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! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! Selected projects for: ! SelfUnSelf Design Academy Eindhoven at OCT festival

! ! ! 12 projects: !

1. Alicia Ongay Peres 2. Aurelie Hoegy 3. Bora Hong 4. Daniela Dossi 5. David Hakkens 6. Echo Yang 7. Inge Kuipers 8. Irma Foldenyi 9. Massoud Hassani 10. Monica Alisse 11. Nina van Bart 12. Tristan Girard

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Inside Out the Border between normality and abnormality Cosmetic Surgery Kingdom Micro Utopias Phoneblocks Autonomous Machines Tea-set Touch Digitalogue Mine Kafon Designing the News The Alchemist Constructed Nature


designer website graduate

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Alicia Ongay Perez www.aliciaongayperez.com Master: Contextual Design 2012 Inside Out

Research of the hidden premises of contemporary design. Momentary thoughts, irritations, and unanswered questions from the last 10 months. As a student of Design I live between two worlds. Whilst at home in London, I experience the gritty dynamic of the city I grew up in. I am fascinated by the evolving urban plethora of people on the streets and all the trash culture and variety this includes. Often when I return to London I have a momentary sense of comfort in a stranger being confrontational with me on the Tube, simply because it makes me feel at home again. However, as much as I miss the rich diversity of London, when back in Holland I enjoy the freedom that distance from home gives me.

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In my opinion, foreign students in Eindhoven rarely engage with local culture, living in small international circles centered around their place of study. As a British citizen in Holland, I feel less distracted with social and political current affairs and this allows me to work in a more abstract and potentially introspective way. Sometimes I think that this conceptual work is like an escapism for me, a space in which I am free from the social atrocities I see all around me. Last night I watched a programme about honour killings happening in Muslim communities in London; then I did a sculpture of a vase.

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Conceptual Art has been defined by Kosuth as examining the nature of art itself - as an introspective discussion on what art is. Could we define Conceptual Design today in the same way? Is all I am doing intellectualising found objects in the name of questioning what Design is?

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designer website graduate

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Aurelie Hoegy www.aureliehoegy.com Master: Contextual Design 2013 The Border Between Normality and Abnormality

As a designer, an observer and a person I feel it is my responsibility to question society’s prejudices and fallacies about human nature and our individual qualities. I would like us to put ourselves in the realm of the unbalanced, to see and explore the rituals of everyday life from another perspective. Behind the veneer of normality every person has a mysterious side that is waiting to surface. Everyone is full of life, passion and madness, visible or suppressed.

! We need this craziness! !

We need these moments of alienation, dreams and explosion to survive within society. I believe design can help to liberate, express and bring about these moments, abandoning its norm of disciplining and shaping behaviour; seeking out the ‘fringes of society’ such as madness and alienation. My design research is aimed at creating tools to push the humdrum reality of daily life towards a more poetic absurdity – inefficient, incongruous and dysfunctional. I create McGuffins as trigger objects or tools to stimulate situations and behaviours. They are catalysts to experiment with the spontaneous touch of madness.

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designer website graduate

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Bora Hong www.bora-hong.com Masters: Contextual Design 2013 Cosmetic Surgery Kingdom

This project explores the unusually high number of aesthetic surgery procedures in South Korea. As a contextual designer from South Korea, it is interesting to compare the booming surgery phenomenon – the modification of our bodies as a way to express dignity and achieve a better position within society – with design. The research deals with many issues including advertising, global standards of beauty, obsession, pain. The project also deals with the ways design is part of this cosmetic surgery kingdom, as it modifies everyday life and tries to turn it into an ideal reality. I have chosen several basic objects in an effort to transform them into perfect, well-known icons of design.

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designer website graduate

Daniela Dossi www.danieladossi.com Master: Social Design 2012

! project Micro Utopias ! ! Connecting and Co-Creating Unexpected Services !

What can design do to trigger and support grass-roots social innovations? That’s what Daniela Dossi wondered, after noticing the growing trend to solve what is lacking in society yourself, rather than relying on official channels such as local governments or institutions. She designed Micro Utopias as a user-driven model for a new social idyll. It is both a physical space and a digital platform. The idea is that members of a community can use both areas to collaborate and offer new and unusual services, filling a local void. Any external partner, such as a second-hand shop, school, or bar, can adopt the model and offer the use of materials and venues. In this way, supply meets need in a spontaneous way, encouraging the use of common goods and stimulating reciprocity as an alternative currency.

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The possibilities are as limitless as the available resources. What at first may look like a random mix of materials, can create surprising results: rowing machines and slide projections of seascapes create an innovative gym experience and when excess bubble wrap encounters a yoga teacher, there are DIY yoga mats for all. “Such a community-driven model is often the easiest, fastest, and most reliable answer; a bottom-up, long-term solution created by a common action,” Dossi explains.


designer website graduate

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Dave Hakkens www.phonebloks.com | www.davehakkens.nl Bachelor: Man and Activityv 2013 (cum laude) Phone Bloks

Every year millions of mobile phones are discarded. In most cases this is because a single part needs repairing or upgrading, while everything else is still working. Dave Hakkens’ mobile consists of separate components, ‘Phone Bloks’, which can be clicked together to create a personalised phone. Each component has its own function: WiFi, battery, display, etc. Are you into taking photos? Go for the best camera. Working in the ‘cloud’? Choose less storage. Or go back to basic and choose a top-notch battery. And when one of the components breaks down or needs an upgrade, it can simply be replaced.

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designer website graduate

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Echo Wei Lun Yang www.echoweilunyang.com Master: Information Design 2013 Autonomous Machines

The current popularity of generative design processes – in which designers use algorithms to create a variety of different outcomes, instead of focusing on one, definitive result – is closely linked to the use of digital design tools. This development has changed our perception of design as the creation of the single author. What would happen if the approach fostered by digital generative designers were applied to an analogue world? A world in which obsolete machines like hand-powered alarm clocks, a walkman and mechanical toys take centre stage? My experiments in this domain of obsolete machines reveal their ‘internal’ algorithms. Instead of creating these algorithms, I simply adopt and then visualise them.

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designer website graduate

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Inge Kuipers www.ingekuipers.nl Bachelor: Man and Activity 2013 Tea Set Touch

Sitting down with a friend and a nice cup of tea: time to unwind. But for people with arthritis, pouring tea is not always so straightforward. The tools available to help them often have a clinical look, stressing the user’s disability and reducing their enjoyment. ‘Touch’ was developed not to look like a tool while offering all the advantages of one. An innovative design that caters to all users and makes lifting, holding and pouring considerably easier. Because the entire set is made without handles every action becomes two-handed, which helps distribute the weight, avoid spilling and relieve any discomfort.

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designer website graduate

Irma Foldenyi www.irmafoldenyi.com Master: Social Design 2012

project

Digital and Analogue in Dialogue

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One year ago, when talking to a friend online and walking with the laptop in my hands to show her my flat, she suddenly warned me: “Please don’t drop me!” Fascinated by this moment of paradox, and taking it as a starting point I made a one year investigation between the relationship of body and technologies. I asked the question, in what ways can I bridge the perception between digital and analogue worlds? As the conclusion of “Digitalogue” two products came into existence. The first product is a method, developed along the research process. The second product is a project created with this method, thematically looking at the evolution of how communication tools changed our body languages and gestures. When looking at the online world, the world we see on the screen, there are many actions, spaces and symbols we live in and relate to. But they are only processed visually. Without denying the digital world, how would it be possible to bridge the digital and analogue space with a humane attitude? To connect the analogue and digital spaces, “Digitalogue” is proposing to rethink the online space by translating its imaginary spaces with our own gestures.



designer website graduate

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Massoud Hassani www.massoudhassani.com Bachelor: Man and Activity 2011 Mine Kafon

As a child in Afghanistan, Massoud Hassani made miniature models that the wind could blow about. Sometimes they ended up in a minefield, where he could not retrieve them. Now Massoud has come up with a wind-propelled creation that can undo the threat of mines. Like a giant clump of dandelion seeds, his Mine Kafon rolls about, detonating any mines in its path. “There are 30 million land mines in Afghanistan and just 26 million people,� he says. Each deminer is fitted with a GPS tracking device linked to a website to chart which areas have been cleared.

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designer website graduate

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Monica Alisse www.monicaalisse.com Master: Information Design 2013 (cum laude) Designing the News

The flow of publications that followed the attack on a young Pakistani girl, Malala Yousafzai, in October 2012 has been the basis of my research into the way American and Pakistani media treat news. My aim is to show how the news, which is originally a report of a current incident, ends up transformed, circulating as an idea that supports, justifies or interrelates with an opinion that may not have any relevance at all, but that is presented as a reality. How do these authors and media push their reading of the story? And how do online publishing and a growing reader’s participation influence our perception of the news?

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designer website graduate

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Nina van Bart www.ninavanbart.nl Bachelor: Man and Identity 2013 the Alchemist

Grown crystals exfoliate the skin, slippery matter massages the feet and drifting mist cleanses the face – these are just some of the possibilities portrayed in Nina van Bart’s vision for the wellness industry. In her trend forecast, we become alchemists, mixing minerals, powders and liquids into our own body care products in a quest for the ultimate treasure of well-being. The bathroom is a laboratory where substances react with each other to give new super-sensory experiences. “After leading hectic lives in the fast lane, now the economic crisis is making us reassess what is important. We will choose to take better care of ourselves,” says Nina.



designer website graduate

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Tristan Girard www.tristangirard.com Master: Contextual Design 2013 Somewhere in Between

My story begins with a journey through my grandfather’s garden. I realise now that the days I spent there had a great influence on my relationship with nature and raw materials and even on my design practice. We are drunk with the feeling that development consists of asking more and more of nature, increasing our feeling of power. What is the link that design has with this notion of power? How does this association underline the relationship we have with nature? As designer objects are pieces of the natural world, I made mine by taming nature through observations and experiments. The created objects slide between us and the environment, challenging both. In the end a duality is exposed: on one hand we want matter to obey our demands, on the other hand we want to find the beauty and harmony that exist within nature – the old conflict between desire and reality. Design can be seen as a facilitator between these two entities.

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Self Unself Exhibition Shenzhen