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Book details ●

Author : Tomas Akenine-Mo Ller

Pages : 1178 pages

Publisher : A K PETERS

Language :

ISBN-10 : 1138627003

ISBN-13 : 9781138627000

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Book Synopsis Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid theoretical framework and relevant mathematics for the field of interactive computer graphics, all in an approachable style. New to this edition: new chapter on VR and AR as well as expanded coverage of Visual Appearance, Advanced Shading, Global Illumination, and Curves and Curved Surfaces.

DOWNLOAD Free Real-Time Rendering, Fourth Edition  

PdfdownloadReal-Time Rendering, Fourth EditionByTomas Akenine-Mo Ller(ebookonline)#epub https://authorbestsipub.icu/?q=Real-Time+Rendering%2...

DOWNLOAD Free Real-Time Rendering, Fourth Edition  

PdfdownloadReal-Time Rendering, Fourth EditionByTomas Akenine-Mo Ller(ebookonline)#epub https://authorbestsipub.icu/?q=Real-Time+Rendering%2...