Changpei Jiang's Portfolio
This is my selected work as an architecture student and intern designer, 2006 to 2012.
PORTFOLIO OF CHANGPEI JIANG SELECTED WORKS | 2006-2012 B.ARCH | SHANGHAI JIAOTONG UNIV. M.ARCH | UNIVERSITY OF PENNSYLVANIA CONTENT "I want to be an architect like you!" Although five years have passed, I still remember these words from a 7-year old boy, who lived in a cramped attic with a huge family. With no sewer pipe and no lavatory, a smell of decayed wood pervaded the whole room. The boy treated me as an experienced architect even though I was just a sophomore student in architecture, assisting tutor with some housing-problem research. His words planted a seed within me, which bloomed to the belief that architects have the power to make life better. This belief was so deeply embedded in my life that it became the very momentum for me to devote all my heart to architecture. Design for a better life! Changpei Jiang 2012/ 06 / 20 01-04 HERMIT VILLA COMPETITION 01 Shanghai/China 05-09 INDUSTRIAL BUILDING RENEWAL ACADEMIC 01 Shanghai/China 10-11 INDUSTRIAL URBAN PARK ACADEMIC 02 Shanghai/China 12-17 NEW ORLEANS MEGASWORM ACADEMIC 03 New Orleans/ U.S. 18-21 YOUNG CITY COMPETITION COMPETITION 02 Houston/ U.S. 22-29 NIGHT CLUB IN TOKYO ACADEMIC 04 Tokyo/ Japan HERMIT VILLA Space & Grid & Function [Competition] 201 Design Studio Shanghai Jiaotong Univ. Instructor: Yong Kan Date: Apr 07-Jun 07 There's an old Chinese saying known to many � "Small-time hermits hide in the mountains, but the real hermit lives downtown." It means that those living alone in the mountains could manage to evade the world, but the truly successful recluse is the one who functions in this material world and yet rises above all world. HERMIT VILLA / 01 Private Core Private Zone Semi-Private Zone Semi-Public Zone Public Zone Circulation Zone Ground Level 4 (30 Feet) Level 3 (20 Feet) Level 2 (10 Feet) Level 1 (0 Feet) UG Level (-4.5 Feet) Principal 1. The More Central to the Core The More Private for Libing The More Remote from Core The More Public fo Social Life Principal 2. Public & Private are just like the two sides of a coin which blend with each other. And that's where semi is born. Principal 3. The Higher, The Quieter, and The Purer of Private Zone. The Lower, the More Noisy, and the Purer of Public Zone. INTERIOR OF THE VILLA HERMIT VILLA / 02 GRID AND MODULAR The cityhermit's house holds its own principles: a grid in the modular of 3m, for 3m is a suitable height between two floor in a house as well as a suitable width of a single room. Step 1 Grid Step 2 Cuboid Step 3 Form PROGRAM ORGANIZATION The division of the plan begins from a private core. Then a water pool is designed to represent the corona of the core with the other nodes of the house made around it. Step 1 Core Step 2 Corona Step 3 Node Step 4 Interaction FUNCTION & AREA FIRST FLOOR PLAN 1:300 The area distribution of the house is on the basis of its functions. Since almost all the functions are for-med in the grid and modular, they can be arraged in an arithmetical serial. FUNCTION AREA DISTRIBUTION PURPOSED ELEVATION DIAGRAM BLOCK DECOMPOSED ANALYSIS A classified table is made to gather the considerations from different views, say,daylighting, scenary, ventilation and other suitable settings. SECOND FLOOR PLAN 1:300 FUNCTIONAL SPACE & SETTING TABLE BLOCK DECOMPOSED ISOMETRIC DRAWING HERMIT VILLA / 03 CIRCULATION STUDY PLATE STUDY THIRD FLOOR PLAN 1:300 GLASS FACADE STUDY FACADE TYPE STUDY FOURTH FLOOR PLAN 1:300 STRUCTURE TYPE STUDY HERMIT VILLA / 04 INDUSTRIAL BUILDING RENEWWAL Space & Inter ior [Academic] 402 Studio Shanghai Jiaotong Univ. Instructor: Wenjun Ma Date: Nov 09 This Mingsheng Industrial Zone Renewal Program is aimed at the embracing city life into the old factory and pier. In this particular warehouse, I take advantage of its former frame construction and re-arrange the space between this frame to create a brandnew space experience within. INDUSTRIAL BUILDING RENEWAL / 05 Exhibition Vertical Stair Light Wells Auditorium Office T-Stage Lavatory Classroom FIRST FLOOR PLAN FUNCTIONAL BLOCK ANALYSIS INDUSTRIAL BUILDING RENEWAL / 06 SECOND FLOOR PLAN RHIRD FLOOR PLAN FOURTH FLOOR PLAN INDUSTRIAL BUILDING RENEWAL / 07 STRATEGY SECTION A-A 1:500 SECTION B-B 1:500 SECTIONAL PERSPECTIVE VIEW SECTION C-C 1:500 INDUSTRIAL BUILDING RENEWAL / 08 SECTION D-D 1:500 SECTION E-E 1:500 UNPACKING MODEL VIEW SECTION F-F 1:500 INDUSTRIAL BUILDING RENEWAL / 09 INDUSTRIAL URBAN PARK Landscape & Urbanism [Academic] 402 Design Studio Shanghai Jiaotong Univ. Instructor: Wenjun Ma Date: Nov 09-Jan 10 This Mingsheng Industrial Zone Renewal Program is aimed at the embracing city life into the old factory and pier. I prefer pedestrian system and use layers to form a system which combines walking, shopping and outdoor entertainments in this case. YOUNG CITY COMPETITION / 10 CONCEPT We discover that when an object fall into the liquid or half-liquid, some depressed space will generate. Inner the liquid, there are bubbble space. Then we make a comparison: if we cover the site completely with something like liquid or half-liquid, near the place where lays the buildings. Plan Section MESH CONDUCTION CIRCULATION DESIGN HUMAN ACTIVITY CONCEPT YOUNG CITY COMPETITION / 11 NEW ORLEANS MEGASWARM Self Organization & Megastructure [Academic] 703 Design Studio Univ. of Pennsylvania Partner: Shengzhi Xie Date: Sep 11-Dec 11 Instructor: Winka Dubbeldam New Orleans is a city in danger of flood. Our protocol of megastructure begins from the octahedron crystal system which attaches to each other with the overlaying edges or vertexes, forming a section-based crystal system. It consist of levee, bridge and living pods. NEW ORLEANS MEGASWARM / 12 HETEROGENEOUS 1. LEVEE SYSTEM SYSTEMS We study the water force of the Mississippi River and draw out the plan and section diagram to withstand the push force and increase the pull and drag force when confronting the flood challenge. Also we design some porous holes in the underwater units to increase the water turbulence. 2. BRIDGE SYSTEM Our site has an original twin bridge which connects the uptown and the outside city. We get the purpose to replace the bridge with our crystal system. The new bridge system would have extended functions like commerce, tourist, which also become a landmark of New Orlean. 3. MEGASTRUCTURE SYSTEM By rearranging the crystal system, we give birth to some megastructure parts in our protocol, which bears the sense of city weaving and function overlaying, like hotel, dwelling, restaurant, conventional center. 4. PLUG-IN CITY The crystal system serves as further development plug-in structure. NEW ORLEANS MEGASWARM / 13 BIRD VIEW OF LIVING POD & PLAYGROUND NEW ORLEANS MEGASWARM / 14 OCTAHEDRON CRYSTAL SYSTEM We study a crystal system, which is a series of point groups. Two point groups are placed in the same crystal system if the sets of possible lattice systems of their space groups are the same. For many point groups there is only one possible lattice system, and in these cases the crystal system corresponds to a lattice system and is given the same name. SECTION OF LIVING POD Deck 111.0 Feet La rde pe Ga ndsca ns 81.0 Feet ving In Li Pluger r Ent Indoo Pods ents 66.0 Feet DIAGRAM OF UNITS INDEX Based on the single octahedron crystal system, we create different forms of units by merging the overlaying edges or vertexes , rotating, distorting, arraying, for different functions provided by this megastucture. The levee units are long, narrow and flat, for more water turbulence, while the living pod units are more smooth which looks like mushrooms for the daily living utilities. tainm 50.0 Feet Ground Levee 0.0 Feet - 6.0 Feet SECTION OF BRIDGE SECTION OF LIVING POD NEW ORLEANS MEGASWARM / 15 VIEW OF BRIDGE NEW ORLEANS MEGASWARM / 16 OVERALL BIRD VIEW NEW ORLEANS MEGASWARM / 17 YOUNG CITY COMPETITION ULI - Landscape & Urbanism [Competition] Date: Jan 12 -Feb 12 Univ. of Pennsylvania Instructor: James Corner Teamwork of 4 Young City is a new urban design aimed at attracting young people back to the downtown Houston with the new development of affordable housing and entertainment and education facility for young people to reactivate this area and provide the new opportunity to influence and activate the surrounding downtown area. YOUNG CITY COMPETITION / 18 HIERARCY SYSTEM DIAGRAM RIVERSIDE LANDSCAPE PEDESTRIAN SYSTEM TRAIN PLATFORM BUFFER TREE EDUCATIONEDUCATION CENTER SPORTS FIELD YOUTH CENTER CONTINUING EDUCATION CENTER CONTINUING EDUCATION CENTER YOUTH COMMUNITY HIERARCY SYSTEMS The Young City proposal emphasizes the city green system linkage to reactivate the city. It rebuilds the riverside landscape system and relink the water side green system of Houston downtown together. It also proposal strengthens the connection and convenient communiting to the city and in the site itself. SECTION A-A YOUNG CITY COMPETITION / 19 MASTER PLAN REGIONAL STRATEGY SOHO OFFICE PUBLIC SECTION B-B CONTINUING EDUCATION TRAINING WORK SPACE COLLEGE SHOPPING BAR CINEMA STUDYING SPACE OUTDOOR FIELD ENTERTAINMENT RESTAURANT CLUB YOUNG CITY ? SPORTS GYM PEDESTRIAN SYSTEM YOUNG PPL DIVERSITY BUS BIKING CHEAP LIVING CONVENIENT COMMUTING SINGLE STUDIO RENT CONDO ACTIVITY SPACE TRAIN WALKING SMALL APT. YOUNG CITY COMPETITION / 20 PERSPECTIVE - RIVERSIDE PARK SUSTAINABLE DESIGN PERSPECTIVE - YOUNG PLAZA YOUNG CITY COMPETITION / 21 NIGHT CLUB IN TOKYO Theme & Interior Design [Academic] 703 Research Studio Univ. of Pennsylvania Partner: Xie Zhang Date: Jan 12-May 12 Instructor: Ali Rahim Site: Aoyama , Tokyo Located in Aoyama, Tokyo, this night club is designed based on our research into Tokyo's robotic and cyberpunk culture as an inspiration for sci-fictional and mechanical interior theme. The project creates different psychedelic interior spaces as well as sci-fictional appearance for a cultural night club. It represents Tokyo as metaphor. This is a mega city that represents hypermodernism in all its dimensions, from hyper-technology to individual alienation to the explosion of urbanization since 1990s. It is an urban club as an urban fair tale to Tokyo's psychedelic urban situation: a mega-city in which its realities are more or less intentionally detached. NIGHT CLUB IN TOKYO / 22 NIGHT CLUB IN TOKYO / 23 CROSS-SECTION SERIES NIGHT CLUB IN TOKYO / 24 Due to the exploring and psychedelic atmosphere we want to display in the interior design, we create different types of mechanical tunnels, which can be used as corridors and ceiling for Stereos in contrast of huge chunk-like structure. CROSS-SECTION A-A NIGHT CLUB IN TOKYO / 25 In the night club, we design two main space for different customers and their needs-one is the Heavy Metal Music Bar on the underground floor, the other is Ball Room on the top floor. The Heavy Metal Music Bar plays hard rock music which is loud and aggressive. The main aimed customers are those youth who are fond of Punk and other sub-culture music. The geometry in it are quite sharp and bladed-like and the light is cold blue which demonstrates the atmosphere in it. The Ball Room has vivid colors and bizarre patterns associated with psychedelic states. The dazzling spot lights on the ceilings are fierce red to create psychedelic feelings. SECTION B-B GEOMETRY LIGHTING STRATEGY EAST FACADE NIGHT CLUB IN TOKYO / 26 INTERIOR OF HEAVY-METAL MUSIC BAR PROTOTYPE-INSPIRED FROM SHELL The Heavy Metal Music Bar plays hard rock music which is loud and aggressive. The main aimed customers are those youth who are fond of Punk and other sub-culture music. The geometry in it are quite sharp and bladed-like and the light is cold blue which demonstrates the atmosphere in it. LOURVE SYSTEM OF MECHANICAL TUNNELS PROTOTYPE-INSPIRED FROM GILL The Ball Room has vivid colors and bizarre patterns associated with psychedelic states. The dazzling spot lights on the ceilings are fierce red to create psychedelic feelings. NIGHT CLUB IN TOKYO / 27 The Ball Room has vivid colors and bizarre patterns associated with psychedelic states. The dazzling spot lights on the ceilings are fierce red to create psychedelic feelings. Meanwhile, it is not merely a design for the youth in Tokyo, which also bears a display of the robotic and cyberpunk culture of Tokyo. As a matter of fact, Tokyo represents hypermodernism in all its dimensions, from advanced technology to individual alienation, even to urbanization run amok, which we want to demonstrate in our night club design. INTERIOR OF BALL ROOM NIGHT CLUB IN TOKYO / 28 BIRD VIEW FROM PRADA AOYAMA NIGHT CLUB IN TOKYO / 29