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If you enjoy serious shooting and action sequences like fighting through a Brazilian favela as a member of a crack military unit task force, then prepare to play one of the greatest video games ever... well not quite ever (that is a very long time and there is a chance in the future something may be created to surpass it)... so I will have to change that to greatest video games made to date; Call Of Duty; Modern Warfare 2. This is an awesome first person shooter which includes massive inexorable force that seems to crush everything in its way. Call Of Duty: Modern Warfare 2 is actually the third and fourth installment of Activision's first person shooter Call Of Duty series, depending on your console preference. Available in PS3 and Xbox 360 incarnations this version of Call Of Duty propels the video game combat genre into a whole new level of awesomeness. I was originally sold on Call Of Duty initial introduction and the way it totally bloodied up the World War II arena. Then Infinity Ward, the developers of Call Of Duty: Modern Warfare 2 and its predecessors, followed with Modern-Warfare. Its butt-kicking graphics and knockout online multi-player version had me tuning out the world for endless hours as I worked with my cyber-team to compete our assigned mission. Combining the best of each of these two previous embodiments, Call Of Duty: Modern Warfare 2 is the best of the best. Set in the future, Call Of Duty: Modern Warfare 2 quickly inducts you, the new raw recruit, into an elite force of international super bad terrorist killers, known as Task Force 141. Your can not be a wimp and you had better know how to use your weapons, your wit, and eyes. Your mission is the elimination of a Russian nationalist. In pursuit of your mission, Modern Warfare 2 takes you world wide, from snow covered glaciers to tropical jungles. Each destination brings with it a host of different environmental situation to deal with and weaponry configuration that will not allow you to drop your guard for a second. According to Joel Emslie, the lead character artist for Call Of Duty: Modern Warfare 2, "we were able to get into the Navy SEAL's locker room. Those guys have some unbelievable war toys. I had to include them. That is why you will experience more scarier fire fights then you have ever seen in any other video game. We really did our dangerous research to make Call Of Duty: Modern Warfare 2 as authentic and believable as possible he adds." I agree. Each version of the Call Of Duty gets me deeper and deeper in to trouble with my family because I can't put it down. Call Of Duty: Modern Warfare 2 is no different. Give it a try, but be forewarned, it has cult appeal.
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