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ALEKSANDR BARILOV Academic Work 2010-2013


SHADOW HOUSE Studio 1 / Fall 2010 Instructor: M. Donahue

The Shadow House is is a three story townhouse / artist studio /gallery space located in the SOMA district of San Francisco, and is designed to pro-

vide a is an experiment in functional emergence. I began by mapping shadow lines from adjacent buildings, and used them as guides to create a

complex active geometry. It inherited a hedgestone - like function, as daylight illuminates various program elements at different times of the day.


SHADOW HOUSE Studio 1 / Fall 2010 Instructor: Mark Donahue


SUTRO BATHS / GREEN MACHINE Studio 2 / Spring 2011 Instructor: J. Anderson / E. Blum

The task consisted of designing a bath house with an olympic-size pool, built among the scenic ruins of the former Sutro Baths, located beside the Cliff-

house in San Francisco’s Richmond district. I began by asking “How can we, as architects, improve the state of the site’s ecology?” The solution pro-

posed was a rooftop filtration system which cleaned grey water produced by the building through a series of wet gardens, filled with native plants.


SUTRO BATHS / GREEN MACHINE Studio 2 / Spring 2011 Instructor: J. Anderson / Erik Blum


GGNPC VISITOR CENTER Studio 2 / Spring 2011 Instructor: J. Anderson / E. Blum

The Golden Gate National Park Conservancy Visitor Center includes an exhibit hall, a library, a cafe, and private GGNPC offices. A hypothesis was

formed that through the application of a simple geometric approach, a complexity can emerge that would provide a maximum floor space / footprint

ratio. The strategy resulted in a minimal impact on the existing wildlife, and aximum floorspace through cantilever.


GGNPC VISITOR CENTER Studio 2 / Spring 2011 Instructor: Anderson / Blum


HIGH TOWER HOTEL Studio 3 / Fall 2011 Instructors: M. El-Khafif / K. Bieg

The program for this assignment included a range of hotel rooms, a cafe, gym, gallery, a restaurant and an open public theater. This project began

with a quantatative analysis of Highline-Pedestrian interaction. Combined with a program analysis, a strategy emerged which continued the

Highline up a spiraling ramp through the building, bringing visitors upward through a series of public programs, ďŹ nishing in a rooftop lawn.


HIGH TOWER HOTEL Studio 3 / Fall 2011 Instructors: El-Khafif / Bieg


ADAPTIVE HOUSING Studio 4 / Spring 2012 Instructors: A. Steinmuller / C. Roach

This project required 65 housing units, and a choice of additional program. I began with a hermeneutic, economical, and sociological analysis. A strat-

egy emerged to create 4-dimensional, affordable housing which can accomodate market fluctuation. The housing tailors to artists, students, and low-

income families trhough a dynamic, flexible modular system. The ground floor acts as the neighborhood retail space and artist studios / workshops


2012 Programmatic Arraingment

Programmatic Arraingment

Programmatic Arraingment

Programmatic Arraingment

Axonometric Assembly

Artist Studio / 1 Bedroom Unit Scale : 1’ = 1/8”

2014

Student Housing / 2 Bedroom Unit Scale : 1’ = 1/8”

Component Kit

2020

Cycles of Adaptation

Family Housing / 3 Bedroom Unit Scale : 1’ = 1/8”

2012

2013

2014

2015

2016

1 6 4 3

2 5 6

2

1. Concrete 2. Steel 3. Glazing 4 Frosted Glass Louvres 5. Wooden Parquet 6. Aluminum

ADAPTIVE HOUSING Studio 4 / Spring 2012 Instructors: Steinmuller / Roach


THE EVENT FACTORY Branding Studio / Fall 2012 Instructors: C. Falliers / D. Fields

The aim of the branding studio was to develop an identity for the West Oakland neighborhood, and design an intervention on a large site surrounding

the historic but abandoned 16th Street Train Station. Inspired by the theories of the Situationists and Cedric Price, my strategy was to galvanize the thriv-

ing Burningman artist community prevalent in the area to create a festival factory, capable of continuously reinventing itself and the neighborhood.


ADAPTIVE HOUSING Studio 4 / Spring 2012 Instructors: Steinmuller / Roach


BUILDING 4 Comp. Building Design / Sp 2013 Instructors: L. Findley / C. Haas

The project called for a Ferry Terminal to be built on Treasure Island. The goal of the CBD studio is to develop the project to a thorough level of tectonic

detail. Material, construction methodology, structural calculation, integrated energy systems and proper documentation take up the majority of the

semester. This project, done in conjunction with Taylor Fulton, explores the capabilities of recycled materials within a parametric framework.


BUILDING 4 Comp. Building Design / Sp 2013 Instructors: L. Findley / C. Haas


RAZZLE DAZZLE Advanced Studio / Fa 2013 Instructors: Brian Price

In Brian Prices’ Misrepresentation studion, students were tasked with designing a performance theatre hall for SFSU. Our team began with recog-

nizing the state of the site today: a number sports fields nestled between three different urban conditions: the Olympic Golf Course, Park Merced

residences, and SFSU to the north. These conditions extend themselves onto the boundaries of the site, effectively rendering a dry baseball field


completely invisible. We analyzed the site and the surrounding context in terms of camouage and visual communication, allowing us to dissect the

complex condition into a series of techniques which can be found both in military and biological adaptive strategies. We then synthesized an

approach that positions the building within an anti-mimetic framework that creates a distorted dialogue between itself and its surroundings.

RAZZLE DAZZLE Advanced Studio / Fa 2013 Instructors: Brian Price


ALEKSANDR BARILOV 4441 Mission St, #201 San Francisco, CA, USA 94112 C 408 429 0086 H 408 777 9046 abarilov@gmail.com

SKILLS -Thorough understanding of brand strategy. -Experience in organization and task optimization. -Highly unique, creative talent in Art and Design. -Proficiency in interpersonal communication and leadership. EDUCATION Bachelors of Architecture California College of the Arts -Graduated: December 2013 WORK EXPERIENCE Perkins + Will (May - August 2013) Architectural Intern -Developed project central Revit model from DD to CD level of detail. -Produced renderings and presentations for wide range of projects. -Coordinated information exchange meetings with third-party consultants.

Mohr Research (2005 - 2010) Systems Data Analyst -Remodeled offcial website -Developed vital automation scripts

AFFILIATIONS Alpha Rho Chi - 2012 Worthy Superintendent AIAS - 2010 - 2012 Public Relations Officer

Vusion Inc. (Mar – Sept 2008) Intern (UI Designer/Encoder) -Designed web video player UI

LANGUAGES Fluent in native Russian

TOOLS AutoCAD Rhino 3D / Grasshopper Revit / Hummingbird SketchUp SAP 2000 DIVA / DaySim 3.1 Illustrator / Photoshop HTML / CSS / Javascript Rapid Prototyping (Laser/3D) AWARDS Art Commission Prize - SP 2009 De Anza College Jury Prize Nomination - FA 2011

BONUS TALENTS Arduino, Design Theory, 3d Com puter Arts, Drawing, Painting, Furniture Design, Film Set Design, Production Design (Art Director in 4 films), Light Con struction, Masonry, Landscap ing, Interior Design, Robotics, Philosophy, Metaphysics, Karate (Shotokan Funakoshi, +10y)



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