AVENUE Magazine August 2011

Page 212

here,” Amsterdam says of Canton, “He saw the potential of using this medium through our interactions. You have so much that allows for discovery, much as the pen and paper allowed for Science Fiction to be created.” And so together they wrote the script, enlisted the help of Robwag Soothsayer, who made the set and Canton’s principles and vision of the future in prims. They also explored sims that would be a perfect background for their story. One of these builds is Insilico, a futuristic build filled with spacecrafts and futuristic buildings. I met Pooky in Insilico and discussed the film with her. She stated that creating machinima also creates opportunity to showcase sims like Insilico “which is built with tremendous love, skills and time and is hard to recreate.” “The use of prims to build out futuristic ideas is phenomenal,” Amsterdam enthuses. “The medium has a great human touch because everything is made by people with talents which they really find and use in the work they do on all levels. It is not one hand that builds all, but many, and this also gives the animation a fresh look.” Indeed, that is true on many levels, which makes the creation of machinima a truly interactive experience. The diverse backgrounds of the team doing the film was never a hindrance, nor a disadvantage, as the platform gave them robust opportunities for creativity. With its recent acclaim at the


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