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█ FILM SOUND & IMAGE Nancy Andrews Course limit: 12 Cost: $40 This hands on course will explore sound composition, editing, and mixing to create soundtracks for video and/or film. Students who take this course must have a background in music composition and/or sound and video production in order to collaborate on creative video/sound projects. Sound recordings will include music and voice as well as everyday sounds and special sound effects. The class will incorporate a number of group projects as well as individual exercises to illustrate sound recording and mixing strategies. We will also study sound in relation to video/film through readings and screenings. In addition to class assignments, students will start developing sound tracks for their independent projects. Students will be evaluated on their success in creating compositions, recordings, and mixes for video/film projects; and their ability to bring together moving pictures with a soundtrack to create a whole that is more than the sum of its parts. Students will also be evaluated on their participation in class discussions and exercises. Prerequisites: background in music composition and/or sound and video production.

█ FOUR DIMENSIONAL STUDIO Nancy Andrews Course limit: 12 Cost: $30 This class gives students an opportunity to investigate time based art. Four-dimensional art draws on the vast and varied traditions of theatre, dance, media, and music, often crossing boundaries to create hybrid works. This course will focus on concepts and processes related to representing and experiencing events that take place in time. Strategies for planning, proposing, and producing work individually or collaboratively will be discussed and practiced. Some class periods will be workshop in style, and include physical and vocal exercises and improvisations. The course will include basic instruction and use of video cameras and sound recording devices. A majority of the learning in this studio course will happen as students make projects and reflect on their work and the work of others. Documentation and information about contemporary and historic time based art will be presented. Students will be evaluated based on imaginative exploration of ideas and materials, extent and depth of work processes and research, completion of assigned projects, and participation in class discussions.

A VISUAL RHETORIC EXERCISE IN GRAPHIC DESIGN CLASS

ARTS & DESIGN

DESIGN STUDIO I / █ GRAPHIC VISUAL COMMUNICATION Dru Colbert Course limit: 12 (+2) Cost: $85 Visual communication is one of the most pervasive means of human communication. Graphic design, within the realm of visual communication, is a process used to effectively convey ideas and information visually through print, electronic media, products in the marketplace, and structural elements in the built environment. Its application may be promotional, editorial, informational, expositional, or instigational. It may cater to, or critique — commercialism, colonialism, capitalism, and advertising — or alternately be used to organize information and visualize complex data, or concepts. Is it possible to construct a visual message received through the din and noise of our overstuffed media environment? Past other competing messages? What are some of the contemporary issues surrounding design and the roles and responsibilities of graphic designers in the workplace and in their communities? In this studio course students become familiar with visual rhetoric and basic elements, principles, and processes of graphic design that help construct effective visual messages. The class works on a variety of visual communication projects in the realms of information, editorial, and promotional design. Lectures, demonstrations, assignments, and critiques offer a framework for developing skills in creative perception, critical thinking, and visual communication. An emphasis is placed on these elements and evaluations are weighed more heavily in these areas than computer technical expertise. Students however, are required to learn the basics of several graphic applications (Adobe Photoshop, Illustrator, and InDesign) in order to complete coursework. Basic instruction in these programs are given in class, but students are expected to look for references for specific tools and techniques required to visualize ideas. Recommended prerequisites: Introduction to Arts and Design or 2D Design Studio. Class limit can be expanded by two spaces for students who have personal laptops with the appropriate software.

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2014 College of the Atlantic Guidebook  

This is the College of the Atlantic Guidebook prospectus for 2014

2014 College of the Atlantic Guidebook  

This is the College of the Atlantic Guidebook prospectus for 2014