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ROLF® EDUCATIONAL PLAY

Playing is learning

Language | W ords | vocabulary SPEECH | communication DISCRIMINATION | a uditive visual tactile

MATHEMATICS | N UMERACY |



number sense & counting operations M EASURING | length volume weighing money time GEOMETRY | colour & shape sorting & serializing spatial orientation







MOTOR DEVELOPMENT | f ine motor skills

ROLF® EDUCATIONAL PLAY

PERSONAL, SOCIAL & EMOTIONAL DEVELOPMENT

gross motor skills

Being ready to communicate! It’s amazing to see children begin to master vocabulary, grammar and syntax – such a complex collection of concepts! Language development supports the child’s ability to communicate, and express and understand feelings. It also supports thinking and problem-solving, and developing and maintaining relationships. Learning to understand, use and enjoy language is the critical first step in literacy, and the basis for learning to read and write.

INTERNATIONAL CATALOGUE 2017 - 2018

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vocabulary

| Words

| Language

ROLF® EDUCATIONAL PLAY |

What do we do! This memory game encourages quiet and concentration. On the cards 18 children are doing something similar, yet in a slightly different way. ‘ What do we do!’ is the issue to be answered. Match the children that are doing the same thing in the same category but just a little bit different… Suitable for 2 to 4 children, aged 4 and above.

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299.5013 what do we do!

Areas of development

Contents:

> cardboard box 25,5 x 25,5 x 6,5 cm; > 36 cardboard cards 7 x 7 cm; > manual (NL, DE, EN, FR).


vocabulary

| Words

| Language

1

2

What belongs to what? The object of the game is to use language in an active manner and to broaden the children’s vocabulary. The themes are relevant to the world they live in. For the purposes of the game, real photo’s are used as it makes it easier for young children to recognise the images. The game is suitable for young children and for children learning a second language. Suitable for children aged 3 and above. 1 240.3224 2 299.2018

what belongs to what? compact line combi photo

| ROLF® EDUCATIONAL PLAY

Areas of development

Contents 1:

> 36 assignment cards 13 x 7 cm. 6 themes; animals, food, home, body, water and playthings; > 36 plastic playing cards 6 x 6.5 cm; > a manual. Contents 2:

> 30 plastic assignment cards 13 x 7 cm. 6 themes; animals, food, home, body, water and playthings; > 30 plastic playing cards 6 x 6.5 cm; > a manual.

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vocabulary

2

3

4

ROLFÂŽ EDUCATIONAL PLAY |

Language

|

Words

|

1

5

6

Sorting lotto Collect with each theme, 8 different items. This activity enhances language development and story telling skills. This lotto series can be played in 3 different ways: 1. find the 8 belonging pictures using the outline drawing on the example card, 2. find the pictures based on the silhouettes drawn, 3. play without example card which makes it more difficult. For children aged 3 and above. 1 240.0013 2 240.0014 3 240.0016

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240.0019

fruit and vegetables on the farm in the kitchen

4 240.0017 5 240.0018 6 240.0015

combined series of the 6 lotto games above

camping out in the garden at the seaside

Areas of development

Contents:

> > > >

wooden board; example card 24 x 24 cm; 8 small picture cards; 1 theme card (middle).


1

vocabulary

| Words

| Language

| ROLFÂŽ EDUCATIONAL PLAY

2

Classifying lotto Look, recognise, analyse and classify. Each child has its own story to tell about recognisable situations from daily life. For children aged 4 and above. 1 240.3315 2 240.3316

spring and summer autumn and winter

Areas of development

40 x 28 cm 40 x 28 cm Contents per wooden frame:

> 2 theme pictures, 12 x 12 cm; > 8 picture cards, 6 x 6 cm.

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vocabulary

| Words

| Language

ROLF® EDUCATIONAL PLAY |

Wörter koppeln

German version

Areas of development

This game is about closed compound words. They are formed when two unique words are joined together to form a new word with a new meaning. For example: grandmother, goldfish, butterfly. In the game the children have to combine 2 picture cards to find the new word. Suitable for 2 to 4 children, aged 4 and above. Contents:

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240.0023

Wörter koppeln german version

> 36 plastic cards; > a manual.


vocabulary

| Words

| Language

| ROLFÂŽ EDUCATIONAL PLAY

Opposites

Areas of development

Object of the game: looking for opposites, differences or contrasts. An ideal activity for oral language skills and vocabulary development. Suitable for 2 to 6 children aged 4 and above. Contents:

299.2017

compact line opposites

> 18 sets of 2 cards 6.5 x 10 cm; > a manual.

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ROLFÂŽ EDUCATIONAL PLAY |

Language

|

Words

|

vocabulary

1

2

Funny English Funny English is a series of games that introduces young children to the English language. From the context of recognisable themes, the children practice English words and short sentences, both receptive and productive. The English language is offered by a native speaker via an audio CD with activities. The words can be repeated individually or in a small group. The themes and target words of Funny English are linked to recognisable themes for children such as clothing, numbers, animals and the family. Suitable for children aged 4 and above. 1 240.5000 2 240.5001

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step 1 - listen carefully step 2 - numbers and more

Areas of development

Contents 1, 2 and 3:

> > > > >

4 game boards 21 x 21 cm; 4 strips 21 x 5 cm; 36 coloured fiches; 4 image cards 6 x 6 cm; a manual.


1

vocabulary

| Words

| Language

| ROLFÂŽ EDUCATIONAL PLAY

2

Funny English The words which are covered in Funny English can be practiced repeatedly. Children will ultimately memorize the words better. The games can be used as an introduction to another - second - language. Work independently with self-verification. Suitable for children aged 5 and above. 1 240.5002 2 240.5003

240.5005

step 3 - you and me step 4 - turn and twist complete set 1 - 4

Areas of development

Contents 4:

> 1 dial board; > 96 theme cards 6 x 6 cm; > a manual.

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vocabulary

| Words

| Language

ROLF® EDUCATIONAL PLAY |

Time to rhyme Try to match two images of which the words rhyme in English. For example: shoe/blue or sock/clock. Most of the words from Time to rhyme will also occur in the Funny English games. Suitable for children aged 5 and above.

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240.5004

time to rhyme

18 plastic cards 4 x 13,5 cm

Areas of development


communication

| SPEECH

| Language

Food for you Pre-school children see all that delicious food in the supermarkets but where does it actually come from? How and where does all that delicious food grow? ? This game gets children thinking about the various origins of our food. They have to answer questions such as: ‘How does it grow?’ Does it grow on a tree, in the ground or on a bush? Does it come from an animal or have people made it and does it come out of a factory? Make the right choises and become the winner of the game! Suitable for 2 - 6 players aged 4 and over.

299.5023

food for you

45 playing cards 7 x 7 cm

| ROLF® EDUCATIONAL PLAY

Areas of development

Contents:

> In a cardboard box: > 45 playing cards 7 x 7 cm - 40 playing cards with images of food - 5 pictogram cards with images that show where food comes from > 6 wooden pawns > 50 plastic counters > instructions

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ROLFÂŽ EDUCATIONAL PLAY |

Language

|

SPEECH

|

communication

With self-verification

Areas of development

Dialogue With Dialogue, children learn to communicate and this stimulates and exercises active language usage. Communicating also develops listening skills and helps you put words to what you see. This game is suitable for independent work in the Language theme corner. The themes depicted on the boards are taken from the children’s everyday life and will encourage them to discuss these situations. Suitable for 2 to 4 children, aged 4 and above.

70

2240.3221 dialogue 240.3924 extra plastic standard 240.5404 extra set of 28 pegs

Contents:

> > > > >

8 plastic theme boards, 40 x 30 cm; 8 small theme cards, 16 x 12.5 cm; 1 plastic standard for the pegs; 14 plastic pegs; a manual.


1

communication

| SPEECH

| Language

2

3

With self-verification

Communication An indispensable product for groups of pre-schoolers. The children learn to communicate with each other. One child gives hints about a particular picture. The other child has to find out which picture is matching the discription and puts the coloured peg in the board. Allow your pre-schoolers to get to know the captivating world of Rolf Communication. Suitable for 2 to 4 children, aged 3 and above.

| ROLFÂŽ EDUCATIONAL PLAY

Areas of development

Contents 1:

> 8 theme boards 40 x 32 cm; > 48 plastic pegs; > 2 wooden standards; > a manual. Contents 2 & 3

1 240.3918 communication 2 299.2002 compact line dialo life 3 299.2003 compact line dialo fun

240.3920 extra wooden standards 240.3921 additional set of 48 pegs 240.3926 extra set of 12 pegs

> 5 theme boards 40 x 32 cm; > 12 plastic pegs; > 1 plastic peg brick; > a manual.

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Solution

communication

| ROLFÂŽ EDUCATIONAL PLAY |

Language

|

SPEECH

Assignment

Areas of development

Contents:

Building set With Building set a situation has to be created based on verbal instructions. A player takes a game board and puts up the partition. The second player takes a task card and tells the first player what he has to build on his game board. They check together whether the task has been carried out correctly. Building set can also be played individually. Children can work independently and check what they have done themselves. Suitable for 2 children, aged 5 and above.

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240.3922 building set 240.3923 building set, additional holder 240.3925 building set, additional shapes

> 12 plastic task cards, 20 x 14 cm, printed on both sides (1 side with the task and 1 side with the solution); > 2 plastic game boards; > 1 partition with holder; > 2 plastic boxes with: > 2 houses with roof; > a man, a woman and 2 sitting persons; > 2 benches and a boat; > 1 swan, 2 sheep and 3 ducks; > 2 cars and 2 trees; > 24 road cards, 10 grass cards and 12 pond cards; > a manual.


communication

| SPEECH

| Language

| ROLFÂŽ EDUCATIONAL PLAY

Imagine & Act game Children discover vocabulary by telling their own stories. Each game card offers multiple ways to suit each level of language. The child tells an imaginative story that fits the situation on the card. Each new card can lead to a new part of the story. Name what you see, use your imagination tell a story and act according to what may fit with what you see on the card. Suitable for 1 to 30 children, aged 4 and above.

Areas of development

Contents:

240.0050 Imagine & Act game

> wooden box 216 x176 x 96/77 mm; > 4 x 30 cardboard game cards 14 x 14 cm; > manual in NL, DE, EN, FR.

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communication

| SPEECH

| Language

ROLF® EDUCATIONAL PLAY |

Anna’s stories

Areas of development

This game contains 6 story series. Each series has its own colour, so the children can see the difference. They can make a logical sequence of one or more series. When they are finished they can check together if the cards are in the correct sequence. Suitable for 2 to 6 children, aged 4 and above. Contents:

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299.5005 Anna’s stories (cardboard)

> 6 series of 7 cardboard cards; > a manual.


auditive

| discrimination

| Language

| ROLFÂŽ EDUCATIONAL PLAY

Sound cylinders The sound cylinders consist of 1 beechwood block of 43 x 9 cm, with 6 plastic cylinders. Each sound cylinder is filled with a different material, so the sounds made when shaking the cylinders vary gradually from soft to loud. This involves the following concepts: loud-louder-loudest and soft-softer-softest. For optimal use of the materials, it is recommended to purchase two sound cylinders. This allows the children to practise looking for similar, equally heavy sounds. With manual. Suitable for children aged 4 and above.

Areas of development

Contents:

240.3311 sound cylinders

> 6 cylinders in a wooden block; > a manual.

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auditive

| discrimination

| Language

ROLF® EDUCATIONAL PLAY |

Action bingo Bingo really is a game for young and old, and a game you can play together with your class mates. Not only can you play the familiar and straightforward version, you can also play the version that is most fun! In this version, the game master takes one picture card, and the players have to guess what is on the card by asking clever questions. The pictures are divided into categories: transportation, living, clothing, nature, animals and furniture. Therefore, you first have to ask about the category: “Is it an animal” and then about specific characteristics such as “Can it fly? Does it have a beak? Is it a bird?” For 6 to 12 children, aged 4 and above.

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280.4019 action bingo 280.4017 supplementary set of 36 transparent crosses

Areas of development

Contents:

> 12 large collection cards 25 x 20 cm; > 35 picture cards 14 x 14 cm; > 80 transparent red crosses 7.5 x 7.5 cm; > a manual.


auditive

| discrimination

| Language

| ROLFÂŽ EDUCATIONAL PLAY

Bingo animal sounds This listening game with animal sounds is ideal for contributing actively to the development of focussed listening. Short, intensive listening periods help young children to develop active listening and provide effective learning situations for improving oral language skills. Listening is the number one language skill that is essential for children to develop other language skills. The importance of stimulating listening skills applies for native speakers of the language, but also for multilingual children and those who speak a different mother tongue. Listening is the skill that activates all other processes (thought processing, understanding and acting). For 8 to 16 children, for the whole class or small groups, aged 3 and above. 280.4005 compct line bingo animal sounds

Areas of development

Contents:

> 16 bingo cards with animals 17 x 11.7 cm; > CD-ROM with sounds; > box with 100 plastic counters; > a manual.

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visuaL

| discrimination

| Language

ROLFÂŽ EDUCATIONAL PLAY |

Floor dominoes The amusing and recognisable pictures on the large wooden dominoes make this game look very appealing. A popular activity, both on the floor and on the table. Of course two or more children can play with these dominoes. For children aged 4 and above.

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240.3514 floor dominoes

36 dominoes 12 x 6 cm

Areas of development


visuaL

| discrimination

| Language

| ROLFÂŽ EDUCATIONAL PLAY

Halves dominoes This halves dominoes is played by pairing two halves together. Suitable for 2 children aged 4 and above.

240.3536 halves dominoes in frame

45.5 x 28.5 cm

Areas of development

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visuaL

| discrimination

| Language

ROLFÂŽ EDUCATIONAL PLAY |

Whale twins

Areas of development

Kids love playing memory games and by doing so they improve their short-term memory and train their visual memory. Whit this game, they should match the same colour, as well as to remember the combination of colours!

Suitable for 2 to 4 children, aged 4 and above.

80

299.5012

whale twins

Contents:

> cardboard box 25,5 x 25,5 x 6,5 cm; > 32 cardboard cards 7 x 7 cm; > manual in NL, DE, EN, FR.


visuaL

| discrimination

| Language

| ROLFÂŽ EDUCATIONAL PLAY

Spot the difference Practise visual analysis and the ability to concentrate. Each of the series in this game consists of a big thematic card, 4 small thematic cards and 4 cards with objects. The child takes a small thematic card and compares this with the big thematic card to discover what’s missing on the small card. After discovering this, the child has to search for the one object that is missing. Suitable for 6 children, aged 4 and above. 299.5001 spot the difference (cardboard)

Areas of development

Contents:

> 6 large theme boards; > 6 x 4 small theme boards; > 6 x 4 pictures of objects; > a manual.

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ROLFÂŽ EDUCATIONAL PLAY |

Language

|

discrimination

|

visuaL

1

2

Ombra the silhouette game The aim of the game is to develop visual perception and visual memory. Children discover that a black shape devoid of colour and depth nevertheless contains non-visible information about the object. With several possibilities to play. Suitable for 6 children aged 4 and above.

82

1 220.2937 ombra 2 114.4620 wooden storage box

Areas of development

Contents: > 6 plastic frames; > 6 x 8 object cards; > 6 x verification cards; > a manual.


visuaL

| discrimination

| Language

| ROLFÂŽ EDUCATIONAL PLAY

See Search Find

Areas of development

Through effective and concentrated observation, children perceive small differences in shape and direction. This is an important skill to acquire prior to reading and writing. Suitable for 2 to 6 children, aged 5 and above. Contents:

299.5009 see search find (cardboard)

> 12 large instruction cards; > 36 small cards; > a manual.

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visuaL discrimination

|

3

ROLF® EDUCATIONAL PLAY |

Language

|

With self-verification

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1

2

What’s added? A game focussed on visual discrimination. Visual discrimination is the ability to perceive accurately and to notice similarities and differences. An important skill in preparation of the reading process, which requires small differences between letters to be noticed in order to learn how to read correctly. The child takes a series of 4 cards that show the same object. The objects on the cards look very much alike, but there is always a slight difference. The child compares the cards, looks for the initial situation and then places the cards in logical order, showing that each time something is added until the object is complete. With self-verification and holders to place the cards in the right order. Suitable for 2 children aged 4 and above. 1 240.0021 2 299.2070 3 280.4611

what’s added? compact line look good! rack for cards, 28 cm

Areas of development

Contents 1:

> 18 x 4 plastic cards 7 x 7 cm; > 2 plastic card holders (connectable); > a manual. Contents 2:

> 12 x 4 plastic cards 7 x 7 cm; > a manual.


tactile

| discrimination

| Language

| ROLFÂŽ EDUCATIONAL PLAY

Back chat Back chat stimulates visualisation skills and develops tactile perception. It also helps children put words to directions, shapes and spatial relationships. The objective of this game is to identify the visual picture that someone draws on your back. What you feel is turned into an image in your mind and you can draw the image on paper, describe it or select it among other images. The set consists of 4 series of 10 cards with different assignments. Each series has a colour code to make sorting the cards easier. Two children choose the same series of cards and sit or stand behind one another. The child at the back chooses a card from the series and draws the shape on the back of the first child with a finger or a stick. The child in the front looks for the card with the picture of what he or she felt and shows it to the other child. They check to see if it’s correct and then make another drawing. The manual describes many other playing variations. Suitable for 8 children, aged 4 and above. 240.3220 back chat

Areas of development

Contents: > 8 series of 10 plastic cards; > a manual.

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tactile

| discrimination

| Language

ROLFÂŽ EDUCATIONAL PLAY |

Sketch on my back

Areas of development

This game develops the tactile perception and visual imagination. It teaches children to put directions, shapes and three-dimensional relations into words. Try to recognize the shape that is made on your back. This sensation will be transformed into an image in the brain which the child can put on paper or into words. Suitable for 8 children, aged 4 and above.

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Contents: > 8 series of 8 carton cards;

299.5004 sketch on my back (cardboard)

> a manual.


tactile

| discrimination

| Language

With Duo Print you learn to imagine and put words to the things you feel. The children sit or stand behind one another. One child puts the card with pictures on the table and the other child chooses an assignment from the small cards and draws the assignment on the back of the other child. This child tries to find what it feels among the pictures on the card. What you feel is turned into an image in your mind and you can draw the image on paper, describe or select it among other images. With the blank grid board, you can be creative and make your own examples. The assignment cards have varying levels of difficulty. Suitable for 2 children, aged 4 and above. 299.2008 compct line duo print

| ROLFÂŽ EDUCATIONAL PLAY

Duo print

Areas of development

Contents:

> 3 plastic picture cards, 21 x 21 cm - simple card with lines and directions - difficult card with geometric shapes and proportions - most difficult card with shapes in the pictures; > 1 blank grid board, 21 x 21 cm; > 27 assignments cards, 6.6 x 6.6 cm; > a manual.

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2

ROLFÂŽ EDUCATIONAL PLAY |

Language

|

discrimination

|

tactile

1

Tactile house & Tactile box The house can be filled with different objects. Infinite possibilities, easily adjustable to the child’s level. The box can be filled with various objects. Is it a stone or a chestnut? The contents can be changed over and over again. Each box has a sliding lid. The boxes are stackable so the tactile game can be endlessly expanded and thus made more complex.

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1 240.2700 2 302.0141

tactile house tactile box

size: 36 x 33 x 19 cm size: 25 x 15 x 15 cm

Areas of development


ROLF® EDUCATIONAL PLAY

Playing is learning

PERSONAL, SOCIAL & EMOTIONAL DEVELOPMENT

ROLF® EDUCATIONAL PLAY

Being ready for interaction & relationships Children begin to develop an understanding of the responses, communication, emotional expression, and actions of other people. They learn what to expect from others, how to engage in social interactions, and which social scripts are to be used for which social situations. Social cognitive understanding contributes to social competence. Social understanding is particularly important because of the social nature of humans and human life, even in early infancy. Recent research suggests that infants’ and toddlers’ social understanding is related to how often they experience adult communication about the thoughts and emotions of others.

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PERSONAL, SOCIAL & EMOTIONAL DEVELOPMENT

ROLFÂŽ EDUCATIONAL PLAY | 90

1

2

OK or not OK? Rules, standards and values are not always the same everywhere and they may differ from one culture to the next. This game presents several situations and the children may judge them to be OK or not OK! Some situations may be experienced in different ways. In that case it is useful to pay attention to the topic and discuss it in class. Thanks to a follow-up in the group you can provide the children with tips and offer them some guidance in how to behave in a difficult situation. Suitable for 2 groups of 2 to 3 children, aged 4 and above. 1 280.4086 2 299.2073

ok or not ok? compact line ok or not ok?

Areas of development

Contents:

> > > >

12 plastic strips each with 4 images; 12 plastic checking strips; 48 transparent cards with thumb; a manual.


PERSONAL, SOCIAL & EMOTIONAL DEVELOPMENT

Learn to recognize and name the 4 basic emotions with this game. The children take turns in rotating the dial. When the dial stops, the child whose turn it is, takes a card with the same face as indicated by the dial and places it on his assignment card. The first to fill his or her assignment card wins the game. The assignment cards are all different. It is possible to do a group activity with the large emotion cards. Hang the cards on the wall, cut out magazine pictures of people with the same emotions and place them next to the emotion cards or use the cards for a group discussion. Suitable for 4 children, aged 3 and above. 280.4088 compact line i’m so happy

Areas of development

| ROLF® EDUCATIONAL PLAY

I’m so happy

Contents:

> > > > >

1 plastic dial board; 4 plastic game boards; 32 small emotion cards; 4 large emotion cards; a manual.

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PERSONAL, SOCIAL & EMOTIONAL DEVELOPMENT

ROLFÂŽ EDUCATIONAL PLAY | 92

Express your emotion by drawing, music, body language or story telling and in relationship to what you saw on television, food, being in bed or asleep, being at home or at school

Large emotion cards for classroom use

Game of emotions The game lowers de barriers on talking about feelings. The children learn to express their own emotions, they learn to be open to the emotions of other children and learn to respect these emotions. They learn to give and receive compliments. To express the various emotions, the children can use different styles of expression such as drawing, rhythm and music, body expression and just talking about things that happened. The game is played with one counter. Throw the dice in turn and take a card that matches the face on which the counter lands. Give the card to one of the other players. The person receiving the card is invited to express his particular emotion and responds to the card as indicated by the assignment on the other side. Suitable for 2 to 4 players, aged 4 and above. 280.4087 compct line game of emotions

Areas of development

Contents:

> 1 plastic game board 37 x 37 cm; > 1 counter, and 1 dice 1 – 3; > 36 small emotion cards and 4 small compliment cards; > 4 large emotion cards and 1 large compliment card; > a manual.


PERSONAL, SOCIAL & EMOTIONAL DEVELOPMENT

Use the class cube in combination with the individual cube for working independently or for collobaration. The front side of the class cube indicates the expected behaviour. Meaning of the colours: • Red: please do not disturb • Orange: working together allowed • Green: you can ask me questions • Question mark: I have a question • Blank: neutral 280.5000 behaviour cube for children 280.5001 behaviour cube for teachers

4 x 4 cm 8 x 8 cm

| ROLF® EDUCATIONAL PLAY

Behaviour cube

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PERSONAL, SOCIAL & EMOTIONAL DEVELOPMENT

ROLF® EDUCATIONAL PLAY |

1

2

What happened? This game about cause and effect is a favourite in every classroom. 36 amusing cards that make up 18 cause and effect situations. The cause is why or the reason something happened. The effect is the result of what happened. Suitable for children aged 4 and above.

Areas of development

Contents 1:

> 36 cards 7 x 7 cm; > a manual. Contents 2:

94

1 240.0022 2 299.5006

what happened? cause and effect (cardboard)

> 18 series of 2 cards; > a manual.


PERSONAL, SOCIAL & EMOTIONAL DEVELOPMENT

Combining senses and emotions. Children not only discover what senses are and what information they give us. While playing, they find out that not everyone experiences a smell or taste likewise. What picture belongs to what sense. And do you like it? Or what is ‘nice’ to eat? And what is not? Suitable for 2 to 4 children, aged 4 and above. 299.5010 wake up your senses

Contents:

> > > > > >

cardboard box 255 x 255 x 65 mm; 5 cardboard sense cards 5 x 7 cm; 40 cardboard object cards 5 x 5 cm; 6 cardboard emotion ’scorecards’; 50 coloured plastic chips; manual in NL, DE, EN, FR.

| ROLF® EDUCATIONAL PLAY

Wake up your senses

Areas of development

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PERSONAL, SOCIAL & EMOTIONAL DEVELOPMENT

ROLFÂŽ EDUCATIONAL PLAY | 96

Chef & co In our society, healthy food and exercising are very topical themes. Chef & co makes it possible to discuss these themes in a recognisable and pleasant way. There is nothing that is so personal and diverse as the way in which people have meals. For this reason, Chef & co is extremely suitable for discussing the diversity and multicultural dimensions of our society. It should not be just a game; children can also discover that pancakes are made differently by different people. The connection with talking about being ill or healthy is obvious. In other words, Chef & co is pre-eminently suitable for working in an innovative way.

Areas of development

Aim of the game

Collect the 5 different ingredients for your dish and a card with a cook in order to show that you have also done exercises. The first to complete his or her menu and owns a card with the cook, has won the game. Suitable for 4 to 6 children, aged 4 and above.

299.2050

compact line chef & co

Contents: > 1 game board; > 8 menu cards; > 8 cards with a cook; > 6 pawns - 50 plastic chips; > 1 die with dots 1-3; > a manual.


2

Have the children take a close look at the end product and ask the question: ‘Where does our cheese and milk come from?’ The children sort the loose cards with each end product and then try to put them in the right order. To introduce this activity and with the focus on the senses it would be absolutely perfect if you could show the children some dried tea leaves, or let them smell a coffee bean or let them touch unspun wool. Suitable for 2 to 6 children, aged 5 and above. where does it come from? compact line where does it come from?

Areas of development

Contents 1 & 2:

> 12 long plastic strips; 6 with green squares 6 with yellow squares > 36 plastic cards; > a manual.

| ROLF® EDUCATIONAL PLAY

Where does it come from?

1 240.3207 2 299.2072

PERSONAL, SOCIAL & EMOTIONAL DEVELOPMENT

1

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PERSONAL, SOCIAL & EMOTIONAL DEVELOPMENT

ROLF® EDUCATIONAL PLAY |

‘Know what you are eating’ puzzle The ‘Know what you are eating’ puzzle teaches children about healthy food, what you should eat on a daily basis and in which ratio. The pyramid-shaped puzzle is divided into seven rows. The largest part of the puzzle (the bottom row) is about exercise. This is most important. The top row consists of sweets. These are not necessary for a balanced diet and therefore have the smallest section. In between are other groups of foodstuffs that provide very important building materials for a healthy body. By using this material actively, children begin to understand the importance of healthy food and learn its various uses. Individually or in a group, suitable for children aged 3 and above.

Areas of development

Contents:

98

220.3017 ‘know what you are eating’ puzzle (It forms an excellent combination together with Chef & Co.)

> wooden puzzle frame 40 x 35 cm; > 27 wooden puzzle pieces.


ROLF® EDUCATIONAL PLAY

Playing is learning

MATHEMATICS | N UMERACY |



number sense & counting operations M EASURING | length volume weighing money time GEOMETRY | colour & shape sorting & serializing spatial orientation





ROLF® EDUCATIONAL PLAY



Being ready for school! Just like a house is built on a strong foundation. More advanced mathematical skills are also based on an early math ‘foundation’! In the toddler years, the developing of early math skills starts and children use math skills throughout their daily routines and activities. We strongly believe in allowing young children to use their five senses during learning activities, math included. Math skills are just one part of a larger web of skills including language skills, physical skills and social skills. Each of these skill areas is dependant on and influences the others.

99


2

3

ROLFÂŽ EDUCATIONAL PLAY |

MATHEMATICS

|

NUMERACY

| number sense & counting

1

100

4

Counters & Dice Each side of the box shows wooden sticks with the numbers 1 - 12. Use 2 dice to determine an amount. The player turns over 1 or 2 sticks that match the amount from the dice. Who is the first to reach zero? Suitable for 2 to 4 children, aged 5 and above. 1 2 3 4

230.3608 230.3610 303.3613 230.2911

dice plastic 10 x 10 cm, 3 pcs dice wood 3 x 3 cm, 12 pcs dice foam 16 x 16 cm stackable counters, 500 pcs in 10 colours

Areas of development


number sense & counting

| NUMERACY

| MATHEMATICS

Number tree introduces quantities up to 10 to young children. Each puzzle represents a different fruit tree and is divided in a different number of pieces. The tree shows quantities from 1 - 10 in a concrete and abstract way. Each quantity is depicted in 4 different ways: as a number of puzzle pieces, dots, numbers and fingers. Suitable for children, aged 4 and above. 230.3607 230.3602

Areas of development

| ROLFÂŽ EDUCATIONAL PLAY

Number tree

number tree without box number tree in box Contents:

> 10 puzzles 24 x 18 cm.

101


| number sense & counting NUMERACY

| MATHEMATICS

ROLFÂŽ EDUCATIONAL PLAY |

Numbers & quantities An attractive set with 10 puzzles that meets the young child’s developing knowledge of numbers. The numbers 1 to 10 are divided into a number of parts. While the puzzle is being solved, the number symbol and the amount it stands for, remain visible. Suitable for 2 to 3 children, aged 3 and above.

102

Areas of development

220.3033 puzzle series numbers, set of 10 Contents: > 10 puzzles 14 x 17 cm.


Money

number sense & counting

Pricelist of the fruits & vegetables

| NUMERACY

| MATHEMATICS

Shopping lists

Different counting activities connected to shopping can be found in this small box. The ‘Shopping bag game’ is an activity that particularly appeals to young children. Playing with objects in a proactive way, results in role play, in which under fives copy the behaviour of adults in sociocultural situations. This ‘Shopping bag game’ makes shopping seem real, especially when the set of plastic vegetables and fruit is used. In addition, this ‘Shopping bag game’ stimulates the developing knowledge of numbers and children learn how to use amounts up to ten. Suitable for 2 to 4 children aged 4 and above. The games ‘Chef & Co’ and ‘Know what you are eating’ puzzle are extensions of the shopping game. Chef & Co is geared towards healthy eating and ‘Know what you are eating’ towards well-balanced food. Both suitable for children aged 5 and above. 230.4100 compact line shopping bag game 309.2130 40 plastic vegetables and fruit 309.2238 shopping baskets: 2 baskets 23 x 17 x 8 cm, 2 baskets 29 x 23 x 12 cm

Areas of development

Contents:

> > > > > > > >

1 plastic dial 20 x 20 cm; 8 plastic shopping lists 10 x 16 cm; 3 plastic price tags 9 x 20 cm; 40 plastic cards with fruit and vegetables 5 x 5 cm; small box with 100 chips; 3 wooden dice; 1 sheet with fruit and vegetable stickers to stick on the dice; a manual.

| ROLF® EDUCATIONAL PLAY

Shopping bag game

103


ROLFÂŽ EDUCATIONAL PLAY |

MATHEMATICS

|

NUMERACY

| number sense & counting

Discover more about R olf Educ ation on our w e b site: www.rolf educatio n.com

104

Duolink counting This Duolink box contains 6 games, each an exercise in working with a matrix or left-right orientation in combination with a counting theme. The games are provided with a colour code to enable the material to be easily cleared and stored. For each game a horizontal and a vertical task strip is put next to the board. 16 answer cards need to be arranged correctly on the matrix board on the axes of the strips. The children can check their result by turning over the answer cards so an image will appear. Suitable for 2 to 6 children, aged 4 and above. 240.3909 duolink counting 240.3913 duolink, additional matrix board

Areas of development

Contents:

> > > >

2 matrix boards, 26.5 x 26.5 cm; 6 vertical and 6 horizontal task strips; 96 task cards; a manual.


Through the forest

Sword and Shield

The fair maiden’s dance

number sense & counting

1

| NUMERACY

2

| MATHEMATICS

Knight’s empire Knight’s empire has 3 continuous games which help to develop the understanding of amounts and numbers. The common theme in these games is about the knights who are on their way to the fair maiden’s ball. In the first game ‘Through the forest, the knights collect euros with which to buy their kit in the second game called ‘Sword and Shield’. In the third game ‘Dancing with the fair maiden’, they have to search for 4 objects to take to the ball. The first game, which relates to the concept of more and less, can be presented at the start of the school year. While the children gain counting skills, the other games can also be offered. The games vary in degree of difficulty. The games and theme are exciting and appeal to children. This means that they will be motivated to play the games often. Can be used remedially for children who do not yet have any proper knowledge of amounts or numbers. Suitable for 2 to 4 children aged 4 to 7. 1 230.3611 2 299.2055

knight’s empire compact line castello (2 games)

Contents:

> 3 large game boards 37 x 37 cm; > 100 plastic euro coins; > 100 coloured chips; > 24 cards with knight’s kit; > 16 cards with objects; > 24 cards with euro coins; > 8 large collecting cards for euro coins and the knight’s kit; > 12 pawns; > 9 dice: dots 1-3 and 1-6, numbers 1-6; > 1 price tag for the knight’s kit; > 2 fair maiden cards; > a manual.

| ROLF® EDUCATIONAL PLAY

Areas of development

105


| number sense & counting NUMERACY

ROLF® EDUCATIONAL PLAY |

MATHEMATICS

|

1

106

2

Areas of development

Count to 10 Using and handling various materials is an excellent way of developing arithmetical skills. ‘Count to 10’ gives children insight into quantities and teaches them that counting is easier when quantities are structured. Pre-schoolers visually explore quantities and then see them increase. Each counting exercise is constructed in the same way and carried out on a large game board. Suitable for 2 to 4 children, aged 4 and above. 1 230.3619 230.3622 2 299.2015

count to 10 count to 10, additional game board compact line count start

Contents 1: > 4 game boards, 26.5 x 26.5 cm; > 10 quantity cards 6 x 6 cm; > 30 cards, 4.5 x 4.5 cm: > 10 quantity cards 23.5 x 3 cm; > 20 wooden ducks; > 20 plastic bricks; > 20 wooden counters; > 20 plastic counting tops; > a manual. Contents 2: > 2 game boards; > 10 number strips; > 40 number cards; > 20 counting tops; > 20 bricks; > 20 counters; > a manual.


Game: “collect 5”

number sense & counting

“5” represented in different ways

| NUMERACY

|

Areas of development

Contents:

Dominoes: combine numbers or dots

Dottie’s counting party Counting quantities in various situations is the basis for elementary calculation. Using a variety of appealing materials, and through numerous activities, children learn to recognize and apply spatial structures in different ways. A ladybug was chosen because it has six legs and six dots. Six is a fundamental and familiar spatial structure (dice pattern). For the purpose of recognizability, all activities are introduced by a plush ladybug (to be ordered separately). “Dottie” helps children how to cleverly determine a quantity without having to count objects one by one. Suitable for children aged 5 and above for individually or classroom use. 230.3632 dottie’s counting party 230.3634 plush ladybug dottie

> > > > > > > > > > > > > > > > > > >

21 number cards; 21 cards with finger images; 12 cards with tally images; 12 cards with red dotted ladybugs; 23 cards with egg cartons; 12 cards with butterflies; 12 dice cards; 7 cards with ladybugs without dots; 24 cards game “Together six”; 24 cards memory game; 19 supplementary domino cards; 30 domino construction cards; 20 red wooden beads; 48 stackable caps; 4 dices with dots 1 to 6; 48 plastic beads; 6 laces; 3 wooden egg holders; a manual.

| ROLF® EDUCATIONAL PLAY

Dominoes: add dots to make 4, 5 or 6

MATHEMATICS

Visualizing structures

107


| number sense & counting NUMERACY

| MATHEMATICS

ROLFÂŽ EDUCATIONAL PLAY | 108

Areas of development

Houses number line 0-20 The children effortlessly and playfully explore the numbers and their symbols and places on the number line from their own perspective, the house numbers in the street. The material is very suitable for various applications and provides mutiple game options with numbers between 0 and 20. Suitable for 1 to 4 children, aged 5 and above. 299.2074 compact line houses number line 0-20

Contents:

> 20 plastic cards with houses; > 20 transparent cards with the numbers 1 - 20; > 3 plastic strips, forming a street; > 1 die with the numbers 1-20; > 2 dice with dots 1 - 5; > a manual.


operations

| NUMERACY

| MATHEMATICS

| ROLFÂŽ EDUCATIONAL PLAY

One more - one less By repeatedly adding or removing an object the child will realize that this results in having one more one less. Take four instruction cards of the same colour, with the same quantity in the middle of each card. On the right side the child has to place a card containing one more and on the left side a card containing one less. Suitable for 4 children, aged 4 and above. 299.5003 one more - one less (cardboard)

Areas of development

Contents:

> 12 large instruction cards; > 36 small cards; > a manual.

109


operations

| NUMERACY

| ROLF® EDUCATIONAL PLAY |

MATHEMATICS

1

110

2

Areas of development

Count to 20 ‘Count to 20’ is developed for children who are already proficient at counting and can link numbers to quantities. With ‘Count to 20’ quantities up to 20 are explored and counted in various ways. This helps to further develop the concept of numbers. Children learn to compare, arrange and structure (make groups of ) quantities so that counting becomes easier. The children can check their exercises using the selfverification cards. Children who still experience quantities and structures as difficult, can complete the game board with the aid of the self-verification card. This way they discover how the system works as they use it and, once they have got the hang of it, they can try to complete the game boards first and then check what they have done using the self-verification cards afterwards. Suitable for 2 to 4 children, aged 5 and above. 1 230.3621 2 299.2065

count to 20 compact line count extra

Contents 1: > 7 game boards, 26.5 x 26.5 cm; > 70 cards, 5 x 5 cm: - 2 x 10 cards with numbers 1-1; - 15 cards with numbers 6 - 20; - 25 cards with dice structure; - 10 cards with addition sums. > 7 self-verification cards; > 3 dice; > 360 stacking tops in 6 different colours; > a manual. Contents 2: > 4 game boards; > 20 cards 5 x 5 cm with numbers 6-20; > 20 cards 5 x 5 cm with dice structure; > 4 self-verification cards; > 3 wooden dice with numbers; > 270 stacking tops in 6 different colours; > a manual.


operations

| NUMERACY

| MATHEMATICS

Frog jumps numbers In developing the understanding of numbers, 3 factors play a major part: 1. counting, 2. giving meaning to numbers, 3. linking numbers to symbols (learning the figures, reading and writing figures, insight into the structure of numbers and learning the calculation signs). ‘Frog jumps numbers’ playfully helps children develop their sense of numbers. This is done in different ways and with different lines of numbers. Children learn to recognize and name numbers, discover which number is higher or lower and which place a number has in the line of numbers. Suitable for 2 to 4 children, aged 5 and above. 230.3629 frog jumps numbers

Contents: > 2 empty, flexible number lines; > 2 flexible number lines with numbers; > 1 flexible number line with coloured squares; > 3 number lines with 3 boxes 16 x 5.5 cm; > 3 number lines with 5 boxes 27 x 5.5 cm; > Several cards 5 x 3.5 cm: - 2 x 13 number cards 0-12 - 13 dice cards 0-12 - 13 flower cards 0-12 - 13 finger image cards 0-12 - 13 tally cards 0-12 - 12 cards with rounds 0-12 - 13 cards with balls (splitting) - 16 frog cards (frog jumps forwards) - 13 frog cards (frog jumps backwards) > a manual.

| ROLF® EDUCATIONAL PLAY

Areas of development

111


operations

| NUMERACY

| MATHEMATICS

ROLFÂŽ EDUCATIONAL PLAY |

Dice game Each side of the box shows wooden sticks with the numbers 1 - 12. Use 2 dice to determine an amount. The player turns over 1 or 2 sticks that match the amount from the dice. Who is the first to reach zero? Suitable for 2 to 4 children, aged 5 and above.

112

280.7420

dice game 38 x 38 cm

Areas of development


operations

| NUMERACY

| MATHEMATICS

| ROLFÂŽ EDUCATIONAL PLAY

Beadstrings An individual as well as a classroom tool for counting, splitting, addition and subtraction to 20 and 100. Prepares students for working with the number line. 1 230.6002 2 230.6003 3 230.6004 4 230.6005

student beadstring 1-20, 2 x 5 red, 2 x 5 white student beadstring 1-100, 5 x 10 red, 5 x 10 white teacher beadstring 1-20, 2 x 5 red, 2 x 5 white teacher beadstring 1-100, 5 x 10 red, 5 x 10 white

113


operations

2

3

4

5

ROLF® EDUCATIONAL PLAY |

MATHEMATICS

|

NUMERACY

|

1

6

Counting frames

114

1 2 3 4 5 6

230.6350 230.6355 230.6360 230.6365 230.6370 230.6375

abacus student 20, red/white, re-wood abacus student 100, red/white, re-wood abacus teacher with 20 balls red/white and panel abacus teacher with 20 balls in a row abacus teacher 100 in a row abacus flashcards, 20 pcs


1

2

operations

3

| NUMERACY

4

| MATHEMATICS

Number line bands

| ROLFÂŽ EDUCATIONAL PLAY

5

The number lines can be used to visualise multiples of 5 or 10, adding and decomposing numbers and fractions. 1 2 3 4 5

230.6300 230.6303 230.6306 230.6309 230.6312

number line band, 1 - 20 cursive universal number line band 20, 1 m long, in a poly bag number line band, 1 - 100 universal number line band 100, 2 m long, in a poly bag number line band, 1 - 1000

115


ROLF® EDUCATIONAL PLAY |

MATHEMATICS

|

NUMERACY

|

operations

1

2

100 Number chart 1 230.6160 2 230.6500

116

roll-up chart, magnetic, numbers 1-100 splitsbox, with 20 red balls


1

operations

| NUMERACY

|

3

With the Base Ten materials children learn to group, partition and rearrange amounts up to 1000 in hundreds, tens and ones to facilitate more efficient counting. 1 2 3

230.6100 230.6110 230.6115 230.6120 230.6125 230.6130 230.6105

base ten student set, re-wood base ten set of 20 units, 8 rods, 1 flat in a box with lid and insert card, re-wood base ten unit 1 cm3, 1 piece, re-wood base ten rod, 1 piece, re-wood base ten flat, 1 piece, re-wood base ten cube, 1 piece, re-wood base ten magnetic set, 54 pieces in a plastic case

| ROLFÂŽ EDUCATIONAL PLAY

Base Ten materials

MATHEMATICS

2

117


2

ROLF® EDUCATIONAL PLAY |

MATHEMATICS

|

NUMERACY

|

operations

1

3

Fractions 118

1 2 3 4

230.6450 230.6455 230.6006 230.6011

Round plastic fraction pieces in plastic box with lid magnetic fraction pieces (doormeter) 20cm, set of 10 in a cardboard box mirrors, set of 10 pcs, 12 x 8,5 cm in a poly bag wooden holder for mirrors

Areas of development


length

| MEASURING

| MATHEMATICS

| ROLFÂŽ EDUCATIONAL PLAY

Rank the items Develop seriation abilities by using concepts, in order to enhance conceptual knowledge. The concepts short-long, wide-narrow, full-empty and small-large have been visualized in two different ways. The children take an assignment card and three corresponding small cards. They will have to combine the identical order with the image of the abstract order. With self-verification. Suitable for 2 to 6 children aged 4 and above.

Areas of development

299.5002 rank the items (cardboard) Contents:

> 8 series with 3 cards; > a manual.

119


length

| MEASURING

| MATHEMATICS

ROLF® EDUCATIONAL PLAY |

Two mirror-image snakes This is how you measure the snake This is the length of the snake

Measure pleasure with snakes A fun group activity which playfully brings children in contact with measurement and geometry. The snakes can be put together in a wide variety of lengths, shapes and colours. Questions spontaneously arise when laying out a snake: how long is it? Which snake is the longest? What is equally long? Which one consists of more pieces, and does this also make it longer? Apart from measuring exercises, it is also possible to make mirror-image snakes or series of colours, also in combination with lengths. Do two snakes with the same colour pattern have the same length? ‘Measure pleasure with snakes’ offers many possibilities and fun challenges. Suitable for 1 to 4 children, aged 3 and above. 230.3631 measure pleasure with snakes

120

Areas of development

Contents:

> > > > >

4 x 18 wooden pieces in 4 colours; 1 measuring tape of 1 metre; 4 laces of 1 metre; 8 coloured clothes pegs; a manual.


length

| MEASURING

| MATHEMATICS

| ROLFÂŽ EDUCATIONAL PLAY

Twisting snakes

Areas of development

A snake is always crooked, never straight, so what is the best way to measure a snake? It’s very hard to measure a snake using a ruler! Therefore use a string and place it carefully on the white line in the middle of the snake. Measure your snake and then attach a clothes peg to the piece of string where the snake ends. Now take the metre strip and compare the length of your string with the metre and see how long it is. Suitable for 1 to 4 children, aged 3 and above.

Contents:

299.2012 compact line twisting snakes 299.2013 compact line extra set green snakes (30 pieces) 299.2014 compact line extra set red snakes (30 pieces)

> 60 wooden snake pieces in 2 colours; > 1 measuring tape of 1 metre; > 4 cotton laces of 1.5 metres; > 8 wooden clothes pegs; > a manual.

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ROLF® EDUCATIONAL PLAY |

MATHEMATICS

|

MEASURING

|

weight

1

2

Weighing The blue cylinders are filled with various items of increasing weight, so that concepts such as light-lighterlightest can be discussed. With two identical sets of cylinders, concepts such as equally heavy can be discussed. 1 230.3705 2 230.6400

122

weight cylinders > 6 cylinders 12 x 5 cm in a wooden block with manual litre cube, plastic with lid


1

weight

| MEASURING

2

| MATHEMATICS

3

Balances

| ROLF® EDUCATIONAL PLAY

4

Playing with the scales is fun and educational. It gives children insight into concepts such as more, less, as much as, light, heavy, as heavy as, upwards and downwards. Children can use all sorts of materials to weigh, but the set of weights makes it ‘real’. 1 2 3 4

230.3701 230.3704 303.5066 2303707

balance wood, 45 x 38 cm weights in wooden block, 22 x 13 cm, 8 pcs balance plastic with two removable plastic bowls, 34 x 12 cm balance plastic 2 kg

123


weight

| MEASURING

| MATHEMATICS

ROLFÂŽ EDUCATIONAL PLAY |

Sink or float Does a paper clip float? Does a brick sink? Let the children discover! This experiment is simple science fun. Children predict about 30 objects whether they sink or float. If the child thinks that the object will sink, he or she puts the card into the box. Does the child predict that the object will float, he or she puts the card on top of the transparent lid of the box. Check together if it’s correct with the solution card. Expand this game by experimenting with real objects and water. Suitable for 2 to 6 children, aged 5 and above.

240.3202

Areas of development

sink or float Contents:

124

> 1 wooden box with transparent lid and slot; > 30 transparent object cards; > 1 card showing water to put in the box; > 1 card with the solution; > a manual.


2

3

4

money

1

| MEASURING

| MATHEMATICS

| ROLFÂŽ EDUCATIONAL PLAY

5

Euromoney 1 2 3 4

230.6200 230.6210 230.6215 230.6282 230.6288 230.6291

eurocoins in box, 50 pieces eurocoins in poly bag, 50 pieces eurocoins in poly bag, 80 pieces euro assortment, 130 banknotes and 160 coins eurocoins magnetic in a suitcase banknote and coin stamps in cardboard box

5

230.6219 230.6220 230.6225 230.6230 230.6235 230.6240 230.6245 230.6250

eurocoins 1 eurocent, 100 pieces eurocoins 2 eurocent, 100 pieces eurocoins 5 eurocent, 100 pieces eurocoins 10 eurocent, 100 pieces eurocoins 20 eurocent, 100 pieces eurocoins 50 eurocent, 100 pieces eurocoins 1 euro, 100 pieces eurocoins 2 euro, 100 pieces

125


ROLFÂŽ EDUCATIONAL PLAY |

MATHEMATICS

|

MEASURING

|

money

1

2

3

Euromoney

126

1 230.6261 230.6264 230.6267 230.6270 230.6273 230.6276 230.6279

banknote 5 euro, 100 pieces banknote 10 euro, 100 pieces banknote 20 euro, 100 pieces banknote 50 euro, 100 pieces banknote 100 euro, 100 pieces banknote 200 euro, 100 pieces banknote 500 euro, 100 pieces

2 230.6258 euro banknotes, 130 pieces 3 230.6255  banknote euro assortment, 40 pieces


1

2

time

| MEASURING

|

4

MATHEMATICS

3

| ROLF® EDUCATIONAL PLAY

What’s the time? 1 2 3 4

230.6000 230.6007 230.6015 230.6001 230.6010

student clock yellow set of 5 student clocks pupils teaching clock large practice clock Ø 28 cm magnetic clock

127


colour & shape

| GEOMETRY

| MATHEMATICS

ROLFÂŽ EDUCATIONAL PLAY |

Spots of colour A fun colour match game!. Choose your favourite board, throw the colour dice and select the correct spot you wish to cover on your board. Spots of colour is the perfect game for young children who are developing skills of colour discrimination. The first player to get all of his spots is the first to wine the game. Suitable for 2-6 children aged 2 and above.

128

220.3439 Spots of colour

Areas of development

Contents:

> in a cotton bag with cord; > 6 plastic playing boards; > 36 coloured wooden discs; > 1 colour dice; > instructions.


1

2

colour & shape

| GEOMETRY

| MATHEMATICS

Each child gets a plastic collecting frame and chooses a colour card. Put the colour card in the middle or at the upper left side of the frame. The object cards are stacked on a pile and placed in the middle of the table. By turns the children take a card from the pile, they name the object and the colour of the object. The card will be given to the child that collects that colour. The first one to collect 8 cards of the same colour, wins the game. Game variation: be the first to collect 6 different colours. Game variation: just name the objects and try to remember what kind of colour they are. Suitable for 6 children aged 3 and above.

1 220.3019 colour hunt 2 114.4620 wooden storage box

Areas of development

Contents: > 6 plastic frames; > 6 x 8 object cards; > 6 x 1 colour cards; > a manual.

| ROLFÂŽ EDUCATIONAL PLAY

Colour hunt

129


colour & shape

| GEOMETRY

| MATHEMATICS

ROLFÂŽ EDUCATIONAL PLAY | 130

Areas of development

Duo Shape Starting from a number of basic shapes, the child looks for a picture constructed with these shapes. We have the child analyse the pictures on the picture cards by having it find the matching shapes card. The cards are divided in series, the series are coded with a coloured star and vary in difficulty. Give the children the opportunity to design new shapes or to make model cards and reward the most original model. Suitable for 2 to 6 children, aged 3 and above. 220.3208 duo shape 220.3203 duo shape, additional shapes 44 pcs

Contents:

> 18 picture cards build with shapes; > 18 cards with shapes in colour, grey or outline; > 44 coloured, wooden shapes: square, triangle, rectangle, circle (large and small); > a manual.


colour & shape

| GEOMETRY

| MATHEMATICS

1

2

Top Form Discover the basic shapes in a playful manner: a circle, a square, a triangle and a straight line. Different assignment cards allow you to explore the various aspects of these shapes. Use the shapes to make faces, discover the shapes that are hidden in figures, complete figures by adding the missing shapes, make the mirror image of the figures and use the shapes as a collection. This game helps children understand the different shapes and use them in their own creative combinations. Suitable for 2 to 4 children, aged 3 and above.

Contents 1:

| ROLFÂŽ EDUCATIONAL PLAY

Areas of development

> 18 plastic cards, double-sided printed assignments in colour, back: assignments with outlines; > 144 plastic shapes in 4 colours; > a manual. Contents 2:

1 240.3222 top form 240.3213 additional set shapes 2 299.2035 compact line shapio

> 180 plastic shapes in 4 colours; > 5 example cards, printed both sides; > a manual.

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ROLF® EDUCATIONAL PLAY |

MATHEMATICS

|

GEOMETRY

|

colour & shape

1

2

Shape discovery game In a playful way children learn to observe, recognise and name different geometric shapes. The children choose a geometric shape to put in their frame. All other cards lay on the table faces down. In turn the children take a card and describe what they see: ‘It is a cushion and it is square’. Whoever is collecting squares gets the card. With several possibilities to play. Suitable for 6 children aged 4 and above.

1 220.3209 2 114.4620

132

shape discovery game wooden storage box

Areas of development

Contents: > 6 plastic frames; > 6 x 8 object cards; > 6 x 1 theme card (middle); > a manual.


colour & shape

| GEOMETRY

| MATHEMATICS

| ROLFÂŽ EDUCATIONAL PLAY

Lotto games Look, find, recognise and sort. Toddlers and pre-school children have to observe all the details in order to find the right picture card from the numerous examples on the game board. Both colours and forms play a significant role. The fish, butterflies and mushrooms can be split up into two pieces. The flowers have a higher degree of difficulty, as these are composed of four pieces. Suitable for children aged 4 and above. Areas of development

240.3517 mushroom lotto game 240.3518 butterfly lotto game 240.3519 flower lotto game 240.3520 fish lotto game

40 x 28 cm 40 x 28 cm 40 x 28 cm 40 x 28 cm

133


colour & shape

| GEOMETRY

| MATHEMATICS

ROLF® EDUCATIONAL PLAY |

Birdy Only 4 pieces are enough to create a lovely bird. Take a model card and try to make YOUR own bird!

Areas of development

Suitable for 1 to 6 children, aged 4 and above. 240.0030 birdy Contents:

134

> 6 plastic frames 25 x 25 cm; > 6 model cards; > 6 x 4 plastic cards.


Increasing level of difficulty

colour & shape

| GEOMETRY

3

MATHEMATICS

2

|

1

Shapes & circles Children can discover which different shapes can be used to fill in a circle. In addition to discriminating between colours and shapes, children also gain an understanding of proportions, mirror images and mathematical concepts such as a half, a quarter and an eighth. Children can fill in the circles independently or use the example cards. The example cards increase in difficulty. Suitable for 2-6 children, aged 5 and above.

1 220.3113 shapes box 220.3114 shapes box, additional example cards 220.3115 shapes box, additional insettray 2 299.2020 compact line circle fun 299.2021 compact line circle fun additional set of shapes 3 299.5011 learn & play circle circle game

Contents 1:

> 12 plastic example cards, 7.5 x 32cm printed 1 side in colour and 1 side with outlines;

> 6 wooden shape boards, 33 x 8 cm; > 294 plastic shapes in 6 different shapes and colours; > a manual. Contents 2: > 168 shapes in 6 different colours; > 6 example cards (3 levels of difficulty,

| ROLFÂŽ EDUCATIONAL PLAY

Areas of development

printed on both sides);

> 2 wooden inset trays; > a manual.

135


colour & shape

| GEOMETRY

| MATHEMATICS

ROLFÂŽ EDUCATIONAL PLAY |

Areas of development

The square game Children discover in which steps different shapes can be used to fill a square. Discriminating between colours and shapes, they also gain understanding of proportions, mirror images and mathematical concepts such as a half, a quarter and an eight. The sample cards increase in difficulty. Suitable for 1 to 6 children, aged 5 and above.

136

220.9678 the square game

Contents:

> beech wood box 41 x 27 x 9 cm; > 24 plastic sample cards 15 x 7 cm; > 294 shapes (6 colours & 6 shapes); > 12 plastic inlay trays (2 squares); > manual in NL, DE, EN, FR.


colour & shape

| GEOMETRY

| MATHEMATICS

Shapes & squares Rolf materials often can be played in different ways. Try this variation where the children give each other a task. One child lays down a random square and the second child must reproduce this model. Then the roles are reversed. Suitable for 1 to 4 children aged 5 and above.

299.2026 compact line Square fun

| ROLFÂŽ EDUCATIONAL PLAY

Areas of development

Contents:

> cardboard box 35,5 x 44,5 x 5 cm; > 16 plastic sample cards 15 x 7 cm; > 168 shapes (6 colours & 6 shapes); > 4 plastic inlay trays (2 squares); > manual in NL, DE, EN, FR.

137


2

3

4

ROLFÂŽ EDUCATIONAL PLAY |

MATHEMATICS

|

GEOMETRY

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colour & shape

1

Pattern creators Create endless creative colour and shape design with triangles, squares, rectangles or curved lines, either in or out of the frame. As well as mathematics there are also elements of imagination and creativity at work. These puzzles encourage the feeling for colours and shapes in play, three-dimensional thinking and inner flexibility. A plastic full-colour model card is included. Suitable for children aged 5 and above.

138

1 2 3 4

240.3537 240.3538 240.3539 240.3540

240.3542 series of 4 pattern creators

rectangle triangle half round bow quarter

Areas of development

Contents per lotto:

> wooden lotto board; > example card 24 x 24 cm; > 16 shape cards 6 x 6 cm.


colour & shape

| GEOMETRY

| MATHEMATICS

This box offers a variety of possibilities for assignments as sorting and classifying, feeling and coordinates. Sort the same shapes or the shapes with the same colour. Feel the shapes in the cotton bag, describe what you are feeling and identify the shape amongst those on the stand. Place an assignment card left of the base and on top of the base and fill the stand with the shapes as indicated on the assignment cards.

Areas of development

| ROLFÂŽ EDUCATIONAL PLAY

Shape sorting Suitable for 2 children, aged 4 and above. Contents:

220.3801 shape sorting box 220.3803 shape standard with 54 forms

> 1 plastic base, 24 x 24 cm; > 54 geometrical shapes in 6 different colours; > 5 vertical task cards; > 5 horizontal task cards; > 1 sorting bag; > a manual.

139


colour & shape

| GEOMETRY

| MATHEMATICS

ROLFÂŽ EDUCATIONAL PLAY |

Duolink colours and shapes This Duolink box contains 6 games. Each game is an exercise in working with a matrix or left-right orientation in combination with colour and shape. The games are provided with a colour code to enable the material to be easily cleared and stored. For each game a horizontal and a vertical task strip is put next to the board. 16 answer cards need to be arranged correctly on the matrix board on the axes of the strips. The children can check their result by turning over the answer cards so an image will appear. Suitable for 2 to 6 children aged 4 and above.

140

240.3910 240.3913

duolink colours and shapes duolink, additional matrix board

Areas of development

Contents:

> > > >

2 matrix boards, 26.5 x 26.5 cm; 6 vertical and 6 horizontal task strips; 96 answer cards; a manual.


1

colour & shape

| GEOMETRY

| MATHEMATICS

2

| ROLF® EDUCATIONAL PLAY

Geo and Line dominoes The Geo dominoes are designed in such a way that a child has to match one half of a geometrical shape with the other half. Use the domino from left to right. The Line dominoes is more difficult. Find the way between 1 duck and 2 ducks, between 1 cat and 2 cats etc. by matching the coloured lines. With example card.

Areas of development

Contents:

1 240.3567 2 240.3535

geo dominoes 36 wooden dominoes 7 x 4 cm line dominoes 42 wooden dominoes 6 x 4 cm (example card included)

> size of each frame 45.5 x 28.5 cm.

141


sorting & serializing

| GEOMETRY

| MATHEMATICS

ROLF® EDUCATIONAL PLAY | 142

2

1

Trio Game

Areas of development

In this game we focus on the language - thinking relationship which is very closely related to the skills that play a role in reading comprehension. Arrange these cards logically in a ‘cause - effect’ relationship’ or ‘means - end’ relationship. Visual observation skills are also important in this game. Suitable for 2 to 6 children, aged 3 and above. 1 240.3206 2 299.2071

trio game compact line trio game

Contents 1: > 54 plastic cards 7 x 7 cm. Contents 2: > 36 plastic cards 7 x 7 cm.


1

sorting & serializing

| GEOMETRY

| MATHEMATICS

2

| ROLFÂŽ EDUCATIONAL PLAY

Colour grading lotto Learn about the different shades of colours with these games. The hat lotto introduces the shades of red, blue, green and yellow. With the orange lotto children learn to sort objects with different shades of pink, orange, purple and brown. With every picture the colour intensity decreases with 10%. 1 220.2933 2 220.2934

hat lotto orange lotto

40 x 28 cm 40 x 28 cm

Areas of development

143


sorting & serializing

| GEOMETRY

ROLFÂŽ EDUCATIONAL PLAY |

MATHEMATICS

|

Sorting by shape

Sorting by quantities

Areas of development

Sorting by shape and colour

Six master Six master has been developed to practise different math concepts, plus the plastic shapes that provide hands-on practice with each skill. Children use the shapes to practise sorting, counting, patterning and more, building a concrete understanding of essential concepts as they go! For children aged 4 and above.

144

220.3810 six master 220.3811 extra stand with shapes for playing with groups 220.3813 six master, set for 6 children with extra stands

Contents:

> a wooden stand with 36 geometric shapes (6 different shapes in 6 different colours) in a wooden box; > 24 plastic task cards of 40 x 6 cm; - 12 cards for colour and shape recognition - 12 cards for concepts of shape and quantities > 3 different dice: colours, shapes and dots 1 to 6; > a manual.


sorting & serializing

| GEOMETRY

| MATHEMATICS

This Duolink box contains 6 games. Each an exercise in working with a matrix or left-hand orientation in combination with spatial orientation. The games are provided with a colour code to enable the material to be easily cleared and stored. For each game a horizontal and a vertical task strip is put next to the board. 16 answer cards need to be arranged correctly on the matrix board, on the axes of the strips. The children can check their result by turning over the answer cards so an image will appear. Suitable for 2-6 children, aged 4 and above.

Areas of development

| ROLFÂŽ EDUCATIONAL PLAY

Duolink space

Contents:

240.3911 duolink space 240.3913 duolink, additional matrix board

> > > >

2 matrix boards, 26.5 x 26.5 cm; 6 vertical and 6 horizontal task strips; 96 answer cards; a manual.

145


sorting & serializing

| GEOMETRY

| MATHEMATICS

ROLFÂŽ EDUCATIONAL PLAY |

1

2

Concepta & Concepta+

Areas of development

With these materials children are invited to visually observe and make logical connections. The 6 different coordination tasks are colour coded for easy storage en play. Each task consists of 2 coordination strips and 16 concept cards. Each task deals with a different kind of arranging. The difference between Concepta en Concepta+ is the level of difficulty of the coordination tasks, Concepta + has relatively more difficult tasks. Suitable for 2 children aged 4 and above. Contents 1& 2: 2 matrix boards;

146

1 299.2005 2 299.2006 299.2007

compact line concepta compact line concepta + compact line concepta & concepta+ additional board

> > > >

12 coordination strips; 96 concept cards; a manual.


sorting & serializing

Learning about symmetry

|

Copying

GEOMETRY

| MATHEMATICS

Areas of development

Shapes sequencing With this set children discover the properties of 4 geometric shapes: square, rectangle, circle and triangle. There are various example cards so children learn to continue a sequence, learn to copy a model, learn to analyse composite shapes (symmetry) and learn to analyse constructed figures. Suitable for 2 to 6 children, aged 4 and above. 220.3216 220.3203

shapes sequencing shapes sequencing, additional wooden shapes 44 pcs

Contents:

> 14 long example cards; > 32 rectangular example cards; > 4 sets of wooden shapes: - square: orange and green; - rectangular: purple and yellow; - circle: brown and green; - triangular: blue and red; > a manual.

| ROLFÂŽ EDUCATIONAL PLAY

Colour and shape sequencing

147


GEOMETRY

|

sorting & serializing

1

ROLF® EDUCATIONAL PLAY |

MATHEMATICS

|

2

With self-verification

Lotto Children can practice these lotto’s alone, but it is also possible for two children to work with the lotto at the same time. A verification card is added to the lotto ‘sorting faster or slower’. Suitable for children aged 4 and above.

148

1 220.2935 2 220.2936

sorting from big to small or from small to big sorting from slow to faster of from fast to slower

40 x 28 cm 40 x 28 cm

Areas of development


sorting & serializing

| GEOMETRY

1

2

| MATHEMATICS

On the assignment cards you will find a series of objects, one of which does not belong in the row (the odd one out). The children learn how to discuss these objects properly by naming and describing them, placing them in categories and by thinking out their answers, because not every correct answer is as obvious as it might seem at first. With self-verification. Suitable for 2 to 6 children aged 5 and above. 1 240.3223 2 299.2019

which of these four? compact line which of these four?

Areas of development

| ROLFÂŽ EDUCATIONAL PLAY

Which of these four?

Contents 1 & 2

> 6 plastic assignment cards 21 x 20 cm 4 assignments per card, total 24; > 6 plastic answer cards 20 x 3.5 cm; > 24 transparent cards with crosses; > a manual.

149


sorting & serializing

| GEOMETRY

| MATHEMATICS

ROLF® EDUCATIONAL PLAY |

Comparing sizes

Areas of development

‘Is it short or long or is it wide or narrow?’ That’s the question children ask themselves about each object of this game. Fun and challenging gameplay while learning to understand geometric concepts of size. The children can check their result by turning over the cards so the answer will appear. Suitable for children aged 5 and above. Contents:

150

299.5008 comparing sizes (cardboard)

> 6 large theme boards; > 48 cards long, short, wide, narrow; > a manual.


Example card with outlines (tangram shapes recognisable)

Example card with silhouette (tangram shapes not recognisable)

spatial orientation

Example card in colour (tangram shapes recognisable)

| GEOMETRY

Example card in one colour (tangram shapes recognisable)

| MATHEMATICS

Based on the world-famous tangram, pre-school children get to work with various sorts of triangles and other geometrical forms with ease. The set contains challenge cards on which the tangram figures are clearly depicted. Additionally, the game contains cards on which the children need to recognize which figures they need to use. Suitable for 2 to 6 children, aged 4 and above.

220.2550 tangram puzzle 220.2551 tangram puzzle, additional forms, 42 pcs

Areas of development

| ROLFÂŽ EDUCATIONAL PLAY

Tangram puzzle

Contents:

> 16 plastic example cards, the front in colour and the back in outline, 14.5 x 20.5 cm; > 6 wooden tangrams in 6 colours; > a manual.

151


spatial orientation

| GEOMETRY

2

ROLFÂŽ EDUCATIONAL PLAY |

MATHEMATICS

|

1

Areas of development

Concept explorer Concept explorer is not only a teaching aid that helps children learn to understand concepts better, it also helps them learn to express concepts in words. With Concept explorer they can work independently with social interaction and language stimulation guaranteed. The children do the tasks together in pairs, turn these into language and then check them. Concept explorer allows children to reason and teaches them to ask questions and explain what they do and think in a mathematical context. It is a versatile game that can be used in lots of different ways. Suitable for 2 children, aged 4 and above.

152

1 2

230.3623 240.3924 230.3624 299.2060 240.2060

concept explorer concept explorer additional holder concept explorer additional set of 24 pegs compact line explora compact line explora additional set of 16 pegs

Contents 1: 10 game boards, 32 x 35 cm; 1 0 long task cards, 32 x 6 cm; 1 0 task cards (self-checking), 16 x 12 cm; 1 plastic standard for the pegs; 2 4 coloured pegs; a manual. Contents 2: > 4 plastic game boards; > 4 long plastic task cards; > 4 plastic task cards (self-checking); > 1 plastic standard for the pegs; > 8 plastic pegs in 8 colours; > a manual.

> > > > > >


ROLF® EDUCATIONAL PLAY

Playing is learning

MOTOR DEVELOPMENT | f ine motor skills gross motor skills

ROLF® EDUCATIONAL PLAY

Being ready to move your body Play is crucial to the development of children’s gross and fine motor skills. Through play, children practice and coordinate large body movements, as well as small movements of hands and fingers. Fine motor skills opens new doors to exploration, learning, and creative expression. In fact, research shows that emphasis on purely intellectual activities - memorization of letters and numbers, for instance - is far less useful at this stage than pursuits that encourage fine motor abilities and hand-eye coordination. These skills lay the foundation for academic learning in later years. In order to learn to write or draw, a child’s hand must be strong and coordinated enough to hold a pencil steady for a long period of time.

153


ROLFÂŽ EDUCATIONAL PLAY |

MOTOR DEVELOPMENT

|

FINE MOTOR SKILLS

1

2

Modulair construction Because children can put together blocks in a variety of ways, block play is divergent play. And divergent play with blocks may prepare kids to think creatively and better solve divergent problems. Children learn about sizes, shapes, numbers, order, area, length, patterns and weight as they select, build with, and put away blocks. Wooden blocks naturally appeal to young children, connecting blocks challenges more cognitive skills.

Areas of development

1 220.2493 modulair construction I 2 220.2494 modulair construction II Contents set 1 & set 2:

154

> 100 plastic building blocks; > 20 plastic task cards 13 x 18 cm; > a manual.


FINE MOTOR SKILLS

| MOTOR DEVELOPMENT

| ROLFÂŽ EDUCATIONAL PLAY

Super Mosaic Not just a mosaic, but a super mosaic, with extra large pegs in eight different colours. The pegs can be fitted onto a large wall board or onto a table board as desired. Beautiful mosaics can be composed using the round and square pegs. Thanks to the excellent grip this toy is easy to play with, even for younger pre-school children. A separate storage bin can be attached to the wall board. Suitable for children aged 3 and above.

220.3204 220.3205 220.3200 220.3206 220.3207 220.3201 220.1925

super mosaic table board, 51 x 41 cm super mosaic wall board, 94 x 61 cm super mosaic set with round and square pegs, 160 pcs super mosaic set with round pegs, 160 pcs super mosaic set with square pegs, 160 pcs super mosaic peg bin for wall board super mosaic storage case 46 x 30 x 6 cm

Areas of development

155


FINE MOTOR SKILLS

| MOTOR DEVELOPMENT

ROLFÂŽ EDUCATIONAL PLAY |

System strings A playful way of recognising colours and shapes. There is a case with standard beads and a case with extra large beads. Based on an example card, the wooden beads have to be threaded in the right order. Thick chenille yarn or a thinner tacking thread can be used. The cards have the same illustrations on the back, but only the contour is marked. Using these, challenges with quantities can also be set.

Areas of development

Suitable for 4 children, aged 4 and above.

220.3805 system strings maxi Contents:

156

> > > > >

124 extra large beads; 10 challenge strips of 32 x 7 cm; 25 chenille yarns; 4 meters of tacking thread; a manual.


FINE MOTOR SKILLS

| MOTOR DEVELOPMENT

Children can use their imagination and create wonderful pictures by hammering shapes onto the corkboards. The shapes are extra large and made of 3 mm thick plastic. All parts from the box can also be supplied separately. Example cards can be added to the box as well. Suitable for children aged 3 and above. 220.2540 hammerplay maxi 220.2544 hammerplay maxi, additional shapes 288 pcs 220.2545 hammerplay, additional example cards 220.2541 hammerplay nails 220.2543 hammerplay hammer 220.2542 hammerplay cork board 30 x 20 x 2 cm 220.2546 hammerplay cork board 30 x 40 x 2 cm

Areas of development

| ROLFÂŽ EDUCATIONAL PLAY

Hammerplay Maxi

Contents:

> > > >

288 shapes; 2 corkboards 30 x 20 x 2 cm; 2 hammers; 1 box of nails.

157


FINE MOTOR SKILLS

| MOTOR DEVELOPMENT

ROLFÂŽ EDUCATIONAL PLAY | 158

1

2

Areas of development

Hammerplay Vario A wonderful version of Hammerplay with various figure and object shapes such as a flower, a sun, a bicycle, a sheep, a fence, a person, etc. instead of geometrical shapes. This gives children the chance to create stories using the Hammerplay Vario examples. Suitable for 2 children aged 4 and above (299.2025 suitable for 1 child).

1. 220.2548 hammerplay vario 220.2553 hammerplay vario, additional shapes 145 pcs 220.2541 hammerplay nails 220.2543 hammerplay hammer 220.2542 hammerplay cork board 30 x 20 x 2 cm 220.2546 hammerplay cork board 30 x 40 x 2 cm 2. 299.2025 compact line hammer vario

Contents 1: > 15 example cards, 19 x 19 cm, printed on both sides (1 side in colour, 1 with outlines); > 2 hammers; > 1 box of tacks; > 145 plastic elements in 5 colours; > 2 corkboards 30 x 20 x 2 cm; > a manual. Contents 2: > 5 example cards printed on both sides; > 70 plastic figure and objects shapes; > 1 corkboard 30 x 20 x 2 cm; > 1 hammer & 1 box of tacks; > a manual.


FINE MOTOR SKILLS

| MOTOR DEVELOPMENT

With this box children can hammer away to their heart’s content. They can, of course, also make use of the example cards. The front sides of the cards are in colour. However, only the outlines are shown on the back sides so that the shape is given but the children can determine the colour themselves. If the example cards are used, let the children look for all the shapes first, place them on the example and then make the model. That way no parts can be forgotten.

Areas of development

Suitable for 2 children aged 4 and above.

220.2547 hammerplay geo 220.2552 hammerplay geo, additional shapes 144 pcs 220.2541 hammerplay nails 220.2543 hammerplay hammer 220.2542 hammerplay cork board 30 x 20 x 2 cm 220.2546 hammerplay cork board 30 x 40 x 2 cm

Contents: > 15 example cards, 19 x 19 cm, printed on both sides (1 side in colour, 1 with outlines); > 2 hammers; > 1 box of tacks; > 144 plastic geometrical shapes in 6 colours; > 2 corkboards 30 x 20 x 2 cm; > a manual.

| ROLFÂŽ EDUCATIONAL PLAY

Hammerplay Geo

159


2

4

MOTOR DEVELOPMENT

ROLF® EDUCATIONAL PLAY |

Bead boards 1 2 3

Bead boards square patterns 20 x 20 cm 220.2919 bead board wood 220.2946 bead board transparent plastic 220.2909 bead board white plastic

Bead boards example cards 4 220.9677 square patterns, set of 12 5 220.2910

160

3

5

|

FINE MOTOR SKILLS

1

beads, 1000 pcs in 9 colours


1

2

6

FINE MOTOR SKILLS

3

| MOTOR DEVELOPMENT

4

5

Bead boards Bead boards round patterns 20 x 20 cm 1 220.9670 bead board wood 2 220.2905 bead board transparent plastic

| ROLF® EDUCATIONAL PLAY

7

Bead boards storage cases 3 220.1912 storage case, height 6.5 cm 4 220.1913 storage case, height 3.5 cm 5 220.2947 form frame, height 1.3 cm Bead boards example cards 6 220.9676 round patterns, set of 12 7 220.2910

beads, 1000 pcs in 9 colours

161


ROLFÂŽ EDUCATIONAL PLAY |

MOTOR DEVELOPMENT

|

FINE MOTOR SKILLS

1

3

2

Areas of development

Contents 1:

> plastic container with lid;

Small beads inlay sets Suitable for 6 children aged 4 and above.

162

1 220.6978 2 299.2030 3 220.2910

small beads inlay set in a plastic storage box with lid compact line bead fun additional beads, 1000 pcs

> 6 bead boards transparant plastic; > 6 wooden frames; > 1 set of 12 plastic example cards; > 2000 beads in 9 colours. Contents 2: > 1 transparent bead board; > 1 wooden frame; > 5 plastic example cards, printed on both sides; > 1000 beads mixture of 9 colours; > a manual.


FINE MOTOR SKILLS

| MOTOR DEVELOPMENT

Areas of development

| ROLFÂŽ EDUCATIONAL PLAY

Linea The goals of this product are diverse, from practicing with angled lines, focusing on a point in space, crossing the center-line, making windscreen wipers movements, making curls from top to bottom, from lare to small, learing to change direction, making stop and start movements ore move in smooth motions, but always fun to do.

240.2928 llinea green : starter linea red : persevere linea orange : excel

Contents: > in a wooden box with sliding lid > 10 plastic writing cards > 6 white pencisl > a manual

163


Maxi Module castle Motor development

ROLFÂŽ EDUCATIONAL PLAY |

MOTOR DEVELOPMENT

|

Gross motor skills

Maxi Module round circular castle

164

Building brick 8 knobs

Maxi Module clown

Building brick 4 knobs

Round building brick, 2 knobs

Round building brick, 4 knobs

Areas of development

Maxi Module System

Maxi Module System round

Toddlers and pre-schoolers can make all kinds of large, sturdy constructions using these large plastic bricks.

The Maxi Module building bricks that can be used for circular constructions add an extra dimension. They can, of course, be used in combination with other Maxi Module building bricks.

Size of the bricks: 8-knob brick: 12.5 x 6.25 cm, height 11 cm 4-knob brick: 6.25 x 6.25 cm, height 11 cm

Size of the bricks: 4-knob brick: 12.5 x 3 cm, height 11 cm 2-knob brick: 6.25 x 3 cm, height 11 cm

Basic set

Basic set

Set of 100 bricks in the colours yellow, white, red, green and blue, consisting of 80 8-knob bricks and 20 4-knob bricks.

Set of 100 bricks in the colours yellow, white, red, green and blue, consisting of 80 4-knob bricks and 20 2-knob bricks.

Supplementary set

Supplementary set

Set of 50 bricks in the colours yellow, white, red, green and blue, consisting of 40 8-knob bricks and 10 4-knob bricks.

Set of 50 bricks in the colours yellow, white, red, green and blue, consisting of 40 4-knob bricks and 10 2-knob bricks.

210.2461 maxi module basic set 210.2462 maxi module supplementary set

210.2467 maxi module round basic set 210.2468 maxi module round supplementary set


1

2 105 cm

32 cm

Gross motor skills

58 cm Âą 100 cm

| MOTOR DEVELOPMENT

3 154 cm

Constructor Large-scale construction material made of high quality timber. With Constructor, all children need to do is mix in a little of their fantasy and imagination and the results are cars, houses, trucks, chairs, cupboards, trains, helicopters... Constructor comes in a variety of sizes of beams and planks, with a thickness of 12 mm. Blocks are used to create sturdy corner connections. Everything is soundly secured with screws and bolts.

1 210.2441 2 210.2443 3 210.2440

constructor basic set constructor storage strolley on wheels (empty) constructor additional set

Contents 1:

> > > > > > > > > >

1 board 77 x 35 cm; 4 boards 35 x 35 cm; 16 beams 35 x 7 cm; 16 beams 77 x 7 cm; 8 beams 77 x 14 cm; 100 nuts; 50 screws; 10 blocks 14 x 7 x 7 cm; 4 wheels 0 15 cm; 2 wooden tighthening keys.

| ROLFÂŽ EDUCATIONAL PLAY

Areas of development

165


2

3

ROLF® EDUCATIONAL PLAY |

MOTOR DEVELOPMENT

|

Gross motor skills

1

166

4

5

6

Constructor 1 2 3 4 5 6

210.2449 210.2445 210.2448 210.2446 210.2452 210.2447

constructor set of boards: 4 boards 35 x 35 cm; 1 board 77 x 35 cm constructor set of beams: 8 beams 35 x 7 cm; 8 beams 77 x 7 cm; 4 beams 77 x 14 cm constructor set of 6 blocks 14 x 7 x 7 cm constructor set of 50 screws, 100 nuts and 2 wooden tighthening keys constructor tighthening key constructor set of 4 wheels 0 15 cm

2 export 2017 2018 educplay  
2 export 2017 2018 educplay