Transforming an old ceramic factory “sphinx” into a new building to be reused as a new kind of hotel for students and young researchers.
The main idea was to design the public area of THE STUDENT HOTEL.
I used the typography as a powerful tool to enhance the connection, between the name of the hotel and the identity of the old building
Concept and concept development
location: Maastricht, Netherlands
typology: status:
Children Museum
Studio:
Role:
Atelier Brückner gmbh, Stuttgart, Germany
Responsability:
Concept:
Design the interior spaces of Gallery four inside the museum which is divided into four main galleries!
I designed the central table as an inviting piece of furniture to make it easy for children to interact with and aksi to record their movements in front of digital screens.
Interior and furniture designer
location:
Concept and concept development cultural in progress Doha, Qatar
typology:
status:
The island table symbolizes the houses of the community of Qataras if it will be designed by the children-, the houses have been designed as if children were drawing it.
Here you can see different types for the arrangement of the space inside the gallery four including the terrace.
The simplicity and identity of the space have been taken into consideration both through the simple design language of the elements and through the materials and colour schemes.
Hub Galleria 4:
This Gallery tells the story of the heritage cultural of scientists and artists of the golden Islamic age , this space is dedicated to children from 6 to 14 years old.
Children can interact with real objects, I designed the display system in a systematic way to consider different types of objects.
Qatar Children's Museum - G4
Qatar Children's Museum - G4 - World Treasures Hub
EXHIBITION (FO)
LIGHT (LX)
GRAPHIC (G)
MEDIA (AV)
ARCHITECTURE
Hub Gallery 1:
Inside this Gallery the hub is dedicated to children to make things themselves, where they can work in groups using larger materials.
The furnishing system follows the theme of the hexagon, which can be combined together into a single unit. I developed the technical aspect of this space.
EXHIBITION (FO)
GRAPHIC (G)
MEDIA (AV)
ARCHITECTURE
EXHIBITION (FO)
ARCHITECTURE
Assalam Museum
Studio:
Role:
Atelier Brückner gmbh, Stuttgart, Germany
Responsability: typology: status: location:
almadina, Saudi Arabia
Concept:
Inspired by the traditional spatial settings of learning in old schools, which in the eastern world are known as madrasa. the space invites visitors to learn about the culture of learning in Almadina.
Interior and furniture designer
Concept and concept development
Schenzen urban planning Museum
Studio:
Atelier Brückner gmbh, Stuttgart, Germany
exhibition and furniture designer
Concept and concept development
Concept:
The exhibition tells the story of urban planning developments related to the city of Shenzhen.
Designing different types of exhibition furniture where visitors can enjoy the space and interact with digital screens, in order to get information but different projects.
Hotel room
Studio:
Role:
Responsability:
Concept:
In collaboration with Simone Michele studio, the idea was to create a new proposal for a hotel room .
The simplicity and obaque atmopsphere were the main ideas for creting the space as well as for the chair, the bed, the wardrobe.
Rectangular elements ending with a slightly curvy angels has impressd a simple identity for the project.
Freelancer, MIlan, Italy
Interior and furniture designer
Concept and concept development
location:
typology:
status:
Milan, Italy
Hospitality completed
THE IMAGINATION GAME
Pinocchio Factory of Ideas
Pinocchio factory of ideas
Studio:
Role:
Responsability:
Concept:
To create a playful space museum and library for pinocchio, where visitors can have the opportunity to learn and have fun at the same time.
The main idea is to create a series of play spaces inspired by the adventurers of Pinoccio where visitors can play, discover and marvel.
Msc interior design, Milan, Italy
Interior and furniture designer
Concept and concept development
typology:
status:
location: cultural academic collodi, Italy
Narrative story
Strategies & spatial settings for enhancing playful learning experience in museums and libraries
The Italian pavilion was considered a permanent building after Expomilano 2015.
Msc interior design, Milan, Italy
Interior and furniture designer
Concept and concept development
The main role to think about the pavilion as a museum of Italian fashion through 150 years of elegance.
location: cultural academic Milan, Italy
typology: status:
Sections:
WALKING INTO BERTONI’s MIND
Permanent Exhibition
Walking into Bertoni’s mind
Studio: Role: Responsability:
Concept:
I started this project by a meta physical idea that tells the story of Flaminio Bertoni, one of talian’s designers through 3 main fac tors, body, mind and soul, that we represent them in the museum as the artifacts, methodology and continuity of Bertoni’s work.
Msc interior design, Milan, Italy
Interior and furniture designer
Concept and concept development
typology:
status:
location: cultural academic Milan, Italy
Sections:
Ergonomics
Studio: Role:
Responsability:
Concept:
The main idea is to design a flexible system in a space, which gives the curator the possibility to display different objects both horizontally and vertically, and in low or high positions. the system depends on the grids connecting the ceiling and the floor, using the wires.
Msc interior design, Milan, Italy
Interior and furniture designer
Concept and concept development
typology: status: location: cultural academic Milan, Italy
Section:
DROP
Drop
Studio: Role: Responsability:
Concept:
The inspiration was water popping and different waves onto
Just as the levels between people in sharing economy -one has got a product, the other has not.
we wanted to create two different levels that can gather people in one space.
interior design, Milan, Italy
Interior and spacial designer
typology: status: location: cultural academic london, uk
Ground floor plan:
Details:
Toy
Toy
Studio:
Msc interior design, Milan, Italy
Concept:
In this project we thought about creating a new life to Horsney town hall.
Inspired by some values of sharing economy, our idea focused on creating a playful space outside Horsney town hall.
We inspired by the toy which needs to be on a specific speed to get its balance.
Interior and furniture designer
Concept and concept development
typology: status: location: cultural academic london, uk
Plan, Sections, Details:
Typography, Hotel, Egypt
Studio: Role: Responsability:
Concept:
developing a new concept for carpet designs, with particular attention to the use of typography as a tool for creating playful design.
The rugs were designed to be apart of kids room or other playful kids areas.
it was designed to be produced by 50 percent machine made and 50 percent handmade (Hand tufted).
art director Zimmer, Cairo, Egitto
Concept and concept development
typology: status:
location: cairo, Egypt Hospitality completed
Mondrian, Hotel, Egypt
Studio:
Role:
Responsability:
Concept:
I dressed up this space with a sleek, sophisticated decor that is ready to impress. The owners of this space sought to retain the architecture but soften its formality.
Developing new furnishing elements together with the brand identity, which focuses on contemporary design.
The main concept is inspired by the sprite of Mondrian’s geometrical shapes together with its lightness, using contemporary materials.
DG designing gates, Cairo, Egypt
Interior and furniture designer
Concept and concept development
Egypt
cairo,
Alef, centro culturale islamico , Dubai
Studio:
Role:
Responsability:
Concept:
I had the opportunity to work side by side with one of the symbolic Egyptian artists Omar El Nagdi, well known for his paintings all over the world.
Inspired by his old paintings by Arabic letters, in particular the letter of Alef - the first letter in Arabic -, we collaborated to develop the Arabic language letters to form the space.
The arrangement of the space is inspired by one of the largest mosques in the world: Sultan Hassan’s Madrassa Mosque.
Atelier Omar ElNgdi, giza, Egitto
Interior and furniture designer
Concept and concept development
typology: status:
location: Dubai, UAE cultural concept
Minimal, Hotel, Egypt
Studio:
Role:
Responsability:
Concept:
Designing a minimal space,where the white is a dmonant element in the space.
lightness, simplicity and clearness were a common characteristics for creating such a space to answer the client’s need.
Geometrical cubeshad been used for designing the furntureaswellas the space in comfortable and cozy atmosphere.
DG designing gates, Cairo, Egitto
Interior and furniture designer
Concept and concept development
location: cairo, Egypt
typology: status:
Majlis, Residential villa, Qatar
Studio:
Role:
Responsability:
Concept:
By designing the interiors for majlis - a hospitality area separate from the main house - the main idea is to create an atmosphere warm and welcoming, inspired by traditional Islamic architecture, which is preferred in that region.
As well as combining several materials together in one, inspired by its own nature where the city is the surrounded by the desert,was another aspect had been taking into the considerations.
Art of pottery, Doha, Qatar
Interior designer
Concept and concept development
doha, Qatar
Proplus dental clinic, Egypt
Studio:
Role:
Responsability:
Concept:
Visual Identity project that tells the story of the new dental clinic in Cairo. Proplus is an abbreviation for professional plus.
It is a group of two dentists, who wanted to bring an attractive smile to the face of patients.
The colour orange stands for health, vitality and safety, as it is a very lively and energetic colour.
communication designer
Concept and concept development
typology:
status:
location: cairo, Egypt graphics completed
Newspaper,App, Egypt
Studio: Role:
Responsability:
Concept:
An idea for Newspaper app. The newspaper gathers a group of creative writers in different disciplines.
the idea is to use the today’s Android apps.
I chose the blue color in order to represents consciousness and intellect, as well as using blue suggests precision in the promotion of hightech products.
communication designer Freelancer
Concept and concept development
typology:
status:
location: cairo, Egypt graphics completed
Seven furniture, Egypt
Studio:
Role:
Responsability:
Concept:
The owners of this new furniture design studio wanted to retain number seven as a name of their brand new furniture line as a symbolic landmark for their design work.
This was done through the clever use of stylish typography and the innovative use of form and color, which dramatically represents the identity of the studio.