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VIEW INSIDE VARIOUS INNOVATIVE DESIGNERS
THE PHYSICAL ACT OF CREATION | GETTING IT DONE | TIPS FOR ULTRA CREATIVITY | PORTFOLIO COMMANDMENTS
VIEW INSIDE VARIOUS INNOVATIVE DESIGNERS
3D ARTIST & DESIGNER | GETTING IT DONE | TIPS FOR ULTRA CREATIVITY | PORTFOLIO COMMANDMENTS
VIEW INSIDE VARIOUS INNOVATIVE DESIGNERS
PHOTO & DESIGN | GETTING IT DONE | TIPS FOR ULTRA CREATIVITY | PORTFOLIO COMMANDMENTS
The Physical Act Of Creation
Design isn’t a career for Jason Little, it’s a calling. Which means that he doesn’t leave his work at the office. Says Little, “If I’m not rabbiting on in the studio, or with clients, I’ll be speaking about design or ideas with friends, a taxi driver, or anyone who will listen.” And his urgency and enthusiasm seem to be paying off. In the last two years alone, Little, who serves as the Creative Director of Corporate Brands in the Sydney office of Landor Associates, has won 48 awards from the likes of D&AD, The NY Type Directors Club, Graphis, and Wolda. He’s also one of the most appreciated members of the Behance Network for projects like his stunning, shape-shifting rebrand of the City of Melbourne or the elegantly simple integrated campaign for 1 Degree. To dig into the mind behind such memorable branding solutions, we tracked down Little for a conversation about the importance of stretching (and sketching) ideas offline, the benefits of a messy desk, and why you shouldn’t blame the client.
What do you think makes a person creative? Some people will tell you creativity is part of your make-up. That you can’t learn it. I disagree. I believe that there are different levels, and natural talent for sure, but I strongly believe that creativity can be learned, or at least manifest itself in people who are exposed to passionate, inspiring people, or exposed to environments and opportunities that can help bring it out. Passion takes a person to greater heights. In design, the most passionate never stop thinking or solving problems. They work on a project after the budget has all but gone, with an aim to get it perfect. They do personal projects; they talk with a fire in their eyes about a piece that inspires them. They see opportunities where others see restrictions or walls. I nearly always take on designers who show a passion for their own work.
“You can’t fake passion, I will say that. “ You can’t fake passion, I will say that. Although passion in design isn’t always an easy thing to maintain. Most of the designers I know have lost theirs at one time or another. I’ve always felt that to get the most out of being a designer, you have to have an interest in something else as well, away from the world of design. It can provide an outlet for frustrations, or act as a reality check, when work can become all-consuming. Living by the beach in Sydney has afforded me the chance to surf on a regular basis, if not daily. That feeling of satisfaction before the work day has even started goes along way. I think the studio and clients notice the difference if I haven’t been for a while. The difficult part is to not be thinking about a project whilst out in the water.
On a daily basis, what do you struggle with the most when it comes to making ideas happen? As a designer there’s often a struggle to come up with fresh ideas, but this is a big part of enjoyment as a designer – the accomplishment. Many a time I’ve hated a project, despised my ideas the whole way through...until the right one came along. I find it amusing that across the globe I hear the same frustrations about clients. Designers often blame clients for their own limitations. I can’t tell you the amount of times I’ve been told that the reason the work is bad is because clients in (insert country) aren’t as open to great creative work as they are in the UK, or (insert alternative country). Often the truth is that the designer is failing, showing sub-par work to the client, or just plain unconvincing and bad at selling the concepts. It can also [boil] down to having conversations with the wrong person in the organization or getting stuck on the small stuff. It’s up to the designer to take some responsibility for the outcome of a project. Create a good relationship with the client and good results should follow.
Do you have any tricks or routines that help you get started – or keep going – on design projects?
I always encourage working on a sketchbook first, no matter what the project. Mapping out, stretching ideas, moving beyond the obvious - this all happens when your brain is focused on the problem. Rarely have I seen the best ideas come from moving elements around on the screen.
Like many designers I find I’m most productive after office hours – when there are fewer distractions, no meetings, no ‘can I just ask you something?’ Generally I like to have music and talking in the background – if there’s silence it feels like something is missing. I find it puzzling in a studio where everyone is wearing headphones and the place is like a morgue. If I wanted that I’d work in a bank or insurance company. The music, banter and laughter, intermingled with a focus on generating ideas are what I like to see and hear.
Any advice for young designers?
We do regular pin-ups and reviews. Everyone has a say. I expect responses based on creative instinct balanced with critical judgment. There needs to be that leap from reality to vision. I often ask my designers if they can imagine their work in a book, in an awards annual or in a blog that they would bookmark as inspiration. If the work doesn’t fit this description, then I tell them to push their divergent thinking. It’s amazing how simple yet productive this question is.
Do you ever find it challenging to be both a leader and a creative? When you become a designer it’s usually for one sole purpose – to design. The shift from being hands on to that of directing poses a series of issues and inner struggles that don’t go away. Initially I believed I could do both, all the time. When this didn’t happen due to meetings, both internal and external, or the many other tasks at hand it used to frustrate the hell out of me. I’ve since resolved this, and found a happy medium. Much of my design now happens in conversation and scribbling and I’ll regularly work with the team early on to establish the big ideas and creative territories to explore. There are continual forms of collective problem solving - brainstorms, idea generation and sketching sessions, regular crits and discussions. I doubt I’ll ever disassociate myself enough that I won’t want to be involved in the physical act of creation.
What’s your approach to managing your creative staff? One of the driving forces for me in the studio is the idea that it should be fun. When I think of when things have been at their best, designing has never felt like work. It was simply turning up to the same place every day, dressed in your own personal style, to chat and joke with friends, learn continually, listen to music and all the while do this thing we love called design. Isn’t that fantastic! One of the best careers in the world. I try and maintain this sentiment with all the people I work with and manage. I was in London recently, and on two occasions I was told by different designers how they have the best jobs in the world. It was really inspiring to hear that, despite the uncertainty and focus on survival that many firms are experiencing of late.
In what setting do you feel you do your best work? The messier your desk is, the more creative you are. I used this to my defense many a time when asked to tidy up my desk and surrounding space in the studio, way back as a young designer. Times have changed, yet I think this still holds true for me. At the start of a project I like to clear everything away, start with a clean slate. Once things heat up and ideas are flying, chaos breaks loose.
I always say you make your own opportunities and luck in design. I tell all the young designers this. How do you get to work on the most exciting projects in the studio? Make yourself invaluable, find the enjoyment or reward in every task no matter how menial it seems, show initiative and throw everything into a project. Do this, and success will follow.
Table Of Contents 11
TIPS FOR SUCCESS
FEATURED PROJECT: “PIXEL ME”
NEWS & EVENTS
JASON LITTLE: THE PHYSICAL ACT OF CREATION
HOW TO BECOME A GRAPHIC DESIGNER
5 TIPS FOR ULTRA CREATIVITY
by Rick Tharp In the 20-something years that I've been reviewing portfolios (more than 530 of them at last count), I've come across 10 recurring habits that really irk me. These peeves of mine manifest themselves during the initial contact, or during the portfolio review itself, or even in the follow-up. I interviewed a few seasoned designers and art directors around the country and found that I'm not the only one. Read more: HOW Design - 10 Portfolio Commandments http://www.howdesign.com/article/PortfolioComman dments/#ixzz1G3JM65PD For great design products, visit our online store! MyDesignShop.com
32 7. How About a Four-Week Paid Vacation to Hawaii? 2. Saw Me on David Letterman, Huh? First, let me tell you why I review portfolios and why I interview the designers who bring them in. Aside from the two obvious reasons, (1) to find employees and (2) to steal ideas, I have a sincere desire to share what others shared with me when I was just starting out. Gee, this sounds commendable, but it's the truth. When I was fresh out of school, I wanted to show my portfolio to anybody who sat at a drawing board for a living. I didn't care whether there was a job opening or not; I just wanted someone to look at my stuff and talk to me, someone who actually did what I wanted to do and who really cared about their work. Oh sure, a job would've been nice, but that never happened to me. You see, I've never had a job. But I've had hundreds of bosses since I opened my own studio (Tharp Did It, Los Gatos, CA) in 1975. So now I make a point to review at least two portfolios a month, regardless of whether we have a job opening. It's part of my "giving back" to the design community. The most difficult part of any review is keeping my mouth shut when something bothers me. I'm not talking about annoying little habits like chewing gum or bouncing knees—hell, I used to be nervous when I walked into a studio and put my portfolio on a professional's conference table. I'm talking about subtle cues that indicate the portfolio presenter's work ethic and potential as a representative of our studio.
3. Watch Your Karma. Our small studio receives so many letters and resumes that we have to keep a file divided into sections. One of those sections is labeled "Waiting-for-Call." The last line in most of the cover letters we receive reads,
Petrula Vrontikis of Vrontikis Design Office in Los Angeles, gets really annoyed when she receives a form letter. "Or worse, one that begins with 'To whom it may concern,'" she says. "If you're going to take the time to write a letter, then don't send a canned letter. And if you're going to address an individual, at least spell the name correctly. Do a little research." (Just try spelling her name without seeing it first.) 2. Saw Me on David Letterman, Huh? Another of Ms. Vrontikis' rankles is receiving letters that say, "I saw your work in Communication Arts magazine." I, too, get letters saying they've seen our work in some design publication that we've never been in. The presenter may actually have seen our work in print, but didn't pay attention to where he saw it. In this
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business we can't afford to hire someone who doesn't pay attention to details.
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6. Been to any Dogfights Lately? 5. How About a Pair of $12,000 Skid Marks?
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4. Too Much Whitespace.
3. Watch Your Karma.