Momentum, Sensorial Garden Experience

Page 1

Artavia, Robles, Vargas

Information Design - Summer Semester 2020

Documentation

Momentum

Oliver Jung JĂźrgen Hoffman


(01)

Understand

Garden

(02)

Ideate

Concept

(03)

Create

Exhibition


Research Adaptation

4-5

Research Creation Visual Implementation

8-9

Storytelling

Photography

Technology

Identity

Space

6-7

10 - 11 12 - 13 14 - 15

Concept Process Final Analysis

16 - 17

Visuals Tests Concept Process Postproduction Final Interactions

24 - 25

18 - 19 20 - 21 22 - 23

26 - 27 28 - 35 36 - 37 38 - 39 40 - 41 42 - 45

Concept Interactions

46 - 47

Concept Exploration Final Catalogue Posters

50 - 51

Concept White cube gallery Implementation Measures Sensors Real

60 - 61

48 - 49

52 - 53 54 - 55 56 - 57 58 - 59

62 - 63 64 - 65 66 - 67 68 - 69 70 - 73

Conclusion

74 - 75

Bibliography

76 - 77


Research

How do we understand gardens?

Go away from the normal concept

Gardens are widely interpreted as a designated area for growing greenery in general. Despite of this rough definition, over the years gardens have also been connected to a place and moment where you can change context for a while, enjoy, move, connect with yourself, your feelings and your thoughts,

Diving deeper into what a garden symbolizes and means, we decided to look for ways in history through which humans have connected with themselves in a garden context.

We felt this deifinition of a garden wasn’t as developed as we would like to start creating our project, so we kept on going with our research and exploration.

4

Understand

During our research we found the concept of a pleasure garden and found it incredibly interesting. Basically in this type of garden various ways of entertainment were available for the visitors, allowing them to have a more enhaced experience of a garden while walking it.


Garden Map research (Miro)

5


Adaptation

What is our concept of garden?

Taking what we discovered to go deeper into what a garden is, we defined a garden as a recreational experience where your senses are stimulated through different direct and indirect interactions while passing through. We believe that if we are able to provide this, a garden will be present in our project.

6

Understand


Garden

How will people feel in the future?

Garden - walkthrough of the future

Once we had clear what a garden is and means to us we though of a time and place where this could be needed and where it would “aportar� the most.

As a result, our concept started with the topic of garden and transformed into a sensorial experience that would aim to create an induced state of emotional synesthesia by stimulating multiple senses of the viewer through their sight in order to generate a recreation sensorial experience.

Because of this, after some research, we decided to speculate about the future. Given the huge growth that technology has been having over the past years, we believe that it will become harder for the people to understand and explain their own emotions, which act as a response to what their senses perceive. This is why we believe that by the use of this agent - technology - we can generate an exhibition where each person will have to face their own emotions according to how the react to the photographs displayed.

7


Research

Having clear that we wanted to create an experience that would be somehow connected to emotions by stimulating our senses we knew we needed to also do research of this topic and how to create a design for this purpose.

8

Ideate

Sensory Design

Feelings

Synesthesia

Human perception

Emotions

Experience Design

Behaviors

People impact


Concept

9


Creation

A recreational experience where your senses are stimulated through different direct and indirect interactions while passing through.

10

Why?

Goal

How?

Due to the lack of understanding feelings, we want to face our own emotions, which act as a response to what our sense perceive.

Provide a new context where the visitors curiosity will be awaken through their senses and leave an open space for different reactions.

An interactive exhibition that through the use of photography and storytelling aims to make the visitors connect more with themselves.

Ideate


Concept

What do you feel when you look at yourself? When was the last time you desired something? What provoked you to feel this way? Could you put into words?

11


Visuals

With advanced understanding of our goal, we looked for photography projects were senses were present in and which cause a very strong and unique reaction for the viewer.

12

Ideate


Santiago Pérez, Ana Robles Pérez, Eduardo Sepulchre, Yung Cheng Ling, Nienke Helder, Yi Fei Chen, El Bosco...

Concept

13


Implementation

In order to be able to offer everything we have decided so far, we concluded than an exhibition would be the best way. We believe this concept could be located 10 years from now and here every visitor will have a personal experience. It will consist in a white cube - walk through exhibition divided in sections where each one of them emphasizes on one part of our story. The photos will be a visual representation of the story and guide the viewer through the interaction with the signage.

Photography

Story

Technology

As for the visuals we decided to work with a fake printed photograph concept. This means that the visitors will look at a photograph in the wall, without know that it is a screen with which they will interact.W

For our storytelling we created a collaboration with Antonia Wagner in order for her to write a poem based on all the research and work we have done so far. We believe this is the best way to get our message through.

In terms of what will we use there are still several options. We have thought of Tangible User Interfaces (TUIs) which the visitors can take and use. We have also explored the option of adding AR to our exhibition, meaning that the visitors would have to use their phone or a given gadget to get more details and information as they walk through. Another option would be to use the interactive screen as a touchpoint which would create reactions in the photograph and lastly we thought about using sensors, which would automatically change the photograph just by the visitors position.

14

Ideate


White Cube Gallery, Almine Rech, Ampersand House, Greta Meert, IED Madrid, WIELS, Matadero...

Concept

15


Concept

For our storytelling, we started by looking options as to where our story could come from and we came up with 4 different ideas in which the story would also be connected to the research we have made and the concept we have been building. For our final decision we build up a brainstorm by levels of importance, keeping in the smaller circles the topics we wanted to have present in our exhibition.

16

Creation


Exhibition / Storytelling Brainstorm diagram (hierarchy visualization)

17


Process

In order to get a good feeling of how I - as a writer - should combine different aspects of body, mind and soul in a text that should be visually appealing, i created clusters of words. Due to this, I could manage to sort and connect the “dots�. I was brainstorming about connections, quotes or song-snippets to this topics/words. Word after word, sentence after sentence I tried to combine the words/emotions into a story, that is visually but also very emotionally.

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Creation


Exhibition / Storytelling

Mind maps (MIRO)

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Final

The final result of the poem will also be the one to name our exhibition as Momentum. It is mainly about the passing of time, the relation between reality and desire, feelings sensations.

20

Creation


Exhibition / Storytelling

Time itself is just passing by, flowing down the sphere like a river. You will never hold it, neither keep it. You solemly experience it. Minute after Minute. Second after Second. You experience the whole eternity of a moment. Endlessly long. Painfully short. Simultaneous bearable pleasure. Drowning in thoughts you furiously feel, the composing of love created in your rhythmic beating chest. You talk, you walk, you see, you hear and you feel. Meanwhile there you are, kissing the sun. Feeling her hot breath on your skin. Teeth meeting teeth. Letting her touch drown you in sweat, while heating up your mind. Poor crowded mind. Dreaming about the cold on the outside, and how it matches the cold on the inside. The applause of the world, as the water crackles down the sky, fullfills your ears. You dream about the body apart from you, longing for the sense of touching it. Holding, folding, touching hands. Desiring the tingling explosion of your skin, caused by the intensity of being close. That feeling that drawns you together. Weighing in illusions you stumble upon, fall down, get up, fall apart. What a trembling chaos. Paying attention to the storm within you, the ebb and the flow. And the storm without you. The smell of freedom, hearing the shivering colors of our mother planet. Pay attention to it all. To the every moment.

21


Analysis

Our design process is based around our sensorial garden concept. We want to design a complete experience in which everything is completely planned and every detailed is taken into account. In order to create a visual representation of the poem through our photographs we started by dividing the poem in 7 sections. Each of this sections talks about one idea For analyzing each section we started by taking main elements like location, movement, sense or state and thinking how we could bring them together to create a concept.

22

Creation


(2)

Time itself is just passing by, flowing down the sphere like a river. You will never hold it, neither keep it. You solemly experience it. Minute after Minute. Second after Second.

Exhibition / Storytelling

(1)

You experience the whole eternity of a moment. Endlessly long. Painfully short. Simultaneous bearable pleasure. Drowning in thoughts you furiously feel, the composing of love created in your rhythmic beating chest. You talk, you walk, you see, you hear and you feel.

(3)

Meanwhile there you are, kissing the sun. Feeling her hot breath on your skin. Teeth meeting teeth. Letting her touch drown you in sweat, while heating up your mind.

(4)

Poor crowded mind. Dreaming about the cold on the outside, and how it matches the cold on the inside. The applause of the world, as the water crackles down the sky, fullfills your ears.

(5)

You dream about the body apart from you, longing for the sense of touching it. Holding, folding, touching hands. Desiring the tingling explosion of your skin, caused by the intensity of being close. That feeling that drawns you together. Weighing in illusions you stumble upon, fall down, get up, fall apart. What a trembling chaos.

(6)

Paying attention to the storm within you, the ebb and the flow. And the storm without you. The smell of freedom, hearing the shivering colors of our mother planet. Pay attention to it all.

(7)

To the every moment.

23


Visuals

Knowing all of our concepts we looked for inspiration in how to make sense a visual element. This would help us understand better what we could do and also create the sketches for every photograph later on.

24

Creation


Ignant projects

Exhibition / Photography

25


Tests

As a first trial to comprehend better what we could do we the tools we had, we headed off to create our first trials and play with light, shadow, the surrounding and other elements to start trying to communciate our concept and making it more tangible.

26

Creation


Exploration (Different GmĂźnd spots)

Exhibition / Photography

27


Concept

After our first photo sessions and experimentation, we went back to the poem and the elements we have been using to make sure everything was properly linked and justified. We decided that the water is not anymore the linking element through the exhibition, but all of the different elements we have been using. We linked topics like desire, reality, being trapped and freedom to specific elements - creating in this way a new and stronger link between the photographs and also the poem (storytelling).

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Creation

The poem references desire and reality when mentioning the different experiences - giving them a strong focus. Because of this active role throughout the poem and their belonging to one who is ¨speaking¨ throughout the poem, we decided to represent them with humans. This way the user can relate to them better, understanding they stand for the feelings, moments and experiences.


Exhibition / Photography

Reality

Desire

Here we found out that feeling trapped usually happens because you can not move (frozen water), there is something bigger than yourself (frame) or your own feelings are overwhelming you (mirror).

Meanwhile the feeling of freedom lets you change and flow (liquid water), makes you belong somewhere (concrete) and gives you power over yourself (time movement).

Being perceived as something negative and grounding we decided to link it to the color black, giving it more contrast and heaviness.

Since it is more of a positive and instant feeling, we decided to link it with the color beige. Making it lighter and harder to perceive.

29


Concept

Knowing what our concept could look like in a final photography, we went over all of our ideas and implemented this final concept taking into account the poem, the elements, their balance throughout the photographs, the interaction and the why behind it, but mainly our most important topics which will connect the whole storytelling.

30

Creation


Exhibition / Photography

(1)

Time itself is just passing by, flowing down the sphere like a river. You will never hold it, neither keep it. You solemly experience it. Minute after Minute. Second after Second.

(2)

You experience the whole eternity of a moment. Endlessly long. Painfully short. Simultaneous bearable pleasure. Drowning in thoughts you furiously feel, the composing of love created in your rhythmic beating chest. You talk, you walk, you see, you hear and you feel.

(3)

Meanwhile there you are, kissing the sun. Feeling her hot breath on your skin. Teeth meeting teeth. Letting her touch drown you in sweat, while heating up your mind.

The first picture will consist of an introduction of our main elements of desire and reality. It will include the presence of both elements in a picture taken with long exposure. On the picture, the desire can be seen clearly while the reality is blurry. This will represent how our desires are very clear, but in reality you can’t have it.

This picture includes the elements of ice and concrete. In this case, the photograph will show a concrete block with the broken ice on top of it. This will represent that in just a moment you can feel something really strong that will free you from reality.

On the third picture there will be three elements presents: desire, reality and the ice. In this case, the reality will be holding the ice and the desire will be the element that melts the ice. This represents the moment where reality and desire come together in a specific moment.

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Concept

(4)

Poor crowded mind. Dreaming about the cold on the outside, and how it matches the cold on the inside. The applause of the world, as the water crackles down the sky, fullfills your ears.

(5)

You dream about the body apart from you, longing for the sense of touching it. Holding, folding, touching hands. Desiring the tingling explosion of your skin, caused by the intensity of being close. That feeling that drawns you together. Weighing in illusions you stumble upon, fall down, get up, fall apart. What a trembling chaos.

32

Creation

For this picture there will be three or four different compositions. We It will show the reality trapped on the frame and the desire is free. This will represent how in the reality you always want to feel free but you are trapped in your own mind and thoughts.

The elements present on this photograph will be the reality, desire and concrete. It will show a “fake hug� given to reality by the desire, but the reality is the only one visible in the picture. The photography represents the desire to feel close and loved by someone, but not having that.


Exhibition / Photography

(6)

Paying attention to the storm within you, the ebb and the flow. And the storm without you. The smell of freedom, hearing the shivering colors of our mother planet. Pay attention to it all.

(7)

To the every moment.

This part of the poem will be represented by a sequence of photographs. It will show an ice on top of the concrete, trapped in the frame and the melting process. This can be interpreted as how this ice element is trapped in reality and is freed as the desire (user) gets closer to it.

For the final photograph and the end of the poem, there is going to be an “infinite� picture. It will show the openness of the the time and perspective of the viewer. This will show that there is not only one, but many ways to look at things paying attention to everything.

33


Concept

With our final concept for each photograph we created our first sketches of what they could look like, bringing all of the details together. We moved on into having a several photograph sessions where we tried them out with different angles and options, making sure that our concept would be communicated correctly. This is why some of the sketches changed later on during the process.

34

Creation


Exhibition / Photography

(7) (3)

(6) (2)

(5) (1)

(4)

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Process

For our final pictures we had six different sessions to create them. We tried our first sketches, experimented with new ideas and iterated until achieving a visualization that contained everything we wanted in a clear way. In order to create these photographies we made empty one of our rooms and we tried to interact with the natural light that entered it, trying to make the pictures at the same period of time in each time of the sessions.

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Creation


Exhibition / Photography

23 june

Make room empty - 1/6

24 june

2/6

25 june

Feedback

30 june

3/6

1 july

4/6

2 july

Feedback

4 july

5/6

5 july

6/6 Days timetable

Before / after of the room

37


Postproduction

After the 6 days of pictures production, we dedicated a long period of time to the postproduction. The total of photographies was around 400 so we used Lightroom to analyse and select the one’s that best could fit in our project. After it, we created different collections for each one of the photographies that we selected in order to make easier the final edition. When the photographier were ready, we moved to Photoshop in order to do the final edition. Lightroom collection

38

Creation


Before / after photographies Exhibition / Photography

39


Final

Once all of our photographs were filtered and edited, we separated them into the exhibition’s photographs and the graphic resources ones. This way we would also have content to work with for the branding of the exhibition.

Final

40

Creation

Resources


Final selection

Exhibition / Photography

41


Interactions

For the final interaction we decided to keep our interaction as artifical as possible, meaning that the visitor will experience the animaitons without any kind of controler or cliker. This means that our interactions will be triggered by the visitor’s position by the use of sensors, allowing the text to be shown and in some cases other photographs that help tell the poem better.

Transparent (No interact)

42

Creation

No transparent (Interact)


Exhibition / Photography

Interactions

43


Interactions

Given that our main interaction is the appearance of the text in the photograph, so that the visitor can create a better connection of the poem, we also played with the layout so that it would be as representative as possible. We used the white space in the photographs so that our text would be a readable as possible, but in some cases we use the floor inside of the photograph, this is because if our text’s main topic was desire it would be in one of the upper corners, meaning that if it was reality it would be in one of the lower corners. We also made sure that all the text was flushed to the left to keep it coherent throughout the exhibition and changed the hight margin with the width one to give it more character.

44

Creation

Text up / dow difference


Exhibition / Photography

13 px

You dream about the body apart from you, longing for the sense of touching it. Holding, folding, touching hands.

20 px

Desiring the tingling explosion of your skin, caused by the intensity of being close. That feeling that drawns you together. Weighing in illusions you stumble upon, fall down, get up, fall apart. What a trembling chaos.

Neue Montreal Italic 244 pt (big screen exhibition) 23 pt (posters) 12 pt (digital format)

Text photo implementation

45


Concept

We have reached a the moment of the process where our final selection of technology needs to be done. For us to keep our concept as clean as possible, we made the decision of using the sensors in our exhibition. This ways we took away from the visitors any kind of controller and would allow them to enjoy the exhibition better, while also making the experience feel even more artificial and forcing them to try and connect with what they are experiencing as the go along even more. For the selection of sensors we would need we decided to use PIR and heat sensors, plus a humidifier and heater.

46

Creation


Exhibition / Technology

Indicator PIR Heat sensor

Indicator PIR Heat sensor

Indicator PIR Heat sensor

Indicator PIR Heat sensor

Indicator PIR Heat sensor Humidifier Heater

Indicator PIR Heat sensor

Indicator PIR Heat sensor

Indicator PIR Heat sensor

Sensors in each photography

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Interaction

Every photograph will have its own area where the visitors will interact with it. Given that some of our interactions depended on the distance between the visitor and the photograph, we decided to work with halls and timing. If the user was to interact, the steps would be to get in the room and approach the photograph, after a 5 s delay the interaction would start and text would appear.

Room

48

Creation


Exhibition / Technology

Enter the room When the viewer starts the exhibition there will be different rooms where one photograph will be displayed. Here the starting interaction point will be highlighted.

Approach the photograph Once the viewer is in position the sensors will be activated with the interactive screen.

Start interaction While the screen is starting to change, other elements will change accordingly.

Interaction process


Concept

In order to create the graphic identity of the project, we decided to use a simple style, where lines and typography were going to be the protagonists. The graphic will be implemented in the signage of the exhibition and in editorial work as the catalogue of some posters. All the inspiration used have different point in common as the monochromatic style and the lines and typography combination.

50

Creation


Exhibition

Dima Shirvaey, Irene Salvadeo, Spazio Sonoro, Cam Villanueva

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Exploration

Early in the process, we knew our storytelling would be a big part of our exhibition, because of this we decided for our branding to create a line that could represent in a more abstract way the walkthough of our space. We started by creating very experimental approaches and then with a more defined way to connect it to the final exhibition once we knew what we were looking for.

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Creation


Exhibition

First exploration

Final exploration and final selection

53


Final

Each number belongs to each one of the pictures

(3)

The distance between the numbers is related to the time that the user expend interacting in each one of the pictures (rooms)

(4)

(5)

Legend

54

Creation

The numbers located in the left are related to pictures whose main concept is related to reality. The one’s in the right are related to desire


Exhibition

(1)

(2)

(3)

(4)

(5)

(6)

(7) 55


Catalogue

Starting with our branding ideas we also worked on creating a catalogue to make out concept more tangible and also to create a space where visitors - regardless of their participation in Momentum status - could get a more detailed explanation of the experience and an overview of the result.

Catalogue layout

56

Creation


Physical catalogue

Exhibition

57


Posters

In continuance with the catogue we moved on into creating some posters as well. For us was really important to have them in the same size as the photographs inside of the exhibition and as clean as possible by using only the empty room were our storytelling happens.

x4

Poster x4 package

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Creation


Physical posters

Exhibition

59


Concept

Bringing everything we worked on together, we created our final exhibition concept. Here we have a walk though experience that is made up of 8 halls, an extra one for ta concluding photograph. Each hall will have a heat and PIR sensor for the basic interaction and hall number 3 will have the extra sensors. At the end of the hall a door for the next one will be positioned, guiding the visitor to the next photograph. To make our project feel even more real, we searched for a place nowadays where it would meet with our concept and found the White Cube Gallery in London. Here we located our exhibition in the South Galleries and made all the measurements for it to fit in there.

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Creation


Exhibition

Exit - entrance doors Inter room door

Exhbition space

Picture

61


White cube gallery

While working on our concept we wanted to make as tangible as possible and for this reason we decided to look for already existing places were our exhibition could fit. During this search we founf the White Cube Gallery and we thouhgh it would fit perfectly with our concept, so we decided to recreate our exhibition in one of their rooms.

62

Creation


White cube gallery

Exhibition

63


Implementation

In order to create the graphic identity of the real exhibition, we took the elements designed for the graphic resources and tried to implement them in the real space. By this way, we can see how the information of Momentum is included in the timetable of exhbitions of the gallery, how the text and the visuals are adapted to the big walls of the space or how the paper work as flyers or posters look like.

64

Creation


Possible implementation

Exhibition

65


Measures

We believe that the measurements from the White Cube Gallery fit just perfectly with our concepto, this is why we kept them and divided the length of the South Galleries into our 8 halls, giving us halls of roughly 4 m. Having this as a starting point, we moved on to add all of the elements we needed in each hall, centering the photograph which is our main one and working around it. We also decided to have an almost door sized photograph, so that all of our details could be rightly appreciated by our visitors.

66

Creation

Space map / Room in use for Momentum


Exhibition Screen Door

36 m

Sensor

4m

12 m Space measures

4,3 m

18,5 m 10 m

12 m

0,8 m

Screen measures / implementation

67


Sensors

Our sensors are smartly located so that they would be seen when needed. In the case of our humidifier and heater, we don’t need the user to receive any information from them and this is why they are hidden. As for the PIR and heat sensor, we decided to create minimalistic light points where the users will be able to receive the information of wether a hall is available or in use and if they are in the right position to start the interaction with the photograph, but the sensors themselves are hidden under the photograph and in the roof as well.

1m

Indicator distance

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Creation


Exhibition

(5) (2) (4)

(3) (1)

Sensors position (1)

Indicator

(2)

PIR

(3)

Humidifier

(4)

Heater

(5)

Heat sensor

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Real exhibition

For our end result we we made a 3D model in Cinema 4D where we could make our exhibition more tangible and add all of our elements to picture it better. We started by creating the halls and the walls, adding the lighting and lastly the photographs. Given hoe time consuming it is to render each interaction, we decided to only recreate one hall to give the feeling of it, and focus on showing the different photographs, their interactions and the overview of the main entrance.

70

Creation


Cinema 4D process creation

Exhibition

71


Real exhibition

Real room in the White Cube Gallery

Implementation of Momentum in the White Cube Gallery

Recreation of the implementation of Momentum in the White Cube Gallery in Cinema 4D

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Creation


Exhibition

(1)

(3)

(2)

(4)

(5)

(6)

(7)

(8)

Real rooms

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Conclusion

74


This project has allowed us to explore a topic so deep, that maybe the connections might seem to start getting lost between our starting point and our result, but it showed us how we can create a project with meaning and impact in any scenario we are presented. We were able to broaden our knowledge you just for design and layout, but also for 3D modeling and understanding spaces a lot better. We hope that this project will make us think more about what we feel and why feel it, making us understand ourselves better everyday.

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Bibliography

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Exhibition

(1)

What is Sensory Design (2019) https://www.hangar-12.com/blog/what-is-sensory-design#:~:text=Sensory%20design%20 is%20the%20combining,of%20what%20the%20term%20represents.

(2)

Why Sensory Design? (2019) https://www.cooperhewitt.org/2018/04/03/why-sensory-design/

(3)

How multi-sensory design can help you create memorable experiences (2019) https://uxdesign.cc/multi-sensory-design-can-help-you-create-memorable-designs-95dfc0f58da5

(4)

Introduction to Multisensory Design (2019) http://www.aknamarquez.com/blog/2017/7/23/what-is-multi-sensory-design

(5)

How PIRS work (2018) https://learn.adafruit.com/pir-passive-infrared-proximity-motion-sensor/how-pirs-work

(6)

Experience Design: A new discipline? (2018) https://uxdesign.cc/experience-design-a-new-discipline-e62db76d5ed1

(7)

Exhibition Design (-) https://www.dezeen.com/tag/exhibition-design/

(8)

Exhibition Design examples (-) https://www.pentagram.com/work/discipline/exhibition-design

(9)

Synesthesia (2018) https://www.healthline.com/health/synesthesia

(10)

Everyday fantasia: The world of synesthesia (2001) https://www.apa.org/monitor/mar01/synesthesia

(11)

Language tip of the week: behaviour (2012) https://www.macmillandictionaryblog.com/language-tip-of-the-week-behaviou

(12)

How Emotions Affect Behavior (2016) https://study.com/academy/lesson/how-emotions-affect-behavior.html

(13)

Why Do People Behave the Way They Do? (2019) https://www.behavioraleconomics.com/why-do-people-behave-the-way-they-do/

(14)

How Emotions Guide Our Lives (2013) https://www.psychologytoday.com/us/blog/compassion-matters/201801/how-emotionsguide-our-lives

(15)

How to Measure Emotions and Feelings (And the Difference Between Them) (2017) https://imotions.com/blog/difference-feelings-emotions/

(16)

What are emotions and feelings, and how to measure them? (2014) https://www.bitbrain.com/blog/difference-feelings-emotions

(17)

Understanding Emotional Numbness (2019) https://www.healthline.com/health/feeling-numb

(18)

9 Signs of Low Emotional Intelligence (2013) https://www.verywellmind.com/signs-of-low-emotional-intelligence-2795958

(19)

Alexithymia: The unheard-of medical condition that can impact the emotions we feel (2020) https://www.independent.co.uk/news/long_reads/alexithymia-condition-impacts-emotions-new-research-science-a8374496.html

(20)

Understanding human perception by human-made illusions (2014) https://www.frontiersin.org/articles/10.3389/fnhum.2014.00566/full

(21)

Human Perception (-) https://www.sciencedirect.com/topics/engineering/human-perception

(22)

Human Perception: Making Sense of the World (2019) https://www.utne.com/mind-and-body/human-perception-ze0z1501zhur

(23)

SOME LIMITS ON HUMAN PERCEPTION (2017) https://web.cs.wpi.edu/~matt/courses/cs563/talks/perception.html

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