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Second Life based solely or primarily on advice from Residents. That wouldn’t be a successful strategy for us as a business, nor would it enable us to make the real progress in improving Second Life for all Residents. However, in many areas, Residents can have a direct and valuable impact on Second Life

development. The Snowstorm project is a great example of this. As Esbee Linden described in her blog post, the Viewer team is going to be working completely in the open and engaging with the community to develop new project proposals. S.C.: In conclusion. Where do you see the SL Economy faring as to the Real Life economy? Do you think it will thrive as the World Economy struggles to find its direction? P.R.: The Second Life and real world economies aren’t closely connected, but without speculating as to how the real world economy will fare, I can say yes, the Second Life economy will be ok. We’ve seen some growth in activity in the in-world economy even

while user growth has been rather stagnant, but generally speaking, user growth really drives the growth in the Second Life economy. The improvements to Second Life that we’re focused on now will help us bring about that growth, which will support the success of the in-world economy as well. Seeing many of my fellow Residents at SLCC inworld and the photos and the live video feeds from the convention in Boston, I was convinced that SL will grow from the Back-to-Basics philosophy that Philip Rosedale set out before both the Real Life audience in Boston, the In-World audience at the SLCC Sims and on the web. SL has a bright future and will grow into the mainstream of the Internet as it has since it went online in 2003. It has and will be an augmentation of Reality as we know it.

"Our focus on ‘back to basics’ is going to improve the experience for everyone who uses Second Life" A

AVENUE Magazine September 2010  

Stay ahead in your Second Life® and read about Philip Linden's post SLCC perspectives, exploring The Berlin Project sim, rocking with Manki...

AVENUE Magazine September 2010  

Stay ahead in your Second Life® and read about Philip Linden's post SLCC perspectives, exploring The Berlin Project sim, rocking with Manki...