Final Notes about our Concept It is a good fit for the gateway project because it can not only indicate a change of region, but also refer to society and history, as well as raise respects to life. The metaphor of evolution can also apply to the development of human society: as more and more cooperation going on between people, a better society is created. Rules (math function) and cooperation (intersection) makes Werribe city (pattern) a proper functioning society. The city has a significant immigration history. The place was originally occupied by aboriginal people. They formed a nice social network themselves (first pattern). Nevertheless, the arrival of immigrates broke the harmony of their society and a conflict happened between aboriginal people and immigrates that destroyed the original social network (explosion). But with time goes on, the conflict reduced. With efforts from both aboriginals and immigrates, the social network grows and finally become the current Werribe city (reposition the lines to become the new pattern). Whatâ€™s more, this design can help raising respects to life. People should always respect for life especially in highways. With mistakes from careless drivers, numbers of life have lost under car wheels. With the metaphor relates to the evolution process, as well as the life circle in nature, the design shows that life is admirable and should be respected. Overall, the project communicates to people. It shows a relation to ornamentation of architecture history in which patterns and decorations of a building are created to have historical, religious or philosophical meanings. By using digital technology, e.g. grasshopper, the generation process of the design becomes much easier. Repeating jobs such as adding points by math functions, accumulating lines and basic geometries can be accurately done by the computer calculation and processing. We can easily produce various patterns according to our intension and choose the better ones from them to develop further. Furthermore, it is much easier to change the design in computer as we can simply change input data or processing rules for the computer to generate new designs. Learning Outcomes The members of my group had some basic experience with grasshopper for an Ex-lab course in 2011. Now after looking at precedent Case Studies and trying to mimic and build them, we have a better understanding about the possibilities and the limitations of the technique and the design process. For example, we understand Galapagos in grasshopper produces very similar looking (boring) examples, and we have to continue working on more exciting outcomes. Also, we tried to produce the physical model on perspex, but the material was both too expensive and was hard to see the progression of patterns because the material was so thick, it made the structure blurry.
Tutors: Stanislav Roudavski & Gwyllim Jahn