Foundations of Design : REPRESENTATION, SEM1, 2018 M2 JOURNAL - FLATNESS vs PROJECTION Alissa Mae Mariano
921343 Camilo Cruz Studio 8
WEEK 3 READING: LEGER, LE CORBUSIER, AND PURISM
Question 1: What is Pictorial Space according to Le Corbusier? According to Le Corbusier, Pictorial Space focuses on the frontality of an object viewed from a distance where the space in between objects cannot be circulated through; therefore, only representing the appearance or fusion of different objects in a picture plane .
Question 2: The Flatness of Le Corbusier’s paintings are attributable to two properties. What are they? And what are these pitted against? The flatness of Le Corbusier’s paintings are attributable to shape and texture. The ‘crisply countoured shape’ makes his paintings look flat, showing only the object’s frontality. Texture and colour are used to separate different objects in the pictorial space. However, this is not a portrayal of depth but instead is a representation of the object’s superficial qualities or its frotality. These are pitted against proximate space by means of rotation or dimensionality.
1ST MARIO’S WORLD
Scanned hand drawing of Mario’s world. Empty spaces yet to be filled.
COMBINED MARIOâ€™S WORLD
Finelined drawing of my new world. Ensured angles are consistent with axonometric conventions. More elements are added to make use of space and enhance detail.
WEEK 4 READING: PRACTICE: ARCHITECTURE, TECHNIQUE AND REPRESENTATION
Question 1: Explain the difference between Pictorial (in this case perspectival) space and Projection?
Perspective is an instrumental projection of a fixed view from a vanishing point. This shows a more philosophical point of view of space as it is an accurate representation of reality. Perspective, as Lissitzky described, â€˜limits spaceâ€™. Axonometric projection, however abstract looking and lacking a vanishing point, is more ideal in representing space. It exposes the hidden space behind an object and projects it as a whole using precise measurements.
Question 2: Where did Axonometric projection first arise, and why? Axonometric projection was first used in the military to provide a mathematical description of a subject. It was used to chart 3D trajectories of artillery projectiles because of its concern on construction and consistency of measurements, which can be applied in the physics of depicting trajectories.
ILLUSTRATED MARIOâ€™S NEW WORLD
I wanted to preserve the interactive game theme of the original Mario world in my axonometric projection of the new world. I made use of this revealing space by constructing a leveled path from the top to the bottom of the world while making sure that there are other places left to be explored. This interactive idea helped me plan the use of space reasonably, revealing open spaces in which you can travel through and used spaces as obstacles. Different tones are used to provide form within my illustration.
First elevation drawn on A4 tracing paper. This will be the front part of my world. Technical drawing materials are used for an axonometric projection (45° set square, T-square, mechanical pencil, compass, and ruler).
Two halves are combined together and properly set up in 45° angle. A new A3 tracing paper is overlayed to trace the combined world.
Retraced drawing of Mario’s new world in A3 potrait.
Second projection drawing. The image of elevation is set up upside-down in as this will appear at the back part of my world.