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AISLING W A N G P

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EDUCATION

INTERNSHIPS

PROJECTS

AISLING WANG Date of birth Nationality Email Tel Address

17 Jan. 1989 Irish aislingkeyin@gmail.com 0751-151-0185 Flat 5, 37 New Oxford Street, London, WC1A 1BH

ACTIVITIES

SKILLS

BRUNEL UNIVERSITY MSc with merit, Integrated Product Design

2012. 9 - 2013. 9 London, UK

TSINGHUA UNIVERSITY BA Industrial Design

2008. 9 - 2012. 7 Beijing, China

LENOVO GROUP LTD. Designer, Innovation Design Center

2011. 7 - 2011. 10 Beijing, China

HISENSE ELECTRIC CO., LTD. Designer, Department of Design

2011. 6 Qingdao, China

COCA COLA ENTERPRISES Designed an installation for the Coca Cola Enterprises, UK & Europe Headquarters

2012. 10 - 2013. 5 London, UK

HUSKY REFRIGERATORS UK Innovative product design

2012.10 - 2012. 12 London, UK

SWAROVSKI GEMS Mobile phone design, research of materials

2011. 10 - 2012. 3 Beijing, China

WORKSHOP AT POLITECNICO DI MILANO Research of materials and human factors

2010.6 - 2010.7 Milan, Italy

SHORT FILM: NO MORE MASTER Production designer

2013. 10 London, UK

SHORT FILM: IDOL OF TREASURE Storywriter & Art director

2011. 5 Beijing, China

EXCHANGE STUDENT OF CCI Manchester West High

2005. 8 - 2006. 6 NH, USA

COMPUTER

LANGUAGE

INTERESTS

Microsoft Office Adobe Photoshop Adobe Illustrator Adobe InDesign Solidworks Rhino Keyshot

Native in Chinese, Proficient in English

Film shooting Photography


DESIGN Works

2009 - 2013


THE APP Wear’ther is a mobile-based application concept developed by digital interaction design startup, TEAM INITIAL. The application generates mixed digital content of daily weather forecast and suitable clothing style suggestion for people to get fashion inspirations in the beginning of their daily routines. The APP has given the users the power to accumulate their favorite clothing image suggestions in the application library as a personal fashion scrapbook for future shopping reference. The stored images are also formatted to be shared on user’s social media account like Facebook for users to have chance to be awarded with shopping discounts when the posts reach a certain amount of hits on the Like Button.


a better digital marketing platform

V.S.

Promoting through social networks


COLLABORATION In order to bridge our APP users greater with our belief in fashion, we are looking forward to create an augmented service by collaborating with investors of high fashion department stores to produce fashion style variations and information and guide the users to purchase particular pieces they seen on the APP as a part of the inherent product experience.

Wear’ther is positioned as both a B2B and B2C business. Apart from providing fashion inspirations to consumers, we are dedicated ourselves in creating an evolving digital advertising platform for high fashion department stores on the B2B side to help them connect with consumers from an al- ternative channel aside from their own seasonal campaigns and shows.


WEAR'THER: SCREENSHOTs


Smart TV Control Device


User Research

Facilities

Controller


TV Mode

PSP Mode

PDA Mode


Model Making


SPEAKER DESIGN: C2520 & C3635


Pasta Design

DESIGN THINKING

Paper art and scissor cut, complementary shapes and waste reduction, 2D to 3D...

RESEARCH

Sketch of shapes, manufacturing methods, cooking experience, famous designs, user survey...

DESIGN OUTPUTS

Paper models and samples.


Samples


Recorder

The Brief

Putting the people back into premiums “Design a means of making car insurance more affordable for young people, namely students, by encouraging safer driving behaviour�


CONCEPT 1

STICKY WHEEL


CONCEPT 2

AIR-TRIGGER


CONCEPT 3

RECORDER FANTASY


CONCEPT DEFINITION


BEHAVIOUR CHANGE "As behaviours are repeated in consistent settings they then begin to proceed more efficiently and with less thought as control of the behaviour transfers to cues in the environment that activate an automatic response - a habit."

Case study has been done by researchers about forming a new habit such as eating a piece of fruit with lunch or doing a 15 minute run each day. The result showed that the average time when the automaticity was reached was after 66 days.


Samples “ Wherever you go, let me ride with you! �

3D Rendering


System Map


An Educational Game for

E-WASTE RECYCLING

During the last decade, the technology industry has undergone tremendous changes. Automated products’ shortening life cycles increased the worldwide production of electrical and electronic equipment especially ICT products, making electronic waste one of the significant and fastest growing waste streams in the world. In the framework of electronic product life cycles, there are many methods to handle e-waste: prevention/maintain/service design, reuse, refurbish/ remanufacturing, recycle, energy recovery and disposal. Solutions can be overlaid one by one in the above order. Therefore, best outcome could be achieved when e-waste is dealt within the priority order. (as shown below) Desktop PC Laptop Tablet PC Smart phone Maintain 4 3 2 3 Reuse 2 3 3 2 Refurbish 1 1 2 2 Recycle 1 1 1 1 (1 to 4, easy to difficult) This educational game is aiming to help with building an understanding on what will be stakeholders’ roles and possible options for user in E-waste recycling.


Dice & Tokens

GAME ELEMENTS The Board & Chance Cards Score Cards


Learn Through Scanning:

CHANCE CARDS + QR CODE The Chance Cards can be used as game props and also a learning tool. QR codes are printed on the back of all cards which users can learn relevant knowledge by scanning the QR codes.


Handmade Razor


Infinite Beer

"Continuous reflections in two mirrors create an image of infinity."


Light

INFINITY MIRROR ON DOOR

Silver coated reflective glass

LED bulbs

Mirror HIB InďŹ nity Mirror

Door:

INFINITY MIRROR INSIDE

Before

Mirror effect

Inside: Mirror effect on both internal sides to create continuous reflections. By using LEDs on top, the fridge space looks bigger Mirror-effect finish on and brighter. both sides (Chrome coating)

Two mirrors reflect each other with set of LEDs between them. You could get an endless "hole" look on a thin object which makes the living room more fashionable.

! Y T I N INFI Max Gennel

Structure of infinity mirror

After


Radio Ga Ga

Sketch of radios from the V&A museum


Building a Radio


Concept 1

Platform Radio

To ensure passenger safety by broadcasting warning sound only to the needed area


Concept 2

Radio-in-Tent

Broadcasting emergency information after a disaster to refugees who live in temporary tents.


Concept 3

Pocket Tour Guide

Broadcasting information for visitors about sight spots near the approaching station


Model Making

Role Playing


Condiment Container Design


Concept 5

World Landmarks


The

Leaf

-- An outdoor leisure chair with organic shape.

Functional shape which suits the outdoor environment.


Sit on the Leaf under a tree and enjoy the moonlight.


Aisling Wang-Portfolio 2009-2013  
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