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DESIGN

PORTFOLIO

CARLOS RAFAEL COLÓN-BERDECÍA


C O N T E N T S

Chapter I - Structure

---------------------- 4

Exeter Residence ---------------------- 6 Genesis ---------------------- 16 Chapter II - Biomorphosis

---------------------- 22

Troy Residence ---------------------- 24 Marolo-Q ---------------------- 36 Sustainable Duplex ---------------------- 50 Chapter III - Metaphysica

---------------------- 62

Surface + Stamina ---------------------- 64 Surface ---------------------- 70 Stamina ---------------------- 82 Virtual Noise ---------------------- 88

German Cultural Center

---------------------- 100

ATOM Boutique Hotel ---------------------- 124


I

S T R U C T U R E


The designs for Structure serve as the starting point of exploration. They study the masters of the International Style as a means of exploring the theory of form follows function.


E X ETER

RESIDENCE

The Exeter Residence is the union of two studio units into one to accomodate a family that is involved in Children’s artwork. The design for the Exeter Residence creates an environment that highlights the unique, playful nature of the residents, and translates it into a design that still retains maturity. Through the theories of the Modernists, primarily ‘Form Follows Function,’ the two spaces are combined to accomodate the family and their needs.


7


PROGRAMMING

PROCESS

Longitudinal Elevation In

Elevation,

both

central

locations

are

perfectly

aligned

vertically. The top, public floor has the kitchen and bar area as the datum, where the other elements of the floor are taken from. The lower, private floor has the workstation as a reflection of upstair’s datum location. The interactive wall explores music as a design elements. It provides a combination of entertainment, mood, lighting, and a break from the verticality of the spaces.

Entertainment Wall Study Mod


del

Diagram

showcasing

the

interaction

between the Datum, and the primary paths of travel through both spaces.

Longitudinal Threshold Study

9


FLOOR

PLAN

I C

G

H

B

D A

E

J

F

Uppe


A Entry B

Dining Room

C

Living Room

D Kitchen E Gallery F

Powder Room

G

Vertical Opening

H

Stairs + Shelving

I

Guest Suite

J

Guest Suite Bath

er, Public Level

Upper Floor Ceiling Plan

11


FLOOR

PLAN

F

E

C B

H

G A

Lower, Pri


A Entry B

Media Room

C

Garden + Vertical Opening

D

Stairs + Shelving

E

Master Lounge

F

Master Bed

G

Office Area

H

Master Bath Lower Floor Ceiling Plan

D

ivate Level

13


SPACES

Living + Kitchen Axonometric


Stairs + Vertical Threshold

Family Room

15


G E NESIS

The design for the Genesis lamp is based on the literal transalation of ‘thinking outside the box.’ It depicts the moment when light begins to escape an enclosure in various directions.


17


PROGRAMMING

PROCESS

Construction


Diagram

Diagram

19


FINAL

DESIGN


21


I I

B I O M O R P H O S I S


S

The designs for Biomorphosis evolve from the rectilinear predecessors to incorporate elements of nature in aesthetics, as well as design solutions.


T R OY

RESIDENCE

The Troy Residence begins the exploration into biomorphic design. It uses the idea behind Ribonucleic Acid as well as the Sarasota School of Architecture to create a design that plays with the landscape, the location, the resident, and its history. Both ideas share an element in common - creating something new from something old. The design takes a contemporary approach to replicate a school of thought that takes into consideration history and location. In a parellel layer, it mimics the moment when Ribonucleic Acid replicates itself into new templates through the synthesis of proteins.


25


PROGRAMMING

PROCESS The

layout

for

the

floor

plan

stems from a single point. From this point, a set of lines stem out to produce the first set of spaces. The longitudinal spaces stem from a series of curves at diffent ratios - including the Golden Ratio. A

replicating

element

cuts

through the space at a 66 degree angle,

adding

a

third

set

of

spaces. These three set of lines begin creating

the

residence.

layout

for

the


The

residence

explores

the

idea of various materials that fortify the design statement.

27


FLOOR

PLAN

A

H

J D

F

K

G

E

B

C I

P


O

A Entry

I

Office

B

Living Room

J

Laundry + Storage

C

Dining Room

K

Pantry Room

D Kitchen

L

Master Suite

E

Guest Suite + Bath

M

Master Bath

F

Maid’s Suite + Bath

N

Master WIC

G

Powder Room

O Garage

H

Media Room

P Patio

N

M

L

29


ELEVATIONS

Bedrooms Elevation

Master Suite Elevation


Living Room / Media Room El-

Master Bath Elevation

Guest Bath Elevation

31


DESIGN

Livi


ing Room / Dining Room

Exterior Model

33


SPACES

Kitchen


Office

Master Bed

35


M A ROLO-Q RESIDEN C E

The design for the Marolo-Q residence explores the idea that opposites attract. The male resident is a prominent business owner - in a wheelchair, while the female partner is a burlesque dance. The design cuts into the theory behind electromagnetism to create a space that attracts two opposites. The theory states that when two opposite magnetic fields come together, they create an electric current based on the motion of electric charges. This becomes the primary design inspiration to create an environment that reflects both as equal. The theory of electromagnetism is implemented into the layout of the space, carefully dictating the placement of rooms, furniture, and other elements; as well as the aesthetics of the space.


37


PROGRAMMING

PROCESS

Dining + Stage

The

aesthetics

of

the

residence

stem

from

the

days

of

the

Burlesque era - Art Deco. Art Deco is combined with contemporary, biomorphic design to create a unique blend.


The

custom

layout

furniture

connects

interest

inside

design

various the

and

points

of

residence

to

create a new design layer.

39


FLOOR

PLANS

A

L

C B

M

N

J

K

D

O

K

E F P

I H

G

J

Lower Level


A

Entry - Elevator

B Stairs C

Powder Room

D Kitchen

M

E

Media Room

F Bar G

A

L

Dining + Stage

H Living

B

G

I E

I

Office

J

Office Bath

K

Office Storage

L

Laundry + Misc

M

Pantry + Storage

N

Staff Bath

O WIC P

Practice Room

A

Entry - Elevator

B Stairs

H

F C

D

Upper Level

C

Master Living

D

Master Bed

E

His Bath

F

Her Bath

G

Her WIC

H

His WIC

I

Guest Kitchenette

J

Guest Suite

K

Guest Bath

L

Guest WIC

M WIC

41


ELEVATION


Longitudinal Elevation

43


ELEVATIONS

Master Bath Elevation

Guest Bath Elevation

Guest Suite Elevation


CEILI NG

PROCESS

+

PLAN

The ceiling structure is the primary element that connect the spaces throughout the residence, while simultaneously connecting the traditional Art Deco with the contemporary Biomorphic design. The design is an abstract representation of an arm. The design lights up, as to be seen from the outside. It becomes an inviting piece that integrates the insterior with the exterior.

45


SPACES

Living + Dining Area


Living Area

Dining/Stage + Bar

47


SPACES

Vertical Threshold


Abstract

representation

of the Statue of Liberty.

Office

49


S U STAINABLE DUPL E X

The design for the Sustainable Duplex begins the evolution of implementing Biomimicry and sustainability into a structure. It is the study of the ideas behind nature, and then imitates them to create a design solution to solve human problems. For this structure, the eco-biological factors of the camels were studied to create a solution that emulates how the camel interacts in its harsh environment. The goal is to create a stucture that is completely sustainable, from the way it interacts with heat, water, energy, and its inhabitants.


51


PROGRAMMING

PROCESS The camel is an intricate creature that has adapted to

harsh

uses

conditions.

its

humps

to

It

store

water, it concentrates body fat to insulate heat, and converts fat into water. It has unique oval red blood cells,

which

super

water

These

unique

prevent

allow

for

circulation. blood

cells

rupture

drinking

high

from

amounts

of

water. When

it

sweats,

it

only

occurs at the skin level. This to

allows

occur.

for

This

cooling

sweat

and

vapor is also recycled.


The structure is to be enclosed by

the

landscape.

This

provides

insulation, as well as protection for the structure. The

roof

gardens

insulation,

retain

provide

water,

and

also provide recreational spaces. Openings

and

tunnels

are

to

be

placed near floor height to allow air

flow

to

dependancy

go on

in,

reducing

the

A/C

the

unit.

Openings in the ceiling will allow for hot air to espace. These can be opened or closed depending on the need. The own

structure water

Permeable gray

water

allows

for

also

provides

circulation concrete to

go

gray

system.

allows in,

its

and

water

to

for also be

recycled back to the Earth.

53


PROGRAMMING

Diagram

showcasing

Design

location of primary spaces.

PROCESS

Idea

and

Diagram showcasing primary circulation as it manifests itself within the landscape.


Diagram showcasing the underlying Golden Ratio

Diagram showcasing the spaces. It

and proportions in the stucture.

dictates

space

correlation

and

movement.

55


FLOOR

PLANS A

Main

B

Comm

C

Entr

D Livi

G H

A

E

Kitc

F

Mast

G

Bed

H

Bed

I

Back

J Pati

K Stor

B

E

D

C

A

Vert

B

Comm

C

Entr

D

Kitc

E Livi

K

F

Mast

G

Bed

H

Bed

I Pati

I J

33째

F


n Entry

munity Space

ry - First Unit

ing

chen + Dining

ter Suite

G

Suite 2 Suite 3

k Entry - First Unit

H

io

rage

I

A B

tical Threshold

munity Space

ry - Second Unit

chen + Dining

D C

ing

ter Suite Suite 2 Suite 3

io

E F

57


NATURAL

PROCESS

Axonometrics


Thermal Chimney

59


DESIGN

Exterior


Exterior

61


I I I

M E T A P H Y S I C A


A

The designs for Metaphysica transcend the conscious to explore a different layer that surpasses the scientific method. These explore ancient knowledge and surreal ideas to impact the subconscious.


S U RFACE

& STAMIN A

Surface [Dermatology Office] + Stamina [Juice Bar] are two different structures that share the same design ideas behind them. They create a metaphysical space that enters the subconscious to promote wealth and healing. They embody the healing powers of nature through a carefully designed master plan that studies ancient knowledge.


65


PROGRAMMING

Sacred

Geometry

is

the

belief

PROCESS

that

G-d

The

Tree

Life

that

metric Plan.

connects all forms of creation.

Geometry

is

the

foundation

the space planning and layout.

for

life

on

illustrates

created the Universe according to a Geo-

Sacred

all

of

Earth

is

the

idea

related.

It

The Tree of Life serves as the connecting element between the spaces. It is the direct inspiration for the floor plan for Surface.


The Skin is composed of many layers that provide: protection; sensation;

heat

regulation;

control

of

evaporation;

storage

and synthesis; absorption; and water resistance. The Skin defines the placement of spaces, their functions, and interactions. It also defines the selection of materials.

67


PROGRAMMING

PROCESS

The Polyhedron is composed of four triangular

faces,

three

of

which

meet

at

each vertex. It is a triangular pyramid. It is the inspiration for the structure, specifically compounds of it.

The Natal chart is a horoscope/astrological chart drawn for the exact time of birth at a particular location. The purpose is to gain information about the individual. The designer’s Natal Chart is the direct inspiration for the floor plan.


Space Planning Diagram

Preliminary ‘Surface’ Floor Plan

Construction

of

Stamina

Floor

Plan from Natal Chart

69


SURFACE

71 Logo


PRODUCED BY AN AUTODESK EDUCATIONAL PRODUCT

PRODUCED BY AN AUTODESK EDUCATIONAL PRODUCT

FLOOR

PLAN

G

C

H

I J

F D E

B

A

K


M

O

L

N

PRODUCED BY AN AUTODESK EDUCATIONAL PRODUCT

P

A

Main Entry / Reception Desk

B

Waiting Area

C

Exam Suite

D

Exam Suite Waiting Area

E

Exam Suite Bath

F

Public Bath

G

Exam Room #1

H

Exam Room #2

I

Exam Room #3

J

Billing / Scheduler

K

Conference Room

L

Doctor’s Office

M Staff N

Staff Suite

O

Staff Bath

P

Staff Lockers

* When the Ceiling structure extends beyond the perimeter walls, it becomes part of the elevation.

73


PRODUCED BY AN AUTODESK EDUCATIONAL PRODUCT

PRODUCED BY AN AUTODESK EDUCATIONAL PRODUCT

CEILING

PLAN


PRODUCED BY AN AUTODESK EDUCATIONAL PRODUCT

Common Elements

75


SPACES

Waiting Area


Entry / Reception Desk

Main Hallway

77


SPACES

Exam Suite


Exam Suite Bath

Conference Room

79


EXTERIOR

Exterior Facade


Site Area

81


STAMINA

83 Logo


FLOOR

PLAN

+

SITE

PLAN

Surface Connection Stamina

Bar

Seating Area

Kitchen


Site Plan

85


SPACES

Dining Area


Bar / Dining

Bar Area

87


VIRTUAL

NOISE

The design for Virtual Noise continues the designer’s evolution and exploration of the subconscious by amalgamating various metaphysical ideologies between the real and the surreal. It continues the exploration into the occult as a way to acquire a deeper truth that is unmeasurable by the scientific method. The interior structure showcases a contrast between rectilinear design, and parametric, biomorphic design. This contrast showcases society’s repetitive and ritualistic daily life being intervened by the arbitrary element of music. It is an abstract method of representing the converging point between two sound waves. The aesthetics of the space employs the audacious philosophy, viewpoint, and style behind Industrial Music. The goal is to challenge the visitors into escaping their own paradigm, while simultaneously keeping an inviting feel to it.


89


PROGRAMMING

Space Planning Diagram

Interior Elevation Sketch

PROCESS

Vertical Diagram

Elevation Sketch


The at the

Floor a

33

Plan

degree

elevation

is

oriented

angle,

while

showcases

a

synthesis between the real and the surreal. The

space

metaphysical

showcases state

the

between

realism and surrealism.

Design Idea + Theory

91


FLOOR

PLAN

+

EXTERIOR

Primary Product

Sales Floor

Primary Column

Entry

33째

Back of House


Sound-Proof Room

Entry

The entry serves as the threshold between the real world and the metaphysical state frame,

that

permeates

framing

the

the

union

retail of

space.

realism

and

The

offset

surrealism

ceiling as

serves

depicted

as

by

a

the

primary column. This is the converging point of a sound wave. The

red

structure

[left]

separates

the

primary

product

from

the

rest,

while simultaneously bringing attention to it. The white structure [right] hides the Back of House.

93


ELEVATIONS

+

AXONOMETRIC

Sound-Proof Room

Media Screen

Customer Service Desk Back of House

Primary Column Primary Display

Entrance

Axonometric

Side Elevation


Virtual

Noise

is

a

retail

space

that

primarily

caters to the experimental electronic community. It seeks to promote the creative outburst that has stemmed from the introduction of the synthesizer into music as well as the philosophy behind that follows it. Virtual Noise provides a space where our clients can acquire their tools, learn to use their tools, and share their outputs. Virtual Noise also integrates itself within the community by promoting social, as well as environmental responsibility.

Front Elevation

95


SPACES


97


SPACES


99


GERMAN CULTURE CENTER

The design for the German Culture Center stems from three words that describe the culture Union; Fighter; & Thinker. These three elements are carried out through the design to create a structure that portrays Germany’s past, present, and future. The aesthetics for the place originate from various art movements that have occurred in Germany due to political unrest. It transcends boundaries that speak louder than any words. It recreates an era where Art Deco showcased elegance and boldness, the Bauhaus proved that less is more, and when the industrial revolution brought the world to the future. Through subliminal images and symbols, emotional elements are subconsciously triggered to recreate an experience from the past. [Dedicated to all the lives lost during the WWII era.]


101


PROGRAMMING

PROCESS

Union Germany

Thinker is

the

Union

between

different

people,

different ideas, and different histories. The

model

showcases

various

points

becoming

voids, and then becoming an union as a solid.

Germany

has

been

the

epitome

of

great

a

science and technology. lines,

The model begins as cube, and deconstructin

All lines and expansions follow Golden Rati Fibonacci sequence.


advances

Fighter in

Germany has a long history of fighting to become the nation

that

it

is

today

-

wether

it’s

internal

or

external.

ng from it.

io, and the

The model shows lines, solids, planes, and voids in different directions.

103


PROGRAMMING

PROCESS

The fourth model shows the combination between the three models, creating one unique structure which serves as the inspiration for the final design.

Diagram showcasing vertic


cal correlation of spaces.

The structure revolves around a central space, with a datum cutting across through it. The datum becomes the primary circulation, with all the spaces stemming from it.

105


PROGRAMMING

PROCESS

Political unrest in the early 1900s brought a revolt amongst the youth, bringing to life the most progressive art movements which the art world had ever seen. These became known as Degenerate Art, and are once again brought to life.


First diagram showcases the idea for the structure. All spaces revolve a central location, and a datum cuts through it serving as the primary path.

107


FLOOR

PLANS

First Floor


Second Floor

109


FLOOR

PLANS

J

Third Floor


First Floor

Second Floor

Third Floor

A Entry

A Entry

A Lobby

B Reception Desk

B Reception Desk

B Elevators

C Coat Check

C Coat Check

C Men’s Restroom

D Lobby

D Lobby

D Women’s Restroom

E Elevators

E Elevators

E Freight Elevator

F Arcade

F Men’s Restroom

F Exhibition Hall

G Men’s Restroom

G Women’s Restroom

G Library

H Women’s Restroom

H Janitor’s Closet

H Exterior Library

I Janitor’s Closet

I Emergency Stairs

I Emergency Stairs

J Emergency Stairs

J Freight Elevator

J Sublet Space

K Freight Elevator

K Internet/Web Office

L Storage

L Administration

M Employee Entry

M Support

N Security Guard

N Entry

O Freight

O Reception Area

P Entry

P Emergency Stairs

Q Cafe

Q Exhibitions Office

R Cafe Storage

R PR/Marketing

S Cafe Seating

S Social Secretary

T Temp. Exhibit

T Director of Public

U Store

Affairs

V Employee Area

U Executive Curator

W Emergency Stairs

V Assistant

X Emergency Stairs

W Executive Director

Y Theater

X Conference Room

Y Board Room Z Staff Support AA Staff Lounge BB Emergency Stairs CC Emergency Stairs DD Theater Lobby

111


EXTERIOR

Axonometrics


113


EXTERIOR

Axonometrics


115


EXTERIOR


117


First Floor Lobby


Store

Theater

119


Second Floor Lobby

Clo


ck Connecting Second & Third Floor

Third Floor Lobby

121


Library Entrance


Library

Library Conference Table

123


ATOM BOUTIQUE HOTEL The design for Atom explores an American era that consciously and subconsciously idolized and adored forward-thinking progress in the form of fast paced, streamlined advancements of pre-Modernism. It was an era that became synonymous with technology, velocity, mass production, and exploration. The futurists of that time captured the paradigm by analyzing and breaking down our way of thinking into a style known as Googie. Googie began in California, and was primarily characterized by the boldness and movement of its fast paced design that spoke of the American way. The interior of Atom showcases a contrast of what should had been, and what has become since the days of Googie. This contrast demonstrates the theory that moving forward relies on technology, and that technology influences Architectural forms. Atom will recapture the ideology of pre-Modernism, and compares it with contemporary futurists that nowadays implement and impact daily life with Architectural advancements. Finally, the aesthetics of the place studies that various shapes that had meaning during the Googie period. It incorporates style that was influenced by the Atomic Age, the Space Age, as well as the epitome of the visionary, futuristic utopia of the 20th Century: The Jetsons.


125


PROGRAMMING

PROCESS The layouts of the floor plans stem from the idea behind a nuclear reaction. reaction which

is

two

the

nuclei

A nuclear process

in

collide

to

produce products that differ from

the

initial

particles.

It is initiated by a single particle, reaction

and faster

creates than

a

what

the eye can see. It is the discovery that set off the atomic age, and it is the

theory

that

the floor plans.

lies

behind


The Hotel explores the space volumetrically vertical,

by

open

allowing

interaction

between various spaces.

The interior of the building is offset from the shell to allow for a void to become a new space. Not only does it create a connection between the floors, but it allows for cool

air

to

naturally

flow

up.

127


PROGRAMMING

PROCESS

Int

Interior Elevation Sketch

Interior Elevation Sketch

Lounge Sketch Idea


terior Elevation Sketch

Sketch Idea

Googie Study Sketches

129


FLOO

PRODUCED  BY  AN  AUTODESK  EDUCATIONAL  PRODUCT

FURNITURE

SECU

FIRE EXIT WITH ARE

Custom Made Bed + Desk

Custom Made Bar


OR

ALLEYWAY/BAYFRONTAGE

RESTAURANT

LOUNGE 235 BAR/LOUNGE

KITCHEN

SEATING AREA

PRODUCED  BY  AN  AUTODESK  EDUCATIONAL  PRODUCT

ELEVATOR CAB, TYPICAL

SPACE FOR DUCTWORK AND PLUMBING, TYPICAL

URITY

PLANS

EA OF REFUGE, ALL FLOORS, TYPICAL

RECEPTION DESK

LOBBY

ALL  LEVELS: 12'-0" SLAB-TO-SLAB DIMENSION 10'-6" MAXIMUM CEILING WITH ROOM IN PLENUM FOR RECESSED LIGHTS ALL DOORS 8'-0" IN HEIGHT WITH 2'-6" TRANSOM GLAZING ABOVE ALL WINDOWS 8'-0" IN HEIGHT WITH 2'-6" SILL HEIGHT

STREET ENTRANCE

GROUND LEVEL

First Floor - Lobby

Second Floor - Mezzanine

131


PLANS

TERRACE, TYPICAL

PRODUCED  BY  AN  AUTODESK  EDUCATIONAL  PRODUCT

PRODUCED  BY  AN  AUTODESK  EDUCATIONAL  PRODUCT

FLOOR

TERRACE, TYPICAL

LEVEL 9

LEVELS 5-8

Floors 3-8

Floor 9 - Suite


PRODUCED  BY  AN  AUTODESK  EDUCATIONAL  PRODUCT

PRODUCED  BY  AN  AUTODESK  EDUCATIONAL  PRODUCT

133 Floor 10 - Suites es

TERRACE, TYPICAL

TERRACE, TYPICAL

LEVEL 10


SPACES

Front Desk


Front Desk

Seating Area - Lobby

135


SPACES

Seating Area - Lobby


Bar / Lounge

Bar / Lounge

137


SPACES

Galaxy Cafe


Galaxy Cafe

Mezzanine

139


SPACES

Mezzanine


Mezzanine

Gym

141


SPACES

Upper Floors Lobby


Standard Room

Standard Bath

143


SPACES

Suite Living Area


Suite Bed Area

Suite Bath

145


(C)

2007-2011

CARLOS

COLON


Carlos Colon - Design Portfolio