Develop - Issue 88 - October 2008

Page 67

tools Fork Particle

00 (1) 925 417 1785

info@forkparticle.com

Tool

Spotlight TORQUE GAME ENGINE ADVANCED V1.8 The latest point update to GarageGames’ engine aimed at the high-end developer is chiefly focused on bringing Mac support to the party, meaning that developers can now target the game-strapped Mac community often cited as lucrative for independent developers. The engine’s ShaderGen material system has been expanded to support GLSL, making multi-platform development easier as script-defined shaders are now automatically compiled down to HLSL or GLSL depending on target platform. Several other features have been brought to the table, including an internally-emulated StateBlock CONTACT: GarageGames, Inc. 245 West 5th Ave Eugene, OR 97401 USA

Natural Motion

WWW.DEVELOPMAG.COM

www.naturalmotion.com

Perforce

architecture similar to DirectX 10’s, which helps prevent stage-change bugs by batching them together, as well as constant buffers and improved documentation. Not bad for an engine that’s not had a pay-for update since its release in 2005. www.garagegames.com

Phone: (541) 345-3040 Fax: (541) 484-7476

0845 345 0116

www.perforce.com

OCTOBER 2008 | 67


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