Anna Ofsa Industrial Design
Student Portfolio 2013
an infant development toy
Create an interactive toy for 6-12 month olds that teaches tonal differences to children of non-tonal languages while adapting to their physical growth and development.
By integrating the interactive quality of existing music and noise making toys with physical interaction and placing the product on an adaptable platform, the design will be a competitive product in the existing market.
Stationary Activity Centers
RESEARCH “I was so happy to have a jump jump, exersaucer, and walkaround activity center. All stimulate differently.” -Survey Monkey Responder “My 10 month old daughter likes anything that lights up, and makes sounds- If she has to stand up to use it, she loves it.” - Babies R Us Customer “She is 10 months old and loves to play with everything that is NOT a toy!” - CafeMom Community Member
CASE STUDY Over the span of a week, time was spent in 20 minute increments observing the 6-12 month old classroom and recording the infants activities and interactions with eachother, their toys, and surroundings.
Survey Results Analysis
Most moms agreed larger toys that coordinated with nursery decor would be an added BONUS.
60% of Babies were standing between 9 and 10 months.
40% of moms said that they had NO storage space for larger toys like push alongs and exersaucers.
Design Critera Deduced from survey of 25+ mothers of 9-12 month old babies.
encourage baby milestones
sorting and building toys
buttons, levers, and knobs
musical/ noise making toys
A GOOD TOY SHOULD ENCOURAGE THESE MILESTONES PHYSICAL
Uses pincer grasp
Plays patty cake
says “dada” and “mama”
Puts objects into a container
responds to own name
Stands while holding onto something
Understands and responds to simple instructions
Information provided by Children’s Hospital Network of Philadelphia
This design illustrates high and low tones by placing a vertical emphasis on instumental elements. High notes would be higher while low notes would be lower, creating a literal scale that infants could inherintly understand.
This concept places a musical spin on the traditional ball maze, the plastic tracks for the balls would be imbedded with RFID sensors and particular points so that when the balls pass over these points they ring out corresponding high and low pitches.
CONCEPT C This design creates a 360 degree interactive piano in which keys of corresponding notes would light up the same color when pressed to emphasize the increases in pitch.
Upon conducting a concept analysis, it became evident that the most effective design should combine elements from the three prevailing concepts to create one cohesive musical toy.
STAGE ONE 6-12 months
STAGE TWO 12 months +
STAGE THREE 12 months +
An Infant Development Toy
Design an ergonomic gardening tool
Anthropometric Studies Existing weed trimming designs force the user to bend over, in order to distribute the weight of the motor. This puts tension on various muscles throughout the body.
DELTOIDS BICEPS TRICEPS EXTENSOR DIGITORUM MULTIFIDUS ERECTOR SPINAE
BRACHIORADIALIS FLEXORCARPI RADIALIS
Usability Testing Prototypes are tested by a wide range of people with various ages, heights, genders and hand sizes.
Create a functional table from a single piece of steel wire and a sheet of polystyrene
Create a brand and design a product for that brand using emerging materials
BUENO BUENO is a lifestyle brand, targeted towards young adults who enjoy engaging in leisurely activities outdoors.
Ethnographic Research 72% of surveyers agree that they would prefer to smoke hookah outdoors if it were easier to transport.
Shisha is sloppy and often creates a sticky mess.
Coals are difficult to light outdoors and can be fire hazards.
Bowl must be filled with water and can be heavy to carry.
Material Selection 900 MAH Lithium Battery Ceramic Coil Atomizer Airflow Sensor Shisha Cartridge Hose Connector
Aluminum Down Stem Polyethylene Carabiner
Bisphenol A Free
Silicon Hose Storage Spare Shisha
Take it or Leave it.
Anna Ofsa email@example.com 678 313 2964
A collection of projects from my time spent in the Industrial Design department of Savannah College of Art and Design