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WHOS DATA? Knowle West Media centre Chris Chapman


ABOUT ME Hello After reading the “Who’s Data” brief I was immediately excited by the potential of such a socially focused data project. Throughout my professional and personal life I have always held a keen interest in data design and visualisation and would love the chance to work along side individuals who share my passion. I have, for the last 9 months, been fortunate enough to explore certain areas of this medium through my work at SEA-Communications based here in Cornwall. At SEA I have worked on their more socially focused projects such as “Designing Communities”, “New Work” and more recently “The Big Design Challenge”, which I have had the largest amount of creative input and direction. Through this channel of work I have learnt a great deal about the importance and value of socially aware design and would love to have the opportunity to continue this line of work once I have moved to Bristol...


WHAT I HAVE DONE AND CAN DO Experience

Skills

Technical ability

For the past 9 months I have been working with SEA Communications, a creative marketing agency located in Penryn. My primary role has been as in house designer developing design work for various print and on-line mediums. Much of my work there has been carried out completely independently, from development of a raw concept right through to the execution of the final product.

Strong and confident ability to sketch and produce high quality renderings of ideas and concepts.

Photoshop

My various projects and tasks have included: Developing and producing animations. Producing high quality illustrations for inclusion in graphic works. Editing and shooting and producing short films. Producing various digital and physical animations. Planning and designing many different types of literature such as leaflets, flyers, posters and booklets. Designing, developing and managing large scale web sites. Presenting ideas and concepts to team members.

An enthusiasm and flair for illustration. In depth understanding of photography and post processing on a technical and artistic level. A good understanding and experience in animation and film making as well as the ability to edit a post process raw footage. Experience of producing and maintaining websites for clients and myself.

Illustrator In-design Premiere After affects Dreamweaver

Good understanding and fascination with modern web technologies. Fully capable of briefing technicians and web builders when passing on design work for build. Confident ability to manage time and plan projects in order to meet strict deadlines. Extensive experience of client and co-worker presentation both through visual and verbal communication.

Education Falmouth University 2006 - 2009 BA Hons in 3D Design for Sustainability Coleg Powys 2004 - 2006 BETEC National Diploma in art and design Newtown High School 1999 - 2004 6 GCSE’s including Maths, English and ICT


MAKING IT REAL Creating real world art from data sets. It is fair to say that data visualisation is no longer in its infancy, from news reports to search results, it has become an almost inescapable part of how we absorb information. Yet as this new medium spreads it seems to have almost entirely condemned itself to the realm of print and other digital media. This, in my opinion, would seem a rational progression for the representation of, say, economic stats or birth rates. But does this same rational have the same impact for data which concerns our everyday lives? Does the application of such a standard method not simply detach us from the significance of such information? This is an attempt to make this day to day data, such as energy usage and crime reports, a far more intrusive part of our everyday lives...

1: Regional waste states could become part of our neighbourhoods.

2: The same could apply to data concerning our houses insulation inefficiencies.

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MAKING IT OFFLINE Bringing user input into the real world. The Internet has fast become a hot bed of ever growing user generated content, as these pools of data grow so do the possibilities of what we can learn from them. yet much of this information still remains locked into the digital realm, and has become detached from the real world around us. Now, with the introduction of technologies such as Google maps and Geo-tagging, this information has the powerful potential to become a far more engaging and informative part of our everyday lives and a part of the physical environment around us. Here I have used data generated by users from the site www.bristolstreets.co.uk to exemplify how this information could become part of the “offline” world.

1: Data from the sites “quite places” section could become integrated into our streets and neighbourhoods to help reduce noise pollution in certain areas.

2: Comments from the sites “Central Area Plan” section could be brought into the real world in the form of paste-ups, bringing peoples opinions into the public eye.

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MAKING IT VISUAL Using more intuitive ways of communitcating weather forcasts. Weather forcasts are often dry and extremely unstimulating, using simple maps and iconography to convey information in a manor that often detaches us from the exterior world with which it concerns. This is an attempt to add a more intuitive and real world methwod of communicating weather data...

1: Example of how this data could be linked to a prerecorded video database.

2: Mock-up of how the final site could operate, users can simply click play to watch a video of the weather predictions over the coming few days.

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Copywrite Christopher Chapman 2011

"who's Data" Application, Chris Chapman  
"who's Data" Application, Chris Chapman  

www.cdesign1.moonfruit.com

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