Develop - Issue 97 - August 2009

Page 51

51 Dev97_final

30/7/09

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HEARD ABOUT: Examining Killzone 2’s audio, p58 THE LATEST TOOLS NEWS, TECH UPDATES & TUTORIALS

TOOLS: Trinigy & Havok tie-up

GUIDE: Audio engines

KEY RELEASE: Modo 401

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p54

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Video Games Can pre-recorded video sequences make costly CG a thing of the past? p61

EPIC DIARIES: HOW MAGNACARTA 2 USES UNREAL ENGINE > P59 DEVELOP-ONLINE.NET

AUGUST 2009 | 51


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