Thesis project_Camille Lagomasino

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Sensory Museum for the Millennial Generation

Final Thesis Project

Prof. Philip Abbott

Prof. Sam Moshaver

ABOUT THE PROJECT

When we think of museums, the first thing that comes to mind is to look at art, history or science and all together with the word “do not touch”. Many studies show that when it comes to younger generations, visits to traditional museums can become monotonous and this audience just waits for the tour to end so they can get to the cafeteria or the gift shop where they can chat and interact.

We as designers have to go “beyond the eyes”. When we start to activate multiple senses, we create a world that is much more interesting for everyone, and above all, more accessible for everyone that allows for multiple readings, not just the visual.

In our sensory museum, users will have the opportunity and freedom to interact with art and new technologies creating immersive experiences.

KENDALL

THE SITE

CORAL GABLES

KEY BISCAYNE

LOCATION | 3300-3398 Collins Ave, Miami Beach, FL 33140

ARCHITECTS | OMA

BUILDING TYPE |Cultural Center

YEAR BUILT | 2016

SIZE | 43,000-square-foot

OWNER | Faena Group, a real estate development company founded by the Argentine entrepreneur Alan Faena

Faena Forum is a cultural center part of the larger Faena District in Miami Beach, a cultural and residential development that was developed by OMA, commissioned by Alan Faena.

MIAMI MIAMI BEACH
HIALEAH
DORAL

A classic cylinder and a black box cube are two equally sized volumes that can be merged or divided to accommodate any kind of production, including projects and commissions as well as performances, exhibitions, and events.

THE BUILDING

The Forums establishes itself as a landmark of the Miami Beach district as the focal point of the Faena District. The Faena hotel and residence across Collins Avenue are highlighted by the trio of buildings, which includes the Faena Forum, Faena Bazaar, and Parking. This creates a balance between the area’s commercial and artistic activities.

The current location offered three unique characteristics for the three separate programs: a sizable wedge-shaped site for the Forum, a historic art deco hotel that is now protected, and an empty lot designated for parking.

Faena Forum was designed as a series of large, flexible spaces capable of hosting events, fairs, exhibitions, and other cultural attractions.

FAENA ARTS FAENA BAZAAR FAENA PARK FAENA HOUSE FAENA SAXONY HOTEL

THE PROGRAM

RECEPTION Welcome reception where visitors can buy tickets, receive information 1218 SQFT CAFE Small Bistro, open concept, surrounded by an interior garden. 1100 SQFT CAFE STORAGE Storage adjacent to cafe. 150 SQFT RAMP First step into the experience that gives context into the exhibits 700 SQFT STORE Small concept store selling branded items that relate to the exhibits and museum brand. 680 SQFT OFFICES Exhibition storage space, to store any spare equipment. 90-180 SQFT BREAKROOM Spaces for staff to take a small break, have lunch, take a personal phone call 210 SQFT IT Space to manage and control all light and technological equipment. 180 SQFT STORAGE Exhibition storage space, to store any spare equipment. 306 SQFT VISITOR’S LOCKERS Storage space for visitors to store their belongings before entering the exhibits. 198 SQFT LOUNGE Waiting area with oculus center and hanging ceiling treatment. 1015 SQFT EXHIBIT 1 | MESOPOTAMIA Exhibit with Mesopotamia subject. 830 SQFT EXHIBIT 2 |EGYPT Exhibit with Egypt subject. 800 SQFT EXHIBIT 3 | ROME Exhibit with Roman subject. 920 SQFT EXHIBIT 4 | MIDDLE AGES Exhibit with Middle Ages subject. 840 SQFT EXHIBIT 5 | RENAISSANCE Exhibit with Renaissances subject. 1200 SQFT EXHIBIT 6 | INDUSTRIAL AGE Exhibit with Industrial subject. 820 SQFT EXHIBIT 7 | MODERNISM Exhibit with Modernist subject. 506 SQFT IT Space to manage and control all light and technological equipment. 180 SQFT STORAGE Exhibition storage space, to store any spare equipment. 306 SQFT

THE ADJACENCY DIAGRAM

Common Areas Support Areas Amenities Exhibits Private Semi-Private Public Primary Secondary THE BLOCKING DIAGRAM FIRST FLOOR Reception Cafe Introduction Shop Offices Locker Back of House SECOND FLOOR Lounge Exhibit 1 Exhibit 2 Exhibit 3 Exhibit 5 Exhibit 4 Exhibit 6 Exhibit 7 Back of House

THE CONCEPT

In order to achieve our goal in life we first need to embark on the path that will guide us in the right direction. For Millennials in this technology driven world, we must find a connection with the paths that have brought society to today, in order to see where we are headed. The paths of history are directly intertwined with our lives and the world we live in, from every aspect of nature to the built environment.

The purpose of The Path is to bring the teachings of a traditional museum into the experience of a sensory exhibition. The use of a singular circulation that will guide the visitors through a chronological passage of time, will lead them in the exploration of the evolution of technology, society, art, architecture and culture. The design of the space will be curated to emphasize the narrative of the exhibits, by highlighting through, light, color, materials, and finishes, creating a singular style that is only broken by the exhibitions. Through the power of sensory and technology the exhibits will give the visitors a unique insight into the experiences that have brought our world to today. While asking the question “What is the best way forward?” In order forge a connection between our past, present and future.

DNA MONUMENTALITY | ETHEREAL | MINIMALISTIC | DIDACTIC

CODE | TEXTURE

Providing a sense of intrigue to the exhibitions is key to the success of the museum and give the audience a sense of awe during the experience. So simplifying the color palet te and enhancing the supporting spaces through the use of texture, will be the most optimal way strip down to a tactile sensory enhancement.

CODE |GUIDE

The museum, as well as the exhibitions within it must have one consistent and obvious path, hence forth the name and theme purpose of it. This can only be achieved with a controlled guide. With subtle elements that won’t feel abrupt, but give a sense of second nature.

CODE |SPACE

As the saying goes “ less is more” for there to be less of an exhibition, there needs to be more room of the exhibition to breath. All of these examples of art installations are only beautiful and majestic because the rooms that they are in are bare, and provide a setting for the art to completely take over, and speak.

1. 2. 3. 1. Palazzo Della Civilta’ Italiana 2. WE Hotel Toya restaurant 3. Archaeological museum at the Castle of São Jorge, Lisbon 1. AHC Spa Waterful Desert 2. 50% Cloud, Mile 3. Herdade Of Freixo Winery 1. 2. 3. 1. The Afterlife Projects by Sonia Boyce 2. Eden by Pamela Tan 3. “Intersections” by Anila Quayyum Agha 1. 2. 3.

THE TIMELINE

GRECO-ROMAN

RENAISSANCE

MODERN AGE

MESOPOTAMIA

Considered the “Cradle of civilization” it was the beginning written history, invention of the wheel, plating of first crops, development of scripts, math, astrology and written laws.

Its contributions were modern language, religion, society, technology, law, politics, government, warfare, art, literature, architecture, and engineering. Through their military expansion created a system of government that is still used today.

European cultural movement that influenced art, architecture, philosophy, literature, music, science, technology, politics and religion by employing a humanist method of study in search of realism and human emotion.

Cultural movement that created new philosophy, politics, technology, art, music, architecture and society as a whole. Aimed to strip away from traditional form and focus on functionality, abstraction and minimalism.

EGYPT

Among their many achievements were construction techniques, math, medicine, irrigation systems, agricultural production, finance, glass making, literature, peace treaties, are part of this civilization’s long legacy.

MIDDLE AGES

Time period marked by migration, population decline, loss of technology, lack of medicine, the rise of major religions, Gothic churches, and global trade.

INDUSTRIAL AGE

Transition to new manufacturing process switching from hand production to machinery, giving birth to the steam engine, factories, eclectic motors, the light-bulb, telephone, automobile among others. Also saw a great advancement in construction, engineering, architecture and art.

THE MOODBOARD

THE PLANS

1. 2. 3. 1. 2. 3. 4.
5. 6.
7. 8. 9. 9. 1/8”= 1’ 1/8”= 1’ FIRST FLOOR 1. 2.
3. 2. 3. 1. 2. 3. 4. 5. 6. 7. 8. 9.
Neutral Terrazzo Carpet Concrete 1.
SECOND FLOOR
1. 2. 3. Neutral Terrazzo Faux Grass Limestone 4. 5. 6. Mosaic Cobblestone Gravel 7. 8. 9. Art Deco Tile Yellow Porcelain Concrete

THE PLANS

DN 1.
4. 5. 5. 6. 7. 7. 7. 7. 8. 9. 10. 11.
12.
2. 3.
9.
1.
4. 5. 6. 7. 8. 9. 9. 10. 11.
7. 8. 9. 10. 11. 12.
IT Introductory
2. 3.
FIRST FLOOR SECOND FLOOR 1. 2. 3. 4. 5. 6. Reception Cafe Cafe Storage Store Restroom Visitor’s Locker
Offices Break room Elevator Storage
Ramp
1. 2. 3. 4.
IT 1/8”=
1/8”=
5. 6. Mesopotamia Egypt Rome Middle Age Renaissance Industrial Age 7. 8. 9. 10. 11. Modernism Lounge Elevator Storage
1’
1’

THE SECTIONS

CEILING STRUCTURE

HANGING

TRANSVERSAL SECTION TRANSVERSAL SECTION
SPECIAL DETAILS
DETAIL SECTION
TUSCAN
GARDENS GL ASS PYRAMID
COLUMNS RUBBER ROPE

THE RCPS

LED Strip Custom Pendant Light

Chandelier Recess Down Light 4”Exit Sign Pendant Light

LED Strip

Sonneman

Finish: Satin Black

Thin-Line Collection

Custom Pendant Light

Lumens

Finish: Aluminium

Morae LED Chanfellier

Chandelier

Passley 6

Finish: Brass Light Glass Empire

Chandelier

Recess Down Light 4”

Alibaba

Finish: White 8W led recessed downlight

Linear Pendant Light

Kuzco

Finish: Satin Black

Vega 3 Light 45”

Exit Sign

Cooper Light

35’ 25’ 25’ 25’ 25’ 25’ 25’ 25’ 25’ 12’
1/8”= 1’ 1/8”= 1’

THE LIGHTING SCHEDULE

Ambient40 FC 40 FC LED 2700k 90 10W 7 Provide ambient lighting through hallways. Ambient30 FC 30 FC LED 2700k 90 30W 2Provide ambient lighting in reception area. Ambient40 FC 40 FC LED 2700k 90 30W 4Provide ambient lighting in Exhibit 5. Ambient30 FC 30 FC LED 3000k 80 9W 100+Provide ambient lighting through the entire museum. Ambient40 FC 40 FC LED 2700k 90 45W 4 Provide ambient lighting in store. Task n/a n/aLED Emergency Light n/a n/a 3.8W 17 Give guide to exits in case of emergency. FIXTURE SYMBOL LIGHT TYPE LUMINANCE GOAL ACHIEVED GOAL LAMP CT OR CCT CRI WATTS PER FIXTURE NUMBER OF FIXTURES GOALS

RENDERS

FIRST FLOOR

The open space is meant to bring sense of amplitude, with an open reception, cafe and shop. Neutral palette emphasizes the architectural details and leaves a blank slate for the exhibitions to take over.

ELEVATION

RENDERS

SECOND FLOOR

Lounge

Lounge central space at the start of the exhibition paths is 35’ high with a metal ceiling element and an oculus in the center that oscillates through the day making the space a different experience every hour.

ELEVATION

1st Exhibit Mesopotamia, is inspired by the hanging gardens of Babylon, and the blue tiles of the Babylonian Ishtar gate. Natural light seeps through the building facade reflecting upon hanging interactive glass tiles and custom LED lights.

Exhibit | Mesopotamia

RENDERS

SECOND FLOOR

Exhibit | Egypt

2nd Exhibit Egypt, inspired by the use of hieroglyphics during the early, middle and the late kingdoms, in stone from floor to 12’, engraved in glass and in golden wallpaper from 12’ -25’. Limestone floor found in many royal tombs, and pampas grass along the wall edges as in the edges of the Nile river. In the center of the room stands from 12’ high a glass Pyramid where the user can look through to the golden ceiling design, signifying the glorious passage to the after life and the journey through the Pyramid tombs to judgment.

Exhibit | Rome

3rd Exhibit Rome, large hanging red curtains surround all walls reference the red capes of the expansive Roman army, the golden suns in the floor mosaics represent the grandeur of the republic. The large and heavy Tuscan columns embody the virtue of the classical elements, their white and red marble veining show the resilience upon the world. Lastly the ceiling coffer details are modeled after those in the Pantheon, the only intact building of the Roman empire.

RENDERS

SECOND FLOOR

4th Exhibit Middle Ages, shapes and elements in each threshold singular to Gothic churches, the most emblematic buildings of this time with the rise of Christianity, cobblestone flooring and walls emblematic of the dark streets. The hanging rubber strings and lights symbolize the heavenly feeling of the verticality of stained glass. The abundant purple color is representative of the royal rule of the time.

5th Exhibit Renaissance, A large garden with the paths and shapes of the European controlled geometric gardens, with sitting areas to bask in the light of the large windows system that looks out to the Miami tropical view, making a contrast between the experience of The Path and the city. The wall coverings show sky patterns alike the backgrounds of the emblematic frescoes in Vatican ceilings.

Exhibit | Middle Ages Exhibit | Renaissance

RENDERS

SECOND FLOOR

6th Exhibit Industrial Age, each threshold’s shape reminiscent of those found in period specific places like trains and coal mines, with limited light along way to signify the darkness of life during the rise of industrial factory work. The floors central pattern allude to the shape of a railroad symbolic of this time. The wall and floor tile are those the glamour of the 1920s Art Deco style, with an addition of tactile relief pattern.

7th Exhibit Modernism, Colorful room and lively patterns, and geometric shapes were an intricate part of the rise of the style in the 1930s. With architects and designers pushing forward the new notion of less is more and getting rid of any intricate patterns emblematic of past styles. The glass colorful shapes in the middle of the room show the honesty and transparency this style had in order forge into mass production.

Exhibit | Industrial Age Exhibit | Modernism
Sensory Museum for the Millennial Generation Final Thesis Project
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