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Isai Calderon Ayau PHONE USA: (305) 433-8038 Guatemala: +(502) 4249-0409 EMAIL (BEST CONTACT METHOD)

disensin@gmail.com WEB http://disensin.blogspot.com ADDRESS 15 Ave. A 12-62 Zona 10 Guatemala, Guatemala 01010 155 Ocean Lane Drive Key Biscayne, FL 33149 USA

Relevant information: US Citizen willing to re-locate.

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Autodesk 3D Studio Max Autodesk Maya Autodesk Softimage (FaceRobot) Autodesk Facerobot Unreal Engine 2004 Unreal Engine 3 Pixologic Zbrush Adobe Photoshop Adobe Flash Adobe Illustrator Final Cut Express/Pro Pro Tools Microsoft Word, PowerPoint, Excel Proficient PC and Mac User NaturalMotion Endorphin

Abilities • Problem Solver • Understanding of all 12 principles of animation, including action sequences • Motion Capture • Facial Motion Capture • Character topology and proportions • Intermediate rigging skills • Strong teamwork communicator • Basic understanding of C++ • Advanced skinning skills • Fluent in English, Spanish, and German

Projects SHORT CINEMATIC; LEAD ANIMATOR

OCTOBER – DECEMBER 2008

- Led the animation team, prepared characters for animation IT BEGINS; (PERSONAL PROJECT) DIRECTOR, PRODUCER, LEAD ANIMATOR

JULY 2008 – PRESENT

- Director - Organizing team members into creating assets - Lead Animator - Camera angles - Character animation - Particle creation - Continuity supervisor MONSTER MOD FOR UNREAL 2004; ANIMATOR

JULY – DECEMBER 2008

- Animate all the monsters and characters in a modification using the Unreal Engine 2004 TEARS OF BLOOD; ANIMATOR

OCTOBER – DECEMBER 2007

- Create the animations for zombies and human characters TO HELL AND BACK; HUD CREATOR

JULY – SEPTEMBER 2007

- Design of the HUD for the main character. HUD was created using Adobe Flash CS3

Job Experience LEAD ANIMATOR, PHANTOM MOUSE ANIMATION AUGUST 2008 - PRESENT

GUATEMALA CITY, GUATEMALA

- Animate cameras and characters for projects FREELANCE ANIMATOR, CERULEAN GAMES MARCH 2008 - PRESENT

GREENWOOD VILLAGE, CO

- Rig, skin, and animate characters for two AAA Video Games for XBLA

INTERN, THE ROCBOX JANUARY 2009 – MARCH 2009

HOLLYWOOD, FL

- Create and animate characters for commercial use

ANIMATION TUTOR, THE ART INSTITUTE OF FORT LAUDERDALE JANUARY 2008 – MARCH 2009

FORT LAUDERDALE, FL

- To provide animators of all levels of experience with high quality constructive criticisms in their animations and help them with the tools provided in Autodesk 3D Studio Max

Education AnimationMentor.com, Online course Specialization in Character Animation The Art Institute of Fort Lauderdale, Fort Lauderdale, FL Bachelor of Science in Game Art and Design, Degree Candidate

July 2009 - Present

March 2009

Accomplishments & Recognition The Art Institute of Fort Lauderdale –– Best Portfolio, Game Art and Design, March, 2009 The Art Institute of Fort Lauderdale –– Peer Tutor in Animation and Autodesk 3DS Max


Resume, 1/26/10