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Contents DEVELOP ISSUE 106 JUNE 2010
ALPHA 05 – 11 > dev news from around the globe Train2Game survey shows severe industry skills crisis, as Skillset launches games census; the Develop Awards finalists are revealed; plus all the big headlines
12 – 15 > opinion and analysis
05
32
14
Rick Gibson on the iPhone’s embrace of freemium games; David Braben evaluates the Activision/Infinity Ward fallout; Ben Board looks at the magic of creativity; and Billy Thomson offers 10 tips to make a best-selling game
BETA 20 – 23 > game changers We profile 15 of the companies that are reshaping video games
24 – 25 > independents’ day
12
Rogue tiny teams are all the rage – and the indie scene is exploding in the UK. We talk to a handful of them to find out what’s inspiring them to go it alone
28
28 – 30 > going dutch An examination of the games industry in Holland, plus profiles of its biggest games firms Guerrilla and Playlogic
32 – 33 > cave story Japanese shmup developer Cave refuses most interviews – except when Develop calls. In a rare Q&A, the team discuss why they are so excited about iPhone games
the international monthly for games programmers, artists, musicians and producers
Advertising Executive
Managing Editor
Michael French
Alex Boucher
Lisa Foster
michael.french@intentmedia.co.uk
alex.boucher@intentmedia.co.uk
lisa.foster@intentmedia.co.uk
Deputy Editor
Production Manager
Editor-in-Chief
Will Freeman
Suzanne Powles
will.freeman@intentmedia.co.uk
suzanne.powles@intentmedia.co.uk
Staff Writer
Contributors
Dan Bennett
stuart.richardson@intentmedia.co.uk
dan.bennett@intentmedia.co.uk
Ben Board, David Braben, John Broomhall, Rick Gibson, Thomas Grove, Billy Thomson, Mark Rein
Online Editor
Sub-Editor Gemma Messina gemma.messina@intentmedia.co.uk
Advertising Manager
Publisher
Katie Rawlings
Stuart Dinsey
katie.rawlings@intentmedia.co.uk
stuart.dinsey@intentmedia.co.uk
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COVER STORY: In-depth look at the evolution of middleware technology
How Unreal Engine is being harness by Zombie Studios for games and film
Designer
rob.crossley@intentmedia.co.uk
38 – 50 > engines of change 53 > epic diaries
Stuart Richardson
Rob Crossley
BUILD
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54 > sounds good John Broomhall explains why you can’t miss the audio track at July’s Develop Conference in Brighton
57-64 studios, tools, services and courses
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66 > forward planner JUNE 2010 | 03