Charat Ergonomics Version 7.0 features 2014

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virtual human engineering CharAT features

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virtual human engineering CharAT features

New in CharAT 7.0 3dsMax 2013 2014 unicode CharAT API version

....do you have human engineering problems? we have the human engineering solutions!


virtual human engineering CharAT features

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virtual human engineering CharAT features

Products can be designed many different ways within the borders of technologic possibilities. The aim of ergonomics is to create an as efficient human-device connection as possible, considering humans as a constant factor. Virtual Human Engineering GmbH. possesses an analyses methodology that is based on decades of human engineering practise..

CharAT Ergonomics Conformity with the essential Human Engineering Tool Standards: DIN EN 614-1:2006 Safety of machinery Ergonomic design principles Part 1: Terminology and general principles DIN EN 614-2:2000 Safety of machinery Ergonomic design principles Part 2: Interactions between the design of machinery and work tasks ISO 7250-1 2008 Basic human body measurements for technological design Part 1: Body measurement definitions and landmarks ISO/TR 7250-2 2010 Basic human body measurements for technological design Part 2: Statistical summaries of body measurements from individual ISO populations. (coming soon all other databases) DIN EN ISO 15536-1 2005 Ergonomics Computer manikins and body templates Part 1: General requirements

CharAT Ergonomics Database Graphical representation ISO/TR 7250-1 2008

DIN EN ISO 15536-2 2005 Ergonomics Computer manikins and body templates Part 2: Verification of functions and validation of dimensions for computer manikin systems


virtual human engineering CharAT features

CharAT Human Engineering Tool Feature List Basics Anthropometry Data Anthropometric Dimensional Data. • Distances, • Circumference • Volume and Weight • CharAT Anthropometric Data Analysis Set Manual

CharAT Database Set Implemented anthropometric dimensional data sets Regio list World database Database Wilson/Ross 1976 Database GLOBAL UHP 2005 Database DIN EN ISO 3411:2007 Database ISO 7250-2:2010 Continent AMERICA Regio_01_Nord_America Database nasa std 3000 Database Schmidtke regional Database Bodyspace USA I Regio_02_Latin_America_1 Database Schmidtke regional Regio_03_Latin_America_2 Database Schmidtke regional Continent EUROPA Regio_01_North_Europe Database Schmidtke Regional Database Bodyspace Sweden Regio_02_Midle_Europe Database Anthropometrische Atlas Database DIN 33402-2:2005 / ISO 7250-2 Database HdE Database Schmidtke Regional Database Bodyspace Italy Database DIN 33402 Italy Regio_03_East_Europe Database Smidtke regional

CharAT Objects

Age 25 - 40 - 60

Parametrised custom models (SAE J826)

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virtual human engineering CharAT features

Body proportions

Database Bodyspace Poland Database Bodyspace Rusland Regio_04_SouthEastEurope Database Smidtke regional Database DIN 33402 Yugoslav Database DIN 33402 Turkey Regio_05_France Database Smidtke regional Database Bodyspace France Regio_06_Iberian_Peninsula Database Smidtke regional Regio_07_England Database Bodyspace BSIPP 7317-DIN 5566 Europa UHP europa Europe AE Nr.108:1989 Continent AFRICA 3 Regio_01_North_Africa Database Smidtke regional Regio_02_West_Africa Database Smidtke regional Regio_03_SouthEast_Africa Database Smidtke regional

Clothing

Region

Continent ASIA 4 Regio_01_Near_East Database Smidtke regional Regio_02_North_India Database Smidtke regional Regio_03_South_India Database Smidtke regional Regio_04_North_Asia Database Smidtke regional Regio_05_South_China Database Smidtke regional Database Bodyspace HongKongChinese Regio_06_SouthEast_China Database Smidtke regional Regio_07_Japan Database Smidtke regional Database Japan old


virtual human engineering CharAT features

Database Japan young Continent AUSTRALIA 5 Regio_01_Australia Database Smidtke regional Database List ISO 7250-2:2010 DIN 33402-2:2005 DIN EN ISO 3411:2007 NASA std 3000 Schmidtke regional Bodyspace Anthropometrische Atlas Handbuch der Ergonomie BSIPP 7317-DIN 5566 Europe AE Nr.108:1989 Japan old Japan young Wilson/Ross 1976 GLOBAL UHP 2005 USER DATABASE LOAD Masculin/Feminin

Acceleration

Additional Statistical Variability:

• Gender (Masculin, Feminin, Unisex Human Phantom) • Age (18-65) • Percentil (1-5-95-99) • Somatotype (Endomorph Mesomorph Ectomorph) • Proportion (medium, short, long) • Akceleration • Clothing

Endomorph custom bodytype

Ergotyping-Tool Visibility & Display:

• Mirror projection • Shadow projection • Eye axes, • Fields of vision. sharp, color, monochromatic, optimal

• Ergotyping-Tool Visibility - CharAT Visibility Analysis V-6.0

Distance eye-display Viewing angle horizontal,vertical Visibility analysis

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virtual human engineering CharAT features

ISO 5006 Villsibility shadow projection

Display position. in CharAT coordinats Horizontal and vertical viewing angle visual quality assesment

Alphanumeric Display optimal and enabled parameters for - Character height - Character width - Character spacing - Stroke width - Line spacing Icon optimal and enabled parameters for - Icon height - Icon width - Icon spacing

Analog Display parameters for: - Length of long scale line - Length of medium scale line - Length of short scale line - Width of long scale line - Width of medium scale line - Width of short scale line - Scale spacing - Digit height

- Viewing proporties - Accommodation - Limit to adjust focus for a short time - Relative visual acuity in percent

Display parameter documentation

Biomechanical parameters:

• Joint Motion Data

Ergotyping-Tool Body Forces CharAT Body Force Analysis Bodyforce analysis

- Databases: DIN33411-4 DIN33411-5, Force Atlas for Assembly Operations (“Montagespezifischer Kraftatlas”) - Height difference between hand and foot in mm - Distance between shoulder and hand in mm - Body posture


virtual human engineering CharAT features

- Arm reach in mm and in Percent - Current maximal arm reach in mm - Strain one-handed or two-handed - Force direction

- Maximal acting force in N - Frequency per minute - Frequency per 8h - Duration in minutes - Currently applied force in N - Maximum recommended body force in N - Optimal recommended body force in N - Risk assessment (ISO 11228-2 :2005 evaluation method and DIN EN 1005-3:2009 planning analysis)

Graphical representation of the Human Body

• Bone, shape, skin, gizmo • Assign materials • Build custom graphics from 3dsMAX primitives

Cinematic chain and graphical representation

Human body biomechanics simulation Animation Funktions

• Numerical and interactive joint animation • Numerical and interactive translation and rotation • Analysis of joint angles • Tracker controler • Position orientation - Hpoint, SIP, SRP, ERP ELBRP • Posture • IK (inverse cinematics) • IB (inverse biomechanics) • Realtime multi target inverse biomechanics with 6 target objects - Left Arm, Right Arm, Left Leg, Right Leg, Pelvis, Eye

Collision environment definition

• Collision object definition • Realtime collision detection • Collision signal ISO 3462: Positioning in workplace

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virtual human engineering CharAT features

RULA static posture analysis a survey method for the irwestigation of upper limb disorders OWAS static/dynamic posture analysis The Ovako Working posture Analysis System CharAT phisics based posture analysis Static discomfort analysis

• Display the data components • Discomfort percent • Joint movement • Joint resistant • Body chain torque on join

Customize Human Body Representation

Review room operator workplace field of view analysis

• Customize Body structure -bone structure -cinematic properties -define attachments -define phisical parameters • Customize Body cinematic chain properties -bone inverse cinematic -animation channels -augmented animation by assignments -rotation, translation, scale limits • Customize Body Shape - build and edit solid graphics representation - build and edit body morphing • Build a Human Body from component libraries

Keyframing, animation

• Time configuration • Keyframing • Render setup

Task dependent motion simulation

Monitor visibility graphical representation

• Keyframe export-import • Animation recorder


virtual human engineering CharAT features

Monitor functions • Monitor human body type data - graphical representation - alphanumeric representation - Body type generate protocol • Monitor Human Body center of inertia - graphical representation - alphanumeric representation • Monitor Reach Analysis - graphical representation - alphanumeric representation • Monitor Collision - graphical representation • Monitor static discomfort - graphical representation - alphanumeric representation • Monitor RULA & OWAS - alphanumeric representation • Monitor inertia and force-vectors - graphical representation - alphanumeric representation • Monitor Bone rotation Data - graphical representation - alphanumeric representation • Monitor Bone position Data - alphanumeric representation • Monitor Thorso Motion Data - alphanumeric representation • Monitor Visibility Analysis Data - graphical representation - alphanumeric representation • Monitor Body Forces Analysis Data - graphical representation - alphanumeric representation • Documentation - alphanumeric documentation - picture documentation, rendering - video documentation

Monitor the collision and discomfort

Compare and document humans

CharAT Machine Create Cynematic modells Build Mechanic Body Representation CharAT Mechanics model

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virtual human engineering CharAT features

CRUZBIKE Cuervo mechanic model

• Customize Body structure - part structure - cinematic properties - define attachments - define phisical parameters • Customize body cinematic chain properties -inverse cinematic -animation channels -augmented animation by assignments -rotation, translation, scale limits • Customize mechanic body shape - build and edit solid graphics representation - build and edit body morphing • Build a mechanic body from component libraries

Graphical representation of the Mechanic Body

• Get solid mesh • Assign materials

Animation Functions

• Numerical and interactive joint animation • Numerical and interactive translation and rotation • Realtime IK animation • Analysis of joint angles • Tracker controler

Keyframing, animation Keyframe animation CharAT Human / Mechanic

• Time configuration • Keyframing • Render setup

Task dependent motion simulation

• Keyframe export-import • Animation recorder

Collaboration 3DSMAX, CharAT Mechanics & CharAT Ergonomics Collaboration CharAT Human/Mechanic

• Connect objects to human body • Connect human body to objects


virtual human engineering CharAT features

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virtual human engineering CharAT features

CharAT Machine Plug-in The CharAT Ergonomics Expert Version is now delivered with the CharAT Machine plug-in, a powerful software tool for virtual simulation and analysis of kinematic systems. CharAT Machine facilitates the simulation of controlled mechanical systems. With the aid of CharAT Human and CharAT Machine Objects very complex human-controlled mechanical systems can be modeled and analyzed comfortably.

Complex simulation model CharAT Human & CharAT Machine

What is the advantage of CharAT Machine kinematic models? Machines can be implemented in the three dimensional virtual space as pure 3dsMax geometry models or as CharAT Machine Objects as well. The advantage of CharAT Machine models is the fact, that the effectors of the kinematic chain of CharAT Human Objects, such as hands, feet or line of sight, can be linked to the kinematic chain of CharAT Machine Objects by control units and that way the interdependency of the kinematic behavior of man and machine can be easily represented and analyzed. Using this method it is possible to create complex kinematic models in which the focus of the analysis is the interaction of man and machine mechanics. The way how the human controls the movement of machine segments can be simulated and the human->control unit->machine interface can be monitored and analyzed dynamically.

Which aspects can be analyzed? Complex simulation model CharAT Human & CharAT Machine. Compatibility analysis.

Complex simulation model CharAT Human & CharAT Machine. Visual analysis.

The CharAT Ergonomics Expert Version provides several powerful analysis tools for the following purposes: - Simulation of the interface between control units and controlled moving segments of a machine - Simulation of direct control of machine elements by the interpretation of the interface between effectors of the human model and control units of the machine. - Control of machine movements through representative collectives and dynamic user analysis of the following effects: • Assessment of the limits of movement regarding different body parts of the human while operating the control unit of the machine • Space required for certain movements • Compatibility of movement directions • Assessment of body forces related to certain movements • Visual analysis (visual fields, collision of visual ray with objects in the scene) in relation to various movements • The impact of motion sequences on body postures

How to construct the model of a complex kinematic system?


virtual human engineering CharAT features

CharAT Machine is just like CharAT Human an organic part of CharAT Ergonomics Expert Version. Technically, both software modules are implemented as a 3dsMax plug-in. 3D geometric models of machines can be assembled from several modules that can be either imported from CAD systems using standard import formats or be directly modeled in 3dsmax. The modules are linked with CharAT Machine Modules in which the kinematics is described. For example, it is possible to simulate the kinematic behavior of the articulated arm - consisting of boom, dipper and bucket - of a backhoe coupled with the corresponding control unit in a way that the movement of the joystick controls the movement of the attachments directly. The steps necessary to create and handle CharAT Machine and CharAT Human Objects are similar. There are appropriate ‘Create’ buttons and Control Panels for both type of objects available. The simulation of complex man-machine interfaces for the purpose of ergonomic analysis is facilitated substantially with the aid of these two object types. Results of the analysis can be used during planning phase to improve the construction or for the evaluation of existing constructions. Results can be documented in the form of images, data tables, and video recordings.

Complex simulation model CharAT Human & CharAT Machine. Compatibility analysis.

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virtual human engineering CharAT features

Database references DIN EN ISO 3411:2007 Earth-moving machinery - Physical dimensions of operators and minimum operator space envelope Schmidtke regional Internationaler Anthropometrischer Datenatlas H.W. Jürgens, I.A. Aune, U. Pieper. Published 1989 by Bundesanstalt für Arbeitsschutz in Dortmund Bodyspace 1986 Stephen Pheasant Anthropologischer Atlas Bernd Flügel Holle Greil Karl Sommer Verlag: Minerva - Edition Wissen (1986) DIN 33402 2005 Masculin/Feminin 95-50-05%

Ergonomics - Human body dimensions - Part 2: Values (DIN 33402-2:2005) Handbuch der Ergonomie Bullinger, Hans J / Jürgens, Hans W / Rohmert, Walter 1975 - 2. Aufl. 11.2007 BSIPP 7317- ISBN 0580 15391 DIN 5566 British Standard Institution Intercity Vehicle Environment Ergonomics standards and guidelines for designers 1987 Europe AE Nr.108:1989 Internatiomnale antropometrische Daten 1998 Jürgens. Matzdorff, Windberg

DIN 33402 2005 Masculin/Feminin 95-50-05%

Japan old population Japan young population INSTITUTE OF BIOSCIENCE AND HUMAN-TECHNOLOGY 1994 NASA std 3000 Body size of the 40 Year-Old American Wilson/Ross UHP Ross, W. D., and N. C. Wilson. 1974. “A Strategem for Proportional Growth Assessment.” In Children and Exercise, Vlth International Symposium on Pediatric Work Physiology, den Haan, 1973, edited by J. Borms and M. Hebbelinck, pp. 169-182. Acta Pediatrica Belgica Supplement 28. GLOBAL UHP 2010 global data compillation VHE GmbH.

The CharAT phisics based posture analysis: NASA STD 3000 Man-Systems Integration Standards (MSIS) Volume I Revision B July 1995 Spine static dicomfort diagramm


virtual human engineering CharAT features

Page 82-108 3.3.4.3 Neutral body posture data design requirements 3.3.6.3.2 Body Segment Volume Data Design Requirements 3.3.7.3.1.1 Whole-Body Mass Data Design Requirements 3.3.7.3.1.2 Body Segment Mass Data Design Requirements Don B. Chaffin, Gunnar B.J. Anderson, Bernard J. Martin OCCUPATIONAL BIOMECHANICS Third Edition 1999 by John Wiley & Sons Chapter 3 page 65-89

Visibility: Field of Vision

3.1 Measurement of physical properties of body segments 3.1.1 Body-segment link length measurement methods 3.1.2 Body-segment volume and weight 3.1.3 Body-segment locations of center of mass 3.1.4 Body-segment inertial property measurement method 3.2 Anthropometric data for biomechanical studies in industry 3.2.1 Segment link length data 3.2.2 Segment weight data 3.2.3 Segment mass center location data 3.2.4 Segment moment-of-inertia and radius-of-gyration data

Visibility Analysis is based on: Abschn. 1: Harmonisierte A- und B-Normen: DIN EN 614-1:2009-01 DIN EN 614-2:2008-02 DIN EN 894-1:1997-04 DIN EN 894-2:1997-04 DIN EN 842:2009-01 DIN EN 60073:2003-05 DIN EN 981:1997-01 DIN EN ISO 13406-2:2003-06 DIN EN 61310-1:2008-10 Abschn. 1: Harmonisierte C-Normen: Beispiel CEN/TC 143 DIN EN 12417 Sicherheit von Werkzeugmaschinen - Bearbeitungszentren

ISO 14401 mirror field of vision

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virtual human engineering CharAT features

Verweis auf A- und B-Normen: DIN EN 614; DIN EN 894 DIN EN 12478 Sicherheit von Werkzeugmaschinen - Große numerisch gesteuerte Drehmaschinen und Drehzentren Verweis auf A- und B-Normen: DIN EN 614; DIN EN 894 DIN EN 12717 Sicherheit von Werkzeugmaschinen - Bohrmaschinen

Visibility: field of vision

Manikin view from the operator position

CharAT Human - HarAT Mechanics complex simulation scenario

Verweis auf A- und B-Normen: DIN EN 614; DIN EN 894; DIN EN 842 DIN EN 13736 Sicherheit von Werkzeugmaschinen - Pneumatische Pressen Verweis auf A- und B-Normen: DIN EN 614; DIN EN 894 DIN EN 13985 Werkzeugmaschinen - Sicherheit – Tafelscheren Verweis auf A- und B-Normen: DIN EN 614; DIN EN 894; DIN EN 61310 DIN EN 692 Mechanische Pressen – Sicherheit Verweis auf A- und B-Normen: DIN EN 842; DIN EN 61310 DIN EN 12077-2:2008-12 DIN EN 12644-2:2000-08 DIN 1450:1993-07 DIN 15996:2006-02 DIN EN 80416-1:2009-11 DIN EN 80416-3:2003-08 DIN EN 80416-2:2002-05 DIN 43790:1991-01 DIN ISO 20282-1:2008-10 DIN Fachbericht 124:2006-07 VDI 2259:1990-06 VDI 3546-3:1988-11 VDI 3546-5:1991-09 VDI 6008:2006-08 BGI 650:2006-08 GUV 50.12:2001-01 Literature sources: (z. B. (Barz, N., 2008. Europäische Sicherheitsvorschriften für elektrische Betriebsmittel. Abruf 09.03.2009 www.vde-verlag.de/buecher/leseprobe/lese2341.pdf), (Cakir, A.,1980. Bildschirmarbeitsplätze. Berlin: Springer Verlag), (Schierz, C.,2001-10. Mensch-Computer Interaktion. Sehen und Bildschirm . Zürich), (Schierz, C.,2002-10. Physiologie II: Sinnesorgane. Skript zur Vorlesung im Departement Umweltnaturwissenschaften.Zürich), (Strasser, H. Ergonomie - Umgebungseinflüsse. Beleuchtung.Siegen 1993), (Murrell, K., 1971. Ergonomie-Grundlagen u. Praxis der Gestaltung optimaler Arbeitsverhältnisse.Düsseldorf:Econ Verlag), (Lorenz, D.,2008-08. Arbeitswissenschaft/Ergonomie.Gestaltung der Informationsausgabeschnittstelle.Gießen: FH Gießen-Friedberg),


virtual human engineering CharAT features

(Kr端ger;Hessen;Z端lch: Bedeutung der Akkommodation f端r das Sehen am Arbeitsplatz. Z. Arb.wiss.36(8NF)159-163.1982) u. a. m.)

Body Forces analysis is based on DIN-33411-4 Human physical strength; maximum static action forces (isodynes) 1987-05 DIN-33411-5 Physical strength of man - Part 5: Maximal isometric action forces, values 1999-11 Montagespezifische Kraftatlas Wakula, J.; Berg, K.; Schaub, Kh.; Bruder, R.; Glitsch, U.; Ellegast, R.: Der Montagespezifische Kraftatlas. BGIA-Report 3/2009, Hrsg.: Deutsche gesetzliche Unfallversicherung Berlin.

Body Forces: DIN 33411 Isodynes

ISO 5006 virtual environment

ISO 14401 mirror simulation

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virtual human engineering CharAT features


virtual human engineering CharAT features

System requirements CharAT Ergonomics

ware * DVD-ROM drive * Microsoft Internet Explorer 7.0 or higher or Mozilla Firefox 2.0 or higher browser) * Internet connection for web downloads and Autodesk Subscription-aware access

64-Bit 3ds Max 2014 or 3ds Max Design 2014 for Windows Operating system: Microsoft Windows 7 Professional x64, Microsoft Windows 8 64, For general animation and rendering (typically fewer than 1,000 objects or 100,000 polygons): * Intel 64 or AMD 64 processor with SSE2 technology* * 4 GB RAM (8 GB recommended) * 4 GB swap space (8 GB recommended)** * 3 GB free hard drive space * Direct3D 10, Direct3D 9, or OpenGL-capable graphics card† * 256 MB or higher video card memory, 1 GB recommended * Three-button mouse with mouse driver software * DVD-ROM drive†† * Microsoft Internet Explorer 7.0 or higher or Mozilla Firefox 2.0 or higher browser * Internet connection for web downloads and Autodesk Subscription-aware access

Review room operator workplace analysis

Review room operator workplace analysis

For large scenes and complex data sets (typically more than 1,000 objects or 100,000 polygons): * Intel® 64 or AMD64 processor with SSE2 technology* * 8 GB RAM * 8 GB swap space** * 3 GB free hard drive space * Direct3D 10, Direct3D 9, or OpenGL-capable graphics card * 1 GB or higher video card memory) * Three-button mouse with mouse driver softReview room operator workplace analysis

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virtual human engineering CharAT features

Copyright: Virtual Human Engineering GmbH 2010 Virtual Human Engineering GmbH Ludwig-Ganghofer-Str. 33. 83471 Berchtesgaden Geschäftsführer: Dipl. - Des. Dipl. - Inf. (UNI) László Ördögh Telefon: +49(0)170 576 5194 laszlo.oerdoegh@googlemail.com http://virtualhumanengineering.com

Collaboration partners: Technische Universität Dresden Fakultät Maschinenwesen Institut für Technische Logistik und Arbeitssysteme Professur für Arbeitswissenschaft D-01062 Dresden aiw@mailbox.tu-dresden.de http://tu-dresden.de/mw/tla http://www.ergotyping.net Nexstep Consulting Ltd. Hungary


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