Taipei City 104, Taiwan (R.O.C.) Email: email@example.com, Phone: +886978608805 EDUCATION
National Taiwan University ( NTU, Taipei, Taiwan) Bachelor of Science in Engineering, Deparment of Civil Engineering EXPERIENCE
Internship in Kedak Group Architecture, Planning & Construction management Frim (Taipei, Taiwan)
07/2010 - 08/2010
Position: Asistant in engineering section
Internship in Shing-Yi Architectural Design Firm (Taipei, Taiwan)
Position: Intern doing hand-made models
Archi-Neering Design Model Exhibition
25/11/2011 - 04/12/2011
Position: Narrator on the exhibition
Private Tutor in Mathematics EXTRACURRICULAR ACTIVITIES
Imprint Exhibition, autonomous activity (Taipei, Taiwan)
07/2009 - present
27/08/2011 - 02/09/2011
one of the creators displaying personal art works
Trilateral Student Activity (Seoul, Korea), NTU Dept. of Civil Engineering
07/2011 - 08/2011
joining an academic interaction with students from Tokyo University & Seoul University
Participative Design Workshop, Smart Aging Alliance (Yilan, Taiwan)
workshop in the aboriginal tribe aiming to help the locals with resources
Student Activity, Stage performance, NTU Dept. of Civil Engineering costume coordinator & performer
04/2011 - 06/2011
Team competition of campus decoration, National Taiwan University of Science & Technology (NTUST) Ranked 7th place out of 44 teams and earned the funds to accomplish the design project
Language: Mandarin, Taiwanese( Native fluency), English(Excellent fluency) Computer Skills: AutoCAD, Blender, SketchUP, Photoshop, Illustrator
11/2011 - 04/2012