CAST workshop manual

Page 130

Friday, July 13th

Formal Simulations

One of the main subjects of the research agenda was to explore methods to fabricate the patterned and complex doubly curved surfaces of the virtual world. This seminar will be based around demonstrations of a workflow developed for the workshop which employs a particle based physics simulation which is used to distort an input piece of geometry in a way that is replicatable in a fabrication process. Morning seminar: Demonstration of the formal simulations and further links between live data set and pattern networks. Introduction to the 3rd party plugin Kangaroo, developed by Daniel Piker. Participants can run simulations on their own surfaces and with the aid of instructors speculate on future design outcomes. Outcomes: Specifications for the locations of anchor points and obstructions (size and height)within the jig for large scale casts. Discussion: What are the repercussions of this style of form finding? How could this be taken further? How might designing with Daniel Piker’s ‘pseudophysical materials’ facilitate a new design process?

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