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Dimitra Gkougkoudi selected works 2016

Diploma of Architecture (BA - MA equivalent) Aristotle University of Thessaloniki (AUTh), Greece GPA: 8.93/10.00, WS 2009 - 2016 Institut fßr Architektur, Technische Universität (TU) Berlin WS, SS 2012-13

Aether:arch architectural office, Larissa Intern, October - December 2016

3dmodel/draft: Rhino 5.0 - Grasshopper, 3dsMax, Autocad, Z-brush render: Vray image&vector: Photoshop, Illustrator, Indesign video: Premiere Pro code: Processing (very basic)

lasercut, 3dprint, wood work, vacuum form, photography

problem solving, collaboration, critical assessment, public speaking

Tamayouz International Award 2016 diploma project HYP-CUP International Student Competition 2016 (jury chairman: Bernard Tschumi) diploma project NOMAD article: Choreographing space September 13, 2016 National greek television (ERT3) diploma project presentation November 22, 2016 State Scholarship Foundation (IKY) scholarship for admitting 1st into the Department of Architecture in AUTh for the academic year 2009 -10

English (Michigan, Proficiency) German (Goethe Institut, C2) Greek (Native)

Open House Athens 2016, Tour guide (greek, english)


Diploma Project, Cultural Elli Athanasiadou AUTH, Greece 2016

Landscape Architecture, Public space design Elli Athanasiadou Virginia Giagkou AUTH, Greece 2014


Landscape Architecture, Public space design, Cultural Antonis Moras, Nikos Samaras, Elli Athanasiadou Municipality of Larissa 2016 - (ongoing)


Installation Vangel Kukov AUTH, Greece 2014

Recreational, Educational Maria Amat Viladomiu TU, Berlin 2013


Ideas Competition, Restoration, Adaptive reuse Antonis Moras, Elli Athanasiadou Thessaloniki Port Authority 2016

Architecture and Dance are two creative fields with common interests around the concept of three dimensional space and movement.Parallelisms can be drawn between the two disciplines concerning matters of expressiveness, mechanical aesthetics of the human and structural body and gravity as a parameter of restriction. During the last years Architecture, supported by computational technologies, tends to redefine movements contribution to the design process as an effective parameter. In this context fruitful relationships can be drawn between the two creative practises.

classification & recording of movement through kinect devices

The main objective of the thesis concerns the introduction of the concepts of time and movement in the creative process through the recording and study of choreographic techniques and the analysis of human movement. The initiative for the project consists of the recording through motion sensing devices [kinect] in the Centre for Research & Technology (CERTH) of multiple choreographed and improvised movement by a professional dancer. The recording is followed by a representation of movement by points in space and time. The points are organized in frames and depicted with the respective skeleton and with techniques that ascribe spatiality to the data. The final diagrammatic structures range from nodal to linear and surfacial.. Frame 136618 67807823182 1 0.04234706 0.9941605 -0.09925504 1.01116 72057594037976394 64 2 0.0788916 -0.245187 2 0.9285719 -0.007297015 1.717742 -0.07066169 -0.632982 0.03083247 0.7703182 2 0.9413097 0.2927093 1.672839 -0.07026135 -0.642788 0.0317342 0.7621548 2 0.9460312 0.580853 1.61688 -0.08371694 -0.6495271 0.07219239 0.7522595 2 0.9063597 0.6847317 1.67109 0 0 0 0 1 0.9384959 0.5020136 1.769232 0.5342525 -0.4926578 -0.4955432 0.4757094 2 0.9659872 0.2718525 1.982586 0.6702254 0.286223 0.6450484 0.229754 2 0.9873659 0.1077144 2.163118 0.7769761 0.2528935 0.481021 0.3177606

movement protocol b: geometrical transformations

representation of movement through various techniques as nodes, skeletons or spatial structures.

a digital choreography

walk(ballet)volume impulsefold

the trajectories of the moving flock- initially random, then affected by external and internal forces and gravity.

external stiffness

physical models of agent trajectories

Furthermore, in an attempt to reverse the process, a simulation of a system of agents has been created, where certain rules describe the interactions and movements of its elements. The investigation searches for parallelisms between two distinct systems in terms of behaviour. The human movement is recorded, digitized through motion sensors and represented as successive stills of the moving body. Meanwhile, the movement of an agent system, its reaction to external forces and internal interactions is studied. The information generated in both cases represents data systems that interact with each other and with the environment. The rules that describe the behaviour of each system differ. However, the parallelism between the movement of two biological systems of different scale reveals common features related to the inverted hierachy from which the systems emerge.

the trajectories acquire physicality and volume.

The final stage of the morphogenetic process concerns the definition of the points of the spatial structure, through the reproduction and movement of which, structural complexity progressively increases.

The final proposal is a space devoted to movement [kinesis]. A Kinesis Hall is a space derived from movement and aiming to embrace it as well. It is conceived as a stage where different typologies of performative space meet. At the core, the ‘open stage’ serves as the primary circulation of the building and as a multifunctional performative space that engages the audience to approach, experience and participate. The building also acts as a stage for the city. Passers-by become the spectators of the activity that takes place inside. Performance space typologies also comprise an outdoor amphitheater and a blackbox. The program also includes dance rehearsal studios, a movement recording studio, co-working spaces, a mediatheque, a waterhall and a restaurant.

The project is situated in Peiraios Street in the city of Athens, a brownfield regionwhich is considered an under development cultural axis. The building opens uptowards Peiraios Str., connecting it through a passage with the neighboorhoods, thus revitalizing the character of the area. A south orientation has been chosen in order to maximize heat gains during the winter, while the centrally located patio allows for cross ventilation as well as functions as a ventilation chimney. The form has been approached structurally as a steel frame structure cladded with solid and perforated concrete panels to match the industrial character of the area.

plans 1:500

longitudinal section 1:250

the open stage

The purpose of this landscape architectural studio is the revitalization of Doxes stream at the outskirts of the City Center of Thessaloniki. The proposal on a larger scale attempts a reestablishment of the connection between two natural thresholds of great importance for the city - the suburban forests of Seix Sou and the waterfront of Thermaikos gulf. Doxes stream is part of this fragmented system which used to connect those natural elements. The design proposal tries to revitalize and redefine the system of streams so as to work as local and hyperlocal green public spaces across the urban fabric.

from left to right: concept analysis-transitional zones to the stream-, site analysis-stream access-, site analysis-existent vegetation & structures-

from top to bottom: existent & proposed spatial configuraion of the stream

The focus is made on Doxes stream a site located between two main traffic axes, in a dense urban area surrounded by high-rise residential buildings.The side is close to central state infrastructures (university campus, stadium, Thessaloniki International Fair (TIF - Helexpo), military headquarters). The existent character of the area is defined by introversion, downgrade, lush vegetation, disordered construction and discontinuity between the stream and the public space due to the landscape and the fact that the neighboring streets serve as parking space and mostly come to a dead end blocking its access.


plan 1:1000

The proposal suggests a sequence of transitions to access the stream from the street, to the pedestrian zones, to the urban yards, to an interwoven stream - path system. The pedestrian zones formed in the streets perpendicular to the stream create access points. The urban yards in the intermediate space between the urban fabric and the stream create a transitional space and the stream - path system runs along the side connecting the yards and creating a green retreat. A green filter is placed at the front of the traffic axes escalating from low to high density vegetation, to filtrate noise and pollution. The new stream becomes a destination for strolling and relaxation, a place to enjoy nature in this dense urban area of the city.

Typical paving. Axonometric 1 Cobblestone 90 x70 x90 mm 2 Connecting sand 2.5cm 3 Sand 5 cm 4 Crushed material Ø10 -25 mm 5 Excavation Timber seating 1 Timber150 x20 mm x1.5 m 2 Terrazzo 20 mm 3 Concrete10 cm 4 Crushed material 15 cm 5 Excavation






Wooden deck. Axonometric 1 Timber 150 x20 mm x2.0 m 2 Primary metal structure 60 x40 x5 mm 3 Secondary metal structure 60 x30 x3 mm 4 Foundation 100 x100 mm 5 Excavation 5





Gabion seating - wooden deck connection 1 Timber 150x20 mmx 2.0 m 2 Metal structure 3 Foundation 25 x40 cm 4 Gabion 40 x 65 x100 cm 5 Foundation 60 x30 cm 6 Excavation 1





Terrazzo paving. Axonometric 1 Terrazzo 20 mm 2 Concrete 100 mm 3 Crushed material Ø10 mm 4 Crushed material Ø20 mm 5 Excavation









4 3 2

Design of the surrounding area of the Diachronic Museum of Larissa. A desideratum is the incorporation of archaeological findings of the plain of Thessaly from the hellenistic, byzantine & ottoman era. The project is an assignment to aether:arch office and architect Nikos Samaras and is going to be completed in 2017. The Diachronic Museum is built on the hill “Mezourlo� on the southern outskirts of the city on the ring road of Larissa, in an area of 54 acres gradually given by the Municipality of Larissa to the Ministry of Culture. The Museum was inaugurated on November 28, 2015 and is now open to the public.

aerial view of the site

the new main entrance to the museum

mosaic exhibition configurations & material additions

The main theme of this architectural workshop was the design of objects of all scales for the university camping of AUTh that is situated in Kalandra in Halkidiki. The proposal consists of an ephemeral tensegrity structure for the main entrance to act as a canopy. The primary design material include ropes, timber and canvas. The project was not realized in full scale.

aerial view of the structure


structural model. balsa, strings, pins

details of the structure of the canopy

physical model

colour themed models

The popular 3d combination puzzle invented by sculptor & architect Erno Rubik revisited. The theme of the workshop held by the department of modellmaking in TU Berlin & professor Burkhard LĂźdtke was the adaptation of a popular game to meet the needs of people with disabilities. The primary materials used were MDF & ABS thermoform plastic sheets.

the main stable building (50G) transformed into a workhub

stable building (50D) designed to act as an attractor for the city

The history of the city of Thessaloniki is directly related to the port as it historically expresses its extroversion. The port is both the reality and the imaginary of the bride of Thermaikos. The objective is the regeneration of the stable settlement of an area of 5000 m2 inside the port. The proposal is structured under the principles of the indirect oblique grid, of transparency and porosity. The configuration is related to the image of the boat, its geometry and structure.

stable buildings (50A,B) & landscape configuration

stable building (50E) as a FAB LAB

aerial view of the proposal

Gkougkoudi Dimitra I architectural portfolio