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In a discussion with Richard Blatcher, Senior Global Industry Marketing Manager for Manufacturing at Autodesk, I learned that this plug-in addresses the largest user request for Fusion 360. “Autodesk is pursuing open strategies for their cloud products,” Richard notes. “We are very clear about offering choices to users, and not forcing things upon them.” Allowing users to choose to render with Autodesk’s products such as 3ds Max and Showcase or with Luxion’s KeyShot is a great option, adding a wonderful flexibility to Fusion 360. Furthermore, when the transfer of data is seamless and available at the push of a button, I look forward to using these features in new ways.

REQUIREMENTS KeyShot is 100 percent CPU-based, and scales with the number of cores and threads available to it.

Here are some highlights: • Real-time Raytracing environment • Real-world lighting and editing • Scientifically accurate materials • Texture, bump map, and labeling • Model interaction • Image composition • Image input

PRODUCT FOCUS

Fusion 360

For more information on KeyShot’s capabilities, check out Gus Petrikas’ review (Design & Motion): http://designandmotion.net/featured/luxion-keyshot-4-review/

No specific graphics card is required. General requirements include: • Valid subscription to Autodesk Fusion 360 • A valid license of Luxion KeyShot 4 • Fusion 360 – KeyShot plug-in • Minimum 2GB of RAM • Minimum 1GB hard disk space • 3-button mouse • Monitor resolution of 1024 X 768 or greater • Internet connection for product activation PC Users will need: • INTEL Pentium 4 processor or AMD or better • Windows XP, Service Pack 3 • or Windows Vista • or Windows 7 32/64 bit • or Windows 8 32/64 bit • OpenGL 2.x or higher Mac users will need: • INTEL-based Mac, Core2Duo processor or higher • Mac OS X 10.6 or later (including 10.8 Mountain Lion) • 3-button mouse, including Magic Mouse plus MagicPrefs

Figure 2: Fusion 360 and KeyShot, side-by-side.

KEYSHOT PLUG-IN FOR AUTODESK FUSION 360 The KeyShot plug-in brings Fusion 360 users a simple, integrated method of connecting their model to KeyShot while retaining a link to Fusion 360. After the plug-in is installed, there are three ways to transfer geometry from Fusion 360 to KeyShot: • Export to KeyShot • Update model data with manual selection • Update with KeyShot

KEYSHOT FEATURES KeyShot is renowned for excellent lighting and being an easy-touse, photorealistic rendering platform. While some people may disagree, KeyShot is the best all-around product rendering platform. I have not met any of those people who disagree, nor have I heard any complaints about the product. November 2013

Figure 3: Fusion 360 Interface with the KeyShot plug-in installed. Quite simple.

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