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User Experience Design Student

PORTFOLIO

AMAY RATHORE


- A PORTAL TO ENCOURAGE CYCLING, WALKING AND PUBLIC TRANSPORT

Email Id.- amay.rathore11@sid.edu.in

Mobile No.- +91 8007 090 824

AMAY RATHORE

USER EXPERIENCE DESIGN STUDENT


High Fidelity Wireframes

PROJECT BRIEF:

To identify social and technological trends and predicting opportunities to create design solutions that cater to current and future needs of the society by facilitating personal and social behaviour changes by connecting a specific people with common contexts and scenarios.

PROJECT PROPOSAL:

The advent of technology made people to adapt many changes in thier daily life extensively. These days, new technology has made daily living much easier and more convenient, but not necessarily healthier. A portal to encourage cycling, walking and public transport. A community where people connect and encourage each other through thier activities to improve the society behaviour towards the transport system. Features like grievances, spareshare and live feed will help to encourage the community members.

PROJECT DURATION:

PROJECT GUIDES:

METHODOLGY:

6 weeks

Priyanka Chaudhary, Jui Shankar, Robin Matthew, Sudarshann Bhat, Prashant Dixit, Yogesh Bhide, Shaunak Shamvastar, Anita Patnkar, Aditya Nain, Gokul Nararyan, Sutapa Majumdar

Exploring Possibilities and Opportunities Contextual Research User Research Insight Mapping Redefining design Brief Secondary Research Brainstorming and Ideation Persona Creation Detailing for the concept through visualization Information Architecture Task Flows Scenarios Low Fidelity Wireframes Formative Usability Testing High Fidelity Wireframes Summative Usability Testing Story Boarding & Scenario Building

Email Id.- amay.rathore11@sid.edu.in

Mobile No.- +91 8007 090 824

Undetailed Information Architecture

References from TED talks and Newspaper

AMAY RATHORE

USER EXPERIENCE DESIGN STUDENT


- DYNAMIC IDENITITY CARD FOR THE CLAUSTROPHOBIC PILGRIMS

Email Id.- amay.rathore11@sid.edu.in

Mobile No.- +91 8007 090 824

AMAY RATHORE

USER EXPERIENCE DESIGN STUDENT


Brain stroming Session

PROJECT BRIEF:

By understanding the behaviuor of the pilgrims and the system had to create a design concept which will make a better experience.

PROJECT PROPOSAL:

As the project aim was to provide a better experience to the pilgrims. There is a specified need for the specific group of pilgrims who are claustrophic and who lack the information of the places. . A responsive dynamic identity card which can work as a guide for the pilgrims who are claustrophobic

Identity Card Wireframes

-Route tracker-It has a inbuilt GPS device which will work with the voice recognition system -SOS service-a switch with an emergency system which will send the message to the rescue department -Widgets-include time and weather check

PROJECT DURATION:

PROJECT GUIDES:

METHODOLGY:

3 weeks

Ruta Potnis, Priyanka Chaudhary

User Research User Insights Opputunities areas and Grouping Problems areas Relevant solution Task priority Finding out Feasibility factors Technology availability

Email Id.- amay.rathore11@sid.edu.in

Mobile No.- +91 8007 090 824

Story Board- screen shots

AMAY RATHORE

USER EXPERIENCE DESIGN STUDENT


- MEDIA PLAYER CUM WEIGHING MACHINE FOR THE STREET VENDORS

Email Id.- amay.rathore11@sid.edu.in

Mobile No.- +91 8007 090 824

AMAY RATHORE

USER EXPERIENCE DESIGN STUDENT


PROJECT BRIEF:

The project aim was to design a Media Player with respect to a particular user group which needs to cater the needs of the user group with it’s main features.

PROJECT PROPOSAL:

Hawkers who provide an easy accessible goods to people by reaching to the desired places. A Media player cum weighing machine is the useful product for the Hawkers who move to the different locations to the sell thier goods which fit on the handle of the Kart of the seller. Ergonomic viablity and Portablity enhances it’s physical structure, the three layers inbuilt components like- Speaker, Display, Volume Control and Connection ports make it a Media player and another feature is that it can carry a heavier things to measure.

PROJECT DURATION:

PROJECT GUIDES:

METHODOLGY:

2 weeks

Ruta Potnis, Priyanka Chaudhary

User Research Research Insights User Profile Mind Map Mood Board Conceptualization Specification Ergonomics Form exploration Modelling Rendering

Email Id.- amay.rathore11@sid.edu.in

Mobile No.- +91 8007 090 824

Brain stroming

Grouping

Sketches

AMAY RATHORE

USER EXPERIENCE DESIGN STUDENT


- REDESIGNING HUMAN MACHINE INTERACTION FOR AN ELEVATOR

Email Id.- amay.rathore11@sid.edu.in

Mobile No.- +91 8007 090 824

AMAY RATHORE

USER EXPERIENCE DESIGN STUDENT


Elevator- Field Research

PROJECT BRIEF:

Understanding the Human Machine interaction and implementing it by using ergonomics framework, and its knowledge base and tools.

PROJECT PROPOSAL:

After Understanding the Human Machine Interaction of an Elevator, tried implementing some concepts which transform the interactions with an elevator. Focused on the specific area- Pheonix mall (Viman Nagar, Pune). Outside one time buttons and inside buttons with graphics are some key feature needs to be changed and other than this the Interactive walls inside an elevator will make people experience different while going in an elevator by implementing some features like dynamic advertising, floor map, time left to reach and locational pictures.

PROJECT DURATION:

PROJECT GUIDES:

METHODOLGY:

3 weeks

Vinai Kumar, Priyanka Chaudhary

Field Visit Quantitative research Qualitative Research Contextual Research User centered Design Framework Ergonomic Study Semiotic study Conceptualization Wireframes Modelling Usability Testing

Email Id.- amay.rathore11@sid.edu.in

Mobile No.- +91 8007 090 824

Ergonmic Framework

System Characteristics

Task Characteristics

Communication

Accessibility

Severity

Interaction

User Characteristics

Environmental Characteristics

Perception

Security and safety

Understand

Ambience

Outside Control Panel- one time pressing concept

Inside Control Panel Wireframe

AMAY RATHORE

USER EXPERIENCE DESIGN STUDENT


- MOVIE NAME QUIZ ESPECIALLY FOR FONT GEEK

Email Id.- amay.rathore11@sid.edu.in

Mobile No.- +91 8007 090 824

AMAY RATHORE

USER EXPERIENCE DESIGN STUDENT


PROJECT BRIEF:

PROJECT PROPOSAL:

The project aim was to design a game for the specific target audience.

Game Inspired by Logo Qiuz

A Emote is the freemium game made especially for the typography lovers. Player needs to identify the movie name by understanding it through it’s font. For creating confusion player get different movie name with different typography. Difficulty increases with each level as game progress, player need to unlock certain level to go further in the game.

PROJECT DURATION:

PROJECT GUIDES:

METHODOLGY:

1 week

Pritesh

Target audience Persona of the player Conceptualization Genre Game play and Mechanics Art style Levels Character defining UI of the game Final output

Email Id.- amay.rathore11@sid.edu.in

Mobile No.- +91 8007 090 824

Game Desicion IA

Emote Game Wireframes

AMAY RATHORE

USER EXPERIENCE DESIGN STUDENT


- HEURISTICS EVALUATION AND USABILITY TESTING OF JET AIRWAYS WEBSITE

Email Id.- amay.rathore11@sid.edu.in

Mobile No.- +91 8007 090 824

AMAY RATHORE

USER EXPERIENCE DESIGN STUDENT


PROJECT BRIEF:

To do the usability testing of Jet Airways website and check the severity rating along with the proposition to change.

PROJECT PROPOSAL:

The hueristic evaluation of the various screens of the Jet airways website was done according to the Jakob Neilsen’s 10 Heuristics. The problem was identified and it was enlisted in one among the three categories of techincal problem, interaction problem, visual design problem. After this, the severity rating of the problem was listed along with the heuristics violated. The project was concluded with a Summative Usabilty testing of the website and its report.

PROJECT DURATION:

PROJECT GUIDES:

METHODOLGY:

2 Days

Rajarshi Ray, Aditya Karle, Priyanka Chaudhary

Understanding Usabilty Userstanding Usability Testing Userstanding Heuristics Evaluations Screen Recording Movenment Tracking Error count Task analysis Severity Rating Heuristics Evaulation

Email Email Id.Id.- amay.rathore11@sid.edu.in amay.rathore11@sid.edu.in

Mobile No.No.- +91 +91 8007 8007 090 090 824 824 Mobile

AMAY AMAY RATHORE RATHORE

USER USER EXPERIENCE EXPERIENCE DESIGN DESIGN STUDENT STUDENT


OTHER PROJECTS


Website Design- Typography Class Project

Email Id.- amay.rathore11@sid.edu.in

Mobile No.- +91 8007 090 824

AMAY RATHORE

USER EXPERIENCE DESIGN STUDENT


Game Design in Flash- Digital Multimedia Class Project

Email Id.- amay.rathore11@sid.edu.in

Mobile No.- +91 8007 090 824

AMAY RATHORE

USER EXPERIENCE DESIGN STUDENT


Web Banner and Pop up Menu- Digital Multimedia Class Project

Email Id.- amay.rathore11@sid.edu.in

Mobile No.- +91 8007 090 824

AMAY RATHORE

USER EXPERIENCE DESIGN STUDENT


Magazine Covers - Typography class Project

Email Id.- amay.rathore11@sid.edu.in

Mobile No.- +91 8007 090 824

AMAY RATHORE

USER EXPERIENCE DESIGN STUDENT


Movie- On her Trail Work Duration- 2 Days Work- Script Writing, Direction, Editing

Movie- The Exam Work Duration- 1 Day Work- Editing, Acting

Email Id.- amay.rathore11@sid.edu.in

Mobile No.- +91 8007 090 824

AMAY RATHORE

USER EXPERIENCE DESIGN STUDENT


User Experience Design Student

PORTFOLIO

AMAY RATHORE Email Id.- amay.rathore11@sid.edu.in Mobile no.- +91 8007 090 824


Portfolio_Amay Rathore  
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