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dLux MediaArts Workshops dLux MediaArts has developed the workshops as a platform for skills development and knowledge sharing through tailor made workshops directed to public outcomes (physical and/ or online). dLux MediaArts pairs expert artist facilitators with artists, galleries, schools, communities and organisations to enable the exploration of digital media and technologies. The following workshop descriptions are basic snap shots of the kinds of workshops that have been delivered as well as developed workshops by artists for entry to mid-level participants. dLux MediaArts caters to the level of knowledge of paticipants as well as harness collaborations between experts from different fields to encourage innovative and experimental practice. Working across both metropolitan and regional Australia dLux MediaArts can make available equipment and resources to support local projects and events. For more information about workshops and opportunities contact: Alexia Estrellado Program Manager (02) 9569 1458 alexia@dlux.org.au

PRICING These are standard pricing structures for dLux MediaArts workshops and speakers. For artists traveling to regional and beyond their local area. The hosting body is required to pay for accommodation and travel expenses on top of the workshop fees. These workshops prices include the consultation, administration and some post-production fees (where appropriate) with skilled artists and practitioners. For more information contact Alexia Estrellado on (02) 9569 1458 or alexia@dlux.org.au

3 hour/half day workshops Primary Artist Facilitator = $325 Primary Artist Facilitator + equipment = $475 + Secondary Support Facilitator = (+) $250 *Please note these prices are only available for the Sydney region. Full day workshops Primary Artist Faciliator = $700 Primary Artist Facilitator + equipment = $950 + Secondary Support Facilitator = (+) $250 Speaker Fee: $150


Film making Experimental Film making Explore different forms of film making with an artist and learn about techniques and ideas of experimental film making. This workshop aims to expand ideas of both the process of film-making and the audience’s perception of video, film and cinema. **Companion Exhibitions/Programs: VideoSCAN, MICROVIDS, Aphasia

Documentary Film Making Discover points of interest from your local surroundings and learn how to capture the environment and people to understand the sometimes hidden histories, stories and ideas. **Companion Exhibitions/Programs: VideoSCAN, MICROVIDS

Low-Tech Film Making Feel like all image making is high-tech, high cost? Learn how to make films by using mobile devices and everyday technologies and materials. Use mobile devices, point and shoot cameras and other resources found to create short videos and films. **Companion Exhibitions/Programs: VideoSCAN, MICROVIDS


Movement, Choreography and Dance for Camera In front of or behind the lens, choreography and movement for screen encourages experimentation and consideration. Over three hours, school age participants will learn about the importance of movement for camera and cooperate to produce a video work. *Artist Workshop: Sue Healey **Companion Exhibitions/Programs: *VideoSCAN

iMovie for Kids No prior experience necessary. 1 day workshop, upper primary to mid high school students, group activity, 2 groups of 6 In this workshop learn the ins and outs of iMovie and make a film in about the time it takes to watch one. As a group we will write a simple script, cast the actors, story board the action, film and edit using iMovie.


Robotics and Circuit Bending Circuit Bending with Toy Death 1 - 2 day workshop Upper secondary school students to adults 12 - 24 participants Join members of the legendary electro punk band Toydeath. Get into recycling, rehashing, composing, rehearsing and performing. Modify an electronic toy to create your own instrument! Hands on and great fun, students walk away with a basic understanding of electronics and your own electronic instrument and/or kit! This workshop is for artists and musicians or anyone who would like to get into electronics. It will suit musicians who are interested in making unique and cheap electronic instruments and microphones. Installation artists will find the skills to make interactive circuits. The workshop will cover; soldering, construction of audio cables, assembling electronic circuits, circuit bending and toy modification. All equipment and components provided. *Artist Workshop: Toy Death **Companion Exhibitions/Programs: The discreet charm of the Bourgeois Robot, The Garden of Forking Paths

What is a robot? with Dr Wade Marynowsky 3 hour workshop Secondary school students to adults Max. 12 participants Discuss and discover the creative possibilities of robotics and art, where do technologies and art intersect? Over three hours, Wade will take you on a journey into the world of robotics where you will discuss then design your own dream machine. This workshop is aimed at challenging preconceived ideas about robotics and foster a creative and thoughtful pathway to innovation, problem solving and research. *Artist Workshop: Dr Wade Marynowsky **Companion Exhibitions/Programs: The discreet charm of the Bourgeois Robot


Sound and Photography Soundscapes and Experimental Symphony 3 hour workshop Secondary school students to adults Max. 12 participants Learn how to change the atmosphere through creating your own sound piece. Capture unexpected melodies and rhythms from your environment and manipulate them into an experimental symphony. **Companion Exhibitions/Programs: Aphasia

Interviewing and Field Recording 3 hour workshop or whole day Secondary school students to adults Max. 12 participants Discover the art of interview. This workshop will help you understand the dynamics and particulars of interviewing people as well as how to best capture their story through film and audio. **Companion Exhibitions/Programs: MICROVIDS, VideoSCAN

Reverse Digital Photography 1 - 2 day workshop All ages Max 12 participants Capture, manipulate and create negatives through using digital technologies and learn about photographic processes to create your own printed artwork. Participants will continually discover ways to extend their work through integrating ‘old and new’ photography processes. **Companion Exhibitions/Programs: (UN)Seen Sculptures


Interactive Media Game Making and Flash Animation 1 - 2 day workshop Upper secondary school students to adults 6 - 10 participants Learn techniques around character design and create your own characters with Photoshop and Illustrator. Then in a group and think of ways to bring them to life by making an easy game and/or animation. **Companion Exhibitions/Programs: The Garden of Forking Paths

Digital Tours and Locative Media By negotiation Do you have a history, story or event that you want to bring into the palm of people’s hands? Understand the different capabilities of locative media. Develop, produce and edit content that can be made into a digital tour available on Apps on your mobile phone. **Companion Exhibitions/Programs: (UN)Seen Sculptures

Tell Your Story in a virtual environment 3 hour workshop Upper secondary school students to adults Max. 12 students Participants will be encouraged to tell their own story through the media of interactive 3d environments (computer game). Using the popular unity game engine they will create and share virtual worlds that explore who they are. *Artist Workshop: Andrew Burrell **Companion Exhibitions/Programs: (UN)Seen Sculptures, MICROVIDS


Augmented Realities Mobile Augmented Reality 101 3 hour workshop Upper secondary school students to adults Max. 12 students This session ventures into the fascinating world of mobile augmented reality where artists use online tools and smartphones to “embed” virtual sculptures in the “real world”. It will begin with an overview of the history of the medium and some of the more notable recent works in the field; before explaining how attendees can make their own mobile AR art utilising tools & applications that are free and relatively easy to use. *Artist Workshop: Warren Armstrong **Companion Exhibitions/Programs: (UN)Seen Sculptures, Institute of Advance Augmentiform Development and Release

Geocaching adventure 3 hour workshop Upper secondary school students to adults Max 8. students Using the ‘Layar’ augmented reality browser and the physical environment of your [city/town/regional centre] participants will create a competitive adventure game with a difference, and will invite an audience/players to explore their environment augmented with narratives presented via mobile device. *Artist Workshop: Andrew Burrell **Companion Exhibitions/Programs: (UN)Seen Sculptures, Institute of Advance Augmentiform Development and Release

Make your own 3d Shooter [computer game/ 3d Adventure game] 3 hour workshop Upper secondary school students to adults Max 8. students Using the popular ‘Unity - Game Engine’ participants will learn the basics of building a computer game from scratch and by the end of the workshop will have a working game and the skills to further develop it. *Artist Workshop: Andrew Burrell **Companion Exhibitions/Programs: (UN)Seen Sculptures, Institute of Advance Augmentiform Development and Release

d/Lux/MediaArts - Workshops  

d/Lux/MediaArts - Workshops