Develop - Issue 110 - October 2010

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ALPHA | EVENTS

SONY TO OUTLINE 3D VISION AT DEVELOP LIVERPOOL SCEWW’s senior director Mick Hocking to present conference keynote in full 3D

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developing for 3D, how to avoid them and also the solutions that we have used to solve some of the genre specific challenges in converting these games to stereoscopic 3D. Examples will be given in full 3D so that the audience can see live examples of good – and bad – 3D.” Hocking will also look at the potential for innovation with 3D games tech. The keynote will kick off at 9.30am at the Odeon cinema in Liverpool One, just round the corner from the New Hilton, where the rest of the conference is held. Develop in Liverpool takes place on Thursday November 25th at a venue yet to be confirmed. liverpool.develop-conference.com

ony Computer Entertainment is to deliver a special keynote at the Develop in Liverpool conference. The session will see senior director Mick Hocking give an overview of the past, present and future of stereoscopic 3D in games. The session, titled ‘Seeing is Believing: 3D a New Creative Medium for Games’, will be presented in full 3D. Hocking, who heads up the WWS Stereoscopic 3D team and is group studio director for Evolution Studios, SCE Studio Liverpool and BigBig Studios, told Develop: “My talk will emphasise that the success of the 3D games market depends on the availability of high quality 3D games. In order to explain what I mean by ‘high quality 3D’ I will look at case studies of some of the 3D titles we have created so far to demonstrate what 3D looks like when it’s done well. “I’ll also address some of some of the common pitfalls when

THE MONTH AHEAD A look at what October has in store for the industry and beyond… OCTOBER 5TH TO 8TH:

OCTOBER 15TH:

OCTOBER 26TH:

OCTOBER 31ST:

GDC Online takes a look at the world of social, free-toplay and MMOs. And yes, it takes place in the real world.

Chart-topping hardcore titles have reason to be nervous – Just Dance 2 hits retail.

The Sims 3 finally makes its outing on consoles. We can whip out the hackneyed term ‘virtual doll’s house’ again.

The clocks go back (UK) at midnight. An extra hour in bed, unless you’re in testing, programming, or crunch, in which case you get and extra hour at your desk.

OCTOBER 8TH:

The Develop Football Challenge kicks off. A rare chance to boot your rivals’ shins and swear aggressively at your colleagues.

OCTOBER 20TH:

The UK government will deliver the news on its Spending Review. In other words, the date to stop thinking about tax breaks altogether.

Continuing a busy month for peripheral manufacturers, Rock Band 3 takes to the stage. Put it up to eleven.

World Conker Championships: proper old school gaming. OCTOBER 14TH:

22 | OCTOBER 2010

Lionhead’s Fable III is set to see release, wrapping up an impressively swift (well, swift for Lionhead) devevelopment timeframe. OCTOBER 29TH:

OCTOBER 10TH:

The Games Media Awards. The video game journalists that deserve it get recognised for their efforts

OCTOBER 29TH:

OCTOBER 22ND:

DJ Hero 2 gives a new wave of middle aged men in their living rooms a chance to impersonate middle aged men playing in clubs.

OCTOBER 31ST:

Halloween. A career spent at a monitor finally pays off, as coders’ pale skin becomes chic – for one night only. NOVEMBER 4TH:

The London Games Conference looks at survival and profit in a changing industry, and is set to be damn insightful.


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