Page 1

YEAR 2018 - 2019

cxytracy@126.com +86 13795466229


EDUCATION

East China Normal Uuniversity

2016 -- Present

Bachelor degree in Product Design

PGA: 3.57/4.0

INTERNSHIP EXPERIENCE China UnionPay, Business Division

Shanghai, China

UI Design intern

08/2019-10/2019

Shanghai Banxiang Brand Management Co., Ltd

Shanghai, China

Marketing Assistant

07/2018-08/2018

01

A series of interactive devices reflecting the food paradox and the degree of moral detachment

02

PROJECT EXPERIENCE

The “life” and “death” of food

Wide-awake alarm An APP that helps people wake up quickly and prevent them from falling asleep again

A Project Design of Famous Forum, China Merchants Bank

Shanghai, China

Designed LOGO and poster of the Famous Forum

08/2019-10/2019

Design of Modern Furniture

Shunde, Guangdong

Used technology to integrate local characteristics into household products

09/2018-05/2019

Landscape Optimization Design of Xiayu Island and Liva River

Shanghai, China

Designed the public facilities to increase artistic atmosphere of the campus

05/2018-10/2018

03

e· Glove A human body energy conversion device in the “e· Change” energy sharing and exchange system

04

Reflections on "memory reconstruction" An interactive image reflecting the phenomenon of memory reconstruction

SOFTWARE

Xiyan Chen

SKILLS

Adobe Illustrator

Adobe Indesign

3D printing

Adobe Photoshop

Adobe Premiere Pro

Laser cutting

Sketch

Adobe After Effects

CNC Machine Tools

Rhinoceros 5

Adobe Lightroom

Arduino

Auto CAD

Keyshot

……

05

Receipt recycling factory A device that recycles receipts in situ into paper cup holders


Social controversy

01 THE “LIFE” AND “DEATH” OF FOOD

On March 4, 2019, Wang Gang, a web celebrity chef with more than 6 million followers, posted a video on the Internet that teaches cooking "home-cooked salamander cooked in soy sauce". In the video, chefs have drawn criticism for showing the bloody scenes of butchering, the handling of ingredients and the whole process of cooking.

Butchering

Cutting

Most of the critics in the event are meat eaters, who enjoy meat while criticizing the cold-blooded ruthlessness of the killers from the vantage point of morality.

Enjoying the meat

Cooking

Installation | Speculative design | User experience design The most beautiful sounds in the world include the sound of a knife across a fishbone...

People adhere different degree of moral attachement to the various stages of food processing and consumption, albert without realizing such difference. Among many meat eaters, the virtue of "reverence for life" becomes the tool to self-promote their morality as well as criticize other killers. In this design, a set of tableware was designed to show the characteristics and connections among animals, food materials and food. I hope to create space of moral detachment for the role of butchers and eaters through this experimental process and inspire reflections on the danger of moral hierarchy and virtue signaling. Year: 2018 Summer Personal Project

Typical contradictory comments from the same meat eater

Contradiction

Critical reasons

02 Lack of Reverence for life

01 Food Species Selection

03 Bloody and Cruel

Criticizing the cold-blooded ruthlessness of the killers

× The chef's mechanical movements show no fear or compassion for life.

The images of slaughter are too bloody and cruel.

The salamander has some human characteristics: hands and feet, doll-like calls Salamander is a protected animal (later clarified that the cultured salamander appeared in the video was not the protected animal).

Source: 1 Sohu news: Web celebrity chef was sprayed for salamander. Was he wrong? 2 Netease news: Web celebrity food blogger wang gang did braised salamander and apologized to his fans...

I once said that Wang Gang is lack of respect for food and animals, his laughter and skillful skills in dissecting food materials are more like a kind of showmanship, a kind of mechanical cold-blooded...

?

What are people's attitudes towards the "life" and "death" of food animals?


A theory of ambivalence about eating meat

×

Meat Paradox

“Solutions” to meat paradox

According to research in Australia by the psychologists Brock Bastian and Steve Loughnan, the "meat paradox" refers to the psychological conflict between people's preference for eating meat and their moral response to animal cruelty.

Experiments on meat paradox

Moral detachment and eating habits

In 2011, bastian conducted a study with psychologists Steve Laughnan and Boyka Bratanova. They asked 80 volunteers to read a short essay about the banke tree kangaroo, a native Australian species.

Moral disengagement is a cognitive mechanism that affects individual moral behavior. This cognitive mechanism can separate individual non-moral behavior from intrinsic value system, so as to avoid self-sanction caused by violation of value standard.

Vegetarian-related behavior Meat-eating behavior Psychology of meat eater

Live Animals

Vegeterianism

Group 1 Process

Preference for eating meat

Contradiction

Read the basic introduction

Welfare breeding

Moral response to animal cruelty

Score

Ratings of how painful the tree kangaroo is

Welfare slaughtering Group 2

Cause cognitive dissonance Affects social identity

Process

Food Material

Read the basic introduction

Read the local customs of eating this animal

Score

Ratings of how painful the tree kangaroo is

Perceived Behavioral Change People rated tree kangaroos less painful when they were told they would be used as food.

The root cause of the meat paradox Basically, if you love all kinds of creatures, the thought of "hurting them" makes you feel at least a little uneasy. "The avoidance of harm is the deepest and most universal moral concern," bastian said. "if animals die naturally, I don't think people struggle to eat them."

× Avoiding harm to animals can greatly reduce people's negative psychology

Source: 1 Neutralising the meat paradox : Cognitive dissonance, gender, and eating animals Elisha Dowsett, Carolyn, Heather Bray, Rachel A. Ankeny, Anna Chur-Hansen 2 Measuring the meat paradox: How ambivalence towards meat influences moral disengagement Benjamin Buttlar, Eva Walther 3 Dealing with the meat paradox: Threat leads to moral disengagement from meat consumption Benjamin Buttlar, Eva Walther 4 A comparison study of meat eaters and non-meat eaters on mind attribution and moral disengagement of animals Chin-Siang Anga,, Nee-Nee Chanb, Lavanya Singhc 5 To meat or not to meat? Comparing empowered meat consumers’ and anti-consumers’preferences for sustainability labels ChrysostomosApostolidisa,FraserMcLeayb

When a society classifies an animal as "food," it changes the way people think about that animal.

Food

Avoidance and Dissociation Source: 1 Neutralising the meat paradox : Cognitive dissonance, gender, and eating animals Elisha Dowsett, Carolyn, Heather Bray, Rachel A. Ankeny, Anna Chur-Hansen 2 Measuring the meat paradox: How ambivalence towards meat influences moral disengagement Benjamin Buttlar, Eva Walther 3 Animals are so cute, why do you eat them?BBB 0 meat paradox

Low moral detachment

High moral detachment

Vegetarians

Meat eaters

ASSUMPTION: People's moral detachment changes as animals are processed into food


What kind of psychological changes do people have in the face of animals being processed into food ?

People's level of acceptance barrier in the face of animals being processed into food

INTERVIEW

QUESTIONNAIRE: Valid sample size: 302 Total number of participants: 318 (Sixteen of them were vegetarians)

Contact distance between animals and people (Watching / Touching / Eating)

Level of Acceptance Barrier

Eat animals alive

Appearance correlativity

Eat raw food

Bloody degree

Behaviour

Eat cooked food

Active degree

02 Degree of appearance correlation between food and original animal

RESPONDENT 1 Name: Miss Yang Age: 22

Cleaning

Summary:

Live animals

03

Gender: Female Diet: Meat eaters Interview mode: Face-to-face interview Interview time: June 30, 2019.06.30

Blood phobia

Cleaning

Religious beliefs

Animals scream during the process of being killed. It makes me feel uncomfortable and cruel... I don't cook much and I don't touch much raw meat. If it's still bloody, I might think

Big piece sashimi

food allergies, etc.) Food safety, bacteria and parasites Feeling of nausea about eating the bloody part

meat and blood also makes me very uncomfortable...

The screams of blood and animals make people uncom-

I'm not sure about that.I'm ok with steak, although I still feel a little uncomfortable

fortable

because I'm afraid there might be bacteria or parasites that haven't been killed off if

They think the scene is disgusting and associate other They think the scene is cruel and refuse from a moral

me feel sick.

point of view

I don't really eat much of this raw food, especially the big sashimi.It's not because of

It is considered too cruel to eat live animals directly.

allergies or digestion, but every time I eat a big piece of sashimi I get a nasty feeling

It is considered that foods with blood are too "original", and cooked foods are the "modern" way to eat.

Small piece sashimi

04

Slaughter

State of being (alive, dead) Cleaning

Cutting

Cooking

Cooking

Cutting

killing behaviors

Not really. It's mainly because of food safety. Eating meat with blood always makes

that makes me think of killing animals.And I'm a little worried about food safety.

Bloody degrees

Physiological factors (e.g. gastrointestinal causes,

about the cruelty of killing animals, which makes me feel more guilty.The smell of raw

it's undercooked.And always feel like eating meat with blood in it is very primitive...

Processing

Cutting

The smell causes physical discomfort I'm really not comfortable with this scenario.The process of killing is too bloody.

01

Animals

Food materials

Big piece raw meat

Small piece raw meat Half cooked meat

Well cooked meat

The main factors that affect the degree of food psychological disorder


User journey map

Eat raw food

Eat cooked food

QUESTIONNAIRE:

Processing

Eating

Living animal--Food material

Food material--Food

Food

INCIDENT

Eat live animals Pack and pay Eat raw food

DOINGS Clean the surface

Cut into pieces

Watch the cutting

Pack and pay Seasoning

Cooking Eat well cooked

It's nice to get fresh ingredients!

The smell of raw meat makes me sick Oh, my god, the flesh is covered in blood I don't want to touch it at all

WOW! Delicious! Well, it tastes good.

Eating such a big piece of sashimi made me feel a little sick

FEELING

Watch the slaughter

MORAL BURDEN

REFUSE BECAUSE OF MORAL SUPERIORITY

36.5%

/

Treat raw meat with blood

27.3%

/

Eat live animals directly

44.7%

14.8%

Eat half-cooked food with blood

11.5%

17.4%

Eat large chunks of sashimi raw

6.4%

9.5%

The higher the bloody degree, the lower the moral detachment

MORAL DETACHMENT

EDIBLE

Eat small pieces of food that contain sashimi raw food

In the process of eating, bloody degree is more likely to make people associate with "primitive", so some people who refuse to eat it will feel superior

5.2%

9.2%

The higher the correlation degree of appearance, the more people establish the association between food and original animals, thus creating a stronger moral burden Oh, my god, there's blood in the meat! Only primitive people eat food with blood! How can you eat live animals! I can't stand it for a second!

Discomfort caused by hearing animals' PAIN POINTS miserable cries The scene is disgusting and cruel.

BLOODY DEAD--LIVE COOKED--RAW DEGREE

Eat half cooked food

Cut into pieces

My god, these animals are crying so miserably The scene was bloody and brutal… Poor animals!!!

APPEARANCE CORRELATION

Eat raw processed food

Processing

Watch the killing

NONEDIBLE

Some meat-eaters regard eating raw meat as a symbol of "primitive civilization", and eating cooked food gives them a sense of superiority of "modern civilization"

Live animals is more likely to cause moral burden

Valid sample size: 30200 Total number of participants: 31800 (Sixteen of them were vegetarians)

Pruchasing

STAGES STATE

Eat live food

Make associations with other killing behaviors Refuse from the moral point of view

Blood phobia Discomfort caused by the smell

Physiological factors (e.g. gastrointestinal reasons, food allergies, etc.) Worry about food safety, bacteria and parasites Nausea from eating raw meat Make associations with the killing scene Believes that eating raw food is too "primitive" and that eating fully cooked food is "modern"

CONCLUSION: In the process of animals being processed into food , the degree of people’s moral detachment shows an increasing trend according to different animal states.


Ideation People adhere different degree of moral attachement to the various stages of food processing and consumption, albert without realizing such difference. Among many meat eaters, the virtue of "reverence for life" becomes the tool to self-promote their morality as well as criticize other killers.

1

Interactive image The salmon in the video swims back and forth. When people extend their hands to the projection, the meat of the salmon falls off one by one. Chopsticks in the video pick up the fish slices and make the sound of chewing.

Behavior

In this design, a set of tableware was designed to show the characteristics and connections among animals, food materials and food. I hope to create space of moral detachment for the role of butchers and eaters through this experimental process and inspire reflections on the danger of moral hierarchy and virtue signaling.

Sound Effect

2

Fillet fell off Fish struggled violently

Chopsticks appear to pick up the fillet

Slice images A series of slice images showing the process from animals to food When viewers walk from left to right, they can see the process from animal to food, and when they walk in reverse, they can see the process from food to animal, which triggers their thinking according to the different viewing order.

Image Fish swim in the water

TARGET

3

Animal--Ingredient--Food

Food--Ingredient--Animal

Fish bones swim in the water

Watch

Wave hands

Wave hands

Watch

Water

Splash (fish struggling in the water)

Chewing sound

Water

4

PRODUCTS + IMAGES

Food

Hand animation player The user plays the animation by shaking the handle. When shaking clockwise, the animation shows the process effect of the animal to the food, accompanied by the related sound effects of the cooking process.When the handle is moved counterclockwise, the animation shows the food to the animal, accompanied by sound effects of the slaughter process. Sound effects can increase people's association with pictures.

Element: bubbles Transparent material is used on the surface of the container to simulate the texture of bubbles, which rise and fall regularly. Food can rise and fall with transparent bubbles to simulate breathing.

Animal--Ingredient--Food

Food--Ingredient--Animal

Scroll clockwise

Scroll anticlockwise

Image

Behavior

Elementals: characteristics of flexible avoidance Sound Effect

Cooking

Killing

The tableware is equipped with distance measuring sensor, when the chopsticks approach, the food sinks slightly along the surface of the container, mimicking the animal's avoidance state, which increase interaction and living effect.

A set of tableware that displays the characteristics of animal (e.g. breathing, moving), ingredients, food, killing (e.g. blood, barking), and cooking.


Flow

Considering the following two factors: Aquatic animals and land animals have different physiological characteristics Different eating habits (eat raw food and eat cooked food ), the products are divided into two series.

Series 1: Raw Food

FOOD

Tableware 01

Food + Eating

Small pieces of salmon

Tableware 02

Big pieces of salmon

FOOD

Living salmon

Salmon on the plate

Product

Behavior

Eat sashimi with chopsticks

Sound Effect

Chewing

Series 2: Cooked Food

FOOD

Tableware 04

Thinking

Small piece half-cooked beef

Salmon on the plate

Sound Effect

Thinking

Knife soundSound of water splashing

Tableware 05

Ingredient + Slaughtering Blood flowed from the small hole in the middle

Bubbles grow bigger

Beef on the plate

Product

Watch

Eat beef with chopsticks

Roasting

Cooking utensils

Thinking

Watch Behavior

Sound Effect

Bubbles

Sound Effect

Bubbles grow bigger

Eat sashimi with chopsticks

Behavior

Thinking

Water

Tableware 06

FOOD

Animal

Big piece half-cooked beef

Living Cow Image

Distance measuring sensor

Beef on the plate

Bubbles grow smaller

The surface sinks

Big piece half-cooked beef

Image

Watch Behavior

Eat sashimi with chopsticks

Product

Living Cow

Image

Visual, auditory, and olfactory characteristics of animals, ingredients, foods, and stages of behavior (slaughter, cooking)

Sensors approaches and detects

Watch

Living Cow

Product

Image

Blood spilled from the bottom of the cutlery

Behavior

FOOD

Bubbles get bigger and then get smaller

Big pieces of salmon

FOOD

Distance measuring sensor

Sound Effect

Food + Cooking

Animal

Living salmon

Image

Watch

Tableware 03

Living salmon

Image

Product

Ingredient + Slaughtering Blood flowed from the small hole in the middle

Blood spilled from the bottom of the cutlery Sensors approaches and detects

Eat sashimi with chopsticks

Knife sound

Thinking

Product

Distance measuring sensor

Beef on the plate

Watch Behavior

Animal scream Sound Effect

Meat sinks along the surface of the tableware Sensors approaches and detects

Eat sashimi with chopsticks

Breathe

Heart beat

Thinking


Model making Modeling

Final effect Sensor testing

Series 1: Raw Food

Series 2: Cooked Food


Series 1: Raw Food Tableware 01

Tableware 02

Tableware 03

Food + Eating

Ingredient + Slaughtering

Animal

Chewing sound

Knife sound

Bubbles sound

Sound of water splashing

Water sound

Fish scales and skin scraps

Ordinary sashimi placed in cutlery

Information Container size: 157mm*157mm*55mm Materials: Food (big salmon), sensor (ranging sensor), pneumatic equipment, ceramic bowl, rubber, fake blood (water, food coloring, honey), bubble gum

The tableware is equipped with a distance sensor. When the chopsticks are closer than 2cm, blood shoots out from the bottom of the tableware.

Transparent bubbles zoom in and out to simulate breathing


Series 2: Cooked Food Tableware 04

Tableware 05

Tableware 06

Food + Eating

Ingredient + Slaughtering

Animal

Roasting sound

Knife sound

Breathe sound

Cooking utensils sound

Animal scream sound

Heart beat sound

Ordinary steak placed in cutlery

Information Container size: 157mm*157mm*55mm Materials: Food (steak), sensor (ranging sensor), ceramic bowl, rubber, fake blood (water, food coloring, honey)

The tableware is equipped with a distance sensor. When the chopsticks are closer than 2cm, blood shoots out from the bottom of the tableware.

The tableware is equipped with a distance sensor. When the chopsticks are closer than 2cm, the rubber surface on the side of the cutlery sinks rapidly


Subsequent thinking

In psychology, the meat paradox is a fast-moving new field that studies our tendency to think of surrounding entities as having minds. For example, in 2008, John Cacioppo, a psychologist at the university of Chicago, and his colleagues found that lonely people were more likely to personalize their pets than socially active people.Many even ascribe human traits to inanimate objects, such as naming a favorite shoe or a car they've owned for years.

Pet personification Give name to an inanimate object ‌‌

Meat paradox adds a new dimension to this kind of research. This focus on such issues has led us to reflect on the "reverence for life," affecting the way we see the physical things around us and to think about our moral constraints.


Problem found : Failed alarm wake-up experience Have you ever had the experience that you fall asleep again after the alarm goes off, which leads to some negative consequences (e.g., being late, missing other important events...).

02 Awake!

Social data survey Data source : Questionnaire Sample size : 172

The usual wake-up process No experience of failure awakening

Failure without negative consequences

Interaction design

Failure is experienced and sometimes leads to negative consequences Failure is experienced and often leads to negative consequences

Most people have the experience of falling asleep again after their alarm go off. This could lead to events of being late, missing important events and other negative experience. This app is designed to help users to get up easily and quickly and prevent them from falling asleep again so as to avoid the negative impact of "failed awakening".

Alarm clock ring

Sleep

Slow recovery

Wake

Fully awake

?

Year: 2019 Fall Personal Project Of those who had failed alarm wake-up experience, about 62.28% participants said the experience sometimes led to negative consequences, and about 20% said it always led to negative consequences

Is there a more effective way to not only wake people up, but also make them TOTALLY AWAKE?


Stage 1 : Wake up from sleep

How do people wake up?

Stage 2 : Totally awake

Products : Wake-Up

Products for awakening :

Sleep

Totally awake

Wake up

01 Alarm clock

Totally awake 01 Clocky

+ Sleep

Behavioral tasks

Totally awake

Wake up

02 VAM bracelet alarm

Physical alarm clock, mobile alarm clock

+ Arousal refers to the sensory and perceptual response of an individual when stimulated. The traditional concept of arousal is mainly physiological arousal, which refers to physiological activation or autonomous response. It involves a series of physiological processes, such as nervous system, circulatory system, internal and external secretion system and so on.

02 VAM bracelet alarm Wake up time is set by an app on smartphone, which wakes the wearer with a silent vibration without waking anyone else.

FIVE SENSORY STIMULI

Smell

04 Philips Wake Up Light Philips natural wake up lamp simulates the light changes of a natural sunrise to ensure the body gradually wakes up.

Touch

Source: 1 How the ancients got up on time, relying on a good biological clock of sleeping early and getting up early. Column 01-02: interesting history TAG: how did the ancients get up on time

People use different sensory stimuli to wake people up .

Behavioral Caffeine tasks

Physical cooling

Facial massage

Eating and drinking

Smell pungent

… Mental recovery

Limb stretching

Caffeine

Source: 1 32 Ways To Actually Wake Yourself Up In The Morning Stop snoozin' and start livin'. Posted on October 23, 2015 2 These 13 alarm clock design--What wake you up is creative! Industrial design magazine V August 15, 2018 3 An alarm that doesn't wake you up is not a good alarm Puxiang industrial design station May 22, 2015

You have to stand on the carpet for at least three seconds before it stops.

04 Coffee machine clock

+

Ways of awakening :

When the alarm goes off, the prosthetic arm moves 360° to slap the face.

03 Padded alarm clock

+

The alarm clock will be timed to cook bacon, which will emit the mouthwatering aroma of bacon, just like being awakened on a Sunday morning by the smell of mom's breakfast.

Listen

Taste

Tactile stimulation

Behavioral tasks

03 Bacon clock

Watch

How do people get totally awake?

When the alarm goes off, it will leave your control on its two wheels.

The clock gently awakens the user with the alluring aroma of coffee and offers a hot drink in the morning.

05 IQ Alarm clock

+ Mental

The clock asks you questions, only the correct answers kill the infernal noise.

The combination of the "wake up + get totally awake" pattern can improve the success rate of getting up on time.


Research Interview Difficulty of getting up

MILD

Difficulty of getting up

MODERATE

Main objective reasons of failure awakening Name : Miss Yang Age: 32 Occupation : Bank staff Number of alarm clock Settings: After a long sleep: 1-2 After a short sleep: 1

Data cames from questionnaire Total number of participants: 172

I usually don‘t have much trouble getting up. But sometimes I felt really sleepy, wanted to click on the alarm clock to wake up again, but I accidentally turned off the alarm clock, causing me to oversleep and late for work.

"Misoperation" was chosen by 53.7% of the participants

Name : Miss Yan Age: 25 Occupation : Postgraduate Number of alarm clock Settings: After a long sleep: 2-3 After a short sleep: 1

The alarm can’t make me totally awake. I usually check my friends' messages on WeChat or read some interesting news on Weibo. Sometimes I talk to my roommate (for example, share a dream I had last night) to help restore wakefulness.

Questionnaire Total number of participants: 172

Sleep

01 Ways of awakening

Set up complex turn -off process to avoid misoperation

"Alarm can’t totally wake people up" was chosen by 78.4% of the participants

SEVERE

Name : Mr. Gu Age: 20 Occupation : Undergraduate Number of alarm clock Settings: After a long sleep: 4-5 After a short sleep: 2-3

Getting up is very difficult for me. Sometimes I can't hear the alarm clock. My roommates or parents shake me up or shout me up loudly. I usually sit for a while and go wash my face with cold water to wake up.

A “wake up + get totally awake” alarm pattern is needed

"Low arousal stimulus"

was chosen by 18.2% of the participants

02 Sensitivity to sensory stimuli during arousal

03 Ways people help themselves wake up quickly (after waking up)

Influence degree

TARGET

8.9/10 Artificial wake

5.8/10

Natually wake up

87.9% 18.4% 15.8% 12.8% Mobile alarm

Difficulty of getting up

Totally awake

Wake up

Environment

2.3%

Entertainment (simple games) Stimulating limb resuscitation (slapping)

Chatting

4.7/10

Alarm

Mobile alarm is the most frequently used wake-up tool

2.6/10 1.2/10 Auditory stimulation is the most evocative sensory stimulation

Most people have the experience that fall asleep again after the alarm goes off, which leads to some negative consequences (e.g., being late, missing other important events...). The alarm can wake the user up, but there is no guarantee that people will not fall asleep again.

56.3%

12.2%

Mild limb resuscitation (stretching)

?

47.8%

24.3%

Social contact (wechat, weibo...)

18.5%

16.3%

Thinking (daily plan... )

Chemical stimulation (pungent odor) 32.8%

Physical stimulation (cold wash)

2.3%

14.7% Eat and drink

Can we RESTORE CLARITY by taking advantage of their HABITUAL BEHAVIOR

Design an application that nudges user behavior through deliberately creating tasks to complicate the process of turning off an alarm. To prevent users from falling asleep again after turning off their alarms and to avoid the negative impacts as a result of the behavior.


What do people normally do when they get up? Daily routine

Learn from the feedback from the competitors

Possible processes

Opportunities

APP -- ALARMY

Complex sliding control the switch

The alarm rings

Shut down the alarm

Stand up

Sit up

Custom tasks control the switch Use phone

Facial expression control the switch

Rub eyes

IDEA DEVELOPMENT

Yawning

1. Preview function

Turn off the alarm by completing the task Task categories: 1 Default 2 Shake the phone 3 Taking pictures 4 Mathematical problem 5 Scan the code 6 Memory game

Users can test after setting the alarm clock, and select the appropriate difficulty of the task according to their capacity

2. History records

Negative comments

(reply to messages)

Washing

Walk

Toilet

Water acoustic recognition control the switch

Pedometer control the switch

Stretch

Chat

‌ Brush teeth

Wash face

If you set the task too difficult, it's probably sth. you can't finish in your waking hours... Don't overestimate your abilities......

Wear slippers

Body movement control the switch

1) Detailed wake-up data can be found in the historic record, and the system gives alarm setting suggestions (add / reduce difficulty). 2) You can quickly change the settings in the history records and set it as a new alarm clock

3. Wake-up detection

?

01 How to set the tasks to APPROPRIATE DIFFICULTY? 02 How to ensure the user WON’T FALL ASLEEP AGAIN after completing the task?

Within several minutes after the alarm goes off, no shaking, steps or interface usage is detected, alarm will automatically go off again


Wireframe

Homepage--Alarm list

Homepage--No settings

Alarm setting

History records

History detailed records

Settings

The alarm clock rings

Facial game

Body game

Sliding task

Acoustic task

Pedometer task

Custom task

Task completed

Task setting

Facial game setting

Preview

Operation sample

Acoustic task setting

Preview

Pedometer setting

Preview

Body game setting

Preview

Operation sample

Custom task setting

Link the software

Custom task setting

Preview


Settings

Task catagories

Alarm setting

01 PATH TRACKING

Wake-up detection Within several minutes after the alarm goes off, no shaking, steps or interface usage is detected, alarm will automatically go off again

Keep sliding along the randomly varying path to turn off the alarm.

Home page

Alarm clock settings

Task settings

In the process, if the circle leaves the path or the user loosens his finger, the task returns to the original position and unlocks again. The device enters the action eye recognition and automatically turns off when it detects the continuous wakefulness.

History records

04 PEDOMETER

Detailed historical data

The alarm can be turn off by detecting a certain number of steps.

02 FACIAL EXPRESSION GAME

03 BODY MOVEMENT GAME

Use facial expressions to control the ball falling into the hole to turn off the alarm clock.

Use head movements to control the ball falling into the hole to turn off the alarm clock.

Blink or pull left and right corners of the mouth) to control the ball's movements as it falls to get it out of the maze.

Control the ball to get it out of the maze.

05 WATER ACOUSTIC RECOGNITION

03 CUSTOM TASK

The alarm can be turn off by detecting the sound of running water for a certain time.

1. Alarm setting data 2. Suggestions 3. Adjust the settings and quickly set it to new alarm

Add alarms

Please set tasks according to your personal needs. You can link related software to complete tasks quickly.


Testing

Alarm turn-off task process

User preferences for different closing tasks 10 participants (from different occupations, ages, and levels of difficulty getting up) were invited to choose the task that they preferred to use to turn off the alarm clock (each participant had 20 choices)

The alarm rings

Perform the selected task

Complete

Most users do not choose these tasks for daily use after trying it

29%

6.5%

5.5%

20.5%

15.5%

23%

01 Path Tracking

02 Facial expression game

03 Body movement game

04 Pedometer

05 Water acoustic recognition

06 Custom tasks

The process that users must go through every day.

Feedback The setting of the games is too deliberate, which takes the user extra time. Not all users have the habit of taking mobile phones with them when going to the toilet. The aquatic identification function has certain user limitations. Users are more likely to use the "daily process" to help with awakening tasks.


"Energy Internet" is the development trend of the future Energy Internet

03 e· Glove A human body energy conversion device in the “e· Change” energy sharing and exchange system

The first Industrial Revolution was driven by coal and steam power, combined with the printing press; the second was fueled by centralized electricity and the oil-powered internal combustion engine, together with the telephone, radio, and television. According to Jeremy Rifkin,

the Third Industrial Revolution is an opportunity to create an “energy Internet”

— a smart, responsive, decentralized network of energy and information that would create millions of jobs worldwide and help to eliminate energy poverty. Such a network would be based on multi-directional flows of renewable energy, supported by the digital revolution and the rise of big data.

01 The first Industrial Revolution

Coal and steam power

02

03

The second Industrial Revolution

The third Industrial Revolution

Electricity, oil-powered internal combusiton engine, telephone, radio, television...

One of the causes and foundations of "energy Internet" is the emergence

ENERGY INTERNET

of more energy terminals. The

emergence of "energy Internet" will also lead to the generation of more energy terminals in turn.

Compare with the internet

Product design | Interaction design e·Glove is a smart glove that uses sensing technology to convert human energy into electricity and store it in the device to exchange for daily use. It not only increased the energy supply terminals (human body) to save energy, but also broadened people's pattern of consumption, which laid a solid foundation for the construction of the smart city. Year: 2019 Spring Team work: Xiyan Chen, Qiuyi Gu I led the overall planning and concept design of this project, responsible for background research, technical feasibility study, brainstorming, user study( including interview, “Day in a life” and “User journey map”), prototype making, product discription, effect drawing, user flow and typesetting.

Medium

Electronic money The Internet era has not only satisfied the free exchange and sharing of information, but also gave birth to a new medium of exchange, "electronic currency". Similarly, the "energy Internet" satisfies the free exchange and sharing of energy.

Source: 1 The Energy Internet DEVELOPMENT & SOCIETY : Energy, Climate Change, Poverty 2014•02•24 Kandeh K. Yumkella United Nations 2 Energy Internet: The business perspective Author links open overlay panel KaileZhouabShanlinYangabZhenShaoa

BALANCE

What kind of MEDIUM should be applied in the exchange system of “energy Internet” to MAINTAIN THE BALANCE BETWEEN SUPPLY AND DEMAND OF ENERGY?


Examples of sustainable "new energy"

How much energy does our body produce? ( Preliminary assessment )

The energy is transformed, collected and utilized by specific sensors

Energy

Portland's Green Microgym Channels —— Human Exercise Power Into Electricity

Convert and utilize body energy

Human body produces a lot of energy through physical activity and body temperature, which is an excellent source of energy. However, people ignore its value.

Encourage users to exercise more

Sensor Gym owner Adam Boesel recently demonstrated for the Los Angeles Times the Human Dynamo, an exercise machine consisting of four spin bikes attached to a small generator. While pedaling one of the bikes and turning an arm crank that strengthens the upper body, a digital readout showed the amount of watts Boesel's produced.

Estimates of the amount of energy produced by the human body 50℃

50KG

The Human Dynamo system can produce 200 watts to 600 watts of energy an hour, depending on whether all four bikes

Create a system that gives full play to the value of human energy

50KG

are in use. In addition to the power-generating machines, the gym also has energy-efficient SportsArt EcoPowr treadmills with self-regulating, brushless motor drive systems that run on one third less energy than traditional motors. The gym will conserve energy by switching off most machines when not in use. And the green has several other green accolades, listed in its Fifteen ways our gym is green page.

0℃ The energy wasted by a 50KG adult a day can heat 50KG of water from zero degrees Celsius to 50 degrees Celsius

More examples

7.5 billion people × 15

Lumen temperature flashlight

Kinetic energy charging ball

Tiles that

New material that

converts pressure

converts pressure

into electricity

into electricity

HUMAN ENERGY is a great potential source of sustainable energy. Source: 1 Portland's Green Microgym Channels Human Exercise Power Into Electricity Eliza Barclay August 25, 2008 2 Converting Footsteps Into Electricity September 6, 2011 | 23:40 3 Powered by body heat, Lumen flashlight never needs batteries Electronics Stanley Goodner October 17th, 2015 4 Chinese academy of sciences has developed a new material for generating electricity from human body temperature, which may be used to charge bluetooth headsets in the futureThe 2018-02-11 14:53

Convert more power Exchange for more benefits Improve health

Human body produces far more energy than we think.

Globally bout 7.5 billion people waste the same amount of human energy as 15 medium-sized nuclear power plants

PROJECT TARGET

Save energy Human energy is a sustainable resource Reduce consumption of non-renewable resources

Raise public awareness of the value of energy Redefine the value of human energy Extends to concerns about other resources

Source: 4 Electricity generated by the human body: in the future we may become our own mobile power sourceBrain pole body • 2018-06-16 11:15


Research on human energy

How can people collect heat from their hands?

Classification of human energy Physical energy

Body temperature more than 32 ℃

Chemical energy

Electronic device

The human body produces HEAT all the time. So which exposed part of the body produces more HEAT ? Kinetic energy

Heat

Body temperature in different parts of the body 35℃ 33℃ 28℃ 23℃

36

Form of energy source

Principle

Conversion quantity

Battery technology Factors

Common battery classification Li

Glucose and carbohydrates

37

Principle and technology of human energy conversion

Thermoelectric sensor

Heat

Electromagnetic sensor

Kinetic energy

Convert kinetic energy into electrical energy

Plezoelectric sensor

Pressure

Piezoelectric material deformation produces voltage

Fiber nanogenerator

Kinetic energy

Zebek effect

About

10-30 μW/cm

1V and 0.3-2.46mw electricity can be generated A person stepping on a square foot plate can generate

5.5 watts of electricity

Triboelectrification and electrostatic induction

About

8mW/cm2

Pb

Temperature difference Sensor thickness

Machinery produced by movement

Material properties Mechanical force

Dry batteries

Lithium batteries

Lead accumulator

Ordinary batteries are relatively bulky New storage technologies will be used.

Thickness of the mateiral

Paper battery

35 A new type of ultrathin ultracapacitor battery

34

Wireless charging technology

33

A "paper battery" of 15cm can store 32 Mode

31

Power

Distance

Frequency range

30 1 Forehead 2 Cheek 3 Anterior 4 Posterior 5 Chest 6 Back 7 Anterior 8 Posterior 9 Upper arm front 10 Upper arm back 11 Forearm front 12 Forearm back 13 Palm 14 Back 15 Finger 16 Thigh 17 Front 18 Back 19 Back 20 Foot 21 Toes

29 28 27 26 1

2

3

4

5

6

7

8

9

10

11

12 13 14

15

16

17 18 19 20 21

Skin Parts

The skin temperature of each part of the body changes with the ambient temperature. Source: 1 The new sensor USES thermoelectric materials to collect body heatZheng gong library 29 2017-05-03 2 Dressing depends on the body's "temperature receptors"Published on May 25, 2018 Produced by: popular science ChinaProduction: liu chunmei, institute of subtropical agricultural ecology, Chinese academy of sciencesProducer: computer network information center, Chinese academy of sciences 3 https://baike.baidu.com/item/human energy/1076029

HEAT produced by HUMAN HAND is a steady, constant and easily accessible energy source.

Electromagnetic induction

0-5W 0-10cm 22KHz

Magnetic resonace (NMR)

Several KW

Several cm-m

13.56MHz

Radio wave

>100mW

>10m

2.45GHz

a farad of capacitance

Charging efficiency

80%

13.56MHz

2.45GHz

Source: 1 https://baike.baidu.com/item/Wireless charging technology 2 The core technology of electromagnetic induction wireless charging 2012-12-12 3 The human body is the safest source of energy, so how to use the human body to power? 4 Paper Battery Construction and Working

Zhang chenxiong

Electromagnetic induction technology has the highest energy conversion rate

15 cm

100,000 nm 20 nm Battery thickness

× 5000 = Hair thickness

Waterproof

Rechargeable

PAPER BATTERIES are excellent materials for collecting and storing energy from the human hand.


XXX

Brainstorm according to the needs of different groups ( High, middle and low-income groups ) of people in society

AGE : 23 Game iCloud

Personal information

Key Lightning

Competition

Borrow electricity

Emotional power generation

Easy to use

Wearable

Navigation

20:00

Eat snacks and drinks Play mobile Listen to music

18:30

Go to the vending machine for snacks and drinks Wait for a bus Take a bus Arrive at home Check mobile phone

Reduce living expenses

17:30

Turn off the computer Collating documents Check mobile phone

Find people in need

Basic social security

13:00

Go upstairs Charge mobile phone On the computer Record meeting Relax standing stretch Chat Go to the bathroom

12:00

Play mobile Listen to music Have a rest Stretching exercise

Frustrations · It is not convenient to take public transportation · When the phone is out of power · (no cash, transportation card) · Seldom have time to do exercise

Motivation

Shoes

Personalization Eco-friendly

MIDDLE-INCOME GROUPS, take up the largest proportion in society, were selected as the target users.

20

4:0

18:00

Rewards Convenience

Sack time

Possible direction Others

6:00

07:30 0 6:0

8:0

0

1

Wake up and get up with the phone Charge mobile phone Go to the bathroom Wash

Eat breakfast Organize briefcase

Social Comfort

Working day

Movement Electronic equipment

Working time

0

:00

Night

Natural time

:00

Donation of electricity

Take a bath Dry hair Brush teeth Read a book

Daytime

10

Map

Shopping ( online payment )

Go to sleep

12:00

Brain waves

· Make public transportation more convenient · To be encouraged to exercise regularly · To get benefits

21:00

Power output

Energy storage

Show the value of energy Social welfare

Goal Energy transformation

Lowincome groups

Middleincome groups

Static electricity Electricity collection

ENERGY EXCHANGE MECHANISM

22:00

:00

Upperincome groups

Electric shock

“I’m too busy with my work so I rarely have time to do exercise. Besides, lack of motivation makes it more difficult for me to stick to exercise”

Electricity is the new medium of exchange

Pressure

Push people to exercise

Public transport ( online payment )

2:0 0

Kinetic

Charge the electronic devices

LOCATION : Shanghai, China

22

Human power generation

STATUS : Single

Clothes

APP

Heat

OCCUPATION : White-collar worker

To save energy

Pedometer

24:00

Generate heat

:00

Chip built-in

GENDER : Male

14

Switching power

Reward system

Heat preservation

Analyse the user's “DAY IN A LIFE” to find the core requirements and electricity consumption scenarios

Go downstairs Select food Have lunch Buy water at the vending machine

Wait for a bus Take a bus Arrive at the company Clock in Charge mobile phone On the computer Record meeting Relax standing stretch Chat Go to the bathroom

08:30

09:00

11:00


Scenario

User journey map 97

120

Take exercise

STAGES

Shopping

Public transport

45

320

97

STEPS

320

Do exercise

Get out

Shopping

Planning

Waiting

On the way

Get on

Get off

… 62%

62%

DOINGS

Thirsty

Go out

Do exercise

A white collar worker ran towards a bus stop to save time and collect “his electricity”.

While waiting at a bus stop, he did some exercises in situ to collect more electricity.

62%

Get on Check the battery

Tired

This electricity is collected for payment and could save money by doing more exercise.

Drink Pay by electricity

Waiting

Purchase with electricity

… Sleep, play games …

Pay by eletricity

Fully charged

Fully charged

Low battery

Low battery

FEELING

Get off Pay by battery

Low battery No power

THINKING

Walk the dog and earn a lot of electricity.

He walks the dog every day, saves a lot of electricity.

He decided to go to the vending machine to buy some goods and “pay in electricity”

“Oh, There's no power left Ah luckily, what a nice day ! Do some exercise and charge my battery.”

“Oh, I'm tired! But the power is not enough. I must take more exercise.” “Wow, it has benn fully charged.

“I am thirsty. Where is the vending machine? I can use my electricity. It's great to be able to exchange products through my energy.”

“Let me search how to get to the destination” “I will take the tram.” “Walk to the station and earn energy for the fare.”

“Play my phone and do some exercise to earn some energy.”

Human energy source Energy collection and conversion Exercise and fitness

Human energy source Energy collection and conversion Exercise and fitness

Human energy source Energy collection and conversion Power output mode Exchange mechanism

Human energy source Energy collection and conversion

Human energy source Energy collection and conversion

OPPORTUNITIES

“Let me scan and “It's so boring. Take a nap. check my power.” Let me play my phone.” “There are only few people, “Let’s do some finger exercise I can have a seat and to collect more energy.” play my phone and charge” “Great, it has been fully charged.” Human energy source Energy collection and conversion

“Great!Energy can be used to deduct all the fares. I should do more exercise to collect more energy.”

Human energy source Human energy source Energy collection and conversion Energy collection and conversion Public transportation power Power output mode system Public transportation power system


Make models to test the most suitable glove shape Model making

Model making

Two finger covers that do not restrict finger movement

PROBLEM FOUND : movement constraints, poor air permeability, not fitting the hand shape

Streamline shape, high aesthetics

PROBLEM FOUND : poor air permeability, lack of beauty in form

Partial connection increases air permeability and aesthetics Elastic material, suitable for hand structure

PROBLEM FOUND : not fitting the hand shape


e· Glove

Structure

Human energy conversion system

Bionic lightweight and high strength nanocomposite structural materials

e· Glove is a smart glove that uses sensing technology to convert human body energy into electricity and store it in the device to exchange for daily use.

The core technology of e· Glove's is a series of sensing techniques that convert the body's heat, kinetic and potential energy into electricity and store it in a paper battery. Paper batteries store the electricity collected and converted by these sensors.The material of e· Glove's outermost layer is made of bionic light and high strength soft nano-fiber. It can be stretched according to different palm sizes and can fit to the skin. According to the research, the distance of electromagnetic sensing technology in wireless charging in wireless transmission is 0-10cm. Therefore, when the glove is close to the bus card reader or vending machine, the glove will automatically transmit electric energy, which is equivalent to deducting the cost of bus ride and food.

Electricity storage, electricity transmission Mode Electromagnetic induction

Power

Distance

0-5W

0-10cm

Frequency Charging range efficiency

22KHz

80%

The soft OLED display screen of eGlove is the main interactive interface of this product. With the release of the energy of human body, the increase of electrical energy in gloves,which is transformed by human energy and stored in batteries,will be displayed on the interface. Users can see the number is rising when they are moving. When the value reaches 100% (when the circle forms a complete circle), one point of the outer circle of the complete circle will light up. The goal is to encourage people to do more exercise by visualizing the growth of electricity. This is exactly the purpose of the construction of "smart city". It enables human beings to get along better with the environment and have a healthier and more comfortable living condition at the same time.

Heat Energy Conversion

Wireless transmission

Kinetic energy

(About 648 KJ came from body temperature, and the rest came from pressure and kinetic energy)

Pressure

Power conversion and storage equipment

Piezoelectric sensor

1

1 day

Each passenger should provide about 320 KJ energy Electromagnetic sensor Thermoelectric sensor

By attaching thermoelectric sensors to the fingertips, they can sense the temperature difference between the body and the room to establish the potential.

Customer

Human Power Station

consumes about 240 kwh

Piezoelectric sensors collect stress in the finger's abdomen .

The electromagnetic sensor can be used to collect the kinetic energy generated by hip movement during body movement, and the kinetic energy extracted from body movement can be converted into electrical energy.

Interface

1 1 day can totally produce 668 KJ energy.

Current urban power system Transmission lines 765,500,345,230,and 138KV

Subtransmission Customer 26KV and 69KV

(Approximately each bus carries 2,700 passengers a day)

Generating Station

To sum up, the energy generated by one hand per day can be used to take a tram twice

Substation Step Down Transformer Primary Customer 13KV and 4KV Generating Step up Transformer

Transmission Customer 138KV or 230KV Secondary Customer 120V and 240V

×2 Paper battery Paper batteries, which use paper as a carrier, special inks made of silver and carbon nanomaterials, and silicon nanowires are 10 times more powerful than lithium-ion batteries.

Coal-fired power causes pollution

Cost

Construction

Maintenance

Worker


User flow

Future development

e· Change e· Series

The idea of “e · Series” In the era of "smart city", we constantly improve the energy input port and output port of "energy Internet system" to achieve the maximum

I combine the energy input terminal and the energy output terminal and regard human energy as an important flow port in the energy Internet system. The collection and output devices are not just only gloves,

e· Glove

e· Cloth

e· Series e·Series is a collection device of energy supply ports in the energy internet.

e· Change e·Change is the exchange mechanism in the energy Internet system.

utilization of energy.

e· Shoe

shoes (eShose to gather the mechanical energy of the body), clothes (eCloth to collect the heat of the body) and other devices will be developed to maximize the use of resources. It also solves the problem that the system needs a balanced exchange system. Therefore, all the devices for collecting human energy are in our imagination. This whole system is called "e series".

Electronic money

Generate Heat: 1577.92KJ Collecting Energy

Payment Of Ticket

Consuming Energy

Payment Of Drink

Collecting Energy

Consuming Energy

Base Metabolism: 4039.64KJ

Energy Used: Friction, Heat Energy

Energy Used: Friction, Heat Energy, Potential Energy

Electricity Transmission Mode: Electromagnetic Induction

Energy Internet

Internet

In smart cities, we can use electricity as money to exchange energy and materials.

Electricity Transmission Mode: Electromagnetic Induction

Swing Capacity: 120V 16μA/cm² Generate Heat: 2366.94KJ Walking Capacity: 5.5W/ Square Foot Energy Used: Friction, Heat Energy, Pressure Electricity Transmission Mode: Electromagnetic Induction

Energy Used: Friction, Potential Energy Electricity Transmission Mode: Electromagnetic Induction

In light of the current state of development, such small energy exchange system as eGlove currently is like a pilot system of "energy Internet" market allocation system. I hope to demonstrate the reliability of the energy Internet in delivering the initiative of energy allocation to the market and to illustrate that people can invest and use energy individually in the form of pilot projects.


Social events - A famous miscarriage of justice

Reflections on "MEMORY RECONSTRUCTION"

Misjudgment phenomenon 1980s

04

The wrongful conviction of Steve Titus was a miscarriage of justice in which Steve Titus (1950–1986), an American businessman, was wrongly convicted of rape. Titus was fired from his job after the conviction and, though the charges were soon dismissed, he became long term unemployed.

List of wrongful convictions in the United States

Identify the suspect

The victim

This is a list of wrongful convictions in the United States. This list includes people who have been legally exonerated, Including people whose convictions have been overturned and have not been retried, as well as people who have not been formally exonerated but are widely considered to be fatually innocent. This list includes only exonerees or cases that already have suportting Wikipedia articles.

?

Call the police

False memory

1990s

Interactive Installation

If recalling an event changes the way we remember it, CAN WE TRUST OUR MEMORIES? If memory is reconfigurable, THEN WHAT IS THE TRUTH? Year: 2019 Summer Personal Project

Psychologist Elizabeth Loftus argued at trial that the victim had elicited a false memory of the attacker due to a biased line up. When shown a line up of suspects the victim had initially claimed that Steve Titus was the man who lo oked

the most similar

to the attacker. Later in court the victim said that she

definitely knew it was him. Her perceptions had been changed throughout the process of going to court through cues which created a

false memory.

Source: 1 Wrongful conviction of Steve Titus https://peoplepill.com/people/wrongful-conviction-of-steve-titus/ 2 List of wrongful convictions in the United States Wikipedia

11

2

4

1

3

1

1

1960s

1950s

Death

1940s

Bankruptcy

1930s

Divorce

1920s

Long-term unemployment

1910s

Notorious

1900s

This project reflects the phenomenon of memory reconstruction so as to make people reflect on what we believe is "the truth".

Influence

Before 1900

The false memories generated by unconscious reconstructions can bring negative effects to people. However, people often hold strong beliefs in their own memories and underestimate the harm.

1970s

Be put in prison

3

15

40

The number of recorded miscarriages of justice

Many miscarriage of justice are caused by the FALSE MEMORY.

18


When it comes to "memory", people usually focus on the "forgetting" of "memories", For example, people often say: I have a terrible memory. I always forget things... But apart from the forgotten parts,

Our memories, are they all REAL

?

Memory reconstruction

Theory on memory reconstruction

Types of memory errors

Loftus & Palmer showed students film clips of real car crashes and set them a questionnaire to answer. There was only one critical question which asked about the speed of the cars. Some students read a critical question with an intense verb (“How fast were the cars going when they smashed into each other?”) but others read a less intense verb like “hit”.

Elizabeth Loftus

According to reconstructive theories of memory, ordinary memory is prone to error. Errors in remembering can be broken down into errors of omission, in which information is left out of a memory report, and errors of commission, in which inaccurate information is added to a memory report.

Accurate memory

Reconstructive memory is a theory of elaborate memory recall proposed within the field of cognitive psychology, in which

the act of remembering is influenced by various cognitive processes including perception, imagination, semantic memory and beliefs, amongst others. “smashed”

"Memory," says cognitive scientist Douglas Hofstadter, "is highly reconstructive.

Daniel Schacter, Ph.D., speculates that “fragments of memories are recombined to visualize future scenarios without actually carrying them out.”

Today, there’s broad consensus among psychologists that memory isn’t reproductive — it doesn’t duplicate precisely what we’ve experienced — but

RECONSTRUCTIVE.

Source: 1 The Psychology of Forgetting and Why Memory Fails Updated July 29, 2019 By Kendra Cherry 2 Chapter 6: Section 2: Memory and Forgetting AllPsych > Psychology 101 > Chapter 6: Section 2: Memory and Forgetting 3 TED. (2013, June 1). Amanda Palmer: How Reliable is Your Memory. Retrieved from How reliable is your memory? 4 RECONSTRUCTIVE MEMORY By N., Pam M.S. - April 28, 2013

“hit”

Speed ? Participants exposed to the “smashed” verb recalled a higher speed(40.8mph on average) than participants exposed to “hit” (34mph).

× Broken glass?

Loftus & Palmer tested participants again a week later, asking them if there was any broken glass in the film clip. In fact there had been no broken glass. This was falsely recalled by 12% of the Control group (who had never been asked about the speed of the cars) and 14% of the “hit” group; however, 32% of the “smashed” group falsely recalled broken glass.

Errors of commission

Errors of omission

Memory is a faulty reconstruction of our mental experiences, susceptible

Prior knowledge

Goals

Beliefs

Source: 1 Loftus, E. F., & Palmer, J. C. (1974). Reconstruction of automobile destruction: An example of the interaction between language and memory. Journal of verbal learning and verbal behavior, 13(5), 585-589. 2 Loftus, E. F., & Palmer, J. C. (1996). Eyewitness testimony. In Introducing Psychological Research (pp. 305-309). Macmillan Education UK. 3 What is RECONSTRUCTIVE MEMORY? definition of RECONSTRUCTIVE MEMORY (Psychology Dictionary) 4 Darsaud A, Dehon H, Lahl O, Sterpenich V, Boly M, Dang-Vu T, Desseilles M, Gais S, Matarazzo L, Peters F, Schabus M, Schmidt C, Tinguely G, Vandewalle G, Luxen A, Maquet P, & Collette F (2011). Does sleep promote false memories? Journal of cognitive neuroscience, 23 (1), 26-40 PMID: 20146605 5 Gallo DA (2010). False memories and fantastic beliefs: 15 years of the DRM illusion. Memory & cognition, 38 (7), 833-48 PMID: 20921097

Mental state

...

Research Finding Loftus concludes that eyewitnesses are unreliable because they are influenced by leading questions. When we reconstruct memories, we change them by incorporating new information we learned after the incident. We also incorporate our schemas. We cannot tell which parts of a memory are original and which parts are later changes and there’s no way of going back to the original.

being influenced by our prior knowledge, beliefs, goals, mental state, emotions, and social context. Thus, what is to

Emotions

Social context

retrieved from memory can be substantially different from what was initially encoded, and what was encoded can also differ from what really happened. ……

?

Are people aware that they are RECONSTRUCTING their memories?


Experiment : Memory reconstruction

Experimental results and analysis:

Formal experiment:

Experimental objective: To verifythe following questions:

Number of questionnaire questions

01 Can people reconstruct memories according to their subjective

EXPERIMENTAL METHOD

Error type statistics

Data on the average results of the two questionnaires of 53 people

Bartlett repetition method

DATE

” represents the number of wrong questions in two questionnaires.

07/2019

Natural forgetting

consciousness and produce false memories? 02 Do people trust their memories? ( To what extent? )

MATERIAL

A bizarre Chinese folk tale

PARTICIPANTS

53

03 Are people aware of the phenomenon of memory reconstruction? Error rate:39.3%

Difficult points

Experiment process:

The number of subjects

Details of the story

A comparative analysis of 53 people's confidence in their memory and the actual accuracy

The participants

read the story twice After one day

at a normal rate

1st questionnaire

Data analyse

2nd questionnaire After a week

The first set of questionnaires

Second set of questionnaires

Actual accuracy data of two questionnaires for 53 people

Data on 53 people's confidence in their memory

Content rationalization based on common sense and cognition

Content reconstruction based on questions and answers

Participants were, on average, confident about their memories. 10% of participants expected their memory to be correct more often than it actually was, with 50%having a high level of confidence in their memory.

Content reconstruction based on semantic guidance

Others Missing details of things

Content rationalization based on common sense and cognition

Experimental conclusion: 1. When the same thing has multiple features, people often ignore some features and reconstruct the information of this part. 2. Participants rationalize the content of the story and explain the confusing parts of the story. 3. The guidance and suggestion of questions and content can greatly stimulate people to imagine the content that does not exist. 4. Some people (about 5%) are more likely to have memory reconstructions in their lives, leading to FALSE MEMORIES

THAT THEY ARE UNAWARE OF.


TARGET The false memories generated by unconscious reconstructions bring negative effects to people. However, people often hold strong beliefs in their own memories and underestimate the harm. This project reflects the phenomenon of memory reconstruction so as to make people reflect on what we believe is "the truth".

? If recalling an event changes the way we remember it, CAN WE TRUST OUR MEMORIES?

Idea -- Interactive video

Material experiment Abstract images symbolizing memory can be obtained by shooting in real objects

Concept: The audience controls the movement track of abstract graphics in the picture through gestures, reflecting the influence of people's subjective consciousness on memory.

= The exhibition space symbolizes the human brain environment

= MEMORY The abstract patterns in the pictures symbolize people's memories

Material 01 -- Fantastic sand Principle: A non-wet sand that appears muddy in water and sandy in dry air

=

=

The audience symbolizes subjective consciousness

Clear = Memory

Blurred picture

The original pattern

Sand in the air

=

When the image is clear, the audience cannot easily affect the motion track of the image. When the image is blurred, the image changes with the viewer's hand gestures. Clear picture

The original memory that close to the truth

Reconstructed memories that approach false memories

Sand in the water

Fading = Memory

The audience raises their hands. The water level rises and the shape of sand in the water changes

The rise and fall of water symbolizes the process of memory reconstruction. Each time the water level rises and falls, the sand in the water takes on a different state and rebuilds itself.

Material 02 -- Iron powder Principle: Using the principle of magnetic absorption, iron powder forms differently under the action of magnetic attraction

The movement of iron powder symbolizes the reconstruction of memory. When the viewer raises their hand, the gesture acts like an invisible magnet to move the iron powder in the picture.

Elements that symbolizes memory

If memory is reconfigurable, THEN WHAT IS THE TRUTH? Fiber optic

Liquid

Sand

Floccule

Smog

The original pattern

The audience raises their hands and the iron powders follow the gesture

Multiple people interact with the images simultaneously


Material Experiment

01 Fantastic sand A non-wet sand that appears muddy in water and sandy in dry air

The original memory The original memory

The original memory Reconstructed memory

Reconstructed memory The original memory Reconstructed memory Reconstructed memory

The sand amplifies the process of reconstructing memories in the human brain. When water is added as an external factor, the beginning of sand plasticity represents the beginning of memory reconstruction.


Material Experiment

Interactive video

When people wave their arms in front of an interactive electronic projection, the image in the projection follows the movement of their gestures.The picture on the screen alternated between clarity and blur.The clear picture represents people's clear memory, the audience's gesture cannot affect the picture.Fuzzy pictures represent people's fuzzy memories.The audience symbolizes subjective consciousness, manipulates and reconstructs memories.

Symbolizes people's subjective consciousness

02 Iron powder The action path formed by the iron powder driven by the magnet simulates the scene when people interact with the screen, so as to simulate the changes of the memory reconstruction phenomenon in the human brain.

Ă—

Symbolizes clear memories

Can't be refactored

Two states switch at random

Blurred picture Symbolizes people's subjective consciousness

Gesture effects:

Clear picture

Symbolizes vague memories

Can be refactored

Principle

Kinect recognizes human joints

The direction of the hand swing

Human joints

Kinect

Kinect transmits human joint data to processing

The orientation of the screen

Output the corresponding visual effect after operation

Processing

Output


Effects

Start reconstructing memories Iron powder simulates the stages of memory reconstruction.

Under the interference of the magnet, the iron powder gradually starts to contract inward from the original flat shape.That's when memory restructures.

Memory reconstruction in progress

The shape of iron powder changes constantly, and the memory is gradually blurred. Subjective imagination and imaginary memory cause the deviation between subjective memory and objective fact.

Memory reconstruction is completed

Iron powder fixed shape, original memory changes to form existing memory, reconstruction of memory is completed.


Subsequent thinking

Criticism of reconstructive memory A criticism of Reconstructive Memory compared to the other theories is that

explain how memory is reconstructed.

An absurd fact it doesn’t

The other cognitive theories of memory describe the processes at work in rehearsing, retrieving and recalling. These processes have been linked to specific parts of the brain thanks to brain scanning and research on patients with lesions in specific parts of the brain. Reconstructive Memory is much more vague about how schemas work and where they are located.

The safest memories, the ones that have never been contaminated, exist only in the minds of patients with amnesia.

The research on MEMORY RECONSTRUCTION provides us with a new perspective to understand the deviations, contradictions, prejudices and other problems in life, and also enables us to carry out more profound thinking and association on the objective world and the subjective world.


Problem found : the waste of receipts

In the process of consumption, receipts generate inevitably. For

From a global perspective, the amount of receipts waste is staggering.

example, every time we order a

11.2 billion

beverage, the customer will

05

receive a receipt with a number. When we got the drink,

The annual production, expense and waste of receipts in Britain.

ÂŁ32 million

the ticket turned into waste paper.

1.5 billion pounds

The annual production of receipts in China.

RECEIPT RECYCLING FACTORY Product innovation design | Interation design | Material design Receipts are generated inevitably and frequently, but they are ignored by the public because their single volumes are small and difficult to collect and recycle. In this project, I designed a device that can recycle receipts and other wastes onsite into paper cup sleeves. I hope to encourage more public involvement in recycling movements and raise people's awareness on those important but neglected recyclable resources through making the process more interactive and fun. Year: 2019 Autumn Personal Project

The resources used each year to make receipts in the United States.

Millions of tons

10 million 21 billion gallons 686 million pounds

?

Can these receipts be recycled and used


The purpose of printing receipts

Problem anaylsis Phenomenon

Store

Customer

The information design basis of receipts:

The user's payment method determines the number of receipts generated

01 Laws and regulations

02 Internal settlement

03 Publicity

First, the content that laws and regulations require must be made clear to consumers, including merchant name, commodity name, quantity, total price, date, etc.

The traditional process of paper recycling

Retailer

Customer

01 Cash payment

02 Online payment

03 Credit card payment

(No exchange certificate for goods)

(With electronic certificate of Commodity Exchange)

(No certificate of Commodity Exchange)

Second, each enterprise manages its marked information, such as receipt number, POS number and cashier information, for internal settlement.

Third, the design of different businesses, such as logo, slogan, is usually used for publicity.

Problems of paper recycling

Produce a receipt for the purchase of goods

Ă—

Choose receipt Choose not to receive receipts (optional for (exchange invoice for reimbursement, hand some businesses) account, collection...)

Residents sort out waste paper

Recyclers come to collect

Put it at the merchant recycling area

Throw in the trash

Litter everywhere

No recovery

Recycled but throw them away

Recycle

Costs human and material resources

The receipt is usually useless after exchanged the item

No suitable place was found for handling receipts

Not aware of the waste

Lack of recycling facilities

High cost

The recycling process is complex

Transport

Opportunities

Receipts must be generated, each purchase usually generates MULTIPLE RECEIPTS. Sources: The problem with paper receipts

Katherine Martinko

Katherine Martinko feistyredhair

November 7, 2018

Recycle bin sorting

Reasons Produce two: POSE machine swipe card sheet, commodity consumption receipt

Turn the receipts into products and commercialize the recycling process

Costs human resources

Consume manpower, material resources, exhaust pollution

Factory processing

Collect and exchange for benefits Slogan or poster

Transfer the form and value to make people willing to join this recycling processs

Arouse public attention and awareness

Get the funding support

Organize public welfare activities

Simplify the recycling process Specific recycling equipment

?

Can we recycle receipts ONSITE


Material experiments Paper cup sleeves manufacturing process 1

Problem anaylsis

2

Tear up the invoice and put into hot water

3

Break into the pulp and add the reinforcing agent

4

Spread the pulp evenly over the paper frame

5

Heat and dry

6

Build edges and shape

Completed

Too much reinforcement, not suitable for making cup sleeves

Ingredient ratio assessment

The fragment of invoice is too large and the paper is easy to crack

When the temperature and power of the dryer is high, the paper is baked yellow

Optimum product manufacturing ratio

Coffee grounds pulp cup sleeves

Black tea grounds pulp cup sleeves

Green tea grounds pulp cup sleeves

Catagory

Receipts amount

Ingredient amount

Fortifier

Drying time

KW

Temperature

Receipt

About 188c㎡

/

10g

50s

1500W

80 ℃

Receipt amount : About 188c㎡ Fortifier amount : 10g Ingredient amount :

Receipt amount : About 188c㎡ Fortifier amount : 10g Ingredient amount :

Receipt amount : About 188c㎡ Fortifier amount : 10g Ingredient amount :

Receipt amount : About 188c㎡ Fortifier amount : 10g Ingredient amount :

Receipt amount : About 188c㎡ Fortifier amount : 10g Ingredient amount :

Receipt amount : About 188c㎡ Fortifier amount : 10g Ingredient amount :

Drying time :

Drying time :

Drying time :

Drying time :

Drying time :

Drying time :

KW :

KW :

KW :

KW :

KW :

KW :

50s

1500W

80 ℃

℃:

℃:

℃:

℃:

About 188c㎡

10g

℃:

Coffee grounds

10g

℃: Receipt amount : About 188c㎡ Fortifier amount : 10g Ingredient amount :

Receipt amount : About 188c㎡ Fortifier amount : 10g Ingredient amount :

Receipt amount : About 188c㎡ Fortifier amount : 10g Ingredient amount :

Receipt amount : About 188c㎡ Fortifier amount : 10g Ingredient amount :

Receipt amount : About 188c㎡ Fortifier amount : 10g Ingredient amount :

Receipt amount : About 188c㎡ Fortifier amount : 10g Ingredient amount :

Black tea grounds

About 188c㎡

7g

10g

50s

1500W

80 ℃

Drying time :

Drying time :

Drying time :

Drying time :

Drying time :

Drying time :

KW :

KW :

KW :

KW :

KW :

KW :

10g

50s

1500W

80 ℃

℃:

℃:

℃:

℃:

℃:

About 188c㎡

5g

℃:

Green tea grounds


Target product

Enter the store

Coffee shops has a stable receipts production and consumption environment

Existing products in coffee shop

receipts

using frequency: times/day in 50 coffee shops in Shanghai

to use

5000

USERS (produce the paper/ use the product)

Receipts are generated inevitably and frequently, but they are ignored by the public because the single yield is small and difficult to collect and recycle.

Take away the cup sleeves

Receipts recycling flow

TARGET

4000

3017 7.8

PRODUCTS after use

2030 5.5

2000

to use 1000

783 1.2

remake MACHINE (waste paper to products)

0

1

2

3

4

5

6

7 receipt quantity: pices/one product

CUP SLEEVES are used frequently and consumes less receipts. Other available materials in the coffee shop Functions: 1. 2. 3. 4. 5.

Absorb the odors Dehumidification Clean Maintenance items Insect repellent

Black tea grounds

Functions: 1. 2. 3. 4. 5.

Pay by credit card

Hand in bank reconciliation

Ordinary flow

remake 3000

Coffee grounds

Pay online

Put the clean cup sleeves next to the machine

51901 1.8

Pay by cash

Order the drink

Absorb the odors Dehumidification Beauty Maintenance items Clean

Green tea grounds

Functions : 1. 2. 3. 4. 6.

Absorb the odors Dehumidification Beauty Maintenance items Nutrition

Design a device that can RECYCLE RECEIPTS AND OTHER WASTES ONSITE INTO PAPER CUP SLEEVES in a coffee shop. I hope to encourage more public involvement in recycling movements and raise people's awareness on those important but neglected recyclable resources through making the process more interactive and fun.

Take the receipt

Customer receipt recycling flow Clerk receipt recycling flow

Enjoy the drink

The clerk put receipts and other waste paper into the machine

Get the recycled cup sleeves Operate the machine Recycle the stained cup sleeves

Wait

Put the receipt into the machine

Take the drink

Read the instructions


Idea development Shredding

Machine function area distribution

Main engine control

The straw mold was made to preliminarily measure the

Ingredients storage

rationality of machine size and function partition

Mix & Shape

04 Dry

Dry Pick up

The main steps of machine manufacturing pulp cup sleeves 01 Shredding The blade spun quickly to break the paper

A drying box located behind the mold dries the pulp

03 Lay the pulp

02 Mix ingredients

The mechanical arm vibrates to mix the pulp and the chosen ingredients. The mold is lifted from the bottom and the suspended pulp mixture is spread evenly over the mold.


Effects

Function & Structure

Basic information

Coding

Pulp cup sleeves

Shredding area

This is a small invoice recycling equipment. The user can put the invoice into the equipment from the voting port and add the ingredients according to the preferred texture to make the unique pulp cup sleeves.

Main engine control area

Ingredients storage area

Material of machine: Acrylic, metal, plastic Other materials: Pulp, coffee grounds, green tea grounds, black tea grounds Size: 400mm*270mm*180mm 18

0m

m

270mm

Cup sleeves

400mm

Mixing and papermaking area

Pick up area

Black tea grounds cup sleeves

Drying area

Details of the internal structure of the process of flattening the pulp Using the principles of traditional paper making, the mould is lifted from the bottom of the sink by a mechanical arm so that the floating pulp mixture is evenly spread over the mould.

Prototype making

Green tea grounds cup sleeves

Coffee grounds cup sleeves


Guidance on invoice

Instructions on the machine

User flow

Take Starbucks as an example

1

Get a receipt after consumption, read the instructions above, and look for the "receipt recycling factory" in the store.

2

After you find the machine, read the instructions on the machine

3

Place the receipt from the voting port into the shredding area

4

Select your favorite texture, press the button to select the ingredients

5

Press the larger button to start the machine

6

When finished, wait for the paper cup sleeves to fall off and remove the cup holder from the gap below

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