DESIGN 24H Two Friends and Three Pieces “Attractive things work better… When you wash and wax a car, it drives better, doesn’t it? Or at least feels like it does.” (Donald Norman) ARE YOU READY? 9 January 2015 at 22h we will start the year on the right foot! During 24 hours we will go through several stages of the development process of a product in sprint. Show your endurance and distinct point of view in a creative process orchestrated by André Teoman. During these 24 hours you will overcome creative phases as contextualization, research, mind map, brainstorming, idea generation, fast sketching, butterfly effect, 3D product development and environment, commercial content and research potential local suppliers. FINAL RESULT: At the end of the 24h is not expected that the parts are ready to be published, but at least in the raw leaving only small rough edges. By the end of February everything will be tuned by André Teoman for communication parts in line with the studio. Each will have 5% straight profit from each sale of the piece in which it is involved. It may reach 10% if the sale is generated by the same.
MISSON: Create three objects within 24 hours. Each participant will create a piece in partnership with Andre Teoman and there will be a piece without partnership. Think objects easy to produce and with small size but with great conceptual and aesthetic power. VISION: The concept will have to emerge from the decontextualization a strong theme that fits in line with a small object. VALUES: All the parts have to contain the following values: - Innovative - Functional - Emotional - Aesthetic - Conceptual
Below you can find some examples of similar products, to what is to be achieved, and some creative processes:
Example Process 1
Example Process 2
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