2016 - 2019 Resume of MY projects. MY works. MY goals.
Fear, collaboration, help, bravery, suffering, joy, all what is hidden under a project is invisible to the ones see only the result but is well impressed in the designer who lives it.
Feelings that bring to the satisfaction of using the
creativity for the others adding new experiences and values to the personal baggage.
it’s not how good you are,
22/09/1994 Bologna, IT +393292410907 elena.colombo@designinclusivo.it
MY DESIGN NEEDS
it’s how good you want to be
software skills
Needs to be focused on People and Environment - they are the protagonists of every design projects. They are the only one knowing the problems whose need to be solved. Empathy is the key.
languages levels
ILLUSTRATOR
RHINOCEROS INDESIGN
Needs to learn from Travelling - travel as tool for sharing, learn from different mindset, and discover yourself.
KEYSHOT PHOTOSHOP
Needs to be Inclusive - through a universal approach design can create universal way to communicate and to create products
OFFICE
Needs to be Multidisciplinary - different backgrounds, skills and point of views enrich every Design project.
30/3/19 Needs Prototypes - try, try and try until you will find the best solution. The best results is obtained through practice!
Winner Arte Laguna Prize_ Design section
Work: Inclusive Tea House, 2017 Venezia, VE
key words teamworker empathic
visionary
curious
sensible to inclusion
creative
traveler&hungry of new cultures
travel adventure discover
create find solution
walk move relax
bake cake design
children care educate smile
1. INCLUSIVE TEA HOUSE_2017 2. LAMP DESIGN_2019 3. FOODESCAPES_MYO_2017
PRODUCT DESIGN
INCLUSIVE TEA HOUSE_THESIS PROJECT products for a conscious and alternative preparation in which the customer becomes the protagonist.
In order to facilitate service to waiters and make the experience offered by the Tea Room more educational and innovative, I decided to develop a system of products that allows waiters not to carry hot and heavy things and to customers to experience tea in different way. I designed a piece of furniture to be placed in the center of a table that combines a plate to heat the water with which to make tea, a teapot, a protective panel for customer safety and a crown on which are placed tester for the choice some tea. Arte Laguna Prize showroom. Me, winner of design section, and the prototype of my set. 2019_Arsenale, Venezia, IT
Keyshot Render showing the composition of the whole products designed for the Tea House.
PROJECT FOR SOCIAL INCLUSION
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society has the power to sharpen disability more than the person’s physical and mental condition
Everyone has his own vision and answer to disability.
ICF (2001)
We have to assume open and inclusive behavior in order to allow the people with disability to feel as a part of society where they can contrubute with their attributes and where they can find support for possible difficulties.
CRPD (2006)
INCLUSIVE DESIGN
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from Design for disability to Universal Design
<Designing for All means conceiving environments, systems, products and services that can be used autonomously by people with diversified needs and abilities, involving human diversity in the design process >
systems
environment
products
Luigi Bandini Buti
System layout on disability condition
Graph of the general phases of the design method of Human Centered Design.
Starting research
writing language
prejudices
1
mental
work
dfa
health
architectural barriers
movement
work tools and
Final prototype
6
Final concept and prototyping
5
technology
2
Field research
3
Concept scenarios
impairements
and personal context
DISABILITY
environmental
physical state of health
communication
sensory developement
society
person
little autonomy
barriers
prejudices
little selfconfidence
movement
user
designer
4 Prototyping and users testing
LAB DESIGN EXPERIMENTEA
3
3 days of laboratory about TEA with the tea house workers
FROM PROBLEMS TO SOLUTIONS, SCENARIOS
4
answer to the needs and frustrations through the project.
BEFORE 1
2
Laboratory of tea design after a deep study of Tea I designed a project of three days for teaching and observing the workers approach on tea preparation and their knowledge.
1° day 24/05/17: “TEA DISCOVERY” story, collection and processing through team games, stories and illustrations.
Waiter with disability feels difficulties with writing orders and understand them.
Tea choice is difficult because of strange and long name.
Stimuli reaction Aware and Expert
3
4
The waiter does not understand what he wrote and he can not find the right container.
2° day 25/05/17: “TEA THROUGH THE 5 SENSES” discover differtent typoligies of tea through team activities that involved the 5 senses.
Because of is clumsy, the waiter, make the heavy teapot full of hot water falling down.
Involvement
AFTER
Physical and manual skills
2
1
3° day 26/05/17: “CREATIVITEA’” how to create a teablend and personal teablend and teacontainer creation: creative activity that involves colors, symbols, manuality adn the 5 senses.
Stumulate creativity
Ordering system with a different way of communicating, it does not need writing or remembering.
Tea choice through 5 senses.
3
4
Color language does not confuse the waiter.
Tea preparation is done directly from clients so that waiter has not to go around with heavy and hot things.
INCLUSIVE FONT
The title font it was realized by using the writing of a girl with disabilities, Chiara Fipertani, she is one of the waitress who works in the teahouse I did a project for.
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DESIGN FOR ALL FOR DESIGN_LAMPS DESIGN TRAINING COURSE FOR WORKING INCLUSION
May 2019 - January 2020
To produce objects in wood and paper. To design a product line from design to production. To communicate a product or a brand to launch it on the market.
The participants, starting from - the assigned waste materials (mainly of wood) and following the principles of the circular economy - develop a series of prototypes through themed experiments. In projects, aspects such as portability, cost and reproducibility of objects will be considered.
The objects designed will be evaluated in terms of technical and economic sustainability, production and sales on the market. Meetings are planned with companies that supply industrial waste and with designers who are already producing objects with waste materials, to verify market demands, problems in selling items and possible commercial strategies.
SUSTAINABLE AND ECO DESIGN
INCLUSIVE DESIGN FROM WASTE MATERIALS TO PRODUCTS
Some of the lamps designed and prototyped during the Lab using waste wood materials. T-12 Lab, Milano, IT
MYO_ PLAYFUL INDOOR VEGETABLE GARDEN
MYO is a didactic product that teaches children to grow a vegetable indoor garden and understand its benefits using colors and icons comunication.
MYO makes children get more responsible through a small alarm device. When the water finish the device warns you. During the life cycle of the vegetable you can check the status of the plant.
Front Back
This logo is made from the combination of three words: MY, MIO and ORTO. These terms resume the concept of our product: a vegetable indoor garden for families with children focused on the relationship between vegetables and child. In addition it has been deisgned to be personalized and funny. Thanks the sense of belonging it the child will be more encouraged in taking care of it.
Low level of water Alarm! Feed me
High level of water
_Teamwork _Cultural and social analysis, character analysis. _Problems to be solved, user needs, concept objectives _descriptive / graphic development of the concepts
PRODUCT PHOTOGRAPHY
PRODUCT PHOTOGRAPHY
SHINY
teamwork
The goal of this photographic project was to evaluate our ability in creating clean and convincing pictures of our products. The objects pictured were chosen for their different finishes: an opaque object ( LancĂ´me foundation), a transparent object (soy sauce) and a shiny object (the coffee cup). The images were shot and then edited with Lightroom and Photoshop in post production.
THE COFFEE CUP
OPAQUE
SOY SAUCE
TRANSPARENT
LANCOME FOUNDATION MAKE UP
1. “CUTANDBEND”_2016 2. 70S PATTERN_2016 3. ICE CREAM PATTERN _2016 4. LOGO LSFA_2017
5. LOGO FOR A LAWYER _2019 6. ROLLER UP GRAPHIC _2019 7. FREETIME_“PERSONAS” _2019
GRAPHIC DESIGN
CUTANDBAND 3D “optical” pattern created cutting and bending paper. Tools: - Paper and scissors - Illustrator - Photoshop
70S pattern I developped a pattern inspired by the 70s and, in particular, by Verner Panton’s works. I chose to mutuate the colors he used in the “Mira X” textiles’ collection. The motifs I used, too, are drawn from his art. Panton is well known because of his unprecedented use of hypnotic tangles of sinuous lines.
ICE CREAM pattern From an Handmade drawing who figures a series of identical ice cream icons I realized a graphic pattern design. Tools: - Hand drawings tools and wax crayons - Illustrator
LAWFIRM logo Annalisa Fortini, lawyer in Bologna, ask me to design a classic and elegant logo for her lawyer identity (business card, letterhead and envelop). The logo should be black and white for her nececcisty and recognizible if printed in small sizes.
SUSTAINABLE DESIGN logo Logo designed for the last year university course. What is Sustainable Design for you?. The logo symbol depicts two people, an adult and a teenager, present and future generations. Sustainable design allows designers to project in order to offer a better future to new generations. Present generation, figured in black, may allow future generation, green (reported color to environmental sustainability), to live in better living conditions.
FARE LAVORO rollup Graphic project designed for the association â&#x20AC;&#x153;FareLavoroâ&#x20AC;? who needed to catch young people during fairs and events realetd to job and enterprise opportunities. They want to make youth know they can help new ideas and start up to grow.
PERSONAS
freetime gaphics During my freetime i like working on graphic tasks. I sometimes draw with illustrators the closeup of people and then I use these graphics for birthday greeting cards or notebook covers.
THANKS FOR YOUR CURIOSITY
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