LCCC Credit Catalog 2011 - 2013

Page 64

Programs of Study [School of Computer Science and the Arts]

COMPUTER GAME AND SIMULATION DEVELOPMENT – PROGRAMMING TRACK A.S. (CGPS)

62

This degree is designed for students preparing to enter a program leading to a baccalaureate degree at a four-year college or university. Game design and development course work along with programming skills in scripting languages, C++, and Objective-C may lead the graduate into programs of study including Game Programming and Simulation Development, Computer Science, Information Systems, or other technology degrees. Students utilize industry-standard development environments, two-dimensional graphics software, scripting languages, as well as two- and three-dimensional game engines to develop games and simulations in a team environment for both the personal computer and mobile platforms. Effective project management techniques are used as games are developed collaboratively.

First Semester CIS 105 ART 107 CIS 114 ENG 105 MAT 160

Credits Intro to Computers and Applications 3.5 Digital Design 3 Intro to Game Design 3 College English I 3 College Algebra or higher 3 15.5

Second Semester ART 118 Intro to Game and Simulation Graphics CIS 118 Game and Simulation Programming Fundamentals CIS 133 User Experience Design ENG 106 College English II Elective Humanities/Social Science

Credit Total

• transfer to a four-year college or university for further study. • identify the various roles, genres, and historical influences within the game industry. • design and program user experiences in computer video games from concept to completion using twoand three-dimensional game engines in a team-based work environment using appropriate project management techniques. • develop simple art and sound assets and incor porate them into games designed and developed collaboratively with the digital art track students. • develop applications in scripting languages, C++, and Objective-C.

www.lccc.edu | 2011–2013 Catalog

3 3 3 3 15

Third Semester CIS 155 Intro to Computer Science – 3.5 Structured Programming C++ Elective* Free Elective 3 Elective Humanities/Social Science 3 CIS 180 Introduction to Project Management 3 Elective Physics 4–5 16.5–17.5 Fourth Semester CIS 222 Software Development for Mobile Devices CIS 165 Data Structures – C++ CIS 209 Computer Game and Simulation Programming Capstone or CED 272 Internship Elective Humanities/Social Science

Upon successful completion of this program, graduates will be able to:

3

3.5 3.5 3 3 13 60–61

*Recommended free electives: CIS 255, ART 132, ART 248, BUS 248, DMP 116 Students should consult the catalog of the four-year college or university to which he or she plans to transfer to ensure that degree requirements are being properly met. Transfer information for this program is on file in the Transfer Center. For more information, contact a faculty advisor or counselor.


Issuu converts static files into: digital portfolios, online yearbooks, online catalogs, digital photo albums and more. Sign up and create your flipbook.